diff --git a/libraries/fbx/src/OBJReader.cpp b/libraries/fbx/src/OBJReader.cpp index 87fae0e965..0772dce7e2 100644 --- a/libraries/fbx/src/OBJReader.cpp +++ b/libraries/fbx/src/OBJReader.cpp @@ -845,7 +845,7 @@ HFMModel::Pointer OBJReader::readOBJ(QByteArray& data, const QVariantHash& mappi preDefinedMaterial.diffuseColor = glm::vec3(1.0f); QVector extensions = { "jpg", "jpeg", "png", "tga" }; QByteArray base = basename.toUtf8(), textName = ""; - qCDebug(modelformat) << "OBJ Reader looking for default texture of" << url; + qCDebug(modelformat) << "OBJ Reader looking for default texture"; for (int i = 0; i < extensions.count(); i++) { QByteArray candidateString = base + extensions[i]; if (isValidTexture(candidateString)) { @@ -866,7 +866,7 @@ HFMModel::Pointer OBJReader::readOBJ(QByteArray& data, const QVariantHash& mappi foreach (QString libraryName, librariesSeen.keys()) { // Throw away any path part of libraryName, and merge against original url. QUrl libraryUrl = _url.resolved(QUrl(libraryName).fileName()); - qCDebug(modelformat) << "OBJ Reader material library" << libraryName << "used in" << _url; + qCDebug(modelformat) << "OBJ Reader material library" << libraryName; bool success; QByteArray data; std::tie(success, data) = requestData(libraryUrl); diff --git a/libraries/gpu-gl/src/gpu/gl41/GL41BackendTexture.cpp b/libraries/gpu-gl/src/gpu/gl41/GL41BackendTexture.cpp index d1b5969793..4068865274 100644 --- a/libraries/gpu-gl/src/gpu/gl41/GL41BackendTexture.cpp +++ b/libraries/gpu-gl/src/gpu/gl41/GL41BackendTexture.cpp @@ -69,12 +69,12 @@ GLTexture* GL41Backend::syncGPUObject(const TexturePointer& texturePointer) { break; case TextureUsageType::STRICT_RESOURCE: - qCDebug(gpugllogging) << "Strict texture " << texture.source().c_str(); + qCDebug(gpugllogging) << "Strict texture"; object = new GL41StrictResourceTexture(shared_from_this(), texture); break; case TextureUsageType::RESOURCE: - qCDebug(gpugllogging) << "variable / Strict texture " << texture.source().c_str(); + qCDebug(gpugllogging) << "variable / Strict texture"; object = new GL41ResourceTexture(shared_from_this(), texture); _textureManagement._transferEngine->addMemoryManagedTexture(texturePointer); break;