From 5efb9606459c8241f4fa685223d2a8bf7e738164 Mon Sep 17 00:00:00 2001 From: Brad Davis Date: Thu, 9 Apr 2015 09:18:53 -0700 Subject: [PATCH] Ensure blending is enabled during starfield rendering --- interface/src/starfield/renderer/Renderer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/interface/src/starfield/renderer/Renderer.cpp b/interface/src/starfield/renderer/Renderer.cpp index 034a571814..1ebb4245e2 100644 --- a/interface/src/starfield/renderer/Renderer.cpp +++ b/interface/src/starfield/renderer/Renderer.cpp @@ -212,6 +212,7 @@ void Renderer::glUpload(GLsizei numStars) { void Renderer::glBatch(GLfloat const* matrix, GLsizei n_ranges, float alpha) { glDisable(GL_DEPTH_TEST); glDisable(GL_LIGHTING); + glEnable(GL_BLEND); // setup modelview matrix glPushMatrix();