From 8f3918b5baa01bf350253d5a0c4ccc6ced6edfaa Mon Sep 17 00:00:00 2001 From: Brad Davis Date: Wed, 25 May 2016 11:21:05 -0700 Subject: [PATCH] Fix primitive shape collisions --- libraries/entities/src/ShapeEntityItem.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/entities/src/ShapeEntityItem.cpp b/libraries/entities/src/ShapeEntityItem.cpp index 2527dedab2..c39a477a35 100644 --- a/libraries/entities/src/ShapeEntityItem.cpp +++ b/libraries/entities/src/ShapeEntityItem.cpp @@ -161,7 +161,7 @@ void ShapeEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBit // This value specifes how the shape should be treated by physics calculations. // For now, all polys will act as spheres ShapeType ShapeEntityItem::getShapeType() const { - return SHAPE_TYPE_ELLIPSOID; + return (_shape == entity::Shape::Cube) ? SHAPE_TYPE_BOX : SHAPE_TYPE_SPHERE; } void ShapeEntityItem::setColor(const rgbColor& value) {