Merge remote-tracking branch 'upstream/master' into HEAD

This commit is contained in:
Brad Davis 2015-10-13 13:32:05 -07:00
commit 910629c287
25 changed files with 1104 additions and 488 deletions

View file

@ -176,7 +176,7 @@
"type": "checkbox",
"label": "Enabled",
"help": "Assigns an asset-server in your domain to serve files to clients via the ATP protocol (over UDP)",
"default": false,
"default": true,
"advanced": true
}
]

View file

@ -480,7 +480,7 @@ function MyController(hand, triggerAction) {
var offsetPosition = Vec3.multiplyQbyV(Quat.inverse(Quat.multiply(handRotation, offsetRotation)), offset);
this.actionID = NULL_ACTION_ID;
this.actionID = Entities.addAction("kinematic-hold", this.grabbedEntity, {
this.actionID = Entities.addAction("hold", this.grabbedEntity, {
hand: this.hand === RIGHT_HAND ? "right" : "left",
timeScale: NEAR_GRABBING_ACTION_TIMEFRAME,
relativePosition: offsetPosition,

View file

@ -39,7 +39,9 @@ var lightOverlayManager = new LightOverlayManager();
var cameraManager = new CameraManager();
var grid = Grid();
gridTool = GridTool({ horizontalGrid: grid });
gridTool = GridTool({
horizontalGrid: grid
});
gridTool.setVisible(false);
var entityListTool = EntityListTool();
@ -109,20 +111,30 @@ var importingSVOImageOverlay = Overlays.addOverlay("image", {
width: 20,
height: 20,
alpha: 1.0,
color: { red: 255, green: 255, blue: 255 },
color: {
red: 255,
green: 255,
blue: 255
},
x: Window.innerWidth - IMPORTING_SVO_OVERLAY_WIDTH,
y: Window.innerHeight - IMPORTING_SVO_OVERLAY_HEIGHT,
visible: false,
});
var importingSVOTextOverlay = Overlays.addOverlay("text", {
font: { size: 14 },
font: {
size: 14
},
text: "Importing SVO...",
leftMargin: IMPORTING_SVO_OVERLAY_LEFT_MARGIN,
x: Window.innerWidth - IMPORTING_SVO_OVERLAY_WIDTH - IMPORTING_SVO_OVERLAY_MARGIN,
y: Window.innerHeight - IMPORTING_SVO_OVERLAY_HEIGHT - IMPORTING_SVO_OVERLAY_MARGIN,
width: IMPORTING_SVO_OVERLAY_WIDTH,
height: IMPORTING_SVO_OVERLAY_HEIGHT,
backgroundColor: { red: 80, green: 80, blue: 80 },
backgroundColor: {
red: 80,
green: 80,
blue: 80
},
backgroundAlpha: 0.7,
visible: false,
});
@ -163,7 +175,12 @@ var toolBar = (function () {
activeButton = toolBar.addTool({
imageURL: toolIconUrl + "edit-status.svg",
subImage: { x: 0, y: Tool.IMAGE_WIDTH, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT },
subImage: {
x: 0,
y: Tool.IMAGE_WIDTH,
width: Tool.IMAGE_WIDTH,
height: Tool.IMAGE_HEIGHT
},
width: toolWidth,
height: toolHeight,
alpha: 0.9,
@ -172,7 +189,12 @@ var toolBar = (function () {
newModelButton = toolBar.addTool({
imageURL: toolIconUrl + "upload.svg",
subImage: { x: 0, y: Tool.IMAGE_WIDTH, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT },
subImage: {
x: 0,
y: Tool.IMAGE_WIDTH,
width: Tool.IMAGE_WIDTH,
height: Tool.IMAGE_HEIGHT
},
width: toolWidth,
height: toolHeight,
alpha: 0.9,
@ -181,7 +203,12 @@ var toolBar = (function () {
newCubeButton = toolBar.addTool({
imageURL: toolIconUrl + "add-cube.svg",
subImage: { x: 0, y: Tool.IMAGE_WIDTH, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT },
subImage: {
x: 0,
y: Tool.IMAGE_WIDTH,
width: Tool.IMAGE_WIDTH,
height: Tool.IMAGE_HEIGHT
},
width: toolWidth,
height: toolHeight,
alpha: 0.9,
@ -190,7 +217,12 @@ var toolBar = (function () {
newSphereButton = toolBar.addTool({
imageURL: toolIconUrl + "add-sphere.svg",
subImage: { x: 0, y: Tool.IMAGE_WIDTH, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT },
subImage: {
x: 0,
y: Tool.IMAGE_WIDTH,
width: Tool.IMAGE_WIDTH,
height: Tool.IMAGE_HEIGHT
},
width: toolWidth,
height: toolHeight,
alpha: 0.9,
@ -199,7 +231,12 @@ var toolBar = (function () {
newLightButton = toolBar.addTool({
imageURL: toolIconUrl + "light.svg",
subImage: { x: 0, y: Tool.IMAGE_WIDTH, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT },
subImage: {
x: 0,
y: Tool.IMAGE_WIDTH,
width: Tool.IMAGE_WIDTH,
height: Tool.IMAGE_HEIGHT
},
width: toolWidth,
height: toolHeight,
alpha: 0.9,
@ -208,7 +245,12 @@ var toolBar = (function () {
newTextButton = toolBar.addTool({
imageURL: toolIconUrl + "add-text.svg",
subImage: { x: 0, y: Tool.IMAGE_WIDTH, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT },
subImage: {
x: 0,
y: Tool.IMAGE_WIDTH,
width: Tool.IMAGE_WIDTH,
height: Tool.IMAGE_HEIGHT
},
width: toolWidth,
height: toolHeight,
alpha: 0.9,
@ -217,7 +259,12 @@ var toolBar = (function () {
newWebButton = toolBar.addTool({
imageURL: "https://hifi-public.s3.amazonaws.com/images/www.svg",
subImage: { x: 0, y: 0, width: 128, height: 128 },
subImage: {
x: 0,
y: 0,
width: 128,
height: 128
},
width: toolWidth,
height: toolHeight,
alpha: 0.9,
@ -226,7 +273,12 @@ var toolBar = (function () {
newZoneButton = toolBar.addTool({
imageURL: toolIconUrl + "zonecube_text.svg",
subImage: { x: 0, y: 128, width: 128, height: 128 },
subImage: {
x: 0,
y: 128,
width: 128,
height: 128
},
width: toolWidth,
height: toolHeight,
alpha: 0.9,
@ -235,7 +287,12 @@ var toolBar = (function () {
newPolyVoxButton = toolBar.addTool({
imageURL: toolIconUrl + "polyvox.svg",
subImage: { x: 0, y: 0, width: 256, height: 256 },
subImage: {
x: 0,
y: 0,
width: 256,
height: 256
},
width: toolWidth,
height: toolHeight,
alpha: 0.9,
@ -293,6 +350,7 @@ var toolBar = (function () {
var RESIZE_INTERVAL = 50;
var RESIZE_TIMEOUT = 120000; // 2 minutes
var RESIZE_MAX_CHECKS = RESIZE_TIMEOUT / RESIZE_INTERVAL;
function addModel(url) {
var entityID = createNewEntity({
type: "Model",
@ -334,7 +392,10 @@ var toolBar = (function () {
url,
file;
clickedOverlay = Overlays.getOverlayAtPoint({ x: event.x, y: event.y });
clickedOverlay = Overlays.getOverlayAtPoint({
x: event.x,
y: event.y
});
if (activeButton === toolBar.clicked(clickedOverlay)) {
that.setActive(!isActive);
@ -360,7 +421,11 @@ var toolBar = (function () {
createNewEntity({
type: "Box",
dimensions: DEFAULT_DIMENSIONS,
color: { red: 255, green: 0, blue: 0 }
color: {
red: 255,
green: 0,
blue: 0
}
});
return true;
@ -370,7 +435,11 @@ var toolBar = (function () {
createNewEntity({
type: "Sphere",
dimensions: DEFAULT_DIMENSIONS,
color: { red: 255, green: 0, blue: 0 }
color: {
red: 255,
green: 0,
blue: 0
}
});
return true;
@ -381,7 +450,11 @@ var toolBar = (function () {
type: "Light",
dimensions: DEFAULT_LIGHT_DIMENSIONS,
isSpotlight: false,
color: { red: 150, green: 150, blue: 150 },
color: {
red: 150,
green: 150,
blue: 150
},
constantAttenuation: 1,
linearAttenuation: 0,
@ -396,9 +469,21 @@ var toolBar = (function () {
if (newTextButton === toolBar.clicked(clickedOverlay)) {
createNewEntity({
type: "Text",
dimensions: { x: 0.65, y: 0.3, z: 0.01 },
backgroundColor: { red: 64, green: 64, blue: 64 },
textColor: { red: 255, green: 255, blue: 255 },
dimensions: {
x: 0.65,
y: 0.3,
z: 0.01
},
backgroundColor: {
red: 64,
green: 64,
blue: 64
},
textColor: {
red: 255,
green: 255,
blue: 255
},
text: "some text",
lineHeight: 0.06
});
@ -409,7 +494,11 @@ var toolBar = (function () {
if (newWebButton === toolBar.clicked(clickedOverlay)) {
createNewEntity({
type: "Web",
dimensions: { x: 1.6, y: 0.9, z: 0.01 },
dimensions: {
x: 1.6,
y: 0.9,
z: 0.01
},
sourceUrl: "https://highfidelity.com/",
});
@ -419,7 +508,11 @@ var toolBar = (function () {
if (newZoneButton === toolBar.clicked(clickedOverlay)) {
createNewEntity({
type: "Zone",
dimensions: { x: 10, y: 10, z: 10 },
dimensions: {
x: 10,
y: 10,
z: 10
},
});
return true;
@ -428,27 +521,83 @@ var toolBar = (function () {
if (newPolyVoxButton === toolBar.clicked(clickedOverlay)) {
var polyVoxId = createNewEntity({
type: "PolyVox",
dimensions: { x: 10, y: 10, z: 10 },
voxelVolumeSize: {x:16, y:16, z:16},
dimensions: {
x: 10,
y: 10,
z: 10
},
voxelVolumeSize: {
x: 16,
y: 16,
z: 16
},
voxelSurfaceStyle: 2
});
for (var x = 1; x <= 14; x++) {
Entities.setVoxel(polyVoxId, {x: x, y: 1, z: 1}, 255);
Entities.setVoxel(polyVoxId, {x: x, y: 14, z: 1}, 255);
Entities.setVoxel(polyVoxId, {x: x, y: 1, z: 14}, 255);
Entities.setVoxel(polyVoxId, {x: x, y: 14, z: 14}, 255);
Entities.setVoxel(polyVoxId, {
x: x,
y: 1,
z: 1
}, 255);
Entities.setVoxel(polyVoxId, {
x: x,
y: 14,
z: 1
}, 255);
Entities.setVoxel(polyVoxId, {
x: x,
y: 1,
z: 14
}, 255);
Entities.setVoxel(polyVoxId, {
x: x,
y: 14,
z: 14
}, 255);
}
for (var y = 2; y <= 13; y++) {
Entities.setVoxel(polyVoxId, {x: 1, y: y, z: 1}, 255);
Entities.setVoxel(polyVoxId, {x: 14, y: y, z: 1}, 255);
Entities.setVoxel(polyVoxId, {x: 1, y: y, z: 14}, 255);
Entities.setVoxel(polyVoxId, {x: 14, y: y, z: 14}, 255);
Entities.setVoxel(polyVoxId, {
x: 1,
y: y,
z: 1
}, 255);
Entities.setVoxel(polyVoxId, {
x: 14,
y: y,
z: 1
}, 255);
Entities.setVoxel(polyVoxId, {
x: 1,
y: y,
z: 14
}, 255);
Entities.setVoxel(polyVoxId, {
x: 14,
y: y,
z: 14
}, 255);
}
for (var z = 2; z <= 13; z++) {
Entities.setVoxel(polyVoxId, {x: 1, y: 1, z: z}, 255);
Entities.setVoxel(polyVoxId, {x: 14, y: 1, z: z}, 255);
Entities.setVoxel(polyVoxId, {x: 1, y: 14, z: z}, 255);
Entities.setVoxel(polyVoxId, {x: 14, y: 14, z: z}, 255);
Entities.setVoxel(polyVoxId, {
x: 1,
y: 1,
z: z
}, 255);
Entities.setVoxel(polyVoxId, {
x: 14,
y: 1,
z: z
}, 255);
Entities.setVoxel(polyVoxId, {
x: 1,
y: 14,
z: z
}, 255);
Entities.setVoxel(polyVoxId, {
x: 14,
y: 14,
z: z
}, 255);
}
@ -461,7 +610,10 @@ var toolBar = (function () {
that.mouseReleaseEvent = function(event) {
var handled = false;
if (newModelButtonDown) {
var clickedOverlay = Overlays.getOverlayAtPoint({ x: event.x, y: event.y });
var clickedOverlay = Overlays.getOverlayAtPoint({
x: event.x,
y: event.y
});
if (newModelButton === toolBar.clicked(clickedOverlay)) {
url = Window.prompt("Model URL", modelURLs[Math.floor(Math.random() * modelURLs.length)]);
if (url !== null && url !== "") {
@ -470,7 +622,10 @@ var toolBar = (function () {
handled = true;
}
} else if (browseMarketplaceButtonDown) {
var clickedOverlay = Overlays.getOverlayAtPoint({ x: event.x, y: event.y });
var clickedOverlay = Overlays.getOverlayAtPoint({
x: event.x,
y: event.y
});
if (browseMarketplaceButton === toolBar.clicked(clickedOverlay)) {
url = Window.s3Browse(".*(fbx|FBX|obj|OBJ)");
if (url !== null && url !== "") {
@ -568,17 +723,26 @@ function findClickedEntity(event) {
}
var foundEntity = result.entityID;
return { pickRay: pickRay, entityID: foundEntity };
return {
pickRay: pickRay,
entityID: foundEntity
};
}
var mouseHasMovedSincePress = false;
var mousePressStartTime = 0;
var mousePressStartPosition = { x: 0, y: 0 };
var mousePressStartPosition = {
x: 0,
y: 0
};
var mouseDown = false;
function mousePressEvent(event) {
mouseDown = true;
mousePressStartPosition = { x: event.x, y: event.y };
mousePressStartPosition = {
x: event.x,
y: event.y
};
mousePressStartTime = Date.now();
mouseHasMovedSincePress = false;
mouseCapturedByTool = false;
@ -605,9 +769,11 @@ var IDLE_MOUSE_TIMEOUT = 200;
var DEFAULT_ENTITY_DRAG_DROP_DISTANCE = 2.0;
var lastMouseMoveEvent = null;
function mouseMoveEventBuffered(event) {
lastMouseMoveEvent = event;
}
function mouseMove(event) {
if (mouseDown && !mouseHasMovedSincePress) {
var timeSincePressMicro = Date.now() - mousePressStartTime;
@ -647,7 +813,10 @@ function mouseMove(event) {
return;
}
lastMousePosition = { x: event.x, y: event.y };
lastMousePosition = {
x: event.x,
y: event.y
};
idleMouseTimerId = Script.setTimeout(handleIdleMouse, IDLE_MOUSE_TIMEOUT);
}
@ -662,7 +831,9 @@ function highlightEntityUnderCursor(position, accurateRay) {
if (entityIntersection.accurate) {
if (highlightedEntityID && highlightedEntityID != entityIntersection.entityID) {
selectionDisplay.unhighlightSelectable(highlightedEntityID);
highlightedEntityID = { id: -1 };
highlightedEntityID = {
id: -1
};
}
var halfDiagonal = Vec3.length(entityIntersection.properties.dimensions) / 2.0;
@ -670,12 +841,13 @@ function highlightEntityUnderCursor(position, accurateRay) {
var angularSize = 2 * Math.atan(halfDiagonal / Vec3.distance(Camera.getPosition(),
entityIntersection.properties.position)) * 180 / 3.14;
var sizeOK = (allowLargeModels || angularSize < MAX_ANGULAR_SIZE)
&& (allowSmallModels || angularSize > MIN_ANGULAR_SIZE);
var sizeOK = (allowLargeModels || angularSize < MAX_ANGULAR_SIZE) && (allowSmallModels || angularSize > MIN_ANGULAR_SIZE);
if (entityIntersection.entityID && sizeOK) {
if (wantEntityGlow) {
Entities.editEntity(entityIntersection.entityID, { glowLevel: 0.25 });
Entities.editEntity(entityIntersection.entityID, {
glowLevel: 0.25
});
}
highlightedEntityID = entityIntersection.entityID;
selectionDisplay.highlightSelectable(entityIntersection.entityID);
@ -693,18 +865,23 @@ function mouseReleaseEvent(event) {
lastMouseMoveEvent = null;
}
if (propertyMenu.mouseReleaseEvent(event) || toolBar.mouseReleaseEvent(event)) {
return true;
}
if (placingEntityID) {
if (isActive) {
selectionManager.setSelections([placingEntityID]);
}
placingEntityID = null;
}
if (isActive && selectionManager.hasSelection()) {
tooltip.show(false);
}
if (mouseCapturedByTool) {
return;
}
@ -757,8 +934,7 @@ function mouseClickEvent(event) {
var angularSize = 2 * Math.atan(halfDiagonal / Vec3.distance(Camera.getPosition(), properties.position)) * 180 / 3.14;
var sizeOK = (allowLargeModels || angularSize < MAX_ANGULAR_SIZE)
&& (allowSmallModels || angularSize > MIN_ANGULAR_SIZE);
var sizeOK = (allowLargeModels || angularSize < MAX_ANGULAR_SIZE) && (allowSmallModels || angularSize > MIN_ANGULAR_SIZE);
if (0 < x && sizeOK) {
entitySelected = true;
@ -813,44 +989,125 @@ Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
// added it.
var modelMenuAddedDelete = false;
var originalLightsArePickable = Entities.getLightsArePickable();
function setupModelMenus() {
print("setupModelMenus()");
// adj our menuitems
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Models", isSeparator: true, beforeItem: "Physics" });
Menu.addMenuItem({
menuName: "Edit",
menuItemName: "Models",
isSeparator: true,
beforeItem: "Physics"
});
if (!Menu.menuItemExists("Edit", "Delete")) {
print("no delete... adding ours");
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Delete",
shortcutKeyEvent: { text: "backspace" }, afterItem: "Models" });
Menu.addMenuItem({
menuName: "Edit",
menuItemName: "Delete",
shortcutKeyEvent: {
text: "backspace"
},
afterItem: "Models"
});
modelMenuAddedDelete = true;
} else {
print("delete exists... don't add ours");
}
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Entity List...", shortcutKey: "CTRL+META+L", afterItem: "Models" });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Allow Selecting of Large Models", shortcutKey: "CTRL+META+L",
afterItem: "Entity List...", isCheckable: true, isChecked: true });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Allow Selecting of Small Models", shortcutKey: "CTRL+META+S",
afterItem: "Allow Selecting of Large Models", isCheckable: true, isChecked: true });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Allow Selecting of Lights", shortcutKey: "CTRL+SHIFT+META+L",
afterItem: "Allow Selecting of Small Models", isCheckable: true });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Select All Entities In Box", shortcutKey: "CTRL+SHIFT+META+A",
afterItem: "Allow Selecting of Lights" });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Select All Entities Touching Box", shortcutKey: "CTRL+SHIFT+META+T",
afterItem: "Select All Entities In Box" });
Menu.addMenuItem({
menuName: "Edit",
menuItemName: "Entity List...",
shortcutKey: "CTRL+META+L",
afterItem: "Models"
});
Menu.addMenuItem({
menuName: "Edit",
menuItemName: "Allow Selecting of Large Models",
shortcutKey: "CTRL+META+L",
afterItem: "Entity List...",
isCheckable: true,
isChecked: true
});
Menu.addMenuItem({
menuName: "Edit",
menuItemName: "Allow Selecting of Small Models",
shortcutKey: "CTRL+META+S",
afterItem: "Allow Selecting of Large Models",
isCheckable: true,
isChecked: true
});
Menu.addMenuItem({
menuName: "Edit",
menuItemName: "Allow Selecting of Lights",
shortcutKey: "CTRL+SHIFT+META+L",
afterItem: "Allow Selecting of Small Models",
isCheckable: true
});
Menu.addMenuItem({
menuName: "Edit",
menuItemName: "Select All Entities In Box",
shortcutKey: "CTRL+SHIFT+META+A",
afterItem: "Allow Selecting of Lights"
});
Menu.addMenuItem({
menuName: "Edit",
menuItemName: "Select All Entities Touching Box",
shortcutKey: "CTRL+SHIFT+META+T",
afterItem: "Select All Entities In Box"
});
Menu.addMenuItem({ menuName: "File", menuItemName: "Models", isSeparator: true, beforeItem: "Settings" });
Menu.addMenuItem({ menuName: "File", menuItemName: "Export Entities", shortcutKey: "CTRL+META+E", afterItem: "Models" });
Menu.addMenuItem({ menuName: "File", menuItemName: "Import Entities", shortcutKey: "CTRL+META+I", afterItem: "Export Entities" });
Menu.addMenuItem({ menuName: "File", menuItemName: "Import Entities from URL", shortcutKey: "CTRL+META+U", afterItem: "Import Entities" });
Menu.addMenuItem({
menuName: "File",
menuItemName: "Models",
isSeparator: true,
beforeItem: "Settings"
});
Menu.addMenuItem({
menuName: "File",
menuItemName: "Export Entities",
shortcutKey: "CTRL+META+E",
afterItem: "Models"
});
Menu.addMenuItem({
menuName: "File",
menuItemName: "Import Entities",
shortcutKey: "CTRL+META+I",
afterItem: "Export Entities"
});
Menu.addMenuItem({
menuName: "File",
menuItemName: "Import Entities from URL",
shortcutKey: "CTRL+META+U",
afterItem: "Import Entities"
});
Menu.addMenuItem({ menuName: "View", menuItemName: MENU_AUTO_FOCUS_ON_SELECT,
isCheckable: true, isChecked: Settings.getValue(SETTING_AUTO_FOCUS_ON_SELECT) == "true" });
Menu.addMenuItem({ menuName: "View", menuItemName: MENU_EASE_ON_FOCUS, afterItem: MENU_AUTO_FOCUS_ON_SELECT,
isCheckable: true, isChecked: Settings.getValue(SETTING_EASE_ON_FOCUS) == "true" });
Menu.addMenuItem({ menuName: "View", menuItemName: MENU_SHOW_LIGHTS_IN_EDIT_MODE, afterItem: MENU_EASE_ON_FOCUS,
isCheckable: true, isChecked: Settings.getValue(SETTING_SHOW_LIGHTS_IN_EDIT_MODE) == "true" });
Menu.addMenuItem({ menuName: "View", menuItemName: MENU_SHOW_ZONES_IN_EDIT_MODE, afterItem: MENU_SHOW_LIGHTS_IN_EDIT_MODE,
isCheckable: true, isChecked: Settings.getValue(SETTING_SHOW_ZONES_IN_EDIT_MODE) == "true" });
Menu.addMenuItem({
menuName: "View",
menuItemName: MENU_AUTO_FOCUS_ON_SELECT,
isCheckable: true,
isChecked: Settings.getValue(SETTING_AUTO_FOCUS_ON_SELECT) == "true"
});
Menu.addMenuItem({
menuName: "View",
menuItemName: MENU_EASE_ON_FOCUS,
afterItem: MENU_AUTO_FOCUS_ON_SELECT,
isCheckable: true,
isChecked: Settings.getValue(SETTING_EASE_ON_FOCUS) == "true"
});
Menu.addMenuItem({
menuName: "View",
menuItemName: MENU_SHOW_LIGHTS_IN_EDIT_MODE,
afterItem: MENU_EASE_ON_FOCUS,
isCheckable: true,
isChecked: Settings.getValue(SETTING_SHOW_LIGHTS_IN_EDIT_MODE) == "true"
});
Menu.addMenuItem({
menuName: "View",
menuItemName: MENU_SHOW_ZONES_IN_EDIT_MODE,
afterItem: MENU_SHOW_LIGHTS_IN_EDIT_MODE,
isCheckable: true,
isChecked: Settings.getValue(SETTING_SHOW_ZONES_IN_EDIT_MODE) == "true"
});
Entities.setLightsArePickable(false);
}
@ -920,9 +1177,7 @@ Script.update.connect(function (deltaTime) {
});
function insideBox(center, dimensions, point) {
return (Math.abs(point.x - center.x) <= (dimensions.x / 2.0))
&& (Math.abs(point.y - center.y) <= (dimensions.y / 2.0))
&& (Math.abs(point.z - center.z) <= (dimensions.z / 2.0));
return (Math.abs(point.x - center.x) <= (dimensions.x / 2.0)) && (Math.abs(point.y - center.y) <= (dimensions.y / 2.0)) && (Math.abs(point.z - center.z) <= (dimensions.z / 2.0));
}
function selectAllEtitiesInCurrentSelectionBox(keepIfTouching) {
@ -943,7 +1198,11 @@ function selectAllEtitiesInCurrentSelectionBox(keepIfTouching) {
var localPosition = Vec3.multiplyQbyV(Quat.inverse(selectionManager.localRotation),
Vec3.subtract(position,
selectionManager.localPosition));
return insideBox({ x: 0, y: 0, z: 0 }, selectionManager.localDimensions, localPosition);
return insideBox({
x: 0,
y: 0,
z: 0
}, selectionManager.localDimensions, localPosition);
}
}
for (var i = 0; i < entities.length; ++i) {
@ -1041,12 +1300,8 @@ function getPositionToCreateEntity() {
var HALF_TREE_SCALE = 16384;
var cameraOutOfBounds = Math.abs(cameraPosition.x) > HALF_TREE_SCALE
|| Math.abs(cameraPosition.y) > HALF_TREE_SCALE
|| Math.abs(cameraPosition.z) > HALF_TREE_SCALE;
var placementOutOfBounds = Math.abs(placementPosition.x) > HALF_TREE_SCALE
|| Math.abs(placementPosition.y) > HALF_TREE_SCALE
|| Math.abs(placementPosition.z) > HALF_TREE_SCALE;
var cameraOutOfBounds = Math.abs(cameraPosition.x) > HALF_TREE_SCALE || Math.abs(cameraPosition.y) > HALF_TREE_SCALE || Math.abs(cameraPosition.z) > HALF_TREE_SCALE;
var placementOutOfBounds = Math.abs(placementPosition.x) > HALF_TREE_SCALE || Math.abs(placementPosition.y) > HALF_TREE_SCALE || Math.abs(placementPosition.z) > HALF_TREE_SCALE;
if (cameraOutOfBounds && placementOutOfBounds) {
return null;
@ -1065,14 +1320,22 @@ function importSVO(importURL) {
return;
}
Overlays.editOverlay(importingSVOTextOverlay, { visible: true });
Overlays.editOverlay(importingSVOImageOverlay, { visible: true });
Overlays.editOverlay(importingSVOTextOverlay, {
visible: true
});
Overlays.editOverlay(importingSVOImageOverlay, {
visible: true
});
var success = Clipboard.importEntities(importURL);
if (success) {
var VERY_LARGE = 10000;
var position = { x: 0, y: 0, z: 0 };
var position = {
x: 0,
y: 0,
z: 0
};
if (Clipboard.getClipboardContentsLargestDimension() < VERY_LARGE) {
position = getPositionToCreateEntity();
}
@ -1091,8 +1354,12 @@ function importSVO(importURL) {
Window.alert("There was an error importing the entity file.");
}
Overlays.editOverlay(importingSVOTextOverlay, { visible: false });
Overlays.editOverlay(importingSVOImageOverlay, { visible: false });
Overlays.editOverlay(importingSVOTextOverlay, {
visible: false
});
Overlays.editOverlay(importingSVOImageOverlay, {
visible: false
});
}
Window.svoImportRequested.connect(importSVO);
@ -1131,7 +1398,11 @@ Controller.keyReleaseEvent.connect(function (event) {
} else if (event.text == 'g') {
if (isActive && selectionManager.hasSelection()) {
var newPosition = selectionManager.worldPosition;
newPosition = Vec3.subtract(newPosition, { x: 0, y: selectionManager.worldDimensions.y * 0.5, z: 0 });
newPosition = Vec3.subtract(newPosition, {
x: 0,
y: selectionManager.worldDimensions.y * 0.5,
z: 0
});
grid.setPosition(newPosition);
}
}
@ -1140,8 +1411,7 @@ Controller.keyReleaseEvent.connect(function (event) {
// When an entity has been deleted we need a way to "undo" this deletion. Because it's not currently
// possible to create an entity with a specific id, earlier undo commands to the deleted entity
// will fail if there isn't a way to find the new entity id.
DELETED_ENTITY_MAP = {
}
DELETED_ENTITY_MAP = {}
function applyEntityProperties(data) {
var properties = data.setProperties;
@ -1293,7 +1563,11 @@ PropertiesTool = function(opts) {
if (selectionManager.hasSelection()) {
selectionManager.saveProperties();
var dY = grid.getOrigin().y - (selectionManager.worldPosition.y - selectionManager.worldDimensions.y / 2);
var diff = { x: 0, y: dY, z: 0 };
var diff = {
x: 0,
y: dY,
z: 0
};
for (var i = 0; i < selectionManager.selections.length; i++) {
var properties = selectionManager.savedProperties[selectionManager.selections[i]];
var newPosition = Vec3.sum(properties.position, diff);
@ -1311,7 +1585,11 @@ PropertiesTool = function(opts) {
var properties = selectionManager.savedProperties[selectionManager.selections[i]];
var bottomY = properties.boundingBox.center.y - properties.boundingBox.dimensions.y / 2;
var dY = grid.getOrigin().y - bottomY;
var diff = { x: 0, y: dY, z: 0 };
var diff = {
x: 0,
y: dY,
z: 0
};
var newPosition = Vec3.sum(properties.position, diff);
Entities.editEntity(selectionManager.selections[i], {
position: newPosition,
@ -1328,10 +1606,8 @@ PropertiesTool = function(opts) {
var naturalDimensions = properties.naturalDimensions;
// If any of the natural dimensions are not 0, resize
if (properties.type == "Model" && naturalDimensions.x == 0
&& naturalDimensions.y == 0 && naturalDimensions.z == 0) {
Window.alert("Cannot reset entity to its natural dimensions: Model URL"
+ " is invalid or the model has not yet been loaded.");
if (properties.type == "Model" && naturalDimensions.x == 0 && naturalDimensions.y == 0 && naturalDimensions.z == 0) {
Window.alert("Cannot reset entity to its natural dimensions: Model URL" + " is invalid or the model has not yet been loaded.");
} else {
Entities.editEntity(selectionManager.selections[i], {
dimensions: properties.naturalDimensions,
@ -1370,12 +1646,16 @@ PropertiesTool = function(opts) {
var properties = selectionManager.savedProperties[selectionManager.selections[i]];
if (properties.type == "Zone") {
var centerOfZone = properties.boundingBox.center;
var atmosphereCenter = { x: centerOfZone.x,
var atmosphereCenter = {
x: centerOfZone.x,
y: centerOfZone.y - properties.atmosphere.innerRadius,
z: centerOfZone.z };
z: centerOfZone.z
};
Entities.editEntity(selectionManager.selections[i], {
atmosphere: { center: atmosphereCenter },
atmosphere: {
center: atmosphereCenter
},
});
}
}
@ -1399,9 +1679,21 @@ PopupMenu = function() {
var overlays = [];
var overlayInfo = {};
var upColor = { red: 0, green: 0, blue: 0 };
var downColor = { red: 192, green: 192, blue: 192 };
var overColor = { red: 128, green: 128, blue: 128 };
var upColor = {
red: 0,
green: 0,
blue: 0
};
var downColor = {
red: 192,
green: 192,
blue: 192
};
var overColor = {
red: 128,
green: 128,
blue: 128
};
self.onSelectMenuItem = function() {};
@ -1414,16 +1706,22 @@ PopupMenu = function() {
leftMargin: TEXT_MARGIN,
width: 210,
height: MENU_ITEM_HEIGHT,
font: { size: 12 },
font: {
size: 12
},
visible: false,
});
overlays.push(id);
overlayInfo[id] = { name: name };
overlayInfo[id] = {
name: name
};
return id;
};
self.updateMenuItemText = function(id, newText) {
Overlays.editOverlay(id, { text: newText });
Overlays.editOverlay(id, {
text: newText
});
};
self.setPosition = function(x, y) {
@ -1443,10 +1741,15 @@ PopupMenu = function() {
self.mousePressEvent = function(event) {
if (event.isLeftButton) {
var overlay = Overlays.getOverlayAtPoint({ x: event.x, y: event.y });
var overlay = Overlays.getOverlayAtPoint({
x: event.x,
y: event.y
});
if (overlay in overlayInfo) {
pressingOverlay = overlay;
Overlays.editOverlay(pressingOverlay, { backgroundColor: downColor });
Overlays.editOverlay(pressingOverlay, {
backgroundColor: downColor
});
} else {
self.hide();
}
@ -1455,14 +1758,21 @@ PopupMenu = function() {
};
self.mouseMoveEvent = function(event) {
if (visible) {
var overlay = Overlays.getOverlayAtPoint({ x: event.x, y: event.y });
var overlay = Overlays.getOverlayAtPoint({
x: event.x,
y: event.y
});
if (!pressingOverlay) {
if (hoveringOverlay != null && overlay != hoveringOverlay) {
Overlays.editOverlay(hoveringOverlay, { backgroundColor: upColor});
Overlays.editOverlay(hoveringOverlay, {
backgroundColor: upColor
});
hoveringOverlay = null;
}
if (overlay != hoveringOverlay && overlay in overlayInfo) {
Overlays.editOverlay(overlay, { backgroundColor: overColor });
Overlays.editOverlay(overlay, {
backgroundColor: overColor
});
hoveringOverlay = overlay;
}
}
@ -1470,12 +1780,17 @@ PopupMenu = function() {
return false;
};
self.mouseReleaseEvent = function(event) {
var overlay = Overlays.getOverlayAtPoint({ x: event.x, y: event.y });
var overlay = Overlays.getOverlayAtPoint({
x: event.x,
y: event.y
});
if (pressingOverlay != null) {
if (overlay == pressingOverlay) {
self.onSelectMenuItem(overlayInfo[overlay].name);
}
Overlays.editOverlay(pressingOverlay, { backgroundColor: upColor });
Overlays.editOverlay(pressingOverlay, {
backgroundColor: upColor
});
pressingOverlay = null;
self.hide();
}
@ -1487,7 +1802,9 @@ PopupMenu = function() {
if (newVisible != visible) {
visible = newVisible;
for (var key in overlayInfo) {
Overlays.editOverlay(key, { visible: newVisible });
Overlays.editOverlay(key, {
visible: newVisible
});
}
}
}

View file

@ -118,8 +118,16 @@ CameraManager = function() {
that.targetYaw = 0;
that.targetPitch = 0;
that.focalPoint = { x: 0, y: 0, z: 0 };
that.targetFocalPoint = { x: 0, y: 0, z: 0 };
that.focalPoint = {
x: 0,
y: 0,
z: 0
};
that.targetFocalPoint = {
x: 0,
y: 0,
z: 0
};
easing = false;
easingTime = 0;
@ -127,13 +135,18 @@ CameraManager = function() {
that.previousCameraMode = null;
that.lastMousePosition = { x: 0, y: 0 };
that.lastMousePosition = {
x: 0,
y: 0
};
that.enable = function() {
if (Camera.mode == "independent" || that.enabled) return;
for (var i = 0; i < CAPTURED_KEYS.length; i++) {
Controller.captureKeyEvents({ text: CAPTURED_KEYS[i] });
Controller.captureKeyEvents({
text: CAPTURED_KEYS[i]
});
}
that.enabled = true;
@ -169,7 +182,9 @@ CameraManager = function() {
if (!that.enabled) return;
for (var i = 0; i < CAPTURED_KEYS.length; i++) {
Controller.releaseKeyEvents({ text: CAPTURED_KEYS[i] });
Controller.releaseKeyEvents({
text: CAPTURED_KEYS[i]
});
}
that.enabled = false;
@ -335,19 +350,27 @@ CameraManager = function() {
var hasDragged = false;
that.mousePressEvent = function(event) {
if (cameraTool.mousePressEvent(event)) {
return true;
}
if (!that.enabled) return;
if (event.isRightButton || (event.isLeftButton && event.isControl && !event.isShifted)) {
that.mode = MODE_ORBIT;
} else if (event.isMiddleButton || (event.isLeftButton && event.isControl && event.isShifted)) {
that.mode = MODE_PAN;
}
if (that.mode != MODE_INACTIVE) {
if (that.mode !== MODE_INACTIVE) {
hasDragged = false;
return true;
@ -357,10 +380,12 @@ CameraManager = function() {
}
that.mouseReleaseEvent = function(event) {
if (!that.enabled) return;
Window.setCursorVisible(true);
that.mode = MODE_INACTIVE;
Window.setCursorVisible(true);
}
that.keyPressEvent = function(event) {
@ -396,15 +421,31 @@ CameraManager = function() {
return;
}
var yRot = Quat.angleAxis(that.yaw, { x: 0, y: 1, z: 0 });
var xRot = Quat.angleAxis(that.pitch, { x: 1, y: 0, z: 0 });
var yRot = Quat.angleAxis(that.yaw, {
x: 0,
y: 1,
z: 0
});
var xRot = Quat.angleAxis(that.pitch, {
x: 1,
y: 0,
z: 0
});
var q = Quat.multiply(yRot, xRot);
var pos = Vec3.multiply(Quat.getFront(q), that.zoomDistance);
Camera.setPosition(Vec3.sum(that.focalPoint, pos));
yRot = Quat.angleAxis(that.yaw - 180, { x: 0, y: 1, z: 0 });
xRot = Quat.angleAxis(-that.pitch, { x: 1, y: 0, z: 0 });
yRot = Quat.angleAxis(that.yaw - 180, {
x: 0,
y: 1,
z: 0
});
xRot = Quat.angleAxis(-that.pitch, {
x: 1,
y: 0,
z: 0
});
q = Quat.multiply(yRot, xRot);
if (easing) {
@ -503,9 +544,21 @@ CameraManager = function() {
CameraTool = function(cameraManager) {
var that = {};
var RED = { red: 191, green: 78, blue: 38 };
var GREEN = { red: 26, green: 193, blue: 105 };
var BLUE = { red: 0, green: 131, blue: 204 };
var RED = {
red: 191,
green: 78,
blue: 38
};
var GREEN = {
red: 26,
green: 193,
blue: 105
};
var BLUE = {
red: 0,
green: 131,
blue: 204
};
var BORDER_WIDTH = 1;
@ -536,7 +589,11 @@ CameraTool = function(cameraManager) {
height: UI_HEIGHT + BORDER_WIDTH * 2,
alpha: 0,
text: "",
backgroundColor: { red: 101, green: 101, blue: 101 },
backgroundColor: {
red: 101,
green: 101,
blue: 101
},
backgroundAlpha: 1.0,
visible: false,
});
@ -548,7 +605,11 @@ CameraTool = function(cameraManager) {
height: UI_HEIGHT,
alpha: 0,
text: "",
backgroundColor: { red: 51, green: 51, blue: 51 },
backgroundColor: {
red: 51,
green: 51,
blue: 51
},
backgroundAlpha: 1.0,
visible: false,
});
@ -556,7 +617,11 @@ CameraTool = function(cameraManager) {
var defaultCubeProps = {
size: ORIENTATION_OVERLAY_CUBE_SIZE,
alpha: 1,
color: { red: 255, green: 0, blue: 0 },
color: {
red: 255,
green: 0,
blue: 0
},
solid: true,
visible: true,
drawOnHUD: true,
@ -564,10 +629,26 @@ CameraTool = function(cameraManager) {
var defaultLineProps = {
lineWidth: 1.5,
alpha: 1,
position: { x: 0, y: 0, z: 0 },
start: { x: 0, y: 0, z: 0 },
end: { x: 0, y: 0, z: 0 },
color: { red: 255, green: 0, blue: 0 },
position: {
x: 0,
y: 0,
z: 0
},
start: {
x: 0,
y: 0,
z: 0
},
end: {
x: 0,
y: 0,
z: 0
},
color: {
red: 255,
green: 0,
blue: 0
},
visible: false,
drawOnHUD: true,
};
@ -582,30 +663,66 @@ CameraTool = function(cameraManager) {
var OOHS = ORIENTATION_OVERLAY_HALF_SIZE;
var cubeX = orientationOverlay.createOverlay("cube", mergeObjects(defaultCubeProps, {
position: { x: -OOHS, y: OOHS, z: OOHS },
position: {
x: -OOHS,
y: OOHS,
z: OOHS
},
color: RED,
}));
var cubeY = orientationOverlay.createOverlay("cube", mergeObjects(defaultCubeProps, {
position: { x: OOHS, y: -OOHS, z: OOHS },
position: {
x: OOHS,
y: -OOHS,
z: OOHS
},
color: GREEN,
}));
var cubeZ = orientationOverlay.createOverlay("cube", mergeObjects(defaultCubeProps, {
position: { x: OOHS, y: OOHS, z: -OOHS },
position: {
x: OOHS,
y: OOHS,
z: -OOHS
},
color: BLUE,
}));
orientationOverlay.createOverlay("line3d", mergeObjects(defaultLineProps, {
start: { x: -OOHS, y: OOHS, z: OOHS },
end: { x: OOHS, y: OOHS, z: OOHS },
start: {
x: -OOHS,
y: OOHS,
z: OOHS
},
end: {
x: OOHS,
y: OOHS,
z: OOHS
},
color: RED,
}));
orientationOverlay.createOverlay("line3d", mergeObjects(defaultLineProps, {
start: { x: OOHS, y: -OOHS, z: OOHS },
end: { x: OOHS, y: OOHS, z: OOHS },
start: {
x: OOHS,
y: -OOHS,
z: OOHS
},
end: {
x: OOHS,
y: OOHS,
z: OOHS
},
color: GREEN,
}));
orientationOverlay.createOverlay("line3d", mergeObjects(defaultLineProps, {
start: { x: OOHS, y: OOHS, z: -OOHS },
end: { x: OOHS, y: OOHS, z: OOHS },
start: {
x: OOHS,
y: OOHS,
z: -OOHS
},
end: {
x: OOHS,
y: OOHS,
z: OOHS
},
color: BLUE,
}));
@ -645,7 +762,10 @@ CameraTool = function(cameraManager) {
}
that.mousePressEvent = function(event) {
var clickedOverlay = Overlays.getOverlayAtPoint({x: event.x, y: event.y});
var clickedOverlay = Overlays.getOverlayAtPoint({
x: event.x,
y: event.y
});
if (clickedOverlay == cubeX) {
targetPitch = 0;
@ -666,9 +786,15 @@ CameraTool = function(cameraManager) {
};
that.setVisible = function(visible) {
orientationOverlay.setProperties({ visible: visible });
Overlays.editOverlay(background, { visible: visible });
Overlays.editOverlay(backgroundBorder, { visible: visible });
orientationOverlay.setProperties({
visible: visible
});
Overlays.editOverlay(background, {
visible: visible
});
Overlays.editOverlay(backgroundBorder, {
visible: visible
});
};
that.setVisible(false);

View file

@ -16,24 +16,38 @@
{
"jointName": "RightHand",
"positionVar": "rightHandPosition",
"rotationVar": "rightHandRotation"
"rotationVar": "rightHandRotation",
"typeVar": "rightHandType"
},
{
"jointName": "LeftHand",
"positionVar": "leftHandPosition",
"rotationVar": "leftHandRotation"
"rotationVar": "leftHandRotation",
"typeVar": "leftHandType"
},
{
"jointName": "RightFoot",
"positionVar": "rightFootPosition",
"rotationVar": "rightFootRotation",
"typeVar": "rightFootType"
},
{
"jointName": "LeftFoot",
"positionVar": "leftFootPosition",
"rotationVar": "leftFootRotation",
"typeVar": "leftFootType"
},
{
"jointName": "Neck",
"positionVar": "neckPosition",
"rotationVar": "neckRotation",
"typeVar": "headAndNeckType"
"typeVar": "neckType"
},
{
"jointName": "Head",
"positionVar": "headPosition",
"rotationVar": "headRotation",
"typeVar": "headAndNeckType"
"typeVar": "headType"
}
]
},
@ -51,7 +65,7 @@
"id": "spineLean",
"type": "manipulator",
"data": {
"alpha": 1.0,
"alpha": 0.0,
"joints": [
{ "var": "lean", "jointName": "Spine" }
]

View file

@ -126,6 +126,7 @@
#include "Stars.h"
#include "ui/AddressBarDialog.h"
#include "ui/AvatarInputs.h"
#include "ui/AssetUploadDialogFactory.h"
#include "ui/DataWebDialog.h"
#include "ui/DialogsManager.h"
#include "ui/LoginDialog.h"
@ -159,6 +160,7 @@ static const QString SVO_JSON_EXTENSION = ".svo.json";
static const QString JS_EXTENSION = ".js";
static const QString FST_EXTENSION = ".fst";
static const QString FBX_EXTENSION = ".fbx";
static const QString OBJ_EXTENSION = ".obj";
static const int MIRROR_VIEW_TOP_PADDING = 5;
static const int MIRROR_VIEW_LEFT_PADDING = 10;
@ -179,9 +181,6 @@ static const unsigned int THROTTLED_SIM_FRAMERATE = 15;
static const int TARGET_SIM_FRAME_PERIOD_MS = MSECS_PER_SECOND / TARGET_SIM_FRAMERATE;
static const int THROTTLED_SIM_FRAME_PERIOD_MS = MSECS_PER_SECOND / THROTTLED_SIM_FRAMERATE;
const QString CHECK_VERSION_URL = "https://highfidelity.com/latestVersion.xml";
const QString SKIP_FILENAME = QStandardPaths::writableLocation(QStandardPaths::DataLocation) + "/hifi.skipversion";
#ifndef __APPLE__
static const QString DESKTOP_LOCATION = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation);
#else
@ -197,8 +196,7 @@ const QHash<QString, Application::AcceptURLMethod> Application::_acceptedExtensi
{ SVO_EXTENSION, &Application::importSVOFromURL },
{ SVO_JSON_EXTENSION, &Application::importSVOFromURL },
{ JS_EXTENSION, &Application::askToLoadScript },
{ FST_EXTENSION, &Application::askToSetAvatarUrl },
{ FBX_EXTENSION, &Application::askToUploadAsset }
{ FST_EXTENSION, &Application::askToSetAvatarUrl }
};
#ifdef Q_OS_WIN
@ -1892,16 +1890,6 @@ void Application::mousePressEvent(QMouseEvent* event, unsigned int deviceID) {
computePickRay(mappedEvent.x(), mappedEvent.y()));
sendEvent(this, &actionEvent);
} else if (event->button() == Qt::RightButton) {
// "right click" on controllers to toggle the overlay
if (deviceID > 0) {
_overlayConductor.setEnabled(!_overlayConductor.getEnabled());
}
} else if (event->button() == Qt::MiddleButton) {
// mouse middle click to toggle the overlay
if (deviceID == 0) {
_overlayConductor.setEnabled(!_overlayConductor.getEnabled());
}
}
}
}
@ -2023,21 +2011,14 @@ void Application::dropEvent(QDropEvent *event) {
const QMimeData* mimeData = event->mimeData();
for (auto& url : mimeData->urls()) {
QString urlString = url.toString();
if (canAcceptURL(urlString) && acceptURL(urlString)) {
if (acceptURL(urlString, true)) {
event->acceptProposedAction();
}
}
}
void Application::dragEnterEvent(QDragEnterEvent* event) {
const QMimeData* mimeData = event->mimeData();
for (auto& url : mimeData->urls()) {
auto urlString = url.toString();
if (canAcceptURL(urlString)) {
event->acceptProposedAction();
break;
}
}
}
bool Application::acceptSnapshot(const QString& urlString) {
@ -2770,6 +2751,8 @@ void Application::update(float deltaTime) {
updateThreads(deltaTime); // If running non-threaded, then give the threads some time to process...
updateDialogs(deltaTime); // update various stats dialogs if present
_avatarUpdate->synchronousProcess();
{
PerformanceTimer perfTimer("physics");
myAvatar->relayDriveKeysToCharacterController();
@ -2831,8 +2814,6 @@ void Application::update(float deltaTime) {
_overlays.update(deltaTime);
}
_avatarUpdate->synchronousProcess();
// Update _viewFrustum with latest camera and view frustum data...
// NOTE: we get this from the view frustum, to make it simpler, since the
// loadViewFrumstum() method will get the correct details from the camera
@ -3973,13 +3954,14 @@ bool Application::canAcceptURL(const QString& urlString) {
return false;
}
bool Application::acceptURL(const QString& urlString) {
bool Application::acceptURL(const QString& urlString, bool defaultUpload) {
if (urlString.startsWith(HIFI_URL_SCHEME)) {
// this is a hifi URL - have the AddressManager handle it
QMetaObject::invokeMethod(DependencyManager::get<AddressManager>().data(), "handleLookupString",
Qt::AutoConnection, Q_ARG(const QString&, urlString));
return true;
} else {
}
QUrl url(urlString);
QHashIterator<QString, AcceptURLMethod> i(_acceptedExtensions);
QString lowerPath = url.path().toLower();
@ -3987,12 +3969,11 @@ bool Application::acceptURL(const QString& urlString) {
i.next();
if (lowerPath.endsWith(i.key())) {
AcceptURLMethod method = i.value();
(this->*method)(urlString);
return true;
return (this->*method)(urlString);
}
}
}
return false;
return defaultUpload && askToUploadAsset(urlString);
}
void Application::setSessionUUID(const QUuid& sessionUUID) {
@ -4076,8 +4057,36 @@ bool Application::askToUploadAsset(const QString& filename) {
QUrl url { filename };
if (auto upload = DependencyManager::get<AssetClient>()->createUpload(url.toLocalFile())) {
QMessageBox messageBox;
messageBox.setWindowTitle("Asset upload");
messageBox.setText("You are about to upload the following file to the asset server:\n" +
url.toDisplayString());
messageBox.setInformativeText("Do you want to continue?");
messageBox.setStandardButtons(QMessageBox::Ok | QMessageBox::Cancel);
messageBox.setDefaultButton(QMessageBox::Ok);
// Option to drop model in world for models
if (filename.endsWith(FBX_EXTENSION) || filename.endsWith(OBJ_EXTENSION)) {
auto checkBox = new QCheckBox(&messageBox);
checkBox->setText("Add to scene");
messageBox.setCheckBox(checkBox);
}
if (messageBox.exec() != QMessageBox::Ok) {
upload->deleteLater();
return false;
}
// connect to the finished signal so we know when the AssetUpload is done
QObject::connect(upload, &AssetUpload::finished, this, &Application::assetUploadFinished);
if (messageBox.checkBox() && (messageBox.checkBox()->checkState() == Qt::Checked)) {
// Custom behavior for models
QObject::connect(upload, &AssetUpload::finished, this, &Application::modelUploadFinished);
} else {
QObject::connect(upload, &AssetUpload::finished,
&AssetUploadDialogFactory::getInstance(),
&AssetUploadDialogFactory::handleUploadFinished);
}
// start the upload now
upload->start();
@ -4089,47 +4098,26 @@ bool Application::askToUploadAsset(const QString& filename) {
return false;
}
void Application::assetUploadFinished(AssetUpload* upload, const QString& hash) {
if (upload->getError() != AssetUpload::NoError) {
// figure out the right error message for the message box
QString additionalError;
switch (upload->getError()) {
case AssetUpload::PermissionDenied:
additionalError = "You do not have permission to upload content to this asset-server.";
break;
case AssetUpload::TooLarge:
additionalError = "The uploaded content was too large and could not be stored in the asset-server.";
break;
case AssetUpload::FileOpenError:
additionalError = "The file could not be opened. Please check your permissions and try again.";
break;
case AssetUpload::NetworkError:
additionalError = "The file could not be opened. Please check your network connectivity.";
break;
default:
// not handled, do not show a message box
return;
}
// display a message box with the error
void Application::modelUploadFinished(AssetUpload* upload, const QString& hash) {
auto filename = QFileInfo(upload->getFilename()).fileName();
QString errorMessage = QString("Failed to upload %1.\n\n%2").arg(filename, additionalError);
QMessageBox::warning(_window, "Failed Upload", errorMessage);
}
if ((upload->getError() == AssetUpload::NoError) &&
(filename.endsWith(FBX_EXTENSION) || filename.endsWith(OBJ_EXTENSION))) {
auto entities = DependencyManager::get<EntityScriptingInterface>();
auto myAvatar = getMyAvatar();
EntityItemProperties properties;
properties.setType(EntityTypes::Model);
properties.setModelURL(QString("%1:%2.%3").arg(ATP_SCHEME).arg(hash).arg(upload->getExtension()));
properties.setPosition(myAvatar->getPosition() + myAvatar->getOrientation() * Vectors::FRONT * 2.0f);
properties.setModelURL(QString("%1:%2.%3").arg(URL_SCHEME_ATP).arg(hash).arg(upload->getExtension()));
properties.setPosition(_myCamera.getPosition() + _myCamera.getOrientation() * Vectors::FRONT * 2.0f);
properties.setName(QUrl(upload->getFilename()).fileName());
entities->addEntity(properties);
upload->deleteLater();
} else {
AssetUploadDialogFactory::getInstance().handleUploadFinished(upload, hash);
}
}
ScriptEngine* Application::loadScript(const QString& scriptFilename, bool isUserLoaded,

View file

@ -211,7 +211,7 @@ public:
void setScriptsLocation(const QString& scriptsLocation);
bool canAcceptURL(const QString& url);
bool acceptURL(const QString& url);
bool acceptURL(const QString& url, bool defaultUpload = false);
void setMaxOctreePacketsPerSecond(int maxOctreePPS);
int getMaxOctreePacketsPerSecond();
@ -329,7 +329,7 @@ private slots:
bool askToSetAvatarUrl(const QString& url);
bool askToLoadScript(const QString& scriptFilenameOrURL);
bool askToUploadAsset(const QString& asset);
void assetUploadFinished(AssetUpload* upload, const QString& hash);
void modelUploadFinished(AssetUpload* upload, const QString& hash);
void setSessionUUID(const QUuid& sessionUUID);
void domainChanged(const QString& domainHostname);

View file

@ -152,7 +152,7 @@ void MyAvatar::reset() {
setEnableRigAnimations(true);
// Reset dynamic state.
_wasPushing = _isPushing = _isBraking = _billboardValid = _goToPending = _straighteningLean = false;
_wasPushing = _isPushing = _isBraking = _billboardValid = _straighteningLean = false;
_skeletonModel.reset();
getHead()->reset();
_targetVelocity = glm::vec3(0.0f);

View file

@ -11,11 +11,6 @@
#include "AssetUploadDialogFactory.h"
#include <AssetClient.h>
#include <AssetUpload.h>
#include <AssetUtils.h>
#include <NodeList.h>
#include <QtCore/QDebug>
#include <QtWidgets/QDialogButtonBox>
#include <QtWidgets/QFileDialog>
@ -24,6 +19,12 @@
#include <QtWidgets/QLineEdit>
#include <QtWidgets/QVBoxLayout>
#include <AssetClient.h>
#include <AssetUpload.h>
#include <AssetUtils.h>
#include <NodeList.h>
#include <ResourceManager.h>
AssetUploadDialogFactory& AssetUploadDialogFactory::getInstance() {
static AssetUploadDialogFactory staticInstance;
return staticInstance;
@ -85,7 +86,7 @@ void AssetUploadDialogFactory::handleUploadFinished(AssetUpload* upload, const Q
// setup the line edit to hold the copiable text
QLineEdit* lineEdit = new QLineEdit;
QString atpURL = QString("%1:%2.%3").arg(ATP_SCHEME).arg(hash).arg(upload->getExtension());
QString atpURL = QString("%1:%2.%3").arg(URL_SCHEME_ATP).arg(hash).arg(upload->getExtension());
// set the ATP URL as the text value so it's copiable
lineEdit->insert(atpURL);

View file

@ -30,7 +30,6 @@ public:
public slots:
void showDialog();
private slots:
void handleUploadFinished(AssetUpload* upload, const QString& hash);
private:

View file

@ -95,14 +95,20 @@ void AnimInverseKinematics::computeTargets(const AnimVariantMap& animVars, std::
}
} else {
IKTarget target;
target.setType(animVars.lookup(targetVar.typeVar, (int)IKTarget::Type::RotationAndPosition));
if (target.getType() != IKTarget::Type::Unknown) {
AnimPose defaultPose = _skeleton->getAbsolutePose(targetVar.jointIndex, underPoses);
target.pose.trans = animVars.lookup(targetVar.positionVar, defaultPose.trans);
target.pose.rot = animVars.lookup(targetVar.rotationVar, defaultPose.rot);
target.setType(animVars.lookup(targetVar.typeVar, QString("")));
target.index = targetVar.jointIndex;
glm::quat rotation = animVars.lookup(targetVar.rotationVar, defaultPose.rot);
glm::vec3 translation = animVars.lookup(targetVar.positionVar, defaultPose.trans);
if (target.getType() == IKTarget::Type::HipsRelativeRotationAndPosition) {
translation += _hipsOffset;
}
target.setPose(rotation, translation);
target.setIndex(targetVar.jointIndex);
targets.push_back(target);
if (target.index > _maxTargetIndex) {
_maxTargetIndex = target.index;
if (targetVar.jointIndex > _maxTargetIndex) {
_maxTargetIndex = targetVar.jointIndex;
}
}
}
}
@ -141,37 +147,44 @@ void AnimInverseKinematics::solveWithCyclicCoordinateDescent(const std::vector<I
do {
int lowestMovedIndex = _relativePoses.size();
for (auto& target: targets) {
if (target.type == IKTarget::Type::RotationOnly) {
IKTarget::Type targetType = target.getType();
if (targetType == IKTarget::Type::RotationOnly) {
// the final rotation will be enforced after the iterations
continue;
}
AnimPose targetPose = target.pose;
// cache tip absolute transform
int tipIndex = target.index;
int tipIndex = target.getIndex();
int pivotIndex = _skeleton->getParentIndex(tipIndex);
if (pivotIndex == -1) {
continue;
}
int pivotsParentIndex = _skeleton->getParentIndex(pivotIndex);
if (pivotsParentIndex == -1) {
// TODO?: handle case where tip's parent is root?
continue;
}
glm::vec3 tipPosition = absolutePoses[tipIndex].trans;
glm::quat tipRotation = absolutePoses[tipIndex].rot;
// cache tip's parent's absolute rotation so we can recompute the tip's parent-relative
// as we proceed walking down the joint chain
int pivotIndex = _skeleton->getParentIndex(tipIndex);
glm::quat tipParentRotation;
if (pivotIndex != -1) {
tipParentRotation = absolutePoses[pivotIndex].rot;
}
glm::quat tipParentRotation = absolutePoses[pivotIndex].rot;
// descend toward root, pivoting each joint to get tip closer to target
int ancestorCount = 1;
while (pivotIndex != -1) {
while (pivotsParentIndex != -1) {
// compute the two lines that should be aligned
glm::vec3 jointPosition = absolutePoses[pivotIndex].trans;
glm::vec3 leverArm = tipPosition - jointPosition;
glm::vec3 targetLine = targetPose.trans - jointPosition;
glm::quat deltaRotation;
if (targetType == IKTarget::Type::RotationAndPosition ||
targetType == IKTarget::Type::HipsRelativeRotationAndPosition) {
// compute the swing that would get get tip closer
glm::vec3 targetLine = target.getTranslation() - jointPosition;
glm::vec3 axis = glm::cross(leverArm, targetLine);
float axisLength = glm::length(axis);
glm::quat deltaRotation;
const float MIN_AXIS_LENGTH = 1.0e-4f;
if (axisLength > MIN_AXIS_LENGTH) {
// compute deltaRotation for alignment (swings tip closer to target)
@ -182,46 +195,48 @@ void AnimInverseKinematics::solveWithCyclicCoordinateDescent(const std::vector<I
// still possible for the angle to be zero so we also check that to avoid unnecessary calculations.
const float MIN_ADJUSTMENT_ANGLE = 1.0e-4f;
if (angle > MIN_ADJUSTMENT_ANGLE) {
// reduce angle by a fraction (reduces IK swing contribution of this joint)
angle /= (float)ancestorCount;
// reduce angle by a fraction (for stability)
const float fraction = 0.5f;
angle *= fraction;
deltaRotation = glm::angleAxis(angle, axis);
}
// The swing will re-orient the tip but there will tend to be be a non-zero delta between the tip's
// new rotation and its target. We compute that delta here and rotate the tipJoint accordingly.
glm::quat tipRelativeRotation = glm::inverse(deltaRotation * tipParentRotation) * targetPose.rot;
// new rotation and its target. This is the final parent-relative rotation that the tip joint have
// make to achieve its target rotation.
glm::quat tipRelativeRotation = glm::inverse(deltaRotation * tipParentRotation) * target.getRotation();
// enforce tip's constraint
RotationConstraint* constraint = getConstraint(tipIndex);
if (constraint) {
bool constrained = constraint->apply(tipRelativeRotation);
if (constrained) {
// The tip's final parent-relative rotation violates its constraint
// so we try to twist this pivot to compensate.
// The tip's final parent-relative rotation would violate its constraint
// so we try to pre-twist this pivot to compensate.
glm::quat constrainedTipRotation = deltaRotation * tipParentRotation * tipRelativeRotation;
glm::quat missingRotation = targetPose.rot * glm::inverse(constrainedTipRotation);
glm::quat missingRotation = target.getRotation() * glm::inverse(constrainedTipRotation);
glm::quat swingPart;
glm::quat twistPart;
glm::vec3 axis = glm::normalize(deltaRotation * leverArm);
swingTwistDecomposition(missingRotation, axis, swingPart, twistPart);
deltaRotation = twistPart * deltaRotation;
}
// we update the tip rotation here to rotate it as close to its target orientation as possible
// before moving on to next pivot
tipRotation = tipParentRotation * tipRelativeRotation;
float dotSign = copysignf(1.0f, twistPart.w);
deltaRotation = glm::normalize(glm::lerp(glm::quat(), dotSign * twistPart, fraction)) * deltaRotation;
}
}
++ancestorCount;
}
}
} else if (targetType == IKTarget::Type::HmdHead) {
// An HmdHead target slaves the orientation of the end-effector by distributing rotation
// deltas up the hierarchy. Its target position is enforced later by shifting the hips.
deltaRotation = target.getRotation() * glm::inverse(tipRotation);
float dotSign = copysignf(1.0f, deltaRotation.w);
const float ANGLE_DISTRIBUTION_FACTOR = 0.15f;
deltaRotation = glm::normalize(glm::lerp(glm::quat(), dotSign * deltaRotation, ANGLE_DISTRIBUTION_FACTOR));
}
int parentIndex = _skeleton->getParentIndex(pivotIndex);
if (parentIndex == -1) {
// TODO? apply constraints to root?
// TODO? harvest the root's transform as movement of entire skeleton?
} else {
// compute joint's new parent-relative rotation after swing
// Q' = dQ * Q and Q = Qp * q --> q' = Qp^ * dQ * Q
glm::quat newRot = glm::normalize(glm::inverse(
absolutePoses[parentIndex].rot) *
absolutePoses[pivotsParentIndex].rot) *
deltaRotation *
absolutePoses[pivotIndex].rot);
@ -233,7 +248,7 @@ void AnimInverseKinematics::solveWithCyclicCoordinateDescent(const std::vector<I
// the constraint will modify the movement of the tip so we have to compute the modified
// model-frame deltaRotation
// Q' = Qp^ * dQ * Q --> dQ = Qp * Q' * Q^
deltaRotation = absolutePoses[parentIndex].rot *
deltaRotation = absolutePoses[pivotsParentIndex].rot *
newRot *
glm::inverse(absolutePoses[pivotIndex].rot);
}
@ -241,7 +256,7 @@ void AnimInverseKinematics::solveWithCyclicCoordinateDescent(const std::vector<I
// store the rotation change in the accumulator
_accumulators[pivotIndex].add(newRot);
}
// this joint has been changed so we check to see if it has the lowest index
if (pivotIndex < lowestMovedIndex) {
lowestMovedIndex = pivotIndex;
@ -252,7 +267,8 @@ void AnimInverseKinematics::solveWithCyclicCoordinateDescent(const std::vector<I
tipRotation = glm::normalize(deltaRotation * tipRotation);
tipParentRotation = glm::normalize(deltaRotation * tipParentRotation);
pivotIndex = _skeleton->getParentIndex(pivotIndex);
pivotIndex = pivotsParentIndex;
pivotsParentIndex = _skeleton->getParentIndex(pivotIndex);
}
}
++numLoops;
@ -275,26 +291,15 @@ void AnimInverseKinematics::solveWithCyclicCoordinateDescent(const std::vector<I
}
} while (numLoops < MAX_IK_LOOPS);
/* KEEP: example code for measuring endeffector error of IK solution
for (uint32_t i = 0; i < targets.size(); ++i) {
auto& target = targets[i];
if (target.type == IKTarget::Type::RotationOnly) {
continue;
}
glm::vec3 tipPosition = absolutePoses[target.index].trans;
std::cout << i << " IK error = " << glm::distance(tipPosition, target.pose.trans) << std::endl;
}
*/
// finally set the relative rotation of each tip to agree with absolute target rotation
for (auto& target: targets) {
int tipIndex = target.index;
int tipIndex = target.getIndex();
int parentIndex = _skeleton->getParentIndex(tipIndex);
if (parentIndex != -1) {
AnimPose targetPose = target.pose;
const glm::quat& targetRotation = target.getRotation();
// compute tip's new parent-relative rotation
// Q = Qp * q --> q' = Qp^ * Q
glm::quat newRelativeRotation = glm::inverse(absolutePoses[parentIndex].rot) * targetPose.rot;
glm::quat newRelativeRotation = glm::inverse(absolutePoses[parentIndex].rot) * targetRotation;
RotationConstraint* constraint = getConstraint(tipIndex);
if (constraint) {
constraint->apply(newRelativeRotation);
@ -303,7 +308,7 @@ void AnimInverseKinematics::solveWithCyclicCoordinateDescent(const std::vector<I
// to help this rotation target get met.
}
_relativePoses[tipIndex].rot = newRelativeRotation;
absolutePoses[tipIndex].rot = targetPose.rot;
absolutePoses[tipIndex].rot = targetRotation;
}
}
}
@ -355,7 +360,50 @@ const AnimPoseVec& AnimInverseKinematics::overlay(const AnimVariantMap& animVars
++constraintItr;
}
} else {
// shift the hips according to the offset from the previous frame
float offsetLength = glm::length(_hipsOffset);
const float MIN_HIPS_OFFSET_LENGTH = 0.03f;
if (offsetLength > MIN_HIPS_OFFSET_LENGTH) {
// but only if offset is long enough
float scaleFactor = ((offsetLength - MIN_HIPS_OFFSET_LENGTH) / offsetLength);
_relativePoses[0].trans = underPoses[0].trans + scaleFactor * _hipsOffset;
}
solveWithCyclicCoordinateDescent(targets);
// compute the new target hips offset (for next frame)
// by looking for discrepancies between where a targeted endEffector is
// and where it wants to be (after IK solutions are done)
glm::vec3 newHipsOffset = Vectors::ZERO;
for (auto& target: targets) {
int targetIndex = target.getIndex();
if (targetIndex == _headIndex && _headIndex != -1) {
// special handling for headTarget
if (target.getType() == IKTarget::Type::RotationOnly) {
// we want to shift the hips to bring the underpose closer
// to where the head happens to be (overpose)
glm::vec3 under = _skeleton->getAbsolutePose(_headIndex, underPoses).trans;
glm::vec3 actual = _skeleton->getAbsolutePose(_headIndex, _relativePoses).trans;
const float HEAD_OFFSET_SLAVE_FACTOR = 0.65f;
newHipsOffset += HEAD_OFFSET_SLAVE_FACTOR * (actual - under);
} else if (target.getType() == IKTarget::Type::HmdHead) {
// we want to shift the hips to bring the head to its designated position
glm::vec3 actual = _skeleton->getAbsolutePose(_headIndex, _relativePoses).trans;
_hipsOffset += target.getTranslation() - actual;
// and ignore all other targets
newHipsOffset = _hipsOffset;
break;
}
} else if (target.getType() == IKTarget::Type::RotationAndPosition) {
glm::vec3 actualPosition = _skeleton->getAbsolutePose(targetIndex, _relativePoses).trans;
glm::vec3 targetPosition = target.getTranslation();
newHipsOffset += targetPosition - actualPosition;
}
}
// smooth transitions by relaxing _hipsOffset toward the new value
const float HIPS_OFFSET_SLAVE_TIMESCALE = 0.15f;
_hipsOffset += (newHipsOffset - _hipsOffset) * (dt / HIPS_OFFSET_SLAVE_TIMESCALE);
}
}
return _relativePoses;
@ -477,7 +525,7 @@ void AnimInverseKinematics::initConstraints() {
stConstraint->setSwingLimits(minDots);
constraint = static_cast<RotationConstraint*>(stConstraint);
} else if (0 == baseName.compare("UpLegXXX", Qt::CaseInsensitive)) {
} else if (0 == baseName.compare("UpLeg", Qt::CaseInsensitive)) {
SwingTwistConstraint* stConstraint = new SwingTwistConstraint();
stConstraint->setReferenceRotation(_defaultRelativePoses[i].rot);
stConstraint->setTwistLimits(-PI / 4.0f, PI / 4.0f);
@ -581,7 +629,7 @@ void AnimInverseKinematics::initConstraints() {
} else if (0 == baseName.compare("Neck", Qt::CaseInsensitive)) {
SwingTwistConstraint* stConstraint = new SwingTwistConstraint();
stConstraint->setReferenceRotation(_defaultRelativePoses[i].rot);
const float MAX_NECK_TWIST = PI / 2.0f;
const float MAX_NECK_TWIST = PI / 4.0f;
stConstraint->setTwistLimits(-MAX_NECK_TWIST, MAX_NECK_TWIST);
std::vector<float> minDots;
@ -589,6 +637,18 @@ void AnimInverseKinematics::initConstraints() {
minDots.push_back(cosf(MAX_NECK_SWING));
stConstraint->setSwingLimits(minDots);
constraint = static_cast<RotationConstraint*>(stConstraint);
} else if (0 == baseName.compare("Head", Qt::CaseInsensitive)) {
SwingTwistConstraint* stConstraint = new SwingTwistConstraint();
stConstraint->setReferenceRotation(_defaultRelativePoses[i].rot);
const float MAX_HEAD_TWIST = PI / 4.0f;
stConstraint->setTwistLimits(-MAX_HEAD_TWIST, MAX_HEAD_TWIST);
std::vector<float> minDots;
const float MAX_HEAD_SWING = PI / 4.0f;
minDots.push_back(cosf(MAX_HEAD_SWING));
stConstraint->setSwingLimits(minDots);
constraint = static_cast<RotationConstraint*>(stConstraint);
} else if (0 == baseName.compare("ForeArm", Qt::CaseInsensitive)) {
// The elbow joint rotates about the parent-frame's zAxis (-zAxis) for the Right (Left) arm.
@ -621,7 +681,7 @@ void AnimInverseKinematics::initConstraints() {
eConstraint->setAngleLimits(minAngle, maxAngle);
constraint = static_cast<RotationConstraint*>(eConstraint);
} else if (0 == baseName.compare("LegXXX", Qt::CaseInsensitive)) {
} else if (0 == baseName.compare("Leg", Qt::CaseInsensitive)) {
// The knee joint rotates about the parent-frame's -xAxis.
ElbowConstraint* eConstraint = new ElbowConstraint();
glm::quat referenceRotation = _defaultRelativePoses[i].rot;
@ -652,7 +712,7 @@ void AnimInverseKinematics::initConstraints() {
eConstraint->setAngleLimits(minAngle, maxAngle);
constraint = static_cast<RotationConstraint*>(eConstraint);
} else if (0 == baseName.compare("FootXXX", Qt::CaseInsensitive)) {
} else if (0 == baseName.compare("Foot", Qt::CaseInsensitive)) {
SwingTwistConstraint* stConstraint = new SwingTwistConstraint();
stConstraint->setReferenceRotation(_defaultRelativePoses[i].rot);
stConstraint->setTwistLimits(-PI / 4.0f, PI / 4.0f);
@ -697,7 +757,9 @@ void AnimInverseKinematics::setSkeletonInternal(AnimSkeleton::ConstPointer skele
if (skeleton) {
initConstraints();
_headIndex = _skeleton->nameToJointIndex("Head");
} else {
clearConstraints();
_headIndex = -1;
}
}

View file

@ -16,6 +16,7 @@
#include <vector>
#include "AnimNode.h"
#include "IKTarget.h"
#include "RotationAccumulator.h"
@ -37,18 +38,6 @@ public:
virtual const AnimPoseVec& overlay(const AnimVariantMap& animVars, float dt, Triggers& triggersOut, const AnimPoseVec& underPoses) override;
protected:
struct IKTarget {
enum class Type {
RotationAndPosition,
RotationOnly
};
AnimPose pose;
int index;
Type type = Type::RotationAndPosition;
void setType(const QString& typeVar) { type = ((typeVar == "RotationOnly") ? Type::RotationOnly : Type::RotationAndPosition); }
};
void computeTargets(const AnimVariantMap& animVars, std::vector<IKTarget>& targets, const AnimPoseVec& underPoses);
void solveWithCyclicCoordinateDescent(const std::vector<IKTarget>& targets);
virtual void setSkeletonInternal(AnimSkeleton::ConstPointer skeleton) override;
@ -60,6 +49,10 @@ protected:
void clearConstraints();
void initConstraints();
// no copies
AnimInverseKinematics(const AnimInverseKinematics&) = delete;
AnimInverseKinematics& operator=(const AnimInverseKinematics&) = delete;
struct IKTargetVar {
IKTargetVar(const QString& jointNameIn,
const QString& positionVarIn,
@ -85,9 +78,9 @@ protected:
AnimPoseVec _defaultRelativePoses; // poses of the relaxed state
AnimPoseVec _relativePoses; // current relative poses
// no copies
AnimInverseKinematics(const AnimInverseKinematics&) = delete;
AnimInverseKinematics& operator=(const AnimInverseKinematics&) = delete;
// experimental data for moving hips during IK
int _headIndex = -1;
glm::vec3 _hipsOffset = Vectors::ZERO;
// _maxTargetIndex is tracked to help optimize the recalculation of absolute poses
// during the the cyclic coordinate descent algorithm

View file

@ -0,0 +1,34 @@
//
// IKTarget.cpp
//
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "IKTarget.h"
void IKTarget::setPose(const glm::quat& rotation, const glm::vec3& translation) {
_pose.rot = rotation;
_pose.trans = translation;
}
void IKTarget::setType(int type) {
switch (type) {
case (int)Type::RotationAndPosition:
_type = Type::RotationAndPosition;
break;
case (int)Type::RotationOnly:
_type = Type::RotationOnly;
break;
case (int)Type::HmdHead:
_type = Type::HmdHead;
break;
case (int)Type::HipsRelativeRotationAndPosition:
_type = Type::HipsRelativeRotationAndPosition;
break;
default:
_type = Type::Unknown;
}
}

View file

@ -0,0 +1,43 @@
//
// IKTarget.h
//
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_IKTarget_h
#define hifi_IKTarget_h
#include "AnimSkeleton.h"
class IKTarget {
public:
enum class Type {
RotationAndPosition,
RotationOnly,
HmdHead,
HipsRelativeRotationAndPosition,
Unknown,
};
IKTarget() {}
const glm::vec3& getTranslation() const { return _pose.trans; }
const glm::quat& getRotation() const { return _pose.rot; }
int getIndex() const { return _index; }
Type getType() const { return _type; }
void setPose(const glm::quat& rotation, const glm::vec3& translation);
void setIndex(int index) { _index = index; }
void setType(int);
private:
AnimPose _pose;
int _index = -1;
Type _type = Type::RotationAndPosition;
};
#endif // hifi_IKTarget_h

View file

@ -14,13 +14,14 @@
#include <glm/gtx/vector_angle.hpp>
#include <queue>
#include "NumericalConstants.h"
#include <NumericalConstants.h>
#include <DebugDraw.h>
#include "AnimationHandle.h"
#include "AnimationLogging.h"
#include "AnimSkeleton.h"
#include "DebugDraw.h"
#include "IKTarget.h"
#include "Rig.h"
void Rig::HeadParameters::dump() const {
qCDebug(animation, "HeadParameters =");
@ -1057,9 +1058,11 @@ void Rig::updateNeckJoint(int index, const HeadParameters& params) {
_animVars.set("headPosition", headPos);
_animVars.set("headRotation", headRot);
_animVars.set("headAndNeckType", QString("RotationAndPosition"));
_animVars.set("headType", (int)IKTarget::Type::HmdHead);
_animVars.set("neckPosition", neckPos);
_animVars.set("neckRotation", neckRot);
//_animVars.set("neckType", (int)IKTarget::Type::RotationOnly);
_animVars.set("neckType", (int)IKTarget::Type::Unknown); // 'Unknown' disables the target
} else {
@ -1070,9 +1073,11 @@ void Rig::updateNeckJoint(int index, const HeadParameters& params) {
_animVars.unset("headPosition");
_animVars.set("headRotation", realLocalHeadOrientation);
_animVars.set("headAndNeckType", QString("RotationOnly"));
_animVars.set("headAndNeckType", (int)IKTarget::Type::RotationOnly);
_animVars.set("headType", (int)IKTarget::Type::RotationOnly);
_animVars.unset("neckPosition");
_animVars.unset("neckRotation");
_animVars.set("neckType", (int)IKTarget::Type::RotationOnly);
}
} else if (!_enableAnimGraph) {
@ -1130,16 +1135,20 @@ void Rig::updateFromHandParameters(const HandParameters& params, float dt) {
if (params.isLeftEnabled) {
_animVars.set("leftHandPosition", rootBindPose.trans + rootBindPose.rot * yFlipHACK * params.leftPosition);
_animVars.set("leftHandRotation", rootBindPose.rot * yFlipHACK * params.leftOrientation);
_animVars.set("leftHandType", (int)IKTarget::Type::RotationAndPosition);
} else {
_animVars.unset("leftHandPosition");
_animVars.unset("leftHandRotation");
_animVars.set("leftHandType", (int)IKTarget::Type::HipsRelativeRotationAndPosition);
}
if (params.isRightEnabled) {
_animVars.set("rightHandPosition", rootBindPose.trans + rootBindPose.rot * yFlipHACK * params.rightPosition);
_animVars.set("rightHandRotation", rootBindPose.rot * yFlipHACK * params.rightOrientation);
_animVars.set("rightHandType", (int)IKTarget::Type::RotationAndPosition);
} else {
_animVars.unset("rightHandPosition");
_animVars.unset("rightHandRotation");
_animVars.set("rightHandType", (int)IKTarget::Type::HipsRelativeRotationAndPosition);
}
// set leftHand grab vars

View file

@ -17,8 +17,6 @@
const float CONTROLLER_THRESHOLD = 0.3f;
const float MAX_AXIS = 32768.0f;
StandardController::~StandardController() {
}

View file

@ -14,10 +14,8 @@
#include <algorithm>
#include <QtCore/QThread>
#include <QtNetwork/QAbstractNetworkCache>
#include "AssetClient.h"
#include "NetworkAccessManager.h"
#include "NetworkLogging.h"
#include "NodeList.h"
#include "ResourceCache.h"
@ -41,14 +39,14 @@ void AssetRequest::start() {
}
// Try to load from cache
if (loadFromCache()) {
_data = loadFromCache(getUrl());
if (!_data.isNull()) {
_info.hash = _hash;
_info.size = _data.size();
_error = NoError;
_state = Finished;
emit finished(this);
qCDebug(asset_client) << getUrl().toDisplayString() << "loaded from disk cache.";
return;
}
@ -112,9 +110,7 @@ void AssetRequest::start() {
_totalReceived += data.size();
emit progress(_totalReceived, _info.size);
if (saveToCache(data)) {
qCDebug(asset_client) << getUrl().toDisplayString() << "saved to disk cache";
}
saveToCache(getUrl(), data);
} else {
// hash doesn't match - we have an error
_error = HashVerificationFailed;
@ -133,49 +129,6 @@ void AssetRequest::start() {
}
QUrl AssetRequest::getUrl() const {
if (!_extension.isEmpty()) {
return QUrl(QString("%1:%2.%3").arg(URL_SCHEME_ATP, _hash, _extension));
} else {
return QUrl(QString("%1:%2").arg(URL_SCHEME_ATP, _hash));
}
}
bool AssetRequest::loadFromCache() {
if (auto cache = NetworkAccessManager::getInstance().cache()) {
auto url = getUrl();
if (auto ioDevice = cache->data(url)) {
_data = ioDevice->readAll();
return true;
} else {
qCDebug(asset_client) << url.toDisplayString() << "not in disk cache";
}
} else {
qCWarning(asset_client) << "No disk cache to load assets from.";
}
return false;
}
bool AssetRequest::saveToCache(const QByteArray& file) const {
if (auto cache = NetworkAccessManager::getInstance().cache()) {
auto url = getUrl();
if (!cache->metaData(url).isValid()) {
QNetworkCacheMetaData metaData;
metaData.setUrl(url);
metaData.setSaveToDisk(true);
metaData.setLastModified(QDateTime::currentDateTime());
metaData.setExpirationDate(QDateTime()); // Never expires
if (auto ioDevice = cache->prepare(metaData)) {
ioDevice->write(file);
cache->insert(ioDevice);
return true;
}
qCWarning(asset_client) << "Could not save" << url.toDisplayString() << "to disk cache.";
}
} else {
qCWarning(asset_client) << "No disk cache to save assets to.";
}
return false;
return ::getUrl(_hash, _extension);
}

View file

@ -53,9 +53,6 @@ signals:
void progress(qint64 totalReceived, qint64 total);
private:
bool loadFromCache();
bool saveToCache(const QByteArray& file) const;
State _state = NotStarted;
Error _error = NoError;
AssetInfo _info;

View file

@ -25,7 +25,7 @@ AssetUpload::AssetUpload(QObject* object, const QString& filename) :
void AssetUpload::start() {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "start", Qt::AutoConnection);
QMetaObject::invokeMethod(this, "start");
return;
}
@ -37,14 +37,15 @@ void AssetUpload::start() {
// file opened, read the data and grab the extension
_extension = QFileInfo(_filename).suffix();
auto data = file.readAll();
_data = file.readAll();
// ask the AssetClient to upload the asset and emit the proper signals from the passed callback
auto assetClient = DependencyManager::get<AssetClient>();
qCDebug(asset_client) << "Attempting to upload" << _filename << "to asset-server.";
assetClient->uploadAsset(data, _extension, [this](bool responseReceived, AssetServerError error, const QString& hash){
assetClient->uploadAsset(_data, _extension, [this](bool responseReceived, AssetServerError error,
const QString& hash){
if (!responseReceived) {
_error = NetworkError;
} else {
@ -63,6 +64,11 @@ void AssetUpload::start() {
break;
}
}
if (_error == NoError && hash == hashData(_data).toHex()) {
saveToCache(getUrl(hash, _extension), _data);
}
emit finished(this, hash);
});
} else {

View file

@ -50,6 +50,7 @@ signals:
private:
QString _filename;
QString _extension;
QByteArray _data;
Error _error;
};

View file

@ -0,0 +1,69 @@
//
// AssetUtils.h
// libraries/networking/src
//
// Created by Clément Brisset on 10/12/2015
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "AssetUtils.h"
#include <QtCore/QCryptographicHash>
#include <QtNetwork/QAbstractNetworkCache>
#include "NetworkAccessManager.h"
#include "NetworkLogging.h"
#include "ResourceManager.h"
QUrl getUrl(const QString& hash, const QString& extension) {
if (!extension.isEmpty()) {
return QUrl(QString("%1:%2.%3").arg(URL_SCHEME_ATP, hash, extension));
} else {
return QUrl(QString("%1:%2").arg(URL_SCHEME_ATP, hash));
}
}
QByteArray hashData(const QByteArray& data) {
return QCryptographicHash::hash(data, QCryptographicHash::Sha256);
}
QByteArray loadFromCache(const QUrl& url) {
if (auto cache = NetworkAccessManager::getInstance().cache()) {
if (auto ioDevice = cache->data(url)) {
qCDebug(asset_client) << url.toDisplayString() << "loaded from disk cache.";
return ioDevice->readAll();
} else {
qCDebug(asset_client) << url.toDisplayString() << "not in disk cache";
}
} else {
qCWarning(asset_client) << "No disk cache to load assets from.";
}
return QByteArray();
}
bool saveToCache(const QUrl& url, const QByteArray& file) {
if (auto cache = NetworkAccessManager::getInstance().cache()) {
if (!cache->metaData(url).isValid()) {
QNetworkCacheMetaData metaData;
metaData.setUrl(url);
metaData.setSaveToDisk(true);
metaData.setLastModified(QDateTime::currentDateTime());
metaData.setExpirationDate(QDateTime()); // Never expires
if (auto ioDevice = cache->prepare(metaData)) {
ioDevice->write(file);
cache->insert(ioDevice);
qCDebug(asset_client) << url.toDisplayString() << "saved to disk cache";
return true;
}
qCWarning(asset_client) << "Could not save" << url.toDisplayString() << "to disk cache.";
}
} else {
qCWarning(asset_client) << "No disk cache to save assets to.";
}
return false;
}

View file

@ -12,10 +12,11 @@
#ifndef hifi_AssetUtils_h
#define hifi_AssetUtils_h
#include <QtCore/QCryptographicHash>
#include <cstdint>
#include <QtCore/QByteArray>
#include <QtCore/QUrl>
using MessageID = uint32_t;
using DataOffset = int64_t;
@ -31,8 +32,11 @@ enum AssetServerError : uint8_t {
PermissionDenied
};
const QString ATP_SCHEME = "atp";
QUrl getUrl(const QString& hash, const QString& extension = QString());
inline QByteArray hashData(const QByteArray& data) { return QCryptographicHash::hash(data, QCryptographicHash::Sha256); }
QByteArray hashData(const QByteArray& data);
QByteArray loadFromCache(const QUrl& url);
bool saveToCache(const QUrl& url, const QByteArray& file);
#endif

View file

@ -319,10 +319,10 @@ void Resource::attemptRequest() {
void Resource::finishedLoading(bool success) {
if (success) {
qDebug() << "Finished loading:" << _url;
qDebug().noquote() << "Finished loading:" << _url.toDisplayString();
_loaded = true;
} else {
qDebug() << "Failed to load:" << _url;
qDebug().noquote() << "Failed to load:" << _url.toDisplayString();
_failedToLoad = true;
}
_loadPriorities.clear();
@ -339,13 +339,13 @@ void Resource::makeRequest() {
_request = ResourceManager::createResourceRequest(this, _activeUrl);
if (!_request) {
qDebug() << "Failed to get request for " << _url;
qDebug().noquote() << "Failed to get request for" << _url.toDisplayString();
ResourceCache::requestCompleted(this);
finishedLoading(false);
return;
}
qDebug() << "Starting request for: " << _url;
qDebug().noquote() << "Starting request for:" << _url.toDisplayString();
connect(_request, &ResourceRequest::progress, this, &Resource::handleDownloadProgress);
connect(_request, &ResourceRequest::finished, this, &Resource::handleReplyFinished);
@ -368,7 +368,8 @@ void Resource::handleReplyFinished() {
auto result = _request->getResult();
if (result == ResourceRequest::Success) {
_data = _request->getData();
qDebug() << "Request finished for " << _url << ", " << _activeUrl;
auto extraInfo = _url == _activeUrl ? "" : QString(", %1").arg(_activeUrl.toDisplayString());
qDebug().noquote() << QString("Request finished for %1%2").arg(_url.toDisplayString(), extraInfo);
finishedLoading(true);
emit loaded(_data);

View file

@ -52,7 +52,6 @@
};
MasterReset = function() {
var resetKey = "resetMe";
var GRABBABLE_DATA_KEY = "grabbableKey";
@ -407,11 +406,6 @@
type: 'Box',
position: startPosition,
dimensions: TARGET_DIMENSIONS,
color: {
red: 0,
green: 255,
blue: 0
},
rotation: rotation,
visible: false,
collisionsWillMove: false,
@ -658,6 +652,7 @@
green: 146,
blue: 24
},
isSpotlight: false,
userData: JSON.stringify({
resetMe: {
resetMe: true,
@ -685,6 +680,7 @@
green: 146,
blue: 24
},
isSpotlight: false,
userData: JSON.stringify({
resetMe: {
resetMe: true,
@ -734,7 +730,6 @@
var sconceLight3 = Entities.addEntity({
type: "Light",
position: {
@ -755,6 +750,7 @@
green: 146,
blue: 24
},
isSpotlight: false,
userData: JSON.stringify({
resetMe: {
resetMe: true,
@ -783,6 +779,7 @@
green: 146,
blue: 24
},
isSpotlight: false,
userData: JSON.stringify({
resetMe: {
resetMe: true,
@ -810,6 +807,7 @@
green: 146,
blue: 24
},
isSpotlight: false,
userData: JSON.stringify({
resetMe: {
resetMe: true,
@ -888,7 +886,7 @@
y: 1.13,
z: 0.2
},
rotation: rotation2,
rotation: rotation,
collisionsWillMove: true,
gravity: {
x: 0,
@ -1305,7 +1303,6 @@
Script.scriptEnding.connect(cleanup);
}
};
// entity scripts always need to return a newly constructed object of our type
return new ResetSwitch();
});

View file

@ -625,6 +625,7 @@ MasterReset = function() {
green: 146,
blue: 24
},
isSpotlight: false,
userData: JSON.stringify({
resetMe: {
resetMe: true,
@ -652,6 +653,7 @@ MasterReset = function() {
green: 146,
blue: 24
},
isSpotlight: false,
userData: JSON.stringify({
resetMe: {
resetMe: true,
@ -701,7 +703,6 @@ MasterReset = function() {
var sconceLight3 = Entities.addEntity({
type: "Light",
position: {
@ -722,6 +723,7 @@ MasterReset = function() {
green: 146,
blue: 24
},
isSpotlight: false,
userData: JSON.stringify({
resetMe: {
resetMe: true,
@ -750,6 +752,7 @@ MasterReset = function() {
green: 146,
blue: 24
},
isSpotlight: false,
userData: JSON.stringify({
resetMe: {
resetMe: true,
@ -777,6 +780,7 @@ MasterReset = function() {
green: 146,
blue: 24
},
isSpotlight: false,
userData: JSON.stringify({
resetMe: {
resetMe: true,