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changed _controllerPoseMap from unordered_map to map
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@ -767,7 +767,7 @@ private:
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glm::vec3 _hoverReferenceCameraFacing { 0.0f, 0.0f, -1.0f }; // hmd sensor space
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// all poses are in sensor-frame
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std::unordered_map<controller::Action, controller::Pose> _controllerPoseMap;
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std::map<controller::Action, controller::Pose> _controllerPoseMap;
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mutable std::mutex _controllerPoseMapMutex;
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bool _hmdLeanRecenterEnabled = true;
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