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https://github.com/overte-org/overte.git
synced 2025-04-20 11:45:36 +02:00
Merge pull request #1971 from ey6es/master
Ignore extra "=1"'s that Faceshift appends to FST files, fall back to default head/body on failure to load.
This commit is contained in:
commit
91740f89f8
11 changed files with 148 additions and 25 deletions
BIN
interface/resources/meshes/body.jpg
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BIN
interface/resources/meshes/body.jpg
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After Width: | Height: | Size: 330 KiB |
18
interface/resources/meshes/defaultAvatar_body.fst
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18
interface/resources/meshes/defaultAvatar_body.fst
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@ -0,0 +1,18 @@
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scale=130
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joint = jointRoot = jointRoot
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joint = jointLean = jointSpine
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joint = jointNeck = jointNeck
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joint = jointHead = jointHeadtop
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joint = joint_L_shoulder = joint_L_shoulder
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freeJoint = joint_L_arm
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freeJoint = joint_L_elbow
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joint = jointLeftHand = joint_L_hand
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joint = joint_R_shoulder = joint_R_shoulder
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freeJoint = joint_R_arm
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freeJoint = joint_R_elbow
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joint = jointRightHand = joint_R_hand
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45
interface/resources/meshes/defaultAvatar_head.fst
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45
interface/resources/meshes/defaultAvatar_head.fst
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@ -0,0 +1,45 @@
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# faceshift target mapping file
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name= defaultAvatar_head
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filename=../../../Avatars/Jelly/jellyrob_blue.fbx
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texdir=../../../Avatars/Jelly
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scale=80
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rx=0
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ry=0
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rz=0
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tx=0
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ty=0
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tz=0
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joint = jointNeck = jointNeck
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bs = BrowsD_L = Leye1.BrowsD_L = 0.97
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bs = BrowsD_R = Reye1.BrowsD_R = 1
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bs = CheekSquint_L = Leye1.CheekSquint_L = 1
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bs = CheekSquint_R = Reye1.CheekSquint_R = 1
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bs = EyeBlink_L = Leye1.EyeBlink_L = 1
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bs = EyeBlink_R = Reye1.EyeBlink_R = 1
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bs = EyeDown_L = Leye1.EyeDown_L = 1
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bs = EyeDown_R = Reye1.EyeDown_R = 0.99
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bs = EyeIn_L = Leye1.EyeIn_L = 0.92
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bs = EyeIn_R = Reye1.EyeIn_R = 1
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bs = EyeOpen_L = Leye1.EyeOpen_L = 1
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bs = EyeOpen_R = Reye1.EyeOpen_R = 1
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bs = EyeOut_L = Leye1.EyeOut_L = 0.99
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bs = EyeOut_R = Reye1.EyeOut_R = 1
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bs = EyeUp_L = Leye1.EyeUp_L = 0.93
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bs = EyeUp_R = Reye1.EyeUp_R = 1
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bs = JawOpen = Mouth.JawOpen = 1
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bs = LipsFunnel = Mouth.LipsFunnel = 1
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bs = LipsLowerDown = Mouth.LipsLowerDown = 1
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bs = LipsPucker = Mouth.LipsPucker = 1
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bs = LipsStretch_L = Mouth.LipsStretch_L = 0.96
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bs = LipsStretch_R = Mouth.LipsStretch_R = 1
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bs = LipsUpperUp = Mouth.LipsUpperUp = 1
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bs = MouthDimple_L = Mouth.MouthDimple_L = 1
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bs = MouthDimple_R = Mouth.MouthDimple_R = 1
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bs = MouthFrown_L = Mouth.MouthFrown_L = 1
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bs = MouthFrown_R = Mouth.MouthFrown_R = 1
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bs = MouthLeft = Mouth.MouthLeft = 1
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bs = MouthRight = Mouth.MouthRight = 1
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bs = MouthSmile_L = Mouth.MouthSmile_L = 1
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bs = MouthSmile_R = Mouth.MouthSmile_R = 1
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bs = Puff = Mouth.Puff = 1
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bs = Sneer = Mouth.Sneer = 1
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BIN
interface/resources/meshes/tail.jpg
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BIN
interface/resources/meshes/tail.jpg
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After Width: | Height: | Size: 142 KiB |
BIN
interface/resources/meshes/visor.png
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interface/resources/meshes/visor.png
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After Width: | Height: | Size: 4.6 KiB |
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@ -345,12 +345,14 @@ bool Avatar::findSphereCollisionWithSkeleton(const glm::vec3& sphereCenter, floa
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void Avatar::setFaceModelURL(const QUrl &faceModelURL) {
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AvatarData::setFaceModelURL(faceModelURL);
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_head.getFaceModel().setURL(_faceModelURL);
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const QUrl DEFAULT_FACE_MODEL_URL = QUrl::fromLocalFile("resources/meshes/defaultAvatar_head.fbx");
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_head.getFaceModel().setURL(_faceModelURL, DEFAULT_FACE_MODEL_URL);
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}
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void Avatar::setSkeletonModelURL(const QUrl &skeletonModelURL) {
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AvatarData::setSkeletonModelURL(skeletonModelURL);
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_skeletonModel.setURL(_skeletonModelURL);
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const QUrl DEFAULT_SKELETON_MODEL_URL = QUrl::fromLocalFile("resources/meshes/defaultAvatar_body.fbx");
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_skeletonModel.setURL(_skeletonModelURL, DEFAULT_SKELETON_MODEL_URL);
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}
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int Avatar::parseData(const QByteArray& packet) {
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@ -834,6 +834,12 @@ QString getTopModelID(const QMultiHash<QString, QString>& parentMap,
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}
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}
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QString getString(const QVariant& value) {
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// if it's a list, return the first entry
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QVariantList list = value.toList();
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return list.isEmpty() ? value.toString() : list.at(0).toString();
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}
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FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping) {
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QHash<QString, ExtractedMesh> meshes;
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QVector<ExtractedBlendshape> blendshapes;
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@ -847,14 +853,14 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
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QHash<QString, QString> bumpTextures;
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QVariantHash joints = mapping.value("joint").toHash();
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QString jointEyeLeftName = processID(joints.value("jointEyeLeft", "jointEyeLeft").toString());
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QString jointEyeRightName = processID(joints.value("jointEyeRight", "jointEyeRight").toString());
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QString jointNeckName = processID(joints.value("jointNeck", "jointNeck").toString());
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QString jointRootName = processID(joints.value("jointRoot", "jointRoot").toString());
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QString jointLeanName = processID(joints.value("jointLean", "jointLean").toString());
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QString jointHeadName = processID(joints.value("jointHead", "jointHead").toString());
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QString jointLeftHandName = processID(joints.value("jointLeftHand", "jointLeftHand").toString());
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QString jointRightHandName = processID(joints.value("jointRightHand", "jointRightHand").toString());
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QString jointEyeLeftName = processID(getString(joints.value("jointEyeLeft", "jointEyeLeft")));
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QString jointEyeRightName = processID(getString(joints.value("jointEyeRight", "jointEyeRight")));
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QString jointNeckName = processID(getString(joints.value("jointNeck", "jointNeck")));
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QString jointRootName = processID(getString(joints.value("jointRoot", "jointRoot")));
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QString jointLeanName = processID(getString(joints.value("jointLean", "jointLean")));
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QString jointHeadName = processID(getString(joints.value("jointHead", "jointHead")));
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QString jointLeftHandName = processID(getString(joints.value("jointLeftHand", "jointLeftHand")));
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QString jointRightHandName = processID(getString(joints.value("jointRightHand", "jointRightHand")));
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QVariantList jointLeftFingerNames = joints.values("jointLeftFinger");
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QVariantList jointRightFingerNames = joints.values("jointRightFinger");
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QVariantList jointLeftFingertipNames = joints.values("jointLeftFingertip");
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@ -290,19 +290,24 @@ void GeometryCache::renderGrid(int xDivisions, int yDivisions) {
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buffer.release();
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}
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QSharedPointer<NetworkGeometry> GeometryCache::getGeometry(const QUrl& url) {
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QSharedPointer<NetworkGeometry> GeometryCache::getGeometry(const QUrl& url, const QUrl& fallback) {
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if (!url.isValid() && fallback.isValid()) {
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return getGeometry(fallback);
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}
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QSharedPointer<NetworkGeometry> geometry = _networkGeometry.value(url);
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if (geometry.isNull()) {
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geometry = QSharedPointer<NetworkGeometry>(new NetworkGeometry(url));
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geometry = QSharedPointer<NetworkGeometry>(new NetworkGeometry(url, fallback.isValid() ?
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getGeometry(fallback) : QSharedPointer<NetworkGeometry>()));
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_networkGeometry.insert(url, geometry);
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}
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return geometry;
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}
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NetworkGeometry::NetworkGeometry(const QUrl& url) :
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NetworkGeometry::NetworkGeometry(const QUrl& url, const QSharedPointer<NetworkGeometry>& fallback) :
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_modelRequest(url),
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_modelReply(NULL),
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_mappingReply(NULL),
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_fallback(fallback),
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_attempts(0)
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{
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if (!url.isValid()) {
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@ -369,18 +374,37 @@ void NetworkGeometry::makeModelRequest() {
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void NetworkGeometry::handleModelReplyError() {
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QDebug debug = qDebug() << _modelReply->errorString();
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QNetworkReply::NetworkError error = _modelReply->error();
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_modelReply->disconnect(this);
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_modelReply->deleteLater();
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_modelReply = NULL;
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// retry with increasing delays
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const int MAX_ATTEMPTS = 8;
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const int BASE_DELAY_MS = 1000;
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if (++_attempts < MAX_ATTEMPTS) {
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QTimer::singleShot(BASE_DELAY_MS * (int)pow(2.0, _attempts), this, SLOT(makeModelRequest()));
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debug << " -- retrying...";
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// retry for certain types of failures
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switch (error) {
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case QNetworkReply::RemoteHostClosedError:
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case QNetworkReply::TimeoutError:
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case QNetworkReply::TemporaryNetworkFailureError:
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case QNetworkReply::ProxyConnectionClosedError:
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case QNetworkReply::ProxyTimeoutError:
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case QNetworkReply::UnknownNetworkError:
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case QNetworkReply::UnknownProxyError:
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case QNetworkReply::UnknownContentError:
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case QNetworkReply::ProtocolFailure: {
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// retry with increasing delays
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const int MAX_ATTEMPTS = 8;
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const int BASE_DELAY_MS = 1000;
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if (++_attempts < MAX_ATTEMPTS) {
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QTimer::singleShot(BASE_DELAY_MS * (int)pow(2.0, _attempts), this, SLOT(makeModelRequest()));
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debug << " -- retrying...";
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return;
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}
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// fall through to final failure
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}
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default:
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maybeLoadFallback();
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break;
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}
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}
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void NetworkGeometry::handleMappingReplyError() {
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@ -415,6 +439,7 @@ void NetworkGeometry::maybeReadModelWithMapping() {
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} catch (const QString& error) {
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qDebug() << "Error reading " << url << ": " << error;
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maybeLoadFallback();
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return;
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}
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@ -507,6 +532,24 @@ void NetworkGeometry::maybeReadModelWithMapping() {
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_meshes.append(networkMesh);
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}
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emit loaded();
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}
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void NetworkGeometry::loadFallback() {
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_geometry = _fallback->_geometry;
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_meshes = _fallback->_meshes;
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emit loaded();
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}
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void NetworkGeometry::maybeLoadFallback() {
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if (_fallback) {
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if (_fallback->isLoaded()) {
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loadFallback();
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} else {
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connect(_fallback.data(), SIGNAL(loaded()), SLOT(loadFallback()));
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}
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}
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}
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bool NetworkMeshPart::isTranslucent() const {
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@ -37,7 +37,8 @@ public:
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void renderGrid(int xDivisions, int yDivisions);
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/// Loads geometry from the specified URL.
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QSharedPointer<NetworkGeometry> getGeometry(const QUrl& url);
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/// \param fallback a fallback URL to load if the desired one is unavailable
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QSharedPointer<NetworkGeometry> getGeometry(const QUrl& url, const QUrl& fallback = QUrl());
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private:
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@ -58,7 +59,7 @@ class NetworkGeometry : public QObject {
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public:
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NetworkGeometry(const QUrl& url);
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NetworkGeometry(const QUrl& url, const QSharedPointer<NetworkGeometry>& fallback);
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~NetworkGeometry();
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bool isLoaded() const { return !_geometry.joints.isEmpty(); }
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@ -69,18 +70,26 @@ public:
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/// Returns the average color of all meshes in the geometry.
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glm::vec4 computeAverageColor() const;
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signals:
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void loaded();
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private slots:
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void makeModelRequest();
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void handleModelReplyError();
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void handleMappingReplyError();
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void maybeReadModelWithMapping();
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void loadFallback();
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private:
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void maybeLoadFallback();
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QNetworkRequest _modelRequest;
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QNetworkReply* _modelReply;
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QNetworkReply* _mappingReply;
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QSharedPointer<NetworkGeometry> _fallback;
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int _attempts;
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FBXGeometry _geometry;
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@ -390,7 +390,7 @@ float Model::getRightArmLength() const {
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return getLimbLength(getRightHandJointIndex());
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}
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void Model::setURL(const QUrl& url) {
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void Model::setURL(const QUrl& url, const QUrl& fallback) {
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// don't recreate the geometry if it's the same URL
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if (_url == url) {
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return;
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@ -401,7 +401,7 @@ void Model::setURL(const QUrl& url) {
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deleteGeometry();
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_dilatedTextures.clear();
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_geometry = Application::getInstance()->getGeometryCache()->getGeometry(url);
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_geometry = Application::getInstance()->getGeometryCache()->getGeometry(url, fallback);
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}
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glm::vec4 Model::computeAverageColor() const {
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@ -61,7 +61,7 @@ public:
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void simulate(float deltaTime);
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bool render(float alpha);
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Q_INVOKABLE void setURL(const QUrl& url);
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Q_INVOKABLE void setURL(const QUrl& url, const QUrl& fallback = QUrl());
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const QUrl& getURL() const { return _url; }
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/// Returns the extents of the model in its bind pose.
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