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Fixing the extra spaces
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1 changed files with 3 additions and 3 deletions
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@ -75,11 +75,11 @@ void render::renderStateSortShapes(const SceneContextPointer& sceneContext, cons
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numItemsToDraw = glm::min(numItemsToDraw, maxDrawnItems);
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}
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using SortedPipelines = std::vector< render::ShapeKey >;
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using SortedShapes = std::unordered_map< render::ShapeKey, std::vector< Item >, render::ShapeKey::Hash, render::ShapeKey::KeyEqual >;
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using SortedPipelines = std::vector<render::ShapeKey>;
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using SortedShapes = std::unordered_map<render::ShapeKey, std::vector<Item>, render::ShapeKey::Hash, render::ShapeKey::KeyEqual>;
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SortedPipelines sortedPipelines;
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SortedShapes sortedShapes;
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std::vector< Item > ownPipelineBucket;
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std::vector<Item> ownPipelineBucket;
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for (auto i = 0; i < numItemsToDraw; ++i) {
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