Merge branch 'master' of https://github.com/highfidelity/hifi into orange

This commit is contained in:
Sam Gateau 2015-05-04 10:41:32 -07:00
commit 936eefd4f0
19 changed files with 56 additions and 40 deletions

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@ -18,6 +18,7 @@
#include <AccountManager.h>
#include <AddressManager.h>
#include <Assignment.h>
#include <AvatarHashMap.h>
#include <EntityScriptingInterface.h>
#include <LogHandler.h>
#include <LogUtils.h>
@ -53,7 +54,10 @@ AssignmentClient::AssignmentClient(int ppid, Assignment::Type requestAssignmentT
// create a NodeList as an unassigned client
DependencyManager::registerInheritance<LimitedNodeList, NodeList>();
auto addressManager = DependencyManager::set<AddressManager>();
auto nodeList = DependencyManager::set<NodeList>(NodeType::Unassigned);
auto nodeList = DependencyManager::set<NodeList>(NodeType::Unassigned); // Order is important
auto animationCache = DependencyManager::set<AnimationCache>();
auto avatarHashMap = DependencyManager::set<AvatarHashMap>();
auto entityScriptingInterface = DependencyManager::set<EntityScriptingInterface>();
// make up a uuid for this child so the parent can tell us apart. This id will be changed

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@ -12,7 +12,7 @@
//For procedural walk animation
HIFI_PUBLIC_BUCKET = "http://s3.amazonaws.com/hifi-public/";
Script.include("proceduralAnimationAPI.js");
Script.include(HIFI_PUBLIC_BUCKET + "scripts/acScripts/proceduralAnimationAPI.js");
var procAnimAPI = new ProcAnimAPI();

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@ -994,11 +994,12 @@ bool Application::importSVOFromURL(const QString& urlString) {
}
bool Application::event(QEvent* event) {
switch (event->type()) {
case Lambda:
((LambdaEvent*)event)->call();
return true;
if ((int)event->type() == (int)Lambda) {
((LambdaEvent*)event)->call();
return true;
}
switch (event->type()) {
case QEvent::MouseMove:
mouseMoveEvent((QMouseEvent*)event);
return true;

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@ -439,7 +439,7 @@ Menu::Menu() {
addCheckableActionToQMenuAndActionHash(leapOptionsMenu, MenuOption::LeapMotionOnHMD, 0, false);
#ifdef HAVE_RSSDK
QMenu* realSenseOptionsMenu = handOptionsMenu->addMenu("RealSense");
MenuWrapper* realSenseOptionsMenu = handOptionsMenu->addMenu("RealSense");
addActionToQMenuAndActionHash(realSenseOptionsMenu, MenuOption::LoadRSSDKFile, 0,
RealSense::getInstance(), SLOT(loadRSSDKFile()));
#endif

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@ -723,9 +723,6 @@ void Avatar::renderDisplayName() {
.arg(getReceiveRate());
}
QByteArray ba = _displayName.toLocal8Bit();
const char* text = ba.data();
glDisable(GL_POLYGON_OFFSET_FILL);
textRenderer(DISPLAYNAME)->draw(text_x, text_y, renderedDisplayName, color);

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@ -136,9 +136,6 @@ struct Packet {
const float STARTING_DDE_MESSAGE_TIME = 0.033f;
const int FPS_TIMER_DELAY = 2000; // ms
const int FPS_TIMER_DURATION = 2000; // ms
#ifdef WIN32
// warning C4351: new behavior: elements of array 'DdeFaceTracker::_lastEyeBlinks' will be default initialized
// warning C4351: new behavior: elements of array 'DdeFaceTracker::_filteredEyeBlinks' will be default initialized

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@ -461,7 +461,7 @@ void OculusManager::display(const glm::quat &bodyOrientation, const glm::vec3 &p
#ifdef DEBUG
// Ensure the frame counter always increments by exactly 1
static int oldFrameIndex = -1;
assert(oldFrameIndex == -1 || oldFrameIndex == _frameIndex - 1);
assert(oldFrameIndex == -1 || (unsigned int)oldFrameIndex == _frameIndex - 1);
oldFrameIndex = _frameIndex;
#endif

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@ -981,7 +981,7 @@ void AudioClient::selectAudioSourceSine440() {
_noiseSourceEnabled = false;
}
bool AudioClient::outputLocalInjector(bool isStereo, qreal volume, AudioInjector* injector) {
bool AudioClient::outputLocalInjector(bool isStereo, AudioInjector* injector) {
if (injector->getLocalBuffer()) {
QAudioFormat localFormat = _desiredOutputFormat;
localFormat.setChannelCount(isStereo ? 2 : 1);
@ -990,8 +990,6 @@ bool AudioClient::outputLocalInjector(bool isStereo, qreal volume, AudioInjector
localFormat,
injector->getLocalBuffer());
localOutput->setVolume(volume);
// move the localOutput to the same thread as the local injector buffer
localOutput->moveToThread(injector->getLocalBuffer()->thread());

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@ -157,7 +157,7 @@ public slots:
void setOutputBufferSize(int numFrames);
virtual bool outputLocalInjector(bool isStereo, qreal volume, AudioInjector* injector);
virtual bool outputLocalInjector(bool isStereo, AudioInjector* injector);
bool switchInputToAudioDevice(const QString& inputDeviceName);
bool switchOutputToAudioDevice(const QString& outputDeviceName);

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@ -26,7 +26,7 @@ public:
AbstractAudioInterface(QObject* parent = 0) : QObject(parent) {};
public slots:
virtual bool outputLocalInjector(bool isStereo, qreal volume, AudioInjector* injector) = 0;
virtual bool outputLocalInjector(bool isStereo, AudioInjector* injector) = 0;
virtual void enableAudioSourceInject(bool enable) = 0;
virtual void selectAudioSourcePinkNoise() = 0;

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@ -105,11 +105,12 @@ void AudioInjector::injectLocally() {
_localBuffer->open(QIODevice::ReadOnly);
_localBuffer->setShouldLoop(_options.loop);
_localBuffer->setVolume(_options.volume);
// give our current send position to the local buffer
_localBuffer->setCurrentOffset(_currentSendPosition);
success = _localAudioInterface->outputLocalInjector(_options.stereo, _options.volume, this);
success = _localAudioInterface->outputLocalInjector(_options.stereo, this);
// if we're not looping and the buffer tells us it is empty then emit finished
connect(_localBuffer, &AudioInjectorLocalBuffer::bufferEmpty, this, &AudioInjector::stop);

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@ -16,7 +16,8 @@ AudioInjectorLocalBuffer::AudioInjectorLocalBuffer(const QByteArray& rawAudioArr
_rawAudioArray(rawAudioArray),
_shouldLoop(false),
_isStopped(false),
_currentOffset(0)
_currentOffset(0),
_volume(1.0f)
{
}
@ -35,6 +36,18 @@ bool AudioInjectorLocalBuffer::seek(qint64 pos) {
}
}
void copy(char* to, char* from, int size, qreal factor) {
int16_t* toArray = (int16_t*) to;
int16_t* fromArray = (int16_t*) from;
int sampleSize = size / sizeof(int16_t);
for (int i = 0; i < sampleSize; i++) {
*toArray = factor * (*fromArray);
toArray++;
fromArray++;
}
}
qint64 AudioInjectorLocalBuffer::readData(char* data, qint64 maxSize) {
if (!_isStopped) {
@ -47,7 +60,7 @@ qint64 AudioInjectorLocalBuffer::readData(char* data, qint64 maxSize) {
bytesRead = bytesToEnd;
}
memcpy(data, _rawAudioArray.data() + _currentOffset, bytesRead);
copy(data, _rawAudioArray.data() + _currentOffset, bytesRead, _volume);
// now check if we are supposed to loop and if we can copy more from the beginning
if (_shouldLoop && maxSize != bytesRead) {
@ -78,7 +91,7 @@ qint64 AudioInjectorLocalBuffer::recursiveReadFromFront(char* data, qint64 maxSi
}
// copy that amount
memcpy(data, _rawAudioArray.data(), bytesRead);
copy(data, _rawAudioArray.data(), bytesRead, _volume);
// check if we need to call ourselves again and pull from the front again
if (bytesRead < maxSize) {

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@ -14,6 +14,8 @@
#include <QtCore/qiodevice.h>
#include <glm/detail/func_common.hpp>
class AudioInjectorLocalBuffer : public QIODevice {
Q_OBJECT
public:
@ -27,12 +29,13 @@ public:
qint64 writeData(const char* data, qint64 maxSize) { return 0; }
void setShouldLoop(bool shouldLoop) { _shouldLoop = shouldLoop; }
void setCurrentOffset(int currentOffset) { _currentOffset = currentOffset; }
void setVolume(float volume) { _volume = glm::clamp(volume, 0.0f, 1.0f); }
signals:
void bufferEmpty();
private:
private:
qint64 recursiveReadFromFront(char* data, qint64 maxSize);
QByteArray _rawAudioArray;
@ -40,6 +43,7 @@ private:
bool _isStopped;
int _currentOffset;
float _volume;
};
#endif // hifi_AudioInjectorLocalBuffer_h

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@ -83,7 +83,7 @@ GLBackend::GLFramebuffer* GLBackend::syncGPUObject(const Framebuffer& framebuffe
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, framebuffer.getWidth(), framebuffer.getHeight());
glBindRenderbuffer(GL_RENDERBUFFER, 0);
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderBuffer);
CHECK_GL_ERROR();
(void) CHECK_GL_ERROR();
}
#endif

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@ -34,7 +34,8 @@ public:
virtual void init();
virtual void render(RenderArgs::RenderMode renderMode = RenderArgs::DEFAULT_RENDER_MODE,
RenderArgs::RenderSide renderSide = RenderArgs::MONO) { /* swallow these */ }
RenderArgs::RenderSide renderSide = RenderArgs::MONO,
RenderArgs::DebugFlags renderDebugFlags = RenderArgs::RENDER_DEBUG_NONE) { /* swallow these */ }
void setJurisdictionListener(JurisdictionListener* jurisdictionListener) { _jurisdictionListener = jurisdictionListener; }

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@ -17,11 +17,6 @@
#include "PhysicsHelpers.h"
#include "PhysicsLogging.h"
const float DEFAULT_FRICTION = 0.5f;
const float MAX_FRICTION = 10.0f;
const float DEFAULT_RESTITUTION = 0.5f;
// origin of physics simulation in world-frame
glm::vec3 _worldOffset(0.0f);

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@ -24,7 +24,7 @@ void FboCache::lockTexture(int texture) {
withLock(_lock, [&] {
Q_ASSERT(_fboMap.count(texture));
if (!_fboLocks.count(texture)) {
Q_ASSERT(_readyFboQueue.front()->texture() == texture);
Q_ASSERT(_readyFboQueue.front()->texture() == (GLuint)texture);
_readyFboQueue.pop_front();
_fboLocks[texture] = 1;
} else {

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@ -102,9 +102,12 @@ class QQuickMenuItem;
QObject* addItem(QObject* parent, const QString& text) {
// FIXME add more checking here to ensure no name conflicts
QQuickMenuItem* returnedValue{ nullptr };
bool invokeResult = QMetaObject::invokeMethod(parent, "addItem", Qt::DirectConnection,
Q_RETURN_ARG(QQuickMenuItem*, returnedValue),
Q_ARG(QString, text));
#ifndef QT_NO_DEBUG
bool invokeResult =
#endif
QMetaObject::invokeMethod(parent, "addItem", Qt::DirectConnection, Q_RETURN_ARG(QQuickMenuItem*, returnedValue),
Q_ARG(QString, text));
Q_ASSERT(invokeResult);
QObject* result = reinterpret_cast<QObject*>(returnedValue);
return result;
@ -203,9 +206,11 @@ void VrMenu::insertAction(QAction* before, QAction* action) {
result = ::addItem(menu, action->text());
} else {
QQuickMenuItem* returnedValue{ nullptr };
bool invokeResult = QMetaObject::invokeMethod(menu, "insertItem", Qt::DirectConnection,
Q_RETURN_ARG(QQuickMenuItem*, returnedValue),
Q_ARG(int, index), Q_ARG(QString, action->text()));
#ifndef QT_NO_DEBUG
bool invokeResult =
#endif
QMetaObject::invokeMethod(menu, "insertItem", Qt::DirectConnection, Q_RETURN_ARG(QQuickMenuItem*, returnedValue),
Q_ARG(int, index), Q_ARG(QString, action->text()));
Q_ASSERT(invokeResult);
result = reinterpret_cast<QObject*>(returnedValue);
}

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@ -315,7 +315,7 @@ VHACDUtilApp::VHACDUtilApp(int argc, char* argv[]) :
if (splitModel) {
QVector<QString> infileExtensions = {"fbx", "obj"};
QString baseFileName = fileNameWithoutExtension(inputFilename, infileExtensions);
QString baseFileName = fileNameWithoutExtension(outputFilename, infileExtensions);
int count = 0;
foreach (const FBXMesh& mesh, fbx.meshes) {
foreach (const FBXMeshPart &meshPart, mesh.parts) {