diff --git a/interface/src/Application.h b/interface/src/Application.h index 736f515390..9e234354b1 100644 --- a/interface/src/Application.h +++ b/interface/src/Application.h @@ -482,6 +482,7 @@ private: glm::vec3 getSunDirection(); void renderRearViewMirror(RenderArgs* renderArgs, const QRect& region, bool billboard = false); + void setMenuShortcutsEnabled(bool enabled); static void attachNewHeadToNode(Node *newNode); diff --git a/libraries/gpu/src/gpu/GLBackend.cpp b/libraries/gpu/src/gpu/GLBackend.cpp index adebee2f20..558c94f062 100644 --- a/libraries/gpu/src/gpu/GLBackend.cpp +++ b/libraries/gpu/src/gpu/GLBackend.cpp @@ -91,6 +91,11 @@ GLBackend::GLBackend() : { initInput(); initTransform(); + + qCDebug(gpulogging) << "GL Version: " << QString((const char*) glGetString(GL_VERSION)); + qCDebug(gpulogging) << "GL Shader Language Version: " << QString((const char*) glGetString(GL_SHADING_LANGUAGE_VERSION)); + qCDebug(gpulogging) << "GL Vendor: " << QString((const char*) glGetString(GL_VENDOR)); + qCDebug(gpulogging) << "GL Renderer: " << QString((const char*) glGetString(GL_RENDERER)); } GLBackend::~GLBackend() {