Resume Interface in 1st person if exited in 1st person

This commit is contained in:
David Rowe 2016-01-12 17:38:16 +13:00
parent 511ad76092
commit 92d63c48dd

View file

@ -878,7 +878,9 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
_settingsTimer.setInterval(SAVE_SETTINGS_INTERVAL);
_settingsThread.start();
if (Menu::getInstance()->isOptionChecked(MenuOption::IndependentMode)) {
if (Menu::getInstance()->isOptionChecked(MenuOption::FirstPerson)) {
getMyAvatar()->setBoomLength(MyAvatar::ZOOM_MIN); // So that camera doesn't auto-switch to third person.
} else if (Menu::getInstance()->isOptionChecked(MenuOption::IndependentMode)) {
Menu::getInstance()->setIsOptionChecked(MenuOption::ThirdPerson, true);
cameraMenuChanged();
}