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drop samples from ring buffer if muted
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@ -790,6 +790,8 @@ void AudioClient::handleAudioInput() {
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// our input loudness is 0, since we're muted
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// our input loudness is 0, since we're muted
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_lastInputLoudness = 0;
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_lastInputLoudness = 0;
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_timeSinceLastClip = 0.0f;
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_timeSinceLastClip = 0.0f;
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_inputRingBuffer.shiftReadPosition(inputSamplesRequired);
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}
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}
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auto nodeList = DependencyManager::get<NodeList>();
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auto nodeList = DependencyManager::get<NodeList>();
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