don't forget to use enqueue the Transaction

This commit is contained in:
Andrew Meadows 2018-08-16 14:38:32 -07:00
parent 0c0ecd18c9
commit 90429f07cb

View file

@ -277,6 +277,9 @@ void AvatarManager::updateOtherAvatars(float deltaTime) {
sortedAvatars.pop();
}
if (_shouldRender) {
qApp->getMain3DScene()->enqueueTransaction(transaction);
}
_numAvatarsUpdated = numAvatarsUpdated;
_numAvatarsNotUpdated = numAVatarsNotUpdated;