mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 14:24:22 +02:00
remove accidentally double saved NodeList.cpp
This commit is contained in:
parent
3b4231208a
commit
90e189b425
1 changed files with 0 additions and 873 deletions
|
@ -1,873 +0,0 @@
|
|||
//
|
||||
// NodeList.cpp
|
||||
// hifi
|
||||
//
|
||||
// Created by Stephen Birarda on 2/15/13.
|
||||
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
|
||||
//
|
||||
|
||||
#include <pthread.h>
|
||||
#include <cstring>
|
||||
#include <cstdlib>
|
||||
#include <cstdio>
|
||||
|
||||
#include <QtCore/QDebug>
|
||||
#include <QtNetwork/QHostInfo>
|
||||
|
||||
#include "Assignment.h"
|
||||
#include "Logging.h"
|
||||
#include "NodeList.h"
|
||||
#include "NodeTypes.h"
|
||||
#include "PacketHeaders.h"
|
||||
#include "SharedUtil.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "Syssocket.h"
|
||||
#else
|
||||
#include <arpa/inet.h>
|
||||
#endif
|
||||
|
||||
const char SOLO_NODE_TYPES[2] = {
|
||||
NODE_TYPE_AVATAR_MIXER,
|
||||
NODE_TYPE_AUDIO_MIXER
|
||||
};
|
||||
|
||||
const QString DEFAULT_DOMAIN_HOSTNAME = "root.highfidelity.io";
|
||||
const unsigned short DEFAULT_DOMAIN_SERVER_PORT = 40102;
|
||||
|
||||
bool silentNodeThreadStopFlag = false;
|
||||
bool pingUnknownNodeThreadStopFlag = false;
|
||||
|
||||
NodeList* NodeList::_sharedInstance = NULL;
|
||||
|
||||
NodeList* NodeList::createInstance(char ownerType, unsigned short int socketListenPort) {
|
||||
if (!_sharedInstance) {
|
||||
_sharedInstance = new NodeList(ownerType, socketListenPort);
|
||||
} else {
|
||||
qDebug("NodeList createInstance called with existing instance.");
|
||||
}
|
||||
|
||||
return _sharedInstance;
|
||||
}
|
||||
|
||||
NodeList* NodeList::getInstance() {
|
||||
if (!_sharedInstance) {
|
||||
qDebug("NodeList getInstance called before call to createInstance. Returning NULL pointer.");
|
||||
}
|
||||
|
||||
return _sharedInstance;
|
||||
}
|
||||
|
||||
NodeList::NodeList(char newOwnerType, unsigned short int newSocketListenPort) :
|
||||
_domainHostname(DEFAULT_DOMAIN_HOSTNAME),
|
||||
_domainIP(),
|
||||
_domainPort(DEFAULT_DOMAIN_SERVER_PORT),
|
||||
_nodeBuckets(),
|
||||
_numNodes(0),
|
||||
_nodeSocket(newSocketListenPort),
|
||||
_ownerType(newOwnerType),
|
||||
_nodeTypesOfInterest(NULL),
|
||||
_ownerID(UNKNOWN_NODE_ID),
|
||||
_lastNodeID(UNKNOWN_NODE_ID + 1),
|
||||
_numNoReplyDomainCheckIns(0),
|
||||
_assignmentServerSocket(NULL),
|
||||
_checkInPacket(NULL),
|
||||
_numBytesCheckInPacket(0),
|
||||
_publicAddress(),
|
||||
_publicPort(0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
NodeList::~NodeList() {
|
||||
delete _nodeTypesOfInterest;
|
||||
|
||||
clear();
|
||||
|
||||
// stop the spawned threads, if they were started
|
||||
stopSilentNodeRemovalThread();
|
||||
}
|
||||
|
||||
void NodeList::setDomainHostname(const QString& domainHostname) {
|
||||
|
||||
if (domainHostname != _domainHostname) {
|
||||
int colonIndex = domainHostname.indexOf(':');
|
||||
|
||||
if (colonIndex > 0) {
|
||||
// the user has included a custom DS port with the hostname
|
||||
|
||||
// the new hostname is everything up to the colon
|
||||
_domainHostname = domainHostname.left(colonIndex);
|
||||
|
||||
// grab the port by reading the string after the colon
|
||||
_domainPort = atoi(domainHostname.mid(colonIndex + 1, domainHostname.size()).toLocal8Bit().constData());
|
||||
|
||||
qDebug() << "Updated hostname to" << _domainHostname << "and port to" << _domainPort << "\n";
|
||||
|
||||
} else {
|
||||
// no port included with the hostname, simply set the member variable and reset the domain server port to default
|
||||
_domainHostname = domainHostname;
|
||||
_domainPort = DEFAULT_DOMAIN_SERVER_PORT;
|
||||
}
|
||||
|
||||
// clear the NodeList so nodes from this domain are killed
|
||||
clear();
|
||||
|
||||
// reset our _domainIP to the null address so that a lookup happens on next check in
|
||||
_domainIP.clear();
|
||||
notifyDomainChanged();
|
||||
}
|
||||
}
|
||||
|
||||
void NodeList::timePingReply(sockaddr *nodeAddress, unsigned char *packetData) {
|
||||
for(NodeList::iterator node = begin(); node != end(); node++) {
|
||||
if (socketMatch(node->getPublicSocket(), nodeAddress) ||
|
||||
socketMatch(node->getLocalSocket(), nodeAddress)) {
|
||||
|
||||
int pingTime = usecTimestampNow() - *(uint64_t*)(packetData + numBytesForPacketHeader(packetData));
|
||||
|
||||
node->setPingMs(pingTime / 1000);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NodeList::processNodeData(sockaddr* senderAddress, unsigned char* packetData, size_t dataBytes) {
|
||||
switch (packetData[0]) {
|
||||
case PACKET_TYPE_DOMAIN: {
|
||||
// only process the DS if this is our current domain server
|
||||
if (_domainIP == QHostAddress(senderAddress)) {
|
||||
processDomainServerList(packetData, dataBytes);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case PACKET_TYPE_PING: {
|
||||
// send it right back
|
||||
populateTypeAndVersion(packetData, PACKET_TYPE_PING_REPLY);
|
||||
_nodeSocket.send(senderAddress, packetData, dataBytes);
|
||||
break;
|
||||
}
|
||||
case PACKET_TYPE_PING_REPLY: {
|
||||
// activate the appropriate socket for this node, if not yet updated
|
||||
activateSocketFromPingReply(senderAddress);
|
||||
|
||||
// set the ping time for this node for stat collection
|
||||
timePingReply(senderAddress, packetData);
|
||||
break;
|
||||
}
|
||||
case PACKET_TYPE_STUN_RESPONSE: {
|
||||
// a STUN packet begins with 00, we've checked the second zero with packetVersionMatch
|
||||
// pass it along so it can be processed into our public address and port
|
||||
processSTUNResponse(packetData, dataBytes);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NodeList::processBulkNodeData(sockaddr *senderAddress, unsigned char *packetData, int numTotalBytes) {
|
||||
|
||||
// find the avatar mixer in our node list and update the lastRecvTime from it
|
||||
Node* bulkSendNode = nodeWithAddress(senderAddress);
|
||||
|
||||
if (bulkSendNode) {
|
||||
bulkSendNode->setLastHeardMicrostamp(usecTimestampNow());
|
||||
bulkSendNode->recordBytesReceived(numTotalBytes);
|
||||
|
||||
int numBytesPacketHeader = numBytesForPacketHeader(packetData);
|
||||
|
||||
unsigned char* startPosition = packetData;
|
||||
unsigned char* currentPosition = startPosition + numBytesPacketHeader;
|
||||
unsigned char packetHolder[numTotalBytes];
|
||||
|
||||
// we've already verified packet version for the bulk packet, so all head data in the packet is also up to date
|
||||
populateTypeAndVersion(packetHolder, PACKET_TYPE_HEAD_DATA);
|
||||
|
||||
uint16_t nodeID = -1;
|
||||
|
||||
while ((currentPosition - startPosition) < numTotalBytes) {
|
||||
unpackNodeId(currentPosition, &nodeID);
|
||||
memcpy(packetHolder + numBytesPacketHeader,
|
||||
currentPosition,
|
||||
numTotalBytes - (currentPosition - startPosition));
|
||||
|
||||
Node* matchingNode = nodeWithID(nodeID);
|
||||
|
||||
if (!matchingNode) {
|
||||
// we're missing this node, we need to add it to the list
|
||||
matchingNode = addOrUpdateNode(NULL, NULL, NODE_TYPE_AGENT, nodeID);
|
||||
}
|
||||
|
||||
currentPosition += updateNodeWithData(matchingNode,
|
||||
packetHolder,
|
||||
numTotalBytes - (currentPosition - startPosition));
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int NodeList::updateNodeWithData(sockaddr *senderAddress, unsigned char *packetData, size_t dataBytes) {
|
||||
// find the node by the sockaddr
|
||||
Node* matchingNode = nodeWithAddress(senderAddress);
|
||||
|
||||
if (matchingNode) {
|
||||
return updateNodeWithData(matchingNode, packetData, dataBytes);
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int NodeList::updateNodeWithData(Node *node, unsigned char *packetData, int dataBytes) {
|
||||
node->lock();
|
||||
|
||||
node->setLastHeardMicrostamp(usecTimestampNow());
|
||||
|
||||
if (node->getActiveSocket()) {
|
||||
node->recordBytesReceived(dataBytes);
|
||||
}
|
||||
|
||||
if (!node->getLinkedData() && linkedDataCreateCallback) {
|
||||
linkedDataCreateCallback(node);
|
||||
}
|
||||
|
||||
int numParsedBytes = node->getLinkedData()->parseData(packetData, dataBytes);
|
||||
|
||||
node->unlock();
|
||||
|
||||
return numParsedBytes;
|
||||
}
|
||||
|
||||
Node* NodeList::nodeWithAddress(sockaddr *senderAddress) {
|
||||
for(NodeList::iterator node = begin(); node != end(); node++) {
|
||||
if (node->getActiveSocket() && socketMatch(node->getActiveSocket(), senderAddress)) {
|
||||
return &(*node);
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Node* NodeList::nodeWithUUID(uint16_t nodeID) {
|
||||
for(NodeList::iterator node = begin(); node != end(); node++) {
|
||||
if (node->getNodeID() == nodeID) {
|
||||
return &(*node);
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int NodeList::getNumAliveNodes() const {
|
||||
int numAliveNodes = 0;
|
||||
|
||||
for (NodeList::iterator node = begin(); node != end(); node++) {
|
||||
if (node->isAlive()) {
|
||||
++numAliveNodes;
|
||||
}
|
||||
}
|
||||
|
||||
return numAliveNodes;
|
||||
}
|
||||
|
||||
void NodeList::clear() {
|
||||
qDebug() << "Clearing the NodeList. Deleting all nodes in list.\n";
|
||||
|
||||
// delete all of the nodes in the list, set the pointers back to NULL and the number of nodes to 0
|
||||
for (int i = 0; i < _numNodes; i++) {
|
||||
Node** nodeBucket = _nodeBuckets[i / NODES_PER_BUCKET];
|
||||
Node* node = nodeBucket[i % NODES_PER_BUCKET];
|
||||
|
||||
node->lock();
|
||||
delete node;
|
||||
|
||||
node = NULL;
|
||||
}
|
||||
|
||||
_numNodes = 0;
|
||||
}
|
||||
|
||||
void NodeList::reset() {
|
||||
clear();
|
||||
_numNoReplyDomainCheckIns = 0;
|
||||
|
||||
delete[] _checkInPacket;
|
||||
_checkInPacket = NULL;
|
||||
|
||||
_numBytesCheckInPacket = 0;
|
||||
|
||||
delete _nodeTypesOfInterest;
|
||||
_nodeTypesOfInterest = NULL;
|
||||
}
|
||||
|
||||
void NodeList::setNodeTypesOfInterest(const char* nodeTypesOfInterest, int numNodeTypesOfInterest) {
|
||||
delete _nodeTypesOfInterest;
|
||||
|
||||
_nodeTypesOfInterest = new char[numNodeTypesOfInterest + sizeof(char)];
|
||||
memcpy(_nodeTypesOfInterest, nodeTypesOfInterest, numNodeTypesOfInterest);
|
||||
_nodeTypesOfInterest[numNodeTypesOfInterest] = '\0';
|
||||
}
|
||||
|
||||
const uint32_t RFC_5389_MAGIC_COOKIE_NETWORK_ORDER = htonl(0x2112A442);
|
||||
const int NUM_BYTES_STUN_HEADER = 20;
|
||||
|
||||
void NodeList::sendSTUNRequest() {
|
||||
const char STUN_SERVER_HOSTNAME[] = "root.highfidelity.io";
|
||||
const unsigned short STUN_SERVER_PORT = 3478;
|
||||
|
||||
unsigned char stunRequestPacket[NUM_BYTES_STUN_HEADER];
|
||||
|
||||
int packetIndex = 0;
|
||||
|
||||
// leading zeros + message type
|
||||
const uint16_t REQUEST_MESSAGE_TYPE = htons(0x0001);
|
||||
memcpy(stunRequestPacket + packetIndex, &REQUEST_MESSAGE_TYPE, sizeof(REQUEST_MESSAGE_TYPE));
|
||||
packetIndex += sizeof(REQUEST_MESSAGE_TYPE);
|
||||
|
||||
// message length (no additional attributes are included)
|
||||
uint16_t messageLength = 0;
|
||||
memcpy(stunRequestPacket + packetIndex, &messageLength, sizeof(messageLength));
|
||||
packetIndex += sizeof(messageLength);
|
||||
|
||||
memcpy(stunRequestPacket + packetIndex, &RFC_5389_MAGIC_COOKIE_NETWORK_ORDER, sizeof(RFC_5389_MAGIC_COOKIE_NETWORK_ORDER));
|
||||
packetIndex += sizeof(RFC_5389_MAGIC_COOKIE_NETWORK_ORDER);
|
||||
|
||||
// transaction ID (random 12-byte unsigned integer)
|
||||
const uint NUM_TRANSACTION_ID_BYTES = 12;
|
||||
unsigned char transactionID[NUM_TRANSACTION_ID_BYTES];
|
||||
loadRandomIdentifier(transactionID, NUM_TRANSACTION_ID_BYTES);
|
||||
memcpy(stunRequestPacket + packetIndex, &transactionID, sizeof(transactionID));
|
||||
|
||||
// lookup the IP for the STUN server
|
||||
static QHostInfo stunInfo = QHostInfo::fromName(STUN_SERVER_HOSTNAME);
|
||||
|
||||
for (int i = 0; i < stunInfo.addresses().size(); i++) {
|
||||
if (stunInfo.addresses()[i].protocol() == QAbstractSocket::IPv4Protocol) {
|
||||
QString stunIPAddress = stunInfo.addresses()[i].toString();
|
||||
|
||||
qDebug("Sending a stun request to %s\n", stunIPAddress.toLocal8Bit().constData());
|
||||
|
||||
_nodeSocket.send(stunIPAddress.toLocal8Bit().constData(),
|
||||
STUN_SERVER_PORT,
|
||||
stunRequestPacket,
|
||||
sizeof(stunRequestPacket));
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NodeList::processSTUNResponse(unsigned char* packetData, size_t dataBytes) {
|
||||
// check the cookie to make sure this is actually a STUN response
|
||||
// and read the first attribute and make sure it is a XOR_MAPPED_ADDRESS
|
||||
const int NUM_BYTES_MESSAGE_TYPE_AND_LENGTH = 4;
|
||||
const uint16_t XOR_MAPPED_ADDRESS_TYPE = htons(0x0020);
|
||||
|
||||
if (memcmp(packetData + NUM_BYTES_MESSAGE_TYPE_AND_LENGTH,
|
||||
&RFC_5389_MAGIC_COOKIE_NETWORK_ORDER,
|
||||
sizeof(RFC_5389_MAGIC_COOKIE_NETWORK_ORDER)) == 0
|
||||
&& memcmp(packetData + NUM_BYTES_STUN_HEADER, &XOR_MAPPED_ADDRESS_TYPE, sizeof(XOR_MAPPED_ADDRESS_TYPE)) == 0) {
|
||||
|
||||
const int NUM_BYTES_STUN_ATTR_TYPE_AND_LENGTH = 4;
|
||||
const int NUM_BYTES_FAMILY_ALIGN = 1;
|
||||
const uint8_t IPV4_FAMILY_NETWORK_ORDER = htons(0x01) >> 8;
|
||||
|
||||
int byteIndex = NUM_BYTES_STUN_HEADER + NUM_BYTES_STUN_ATTR_TYPE_AND_LENGTH + NUM_BYTES_FAMILY_ALIGN;
|
||||
|
||||
uint8_t addressFamily = 0;
|
||||
memcpy(&addressFamily, packetData + byteIndex, sizeof(addressFamily));
|
||||
|
||||
byteIndex += sizeof(addressFamily);
|
||||
|
||||
if (addressFamily == IPV4_FAMILY_NETWORK_ORDER) {
|
||||
// grab the X-Port
|
||||
uint16_t xorMappedPort = 0;
|
||||
memcpy(&xorMappedPort, packetData + byteIndex, sizeof(xorMappedPort));
|
||||
|
||||
_publicPort = ntohs(xorMappedPort) ^ (ntohl(RFC_5389_MAGIC_COOKIE_NETWORK_ORDER) >> 16);
|
||||
|
||||
byteIndex += sizeof(xorMappedPort);
|
||||
|
||||
// grab the X-Address
|
||||
uint32_t xorMappedAddress = 0;
|
||||
memcpy(&xorMappedAddress, packetData + byteIndex, sizeof(xorMappedAddress));
|
||||
|
||||
uint32_t stunAddress = ntohl(xorMappedAddress) ^ ntohl(RFC_5389_MAGIC_COOKIE_NETWORK_ORDER);
|
||||
_publicAddress = QHostAddress(stunAddress);
|
||||
|
||||
qDebug("Public socket received from STUN server is %s:%hu\n",
|
||||
_publicAddress.toString().toLocal8Bit().constData(),
|
||||
_publicPort);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NodeList::sendDomainServerCheckIn(const char* assignmentUUID) {
|
||||
static bool printedDomainServerIP = false;
|
||||
|
||||
// Lookup the IP address of the domain server if we need to
|
||||
if (_domainIP.isNull()) {
|
||||
qDebug("Looking up DS hostname %s.\n", _domainHostname.toLocal8Bit().constData());
|
||||
|
||||
QHostInfo domainServerHostInfo = QHostInfo::fromName(_domainHostname);
|
||||
|
||||
for (int i = 0; i < domainServerHostInfo.addresses().size(); i++) {
|
||||
if (domainServerHostInfo.addresses()[i].protocol() == QAbstractSocket::IPv4Protocol) {
|
||||
_domainIP = domainServerHostInfo.addresses()[i];
|
||||
|
||||
qDebug("DS at %s is at %s\n", _domainHostname.toLocal8Bit().constData(),
|
||||
_domainIP.toString().toLocal8Bit().constData());
|
||||
|
||||
printedDomainServerIP = true;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
// if we got here without a break out of the for loop then we failed to lookup the address
|
||||
if (i == domainServerHostInfo.addresses().size() - 1) {
|
||||
qDebug("Failed domain server lookup\n");
|
||||
}
|
||||
}
|
||||
} else if (!printedDomainServerIP) {
|
||||
qDebug("Domain Server IP: %s\n", _domainIP.toString().toLocal8Bit().constData());
|
||||
printedDomainServerIP = true;
|
||||
}
|
||||
|
||||
if (_publicAddress.isNull()) {
|
||||
// we don't know our public socket and we need to send it to the domain server
|
||||
// send a STUN request to figure it out
|
||||
sendSTUNRequest();
|
||||
} else {
|
||||
// construct the DS check in packet if we need to
|
||||
if (!_checkInPacket) {
|
||||
int numBytesNodesOfInterest = _nodeTypesOfInterest ? strlen((char*) _nodeTypesOfInterest) : 0;
|
||||
|
||||
const int IP_ADDRESS_BYTES = 4;
|
||||
|
||||
// check in packet has header, optional UUID, node type, port, IP, node types of interest, null termination
|
||||
int numPacketBytes = sizeof(PACKET_TYPE) + sizeof(PACKET_VERSION) + sizeof(NODE_TYPE) +
|
||||
NUM_BYTES_RFC4122_UUID + (2 * (sizeof(uint16_t) + IP_ADDRESS_BYTES)) +
|
||||
numBytesNodesOfInterest + sizeof(unsigned char);
|
||||
|
||||
_checkInPacket = new unsigned char[numPacketBytes];
|
||||
unsigned char* packetPosition = _checkInPacket;
|
||||
|
||||
PACKET_TYPE nodePacketType = (memchr(SOLO_NODE_TYPES, _ownerType, sizeof(SOLO_NODE_TYPES)))
|
||||
? PACKET_TYPE_DOMAIN_REPORT_FOR_DUTY
|
||||
: PACKET_TYPE_DOMAIN_LIST_REQUEST;
|
||||
|
||||
packetPosition += populateTypeAndVersion(packetPosition, nodePacketType);
|
||||
|
||||
*(packetPosition++) = _ownerType;
|
||||
|
||||
if (!assignmentUUID) {
|
||||
// if we don't have an assignment UUID just send the null one
|
||||
assignmentUUID = QUuid().toRfc4122().constData();
|
||||
}
|
||||
|
||||
// send our assignment UUID or the null one
|
||||
memcpy(packetPosition, assignmentUUID, NUM_BYTES_RFC4122_UUID);
|
||||
packetPosition += NUM_BYTES_RFC4122_UUID;
|
||||
|
||||
// pack our public address to send to domain-server
|
||||
packetPosition += packSocket(_checkInPacket + (packetPosition - _checkInPacket),
|
||||
htonl(_publicAddress.toIPv4Address()), htons(_publicPort));
|
||||
|
||||
// pack our local address to send to domain-server
|
||||
packetPosition += packSocket(_checkInPacket + (packetPosition - _checkInPacket),
|
||||
getLocalAddress(),
|
||||
htons(_nodeSocket.getListeningPort()));
|
||||
|
||||
// add the number of bytes for node types of interest
|
||||
*(packetPosition++) = numBytesNodesOfInterest;
|
||||
|
||||
// copy over the bytes for node types of interest, if required
|
||||
if (numBytesNodesOfInterest > 0) {
|
||||
memcpy(packetPosition,
|
||||
_nodeTypesOfInterest,
|
||||
numBytesNodesOfInterest);
|
||||
packetPosition += numBytesNodesOfInterest;
|
||||
}
|
||||
|
||||
_numBytesCheckInPacket = packetPosition - _checkInPacket;
|
||||
}
|
||||
|
||||
_nodeSocket.send(_domainIP.toString().toLocal8Bit().constData(), _domainPort, _checkInPacket, _numBytesCheckInPacket);
|
||||
|
||||
// increment the count of un-replied check-ins
|
||||
_numNoReplyDomainCheckIns++;
|
||||
}
|
||||
}
|
||||
|
||||
int NodeList::processDomainServerList(unsigned char* packetData, size_t dataBytes) {
|
||||
// this is a packet from the domain server, reset the count of un-replied check-ins
|
||||
_numNoReplyDomainCheckIns = 0;
|
||||
|
||||
int readNodes = 0;
|
||||
|
||||
char nodeType;
|
||||
uint16_t nodeId;
|
||||
|
||||
// assumes only IPv4 addresses
|
||||
sockaddr_in nodePublicSocket;
|
||||
nodePublicSocket.sin_family = AF_INET;
|
||||
sockaddr_in nodeLocalSocket;
|
||||
nodeLocalSocket.sin_family = AF_INET;
|
||||
|
||||
unsigned char* readPtr = packetData + numBytesForPacketHeader(packetData);
|
||||
unsigned char* startPtr = packetData;
|
||||
|
||||
while((readPtr - startPtr) < dataBytes - sizeof(uint16_t)) {
|
||||
nodeType = *readPtr++;
|
||||
readPtr += unpackNodeId(readPtr, (uint16_t*) &nodeId);
|
||||
readPtr += unpackSocket(readPtr, (sockaddr*) &nodePublicSocket);
|
||||
readPtr += unpackSocket(readPtr, (sockaddr*) &nodeLocalSocket);
|
||||
|
||||
// if the public socket address is 0 then it's reachable at the same IP
|
||||
// as the domain server
|
||||
if (nodePublicSocket.sin_addr.s_addr == 0) {
|
||||
nodePublicSocket.sin_addr.s_addr = htonl(_domainIP.toIPv4Address());
|
||||
}
|
||||
|
||||
addOrUpdateNode((sockaddr*) &nodePublicSocket, (sockaddr*) &nodeLocalSocket, nodeType, nodeId);
|
||||
}
|
||||
|
||||
// read out our ID from the packet
|
||||
unpackNodeId(readPtr, &_ownerID);
|
||||
|
||||
return readNodes;
|
||||
}
|
||||
|
||||
const sockaddr_in DEFAULT_LOCAL_ASSIGNMENT_SOCKET = socketForHostnameAndHostOrderPort(LOCAL_ASSIGNMENT_SERVER_HOSTNAME,
|
||||
DEFAULT_DOMAIN_SERVER_PORT);
|
||||
void NodeList::sendAssignment(Assignment& assignment) {
|
||||
unsigned char assignmentPacket[MAX_PACKET_SIZE];
|
||||
|
||||
PACKET_TYPE assignmentPacketType = assignment.getCommand() == Assignment::CreateCommand
|
||||
? PACKET_TYPE_CREATE_ASSIGNMENT
|
||||
: PACKET_TYPE_REQUEST_ASSIGNMENT;
|
||||
|
||||
int numHeaderBytes = populateTypeAndVersion(assignmentPacket, assignmentPacketType);
|
||||
int numAssignmentBytes = assignment.packToBuffer(assignmentPacket + numHeaderBytes);
|
||||
|
||||
sockaddr* assignmentServerSocket = (_assignmentServerSocket == NULL)
|
||||
? (sockaddr*) &DEFAULT_LOCAL_ASSIGNMENT_SOCKET
|
||||
: _assignmentServerSocket;
|
||||
|
||||
_nodeSocket.send(assignmentServerSocket, assignmentPacket, numHeaderBytes + numAssignmentBytes);
|
||||
}
|
||||
|
||||
void NodeList::pingPublicAndLocalSocketsForInactiveNode(Node* node) const {
|
||||
|
||||
uint64_t currentTime = 0;
|
||||
|
||||
// setup a ping packet to send to this node
|
||||
unsigned char pingPacket[numBytesForPacketHeader((uchar*) &PACKET_TYPE_PING) + sizeof(currentTime)];
|
||||
int numHeaderBytes = populateTypeAndVersion(pingPacket, PACKET_TYPE_PING);
|
||||
|
||||
currentTime = usecTimestampNow();
|
||||
memcpy(pingPacket + numHeaderBytes, ¤tTime, sizeof(currentTime));
|
||||
|
||||
// send the ping packet to the local and public sockets for this node
|
||||
_nodeSocket.send(node->getLocalSocket(), pingPacket, sizeof(pingPacket));
|
||||
_nodeSocket.send(node->getPublicSocket(), pingPacket, sizeof(pingPacket));
|
||||
}
|
||||
|
||||
Node* NodeList::addOrUpdateNode(sockaddr* publicSocket, sockaddr* localSocket, char nodeType, uint16_t nodeId) {
|
||||
NodeList::iterator node = end();
|
||||
|
||||
if (publicSocket) {
|
||||
for (node = begin(); node != end(); node++) {
|
||||
if (node->matches(publicSocket, localSocket, nodeType)) {
|
||||
// we already have this node, stop checking
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (node == end()) {
|
||||
// we didn't have this node, so add them
|
||||
Node* newNode = new Node(publicSocket, localSocket, nodeType, nodeId);
|
||||
|
||||
addNodeToList(newNode);
|
||||
|
||||
return newNode;
|
||||
} else {
|
||||
if (node->getType() == NODE_TYPE_AUDIO_MIXER ||
|
||||
node->getType() == NODE_TYPE_VOXEL_SERVER) {
|
||||
// until the Audio class also uses our nodeList, we need to update
|
||||
// the lastRecvTimeUsecs for the audio mixer so it doesn't get killed and re-added continously
|
||||
node->setLastHeardMicrostamp(usecTimestampNow());
|
||||
}
|
||||
|
||||
// we had this node already, do nothing for now
|
||||
return &*node;
|
||||
}
|
||||
}
|
||||
|
||||
void NodeList::addNodeToList(Node* newNode) {
|
||||
// find the correct array to add this node to
|
||||
int bucketIndex = _numNodes / NODES_PER_BUCKET;
|
||||
|
||||
if (!_nodeBuckets[bucketIndex]) {
|
||||
_nodeBuckets[bucketIndex] = new Node*[NODES_PER_BUCKET]();
|
||||
}
|
||||
|
||||
_nodeBuckets[bucketIndex][_numNodes % NODES_PER_BUCKET] = newNode;
|
||||
|
||||
++_numNodes;
|
||||
|
||||
qDebug() << "Added" << *newNode << "\n";
|
||||
|
||||
notifyHooksOfAddedNode(newNode);
|
||||
}
|
||||
|
||||
unsigned NodeList::broadcastToNodes(unsigned char* broadcastData, size_t dataBytes, const char* nodeTypes, int numNodeTypes) {
|
||||
unsigned n = 0;
|
||||
for(NodeList::iterator node = begin(); node != end(); node++) {
|
||||
// only send to the NodeTypes we are asked to send to.
|
||||
if (node->getActiveSocket() != NULL) {
|
||||
if (memchr(nodeTypes, node->getType(), numNodeTypes)) {
|
||||
// we know which socket is good for this node, send there
|
||||
_nodeSocket.send(node->getActiveSocket(), broadcastData, dataBytes);
|
||||
++n;
|
||||
}
|
||||
} else {
|
||||
// we don't have an active link to this node, ping it to set that up
|
||||
pingPublicAndLocalSocketsForInactiveNode(&(*node));
|
||||
}
|
||||
}
|
||||
return n;
|
||||
}
|
||||
|
||||
void NodeList::activateSocketFromPingReply(sockaddr *nodeAddress) {
|
||||
for(NodeList::iterator node = begin(); node != end(); node++) {
|
||||
if (!node->getActiveSocket()) {
|
||||
// check both the public and local addresses for each node to see if we find a match
|
||||
// prioritize the private address so that we prune erroneous local matches
|
||||
if (socketMatch(node->getPublicSocket(), nodeAddress)) {
|
||||
node->activatePublicSocket();
|
||||
break;
|
||||
} else if (socketMatch(node->getLocalSocket(), nodeAddress)) {
|
||||
node->activateLocalSocket();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Node* NodeList::soloNodeOfType(char nodeType) {
|
||||
if (memchr(SOLO_NODE_TYPES, nodeType, sizeof(SOLO_NODE_TYPES)) != NULL) {
|
||||
for(NodeList::iterator node = begin(); node != end(); node++) {
|
||||
if (node->getType() == nodeType) {
|
||||
return &(*node);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void* removeSilentNodes(void *args) {
|
||||
NodeList* nodeList = (NodeList*) args;
|
||||
uint64_t checkTimeUsecs = 0;
|
||||
int sleepTime = 0;
|
||||
|
||||
while (!silentNodeThreadStopFlag) {
|
||||
|
||||
checkTimeUsecs = usecTimestampNow();
|
||||
|
||||
for(NodeList::iterator node = nodeList->begin(); node != nodeList->end(); ++node) {
|
||||
node->lock();
|
||||
|
||||
if ((usecTimestampNow() - node->getLastHeardMicrostamp()) > NODE_SILENCE_THRESHOLD_USECS) {
|
||||
|
||||
qDebug() << "Killed " << *node << "\n";
|
||||
|
||||
nodeList->notifyHooksOfKilledNode(&*node);
|
||||
|
||||
node->setAlive(false);
|
||||
}
|
||||
|
||||
node->unlock();
|
||||
}
|
||||
|
||||
sleepTime = NODE_SILENCE_THRESHOLD_USECS - (usecTimestampNow() - checkTimeUsecs);
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
Sleep( static_cast<int>(1000.0f*sleepTime) );
|
||||
|
||||
#else
|
||||
|
||||
if (sleepTime > 0) {
|
||||
usleep(sleepTime);
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
pthread_exit(0);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void NodeList::startSilentNodeRemovalThread() {
|
||||
pthread_create(&removeSilentNodesThread, NULL, removeSilentNodes, (void*) this);
|
||||
}
|
||||
|
||||
void NodeList::stopSilentNodeRemovalThread() {
|
||||
silentNodeThreadStopFlag = true;
|
||||
pthread_join(removeSilentNodesThread, NULL);
|
||||
|
||||
}
|
||||
|
||||
const QString QSETTINGS_GROUP_NAME = "NodeList";
|
||||
const QString DOMAIN_SERVER_SETTING_KEY = "domainServerHostname";
|
||||
|
||||
void NodeList::loadData(QSettings *settings) {
|
||||
settings->beginGroup(DOMAIN_SERVER_SETTING_KEY);
|
||||
|
||||
QString domainServerHostname = settings->value(DOMAIN_SERVER_SETTING_KEY).toString();
|
||||
|
||||
if (domainServerHostname.size() > 0) {
|
||||
_domainHostname = domainServerHostname;
|
||||
notifyDomainChanged();
|
||||
}
|
||||
|
||||
settings->endGroup();
|
||||
}
|
||||
|
||||
void NodeList::saveData(QSettings* settings) {
|
||||
settings->beginGroup(DOMAIN_SERVER_SETTING_KEY);
|
||||
|
||||
if (_domainHostname != DEFAULT_DOMAIN_HOSTNAME) {
|
||||
// the user is using a different hostname, store it
|
||||
settings->setValue(DOMAIN_SERVER_SETTING_KEY, QVariant(_domainHostname));
|
||||
} else {
|
||||
// the user has switched back to default, remove the current setting
|
||||
settings->remove(DOMAIN_SERVER_SETTING_KEY);
|
||||
}
|
||||
|
||||
settings->endGroup();
|
||||
}
|
||||
|
||||
NodeList::iterator NodeList::begin() const {
|
||||
Node** nodeBucket = NULL;
|
||||
|
||||
for (int i = 0; i < _numNodes; i++) {
|
||||
if (i % NODES_PER_BUCKET == 0) {
|
||||
nodeBucket = _nodeBuckets[i / NODES_PER_BUCKET];
|
||||
}
|
||||
|
||||
if (nodeBucket[i % NODES_PER_BUCKET]->isAlive()) {
|
||||
return NodeListIterator(this, i);
|
||||
}
|
||||
}
|
||||
|
||||
// there's no alive node to start from - return the end
|
||||
return end();
|
||||
}
|
||||
|
||||
NodeList::iterator NodeList::end() const {
|
||||
return NodeListIterator(this, _numNodes);
|
||||
}
|
||||
|
||||
NodeListIterator::NodeListIterator(const NodeList* nodeList, int nodeIndex) :
|
||||
_nodeIndex(nodeIndex) {
|
||||
_nodeList = nodeList;
|
||||
}
|
||||
|
||||
NodeListIterator& NodeListIterator::operator=(const NodeListIterator& otherValue) {
|
||||
_nodeList = otherValue._nodeList;
|
||||
_nodeIndex = otherValue._nodeIndex;
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool NodeListIterator::operator==(const NodeListIterator &otherValue) {
|
||||
return _nodeIndex == otherValue._nodeIndex;
|
||||
}
|
||||
|
||||
bool NodeListIterator::operator!=(const NodeListIterator &otherValue) {
|
||||
return !(*this == otherValue);
|
||||
}
|
||||
|
||||
Node& NodeListIterator::operator*() {
|
||||
Node** nodeBucket = _nodeList->_nodeBuckets[_nodeIndex / NODES_PER_BUCKET];
|
||||
return *nodeBucket[_nodeIndex % NODES_PER_BUCKET];
|
||||
}
|
||||
|
||||
Node* NodeListIterator::operator->() {
|
||||
Node** nodeBucket = _nodeList->_nodeBuckets[_nodeIndex / NODES_PER_BUCKET];
|
||||
return nodeBucket[_nodeIndex % NODES_PER_BUCKET];
|
||||
}
|
||||
|
||||
NodeListIterator& NodeListIterator::operator++() {
|
||||
skipDeadAndStopIncrement();
|
||||
return *this;
|
||||
}
|
||||
|
||||
NodeList::iterator NodeListIterator::operator++(int) {
|
||||
NodeListIterator newIterator = NodeListIterator(*this);
|
||||
skipDeadAndStopIncrement();
|
||||
return newIterator;
|
||||
}
|
||||
|
||||
void NodeListIterator::skipDeadAndStopIncrement() {
|
||||
while (_nodeIndex != _nodeList->_numNodes) {
|
||||
++_nodeIndex;
|
||||
|
||||
if (_nodeIndex == _nodeList->_numNodes) {
|
||||
break;
|
||||
} else if ((*(*this)).isAlive()) {
|
||||
// skip over the dead nodes
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NodeList::addDomainListener(DomainChangeListener* listener) {
|
||||
_domainListeners.push_back(listener);
|
||||
QString domain = _domainHostname.isEmpty() ? _domainIP.toString() : _domainHostname;
|
||||
listener->domainChanged(domain);
|
||||
}
|
||||
|
||||
void NodeList::removeDomainListener(DomainChangeListener* listener) {
|
||||
for (int i = 0; i < _domainListeners.size(); i++) {
|
||||
if (_domainListeners[i] == listener) {
|
||||
_domainListeners.erase(_domainListeners.begin() + i);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NodeList::addHook(NodeListHook* hook) {
|
||||
_hooks.push_back(hook);
|
||||
}
|
||||
|
||||
void NodeList::removeHook(NodeListHook* hook) {
|
||||
for (int i = 0; i < _hooks.size(); i++) {
|
||||
if (_hooks[i] == hook) {
|
||||
_hooks.erase(_hooks.begin() + i);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NodeList::notifyHooksOfAddedNode(Node* node) {
|
||||
for (int i = 0; i < _hooks.size(); i++) {
|
||||
//printf("NodeList::notifyHooksOfAddedNode() i=%d\n", i);
|
||||
_hooks[i]->nodeAdded(node);
|
||||
}
|
||||
}
|
||||
|
||||
void NodeList::notifyHooksOfKilledNode(Node* node) {
|
||||
for (int i = 0; i < _hooks.size(); i++) {
|
||||
//printf("NodeList::notifyHooksOfKilledNode() i=%d\n", i);
|
||||
_hooks[i]->nodeKilled(node);
|
||||
}
|
||||
}
|
||||
|
||||
void NodeList::notifyDomainChanged() {
|
||||
for (int i = 0; i < _domainListeners.size(); i++) {
|
||||
_domainListeners[i]->domainChanged(_domainHostname);
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue