This commit is contained in:
Andrzej Kapolka 2014-02-24 11:34:12 -08:00
commit 8efc4d52ba
2 changed files with 27 additions and 5 deletions

View file

@ -2,7 +2,7 @@
// bot.js
// hifi
//
// Created by Brad Hefta-Gaub on 2/20/14.
// Created by Stephen Birarda on 2/20/14.
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved.
//
// This is an example script that demonstrates an NPC avatar.
@ -25,10 +25,30 @@ positionZ = getRandomFloat(0, 50);
Avatar.position = {x: positionX, y: 0, z: positionZ};
// pick an integer between 1 and 20 for the face model for this bot
botNumber = getRandomInt(1, 20);
botNumber = getRandomInt(1, 100);
newBodyFilePrefix = "defaultAvatar";
if (botNumber <= 20) {
newFaceFilePrefix = "bot" + botNumber;
} else {
if (botNumber <= 40) {
newFaceFilePrefix = "superhero";
} else if (botNumber <= 60) {
newFaceFilePrefix = "amber";
} else if (botNumber <= 80) {
newFaceFilePrefix = "ron";
} else {
newFaceFilePrefix = "angie";
}
newBodyFilePrefix = "bot" + botNumber;
}
// set the face model fst using the bot number
// there is no need to change the body model - we're using the default
Avatar.faceModelURL = "https://s3-us-west-1.amazonaws.com/highfidelity-public/meshes/bot" + botNumber + ".fst";
Avatar.faceModelURL = "https://s3-us-west-1.amazonaws.com/highfidelity-public/meshes/" + newFaceFilePrefix + ".fst";
Avatar.bodyModelURL = "https://s3-us-west-1.amazonaws.com/highfidelity-public/meshes/" + newBodyFilePrefix + ".fst";
Agent.isAvatar = true;

View file

@ -4206,7 +4206,9 @@ void Application::reloadAllScripts() {
scriptAction->activate(QAction::Trigger);
qDebug() << "stopping script..." << scriptAction->text();
}
_activeScripts.clear();
// NOTE: we don't need to clear the _activeScripts list because that is handled on script shutdown.
foreach (QString scriptName, reloadList){
qDebug() << "reloading script..." << scriptName;
loadScript(scriptName);
@ -4214,7 +4216,7 @@ void Application::reloadAllScripts() {
}
void Application::removeScriptName(const QString& fileNameString) {
_activeScripts.removeOne(fileNameString);
_activeScripts.removeOne(fileNameString);
}
void Application::loadScript(const QString& fileNameString) {