Fix gravity zero vector

This commit is contained in:
Zander Otavka 2016-07-25 14:08:07 -07:00
parent 344ec25bcd
commit 90154158b6

View file

@ -213,7 +213,7 @@ ScrollingWindow {
// different scripting engine from QTScript.
gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 10);
} else {
gravity = { x: 0, y: 0, z: 0 };
gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 0);
}
print("Asset browser - adding asset " + url + " (" + name + ") to world.");