Merge branch 'atp' of https://github.com/birarda/hifi into protocol

This commit is contained in:
Atlante45 2015-07-07 10:32:54 -07:00
commit 8e7580d58d
12 changed files with 261 additions and 340 deletions

View file

@ -195,8 +195,8 @@ void AssignmentClientMonitor::checkSpares() {
SharedNodePointer childNode = nodeList->nodeWithUUID(aSpareId);
childNode->activateLocalSocket();
QByteArray diePacket = nodeList->byteArrayWithPopulatedHeader(PacketTypeStopNode);
nodeList->writeUnverifiedDatagram(diePacket, childNode);
auto diePacket { NLPacket::create(PacketType::StopNode); }
nodeList->sendPacket(diePacket, childNode);
}
}
}
@ -229,8 +229,9 @@ void AssignmentClientMonitor::readPendingDatagrams() {
} else {
// tell unknown assignment-client child to exit.
qDebug() << "asking unknown child to exit.";
QByteArray diePacket = nodeList->byteArrayWithPopulatedHeader(PacketTypeStopNode);
nodeList->writeUnverifiedDatagram(diePacket, senderSockAddr);
auto diePacket { NL::create(PacketType::StopNode); }
nodeList->sendPacket(diePacket, childNode);
}
}
}

View file

@ -509,24 +509,20 @@ void AudioMixer::sendAudioEnvironmentPacket(SharedNodePointer node) {
if (sendData) {
auto nodeList = DependencyManager::get<NodeList>();
int numBytesEnvPacketHeader = nodeList->populatePacketHeader(clientEnvBuffer, PacketTypeAudioEnvironment);
char* envDataAt = clientEnvBuffer + numBytesEnvPacketHeader;
auto envPacket = NLPacket::create(PacketType::AudioEnvironment);
unsigned char bitset = 0;
if (hasReverb) {
setAtBit(bitset, HAS_REVERB_BIT);
}
memcpy(envDataAt, &bitset, sizeof(unsigned char));
envDataAt += sizeof(unsigned char);
envPacket.write(&bitset, sizeof(unsigned char));
if (hasReverb) {
memcpy(envDataAt, &reverbTime, sizeof(float));
envDataAt += sizeof(float);
memcpy(envDataAt, &wetLevel, sizeof(float));
envDataAt += sizeof(float);
envPacket.write(&reverbTime, sizeof(float));
envPacket.write(&wetLevel, sizeof(float));
}
nodeList->writeDatagram(clientEnvBuffer, envDataAt - clientEnvBuffer, node);
nodeList->sendPacket(envPacket, node);
}
}
@ -712,8 +708,6 @@ void AudioMixer::run() {
QElapsedTimer timer;
timer.start();
char clientMixBuffer[MAX_PACKET_SIZE];
int usecToSleep = AudioConstants::NETWORK_FRAME_USECS;
const int TRAILING_AVERAGE_FRAMES = 100;
@ -791,8 +785,8 @@ void AudioMixer::run() {
// if the stream should be muted, send mute packet
if (nodeData->getAvatarAudioStream()
&& shouldMute(nodeData->getAvatarAudioStream()->getQuietestFrameLoudness())) {
QByteArray packet = nodeList->byteArrayWithPopulatedHeader(PacketTypeNoisyMute);
nodeList->writeDatagram(packet, node);
auto mutePacket { NLPacket::create(PacketType::NoisyMute); }
nodeList->sendPacket(mutePacket, node);
}
if (node->getType() == NodeType::Agent && node->getActiveSocket()
@ -800,41 +794,36 @@ void AudioMixer::run() {
int streamsMixed = prepareMixForListeningNode(node.data());
char* mixDataAt;
std::unique_ptr<NLPacket> mixPacket;
if (streamsMixed > 0) {
// pack header
int numBytesMixPacketHeader = nodeList->populatePacketHeader(clientMixBuffer, PacketTypeMixedAudio);
mixDataAt = clientMixBuffer + numBytesMixPacketHeader;
int mixPacketBytes = sizeof(quint16) + AudioConstants::NETWORK_FRAME_BYTES_STEREO;
mixPacket = NLPacket::create(PacketType::MixedAudio);
// pack sequence number
quint16 sequence = nodeData->getOutgoingSequenceNumber();
memcpy(mixDataAt, &sequence, sizeof(quint16));
mixDataAt += sizeof(quint16);
mixPacket.write(&sequence, sizeof(quint16));
// pack mixed audio samples
memcpy(mixDataAt, _mixSamples, AudioConstants::NETWORK_FRAME_BYTES_STEREO);
mixDataAt += AudioConstants::NETWORK_FRAME_BYTES_STEREO;
mixPacket.write(mixSamples, AudioConstants::NETWORK_FRAME_BYTES_STEREO);
} else {
// pack header
int numBytesPacketHeader = nodeList->populatePacketHeader(clientMixBuffer, PacketTypeSilentAudioFrame);
mixDataAt = clientMixBuffer + numBytesPacketHeader;
int silentPacketBytes = sizeof(quint16) + sizeof(quint16);
mixPacket = NLPacket::create(PacketType::SilentAudioFrame);
// pack sequence number
quint16 sequence = nodeData->getOutgoingSequenceNumber();
memcpy(mixDataAt, &sequence, sizeof(quint16));
mixDataAt += sizeof(quint16);
mixPacket.write(&sequence, sizeof(quint16));
// pack number of silent audio samples
quint16 numSilentSamples = AudioConstants::NETWORK_FRAME_SAMPLES_STEREO;
memcpy(mixDataAt, &numSilentSamples, sizeof(quint16));
mixDataAt += sizeof(quint16);
mixPacket.write(&numSilentSamples, sizeof(quint16));
}
// Send audio environment
sendAudioEnvironmentPacket(node);
// send mixed audio packet
nodeList->writeDatagram(clientMixBuffer, mixDataAt - clientMixBuffer, node);
nodeList->sendPacket(mixPacket, node);
nodeData->incrementOutgoingMixedAudioSequenceNumber();
// send an audio stream stats packet if it's time

View file

@ -111,7 +111,7 @@ void AudioMixerClientData::checkBuffersBeforeFrameSend() {
QHash<QUuid, PositionalAudioStream*>::ConstIterator i;
for (i = _audioStreams.constBegin(); i != _audioStreams.constEnd(); i++) {
PositionalAudioStream* stream = i.value();
if (stream->popFrames(1, true) > 0) {
stream->updateLastPopOutputLoudnessAndTrailingLoudness();
}
@ -147,53 +147,46 @@ void AudioMixerClientData::sendAudioStreamStatsPackets(const SharedNodePointer&
// since audio stream stats packets are sent periodically, this is a good place to remove our dead injected streams.
removeDeadInjectedStreams();
char packet[MAX_PACKET_SIZE];
auto nodeList = DependencyManager::get<NodeList>();
// The append flag is a boolean value that will be packed right after the header. The first packet sent
// The append flag is a boolean value that will be packed right after the header. The first packet sent
// inside this method will have 0 for this flag, while every subsequent packet will have 1 for this flag.
// The sole purpose of this flag is so the client can clear its map of injected audio stream stats when
// it receives a packet with an appendFlag of 0. This prevents the buildup of dead audio stream stats in the client.
quint8 appendFlag = 0;
// pack header
int numBytesPacketHeader = nodeList->populatePacketHeader(packet, PacketTypeAudioStreamStats);
char* headerEndAt = packet + numBytesPacketHeader;
// calculate how many stream stat structs we can fit in each packet
const int numStreamStatsRoomFor = (MAX_PACKET_SIZE - numBytesPacketHeader - sizeof(quint8) - sizeof(quint16)) / sizeof(AudioStreamStats);
// pack and send stream stats packets until all audio streams' stats are sent
int numStreamStatsRemaining = _audioStreams.size();
QHash<QUuid, PositionalAudioStream*>::ConstIterator audioStreamsIterator = _audioStreams.constBegin();
while (numStreamStatsRemaining > 0) {
char* dataAt = headerEndAt;
auto statsPacket { NLPacket::create(PacketType::AudioStreamStats); }
// pack the append flag
memcpy(dataAt, &appendFlag, sizeof(quint8));
// pack the append flag in this packet
statsPacket.write(&appendFlag, sizeof(quint8));
appendFlag = 1;
dataAt += sizeof(quint8);
int numStreamStatsRoomFor = (statsPacket.size() - sizeof(quint8) - sizeof(quint16)) / sizeof(AudioStreamStats);
// calculate and pack the number of stream stats to follow
quint16 numStreamStatsToPack = std::min(numStreamStatsRemaining, numStreamStatsRoomFor);
memcpy(dataAt, &numStreamStatsToPack, sizeof(quint16));
dataAt += sizeof(quint16);
statsPacket.write(&numStreamStatsToPack, sizeof(quint16));
// pack the calculated number of stream stats
for (int i = 0; i < numStreamStatsToPack; i++) {
PositionalAudioStream* stream = audioStreamsIterator.value();
stream->perSecondCallbackForUpdatingStats();
AudioStreamStats streamStats = stream->getAudioStreamStats();
memcpy(dataAt, &streamStats, sizeof(AudioStreamStats));
dataAt += sizeof(AudioStreamStats);
statsPacket.write(&streamStats, sizeof(AudioStreamStats));
audioStreamsIterator++;
}
numStreamStatsRemaining -= numStreamStatsToPack;
// send the current packet
nodeList->writeDatagram(packet, dataAt - packet, destinationNode);
nodeList->sendPacket(statsPacket, destinationNode);
}
}
@ -220,7 +213,7 @@ QJsonObject AudioMixerClientData::getAudioStreamStats() const {
result["downstream"] = downstreamStats;
AvatarAudioStream* avatarAudioStream = getAvatarAudioStream();
if (avatarAudioStream) {
QJsonObject upstreamStats;
@ -246,7 +239,7 @@ QJsonObject AudioMixerClientData::getAudioStreamStats() const {
} else {
result["upstream"] = "mic unknown";
}
QHash<QUuid, PositionalAudioStream*>::ConstIterator i;
QJsonArray injectorArray;
for (i = _audioStreams.constBegin(); i != _audioStreams.constEnd(); i++) {
@ -270,7 +263,7 @@ QJsonObject AudioMixerClientData::getAudioStreamStats() const {
upstreamStats["min_gap_30s"] = formatUsecTime(streamStats._timeGapWindowMin);
upstreamStats["max_gap_30s"] = formatUsecTime(streamStats._timeGapWindowMax);
upstreamStats["avg_gap_30s"] = formatUsecTime(streamStats._timeGapWindowAverage);
injectorArray.push_back(upstreamStats);
}
}
@ -304,7 +297,7 @@ void AudioMixerClientData::printAudioStreamStats(const AudioStreamStats& streamS
streamStats._desiredJitterBufferFrames,
streamStats._framesAvailableAverage,
streamStats._framesAvailable);
printf(" Ringbuffer stats | starves: %u, prev_starve_lasted: %u, frames_dropped: %u, overflows: %u\n",
streamStats._starveCount,
streamStats._consecutiveNotMixedCount,
@ -323,10 +316,10 @@ void AudioMixerClientData::printAudioStreamStats(const AudioStreamStats& streamS
}
PerListenerSourcePairData* AudioMixerClientData::getListenerSourcePairData(const QUuid& sourceUUID) {
PerListenerSourcePairData* AudioMixerClientData::getListenerSourcePairData(const QUuid& sourceUUID) {
if (!_listenerSourcePairData.contains(sourceUUID)) {
PerListenerSourcePairData* newData = new PerListenerSourcePairData();
_listenerSourcePairData[sourceUUID] = newData;
}
return _listenerSourcePairData[sourceUUID];
return _listenerSourcePairData[sourceUUID];
}

View file

@ -30,7 +30,7 @@
const QString AVATAR_MIXER_LOGGING_NAME = "avatar-mixer";
const int AVATAR_MIXER_BROADCAST_FRAMES_PER_SECOND = 60;
const int AVATAR_MIXER_BROADCAST_FRAMES_PER_SECOND = 60;
const unsigned int AVATAR_DATA_SEND_INTERVAL_MSECS = (1.0f / (float) AVATAR_MIXER_BROADCAST_FRAMES_PER_SECOND) * 1000;
AvatarMixer::AvatarMixer(const QByteArray& packet) :
@ -63,73 +63,70 @@ const float BILLBOARD_AND_IDENTITY_SEND_PROBABILITY = 1.0f / 300.0f;
// 1) use the view frustum to cull those avatars that are out of view. Since avatar data doesn't need to be present
// if the avatar is not in view or in the keyhole.
void AvatarMixer::broadcastAvatarData() {
int idleTime = QDateTime::currentMSecsSinceEpoch() - _lastFrameTimestamp;
++_numStatFrames;
const float STRUGGLE_TRIGGER_SLEEP_PERCENTAGE_THRESHOLD = 0.10f;
const float BACK_OFF_TRIGGER_SLEEP_PERCENTAGE_THRESHOLD = 0.20f;
const float RATIO_BACK_OFF = 0.02f;
const int TRAILING_AVERAGE_FRAMES = 100;
int framesSinceCutoffEvent = TRAILING_AVERAGE_FRAMES;
const float CURRENT_FRAME_RATIO = 1.0f / TRAILING_AVERAGE_FRAMES;
const float PREVIOUS_FRAMES_RATIO = 1.0f - CURRENT_FRAME_RATIO;
// NOTE: The following code calculates the _performanceThrottlingRatio based on how much the avatar-mixer was
// able to sleep. This will eventually be used to ask for an additional avatar-mixer to help out. Currently the value
// is unused as it is assumed this should not be hit before the avatar-mixer hits the desired bandwidth limit per client.
// It is reported in the domain-server stats for the avatar-mixer.
_trailingSleepRatio = (PREVIOUS_FRAMES_RATIO * _trailingSleepRatio)
+ (idleTime * CURRENT_FRAME_RATIO / (float) AVATAR_DATA_SEND_INTERVAL_MSECS);
float lastCutoffRatio = _performanceThrottlingRatio;
bool hasRatioChanged = false;
if (framesSinceCutoffEvent >= TRAILING_AVERAGE_FRAMES) {
if (_trailingSleepRatio <= STRUGGLE_TRIGGER_SLEEP_PERCENTAGE_THRESHOLD) {
// we're struggling - change our performance throttling ratio
_performanceThrottlingRatio = _performanceThrottlingRatio + (0.5f * (1.0f - _performanceThrottlingRatio));
qDebug() << "Mixer is struggling, sleeping" << _trailingSleepRatio * 100 << "% of frame time. Old cutoff was"
<< lastCutoffRatio << "and is now" << _performanceThrottlingRatio;
hasRatioChanged = true;
} else if (_trailingSleepRatio >= BACK_OFF_TRIGGER_SLEEP_PERCENTAGE_THRESHOLD && _performanceThrottlingRatio != 0) {
// we've recovered and can back off the performance throttling
_performanceThrottlingRatio = _performanceThrottlingRatio - RATIO_BACK_OFF;
if (_performanceThrottlingRatio < 0) {
_performanceThrottlingRatio = 0;
}
qDebug() << "Mixer is recovering, sleeping" << _trailingSleepRatio * 100 << "% of frame time. Old cutoff was"
<< lastCutoffRatio << "and is now" << _performanceThrottlingRatio;
hasRatioChanged = true;
}
if (hasRatioChanged) {
framesSinceCutoffEvent = 0;
}
}
if (!hasRatioChanged) {
++framesSinceCutoffEvent;
}
static QByteArray mixedAvatarByteArray;
auto nodeList = DependencyManager::get<NodeList>();
int numPacketHeaderBytes = nodeList->populatePacketHeader(mixedAvatarByteArray, PacketTypeBulkAvatarData);
// setup for distributed random floating point values
// setup for distributed random floating point values
std::random_device randomDevice;
std::mt19937 generator(randomDevice());
std::uniform_real_distribution<float> distribution;
nodeList->eachMatchingNode(
[&](const SharedNodePointer& node)->bool {
if (!node->getLinkedData()) {
@ -150,25 +147,22 @@ void AvatarMixer::broadcastAvatarData() {
return;
}
++_sumListeners;
// reset packet pointers for this node
mixedAvatarByteArray.resize(numPacketHeaderBytes);
AvatarData& avatar = nodeData->getAvatar();
glm::vec3 myPosition = avatar.getPosition();
// reset the internal state for correct random number distribution
distribution.reset();
// reset the max distance for this frame
float maxAvatarDistanceThisFrame = 0.0f;
// reset the number of sent avatars
nodeData->resetNumAvatarsSentLastFrame();
// keep a counter of the number of considered avatars
int numOtherAvatars = 0;
// keep track of outbound data rate specifically for avatar data
int numAvatarDataBytes = 0;
@ -185,7 +179,7 @@ void AvatarMixer::broadcastAvatarData() {
// bandwidth to this node. We do this once a second, which is also the window for
// the bandwidth reported by node->getOutboundBandwidth();
if (nodeData->getNumFramesSinceFRDAdjustment() > AVATAR_MIXER_BROADCAST_FRAMES_PER_SECOND) {
const float FRD_ADJUSTMENT_ACCEPTABLE_RATIO = 0.8f;
const float HYSTERISIS_GAP = (1 - FRD_ADJUSTMENT_ACCEPTABLE_RATIO);
const float HYSTERISIS_MIDDLE_PERCENTAGE = (1 - (HYSTERISIS_GAP * 0.5f));
@ -195,22 +189,22 @@ void AvatarMixer::broadcastAvatarData() {
if (avatarDataRateLastSecond > _maxKbpsPerNode) {
// is the FRD greater than the farthest avatar?
// is the FRD greater than the farthest avatar?
// if so, before we calculate anything, set it to that distance
currentFullRateDistance = std::min(currentFullRateDistance, nodeData->getMaxAvatarDistance());
// we're adjusting the full rate distance to target a bandwidth in the middle
// of the hysterisis gap
currentFullRateDistance *= (_maxKbpsPerNode * HYSTERISIS_MIDDLE_PERCENTAGE) / avatarDataRateLastSecond;
currentFullRateDistance *= (_maxKbpsPerNode * HYSTERISIS_MIDDLE_PERCENTAGE) / avatarDataRateLastSecond;
nodeData->setFullRateDistance(currentFullRateDistance);
nodeData->resetNumFramesSinceFRDAdjustment();
} else if (currentFullRateDistance < nodeData->getMaxAvatarDistance()
} else if (currentFullRateDistance < nodeData->getMaxAvatarDistance()
&& avatarDataRateLastSecond < _maxKbpsPerNode * FRD_ADJUSTMENT_ACCEPTABLE_RATIO) {
// we are constrained AND we've recovered to below the acceptable ratio
// we are constrained AND we've recovered to below the acceptable ratio
// lets adjust the full rate distance to target a bandwidth in the middle of the hyterisis gap
currentFullRateDistance *= (_maxKbpsPerNode * HYSTERISIS_MIDDLE_PERCENTAGE) / avatarDataRateLastSecond;
nodeData->setFullRateDistance(currentFullRateDistance);
nodeData->resetNumFramesSinceFRDAdjustment();
}
@ -218,6 +212,9 @@ void AvatarMixer::broadcastAvatarData() {
nodeData->incrementNumFramesSinceFRDAdjustment();
}
// setup a PacketList for the avatarPackets
PacketList avatarPacketList(PacketType::AvatarData);
// this is an AGENT we have received head data from
// send back a packet with other active node data to this node
nodeList->eachMatchingNode(
@ -233,16 +230,16 @@ void AvatarMixer::broadcastAvatarData() {
},
[&](const SharedNodePointer& otherNode) {
++numOtherAvatars;
AvatarMixerClientData* otherNodeData = reinterpret_cast<AvatarMixerClientData*>(otherNode->getLinkedData());
MutexTryLocker lock(otherNodeData->getMutex());
if (!lock.isLocked()) {
return;
}
AvatarData& otherAvatar = otherNodeData->getAvatar();
// Decide whether to send this avatar's data based on it's distance from us
// The full rate distance is the distance at which EVERY update will be sent for this avatar
// at twice the full rate distance, there will be a 50% chance of sending this avatar's update
glm::vec3 otherPosition = otherAvatar.getPosition();
@ -251,24 +248,24 @@ void AvatarMixer::broadcastAvatarData() {
// potentially update the max full rate distance for this frame
maxAvatarDistanceThisFrame = std::max(maxAvatarDistanceThisFrame, distanceToAvatar);
if (distanceToAvatar != 0.0f
if (distanceToAvatar != 0.0f
&& distribution(generator) > (nodeData->getFullRateDistance() / distanceToAvatar)) {
return;
}
PacketSequenceNumber lastSeqToReceiver = nodeData->getLastBroadcastSequenceNumber(otherNode->getUUID());
PacketSequenceNumber lastSeqFromSender = otherNode->getLastSequenceNumberForPacketType(PacketTypeAvatarData);
PacketSequenceNumber lastSeqFromSender = otherNode->getLastSequenceNumberForPacketType(PacketType::AvatarData);
if (lastSeqToReceiver > lastSeqFromSender) {
// Did we somehow get out of order packets from the sender?
// We don't expect this to happen - in RELEASE we add this to a trackable stat
// and in DEBUG we crash on the assert
otherNodeData->incrementNumOutOfOrderSends();
assert(false);
}
// make sure we haven't already sent this data from this sender to this receiver
// or that somehow we haven't sent
if (lastSeqToReceiver == lastSeqFromSender && lastSeqToReceiver != 0) {
@ -277,76 +274,70 @@ void AvatarMixer::broadcastAvatarData() {
} else if (lastSeqFromSender - lastSeqToReceiver > 1) {
// this is a skip - we still send the packet but capture the presence of the skip so we see it happening
++numAvatarsWithSkippedFrames;
}
}
// we're going to send this avatar
// increment the number of avatars sent to this reciever
nodeData->incrementNumAvatarsSentLastFrame();
// set the last sent sequence number for this sender on the receiver
nodeData->setLastBroadcastSequenceNumber(otherNode->getUUID(),
otherNode->getLastSequenceNumberForPacketType(PacketTypeAvatarData));
nodeData->setLastBroadcastSequenceNumber(otherNode->getUUID(),
otherNode->getLastSequenceNumberForPacketType(PacketType::AvatarData));
QByteArray avatarByteArray;
avatarByteArray.append(otherNode->getUUID().toRfc4122());
avatarByteArray.append(otherAvatar.toByteArray());
if (avatarByteArray.size() + mixedAvatarByteArray.size() > MAX_PACKET_SIZE) {
nodeList->writeDatagram(mixedAvatarByteArray, node);
// start a new segment in the PacketList for this avatar
avatarPacketList.startSegment();
numAvatarDataBytes += avatarPacketList.write(otherNode->getUUID().toRfc4122());
numAvatarDataBytes += avatarPacketList.write(otherAvatar.toByteArray());
avatarPacketList.endSegment();
numAvatarDataBytes += mixedAvatarByteArray.size();
// reset the packet
mixedAvatarByteArray.resize(numPacketHeaderBytes);
}
// copy the avatar into the mixedAvatarByteArray packet
mixedAvatarByteArray.append(avatarByteArray);
// if the receiving avatar has just connected make sure we send out the mesh and billboard
// for this avatar (assuming they exist)
bool forceSend = !nodeData->checkAndSetHasReceivedFirstPackets();
// we will also force a send of billboard or identity packet
// if either has changed in the last frame
if (otherNodeData->getBillboardChangeTimestamp() > 0
&& (forceSend
|| otherNodeData->getBillboardChangeTimestamp() > _lastFrameTimestamp
|| randFloat() < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
QByteArray billboardPacket = nodeList->byteArrayWithPopulatedHeader(PacketTypeAvatarBillboard);
billboardPacket.append(otherNode->getUUID().toRfc4122());
billboardPacket.append(otherNodeData->getAvatar().getBillboard());
nodeList->writeDatagram(billboardPacket, node);
auto billboardPacket { NLPacket::create(PacketType::AvatarBillboard); }
billboardPacket.write(otherNode->getUUID().toRfc4122());
billboardPacket.write(otherNodeData->getAvatar().getBillboard());
nodeList->sendPacket(billboardPacket, node);
++_sumBillboardPackets;
}
if (otherNodeData->getIdentityChangeTimestamp() > 0
&& (forceSend
|| otherNodeData->getIdentityChangeTimestamp() > _lastFrameTimestamp
|| randFloat() < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
QByteArray identityPacket = nodeList->byteArrayWithPopulatedHeader(PacketTypeAvatarIdentity);
auto identityPacket { NLPacket::create(PacketType::AvatarIdentity); }
QByteArray individualData = otherNodeData->getAvatar().identityByteArray();
individualData.replace(0, NUM_BYTES_RFC4122_UUID, otherNode->getUUID().toRfc4122());
identityPacket.append(individualData);
nodeList->writeDatagram(identityPacket, node);
identityPacket.write(individualData);
nodeList->sendPacket(identityPacket, node);
++_sumIdentityPackets;
}
});
// send the last packet
nodeList->writeDatagram(mixedAvatarByteArray, node);
// send the avatar data PacketList
nodeList->sendPacketList(avatarPacketList, node);
// record the bytes sent for other avatar data in the AvatarMixerClientData
nodeData->recordSentAvatarData(numAvatarDataBytes + mixedAvatarByteArray.size());
nodeData->recordSentAvatarData(numAvatarDataBytes);
// record the number of avatars held back this frame
nodeData->recordNumOtherAvatarStarves(numAvatarsHeldBack);
nodeData->recordNumOtherAvatarSkips(numAvatarsWithSkippedFrames);
@ -359,7 +350,7 @@ void AvatarMixer::broadcastAvatarData() {
}
}
);
_lastFrameTimestamp = QDateTime::currentMSecsSinceEpoch();
}
@ -370,9 +361,9 @@ void AvatarMixer::nodeKilled(SharedNodePointer killedNode) {
// this was an avatar we were sending to other people
// send a kill packet for it to our other nodes
QByteArray killPacket = nodeList->byteArrayWithPopulatedHeader(PacketTypeKillAvatar);
killPacket += killedNode->getUUID().toRfc4122();
auto killPacket { NLPacket::create(PacketType::KillAvatar); }
killPacket.write(killedNode->getUUID().toRfc4122());
nodeList->broadcastToNodes(killPacket, NodeSet() << NodeType::Agent);
// we also want to remove sequence number data for this avatar on our other avatars
@ -402,9 +393,9 @@ void AvatarMixer::nodeKilled(SharedNodePointer killedNode) {
void AvatarMixer::readPendingDatagrams() {
QByteArray receivedPacket;
HifiSockAddr senderSockAddr;
auto nodeList = DependencyManager::get<NodeList>();
while (readAvailableDatagram(receivedPacket, senderSockAddr)) {
if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
switch (packetTypeForPacket(receivedPacket)) {
@ -413,14 +404,14 @@ void AvatarMixer::readPendingDatagrams() {
break;
}
case PacketTypeAvatarIdentity: {
// check if we have a matching node in our list
SharedNodePointer avatarNode = nodeList->sendingNodeForPacket(receivedPacket);
if (avatarNode && avatarNode->getLinkedData()) {
AvatarMixerClientData* nodeData = reinterpret_cast<AvatarMixerClientData*>(avatarNode->getLinkedData());
AvatarData& avatar = nodeData->getAvatar();
// parse the identity packet and update the change timestamp if appropriate
if (avatar.hasIdentityChangedAfterParsing(receivedPacket)) {
QMutexLocker nodeDataLocker(&nodeData->getMutex());
@ -430,20 +421,20 @@ void AvatarMixer::readPendingDatagrams() {
break;
}
case PacketTypeAvatarBillboard: {
// check if we have a matching node in our list
SharedNodePointer avatarNode = nodeList->sendingNodeForPacket(receivedPacket);
if (avatarNode && avatarNode->getLinkedData()) {
AvatarMixerClientData* nodeData = static_cast<AvatarMixerClientData*>(avatarNode->getLinkedData());
AvatarData& avatar = nodeData->getAvatar();
// parse the billboard packet and update the change timestamp if appropriate
if (avatar.hasBillboardChangedAfterParsing(receivedPacket)) {
QMutexLocker nodeDataLocker(&nodeData->getMutex());
nodeData->setBillboardChangeTimestamp(QDateTime::currentMSecsSinceEpoch());
}
}
break;
}
@ -463,15 +454,15 @@ void AvatarMixer::readPendingDatagrams() {
void AvatarMixer::sendStatsPacket() {
QJsonObject statsObject;
statsObject["average_listeners_last_second"] = (float) _sumListeners / (float) _numStatFrames;
statsObject["average_billboard_packets_per_frame"] = (float) _sumBillboardPackets / (float) _numStatFrames;
statsObject["average_identity_packets_per_frame"] = (float) _sumIdentityPackets / (float) _numStatFrames;
statsObject["trailing_sleep_percentage"] = _trailingSleepRatio * 100;
statsObject["performance_throttling_ratio"] = _performanceThrottlingRatio;
QJsonObject avatarsObject;
auto nodeList = DependencyManager::get<NodeList>();
// add stats for each listerner
nodeList->eachNode([&](const SharedNodePointer& node) {
@ -482,7 +473,7 @@ void AvatarMixer::sendStatsPacket() {
// add the key to ask the domain-server for a username replacement, if it has it
avatarStats[USERNAME_UUID_REPLACEMENT_STATS_KEY] = uuidStringWithoutCurlyBraces(node->getUUID());
avatarStats[NODE_OUTBOUND_KBPS_STAT_KEY] = node->getOutboundBandwidth();
AvatarMixerClientData* clientData = static_cast<AvatarMixerClientData*>(node->getLinkedData());
if (clientData) {
MutexTryLocker lock(clientData->getMutex());
@ -490,9 +481,9 @@ void AvatarMixer::sendStatsPacket() {
clientData->loadJSONStats(avatarStats);
// add the diff between the full outbound bandwidth and the measured bandwidth for AvatarData send only
avatarStats["delta_full_vs_avatar_data_kbps"] =
avatarStats["delta_full_vs_avatar_data_kbps"] =
avatarStats[NODE_OUTBOUND_KBPS_STAT_KEY].toDouble() - avatarStats[OUTBOUND_AVATAR_DATA_STATS_KEY].toDouble();
}
}
}
avatarsObject[uuidStringWithoutCurlyBraces(node->getUUID())] = avatarStats;
@ -500,7 +491,7 @@ void AvatarMixer::sendStatsPacket() {
statsObject["avatars"] = avatarsObject;
ThreadedAssignment::addPacketStatsAndSendStatsPacket(statsObject);
_sumListeners = 0;
_sumBillboardPackets = 0;
_sumIdentityPackets = 0;
@ -509,41 +500,41 @@ void AvatarMixer::sendStatsPacket() {
void AvatarMixer::run() {
ThreadedAssignment::commonInit(AVATAR_MIXER_LOGGING_NAME, NodeType::AvatarMixer);
auto nodeList = DependencyManager::get<NodeList>();
nodeList->addNodeTypeToInterestSet(NodeType::Agent);
nodeList->linkedDataCreateCallback = [] (Node* node) {
node->setLinkedData(new AvatarMixerClientData());
};
// setup the timer that will be fired on the broadcast thread
_broadcastTimer = new QTimer;
_broadcastTimer->setInterval(AVATAR_DATA_SEND_INTERVAL_MSECS);
_broadcastTimer->moveToThread(&_broadcastThread);
// connect appropriate signals and slots
connect(_broadcastTimer, &QTimer::timeout, this, &AvatarMixer::broadcastAvatarData, Qt::DirectConnection);
connect(&_broadcastThread, SIGNAL(started()), _broadcastTimer, SLOT(start()));
// wait until we have the domain-server settings, otherwise we bail
DomainHandler& domainHandler = nodeList->getDomainHandler();
qDebug() << "Waiting for domain settings from domain-server.";
// block until we get the settingsRequestComplete signal
QEventLoop loop;
connect(&domainHandler, &DomainHandler::settingsReceived, &loop, &QEventLoop::quit);
connect(&domainHandler, &DomainHandler::settingsReceiveFail, &loop, &QEventLoop::quit);
domainHandler.requestDomainSettings();
loop.exec();
if (domainHandler.getSettingsObject().isEmpty()) {
qDebug() << "Failed to retreive settings object from domain-server. Bailing on assignment.";
setFinished(true);
return;
}
// parse the settings to pull out the values we need
parseDomainServerSettings(domainHandler.getSettingsObject());
@ -554,13 +545,13 @@ void AvatarMixer::run() {
void AvatarMixer::parseDomainServerSettings(const QJsonObject& domainSettings) {
const QString AVATAR_MIXER_SETTINGS_KEY = "avatar_mixer";
const QString NODE_SEND_BANDWIDTH_KEY = "max_node_send_bandwidth";
const float DEFAULT_NODE_SEND_BANDWIDTH = 1.0f;
QJsonValue nodeBandwidthValue = domainSettings[AVATAR_MIXER_SETTINGS_KEY].toObject()[NODE_SEND_BANDWIDTH_KEY];
if (!nodeBandwidthValue.isDouble()) {
qDebug() << NODE_SEND_BANDWIDTH_KEY << "is not a double - will continue with default value";
}
}
_maxKbpsPerNode = nodeBandwidthValue.toDouble(DEFAULT_NODE_SEND_BANDWIDTH) * KILO_PER_MEGA;
qDebug() << "The maximum send bandwidth per node is" << _maxKbpsPerNode << "kbps.";
qDebug() << "The maximum send bandwidth per node is" << _maxKbpsPerNode << "kbps.";
}

View file

@ -573,33 +573,34 @@ void DomainServer::handleConnectRequest(const QByteArray& packet, const HifiSock
QDataStream packetStream(packet);
packetStream.skipRawData(numBytesForPacketHeader(packet));
QUuid connectUUID;
packetStream >> connectUUID;
parseNodeDataFromByteArray(packetStream, nodeType, publicSockAddr, localSockAddr, senderSockAddr);
QUuid packetUUID = uuidFromPacketHeader(packet);
// check if this connect request matches an assignment in the queue
bool isAssignment = _pendingAssignedNodes.contains(packetUUID);
bool isAssignment = _pendingAssignedNodes.contains(connectUUID);
SharedAssignmentPointer matchingQueuedAssignment = SharedAssignmentPointer();
PendingAssignedNodeData* pendingAssigneeData = NULL;
if (isAssignment) {
pendingAssigneeData = _pendingAssignedNodes.value(packetUUID);
pendingAssigneeData = _pendingAssignedNodes.value(connectUUID);
if (pendingAssigneeData) {
matchingQueuedAssignment = matchingQueuedAssignmentForCheckIn(pendingAssigneeData->getAssignmentUUID(), nodeType);
if (matchingQueuedAssignment) {
qDebug() << "Assignment deployed with" << uuidStringWithoutCurlyBraces(packetUUID)
qDebug() << "Assignment deployed with" << uuidStringWithoutCurlyBraces(connectUUID)
<< "matches unfulfilled assignment"
<< uuidStringWithoutCurlyBraces(matchingQueuedAssignment->getUUID());
// remove this unique assignment deployment from the hash of pending assigned nodes
// cleanup of the PendingAssignedNodeData happens below after the node has been added to the LimitedNodeList
_pendingAssignedNodes.remove(packetUUID);
_pendingAssignedNodes.remove(connectUUID);
} else {
// this is a node connecting to fulfill an assignment that doesn't exist
// don't reply back to them so they cycle back and re-request an assignment
qDebug() << "No match for assignment deployed with" << uuidStringWithoutCurlyBraces(packetUUID);
qDebug() << "No match for assignment deployed with" << uuidStringWithoutCurlyBraces(connectUUID);
return;
}
}
@ -621,9 +622,8 @@ void DomainServer::handleConnectRequest(const QByteArray& packet, const HifiSock
QByteArray utfString = reason.toUtf8();
int payloadSize = utfString.size();
auto connectionDeniedPacket = NodeListPacket::make(PacketType::DomainConnectionDenied, payloadSize);
memcpy(connectionDeniedPacket.payload().data(), utfString.data(), utfString.size());
auto connectionDeniedPacket = NLPacket::make(PacketType::DomainConnectionDenied, payloadSize);
connectionDeniedPacket.write(utfString);
// tell client it has been refused.
limitedNodeList->sendPacket(std::move(connectionDeniedPacket, senderSockAddr);
@ -638,18 +638,18 @@ void DomainServer::handleConnectRequest(const QByteArray& packet, const HifiSock
QUuid nodeUUID;
HifiSockAddr discoveredSocket = senderSockAddr;
SharedNetworkPeer connectedPeer = _icePeers.value(packetUUID);
SharedNetworkPeer connectedPeer = _icePeers.value(connectUUID);
if (connectedPeer) {
// this user negotiated a connection with us via ICE, so re-use their ICE client ID
nodeUUID = packetUUID;
nodeUUID = connectUUID;
if (connectedPeer->getActiveSocket()) {
// set their discovered socket to whatever the activated socket on the network peer object was
discoveredSocket = *connectedPeer->getActiveSocket();
}
} else {
// we got a packetUUID we didn't recognize, just add the node
// we got a connectUUID we didn't recognize, just add the node with a new UUID
nodeUUID = QUuid::createUuid();
}

View file

@ -153,54 +153,56 @@ void AudioInjector::injectToMixer() {
// make sure we actually have samples downloaded to inject
if (_audioData.size()) {
auto audioPacket { NLPacket::create(PacketType::InjectAudio); }
// setup the packet for injected audio
QByteArray injectAudioPacket = nodeList->byteArrayWithPopulatedHeader(PacketTypeInjectAudio);
QDataStream packetStream(&injectAudioPacket, QIODevice::Append);
QDataStream audioPacketStream(&audioPacket);
// pack some placeholder sequence number for now
int numPreSequenceNumberBytes = injectAudioPacket.size();
packetStream << (quint16)0;
audioPacketStream << (quint16) 0;
// pack stream identifier (a generated UUID)
packetStream << QUuid::createUuid();
audioPacketStream << QUuid::createUuid();
// pack the stereo/mono type of the stream
packetStream << _options.stereo;
audioPacketStream << _options.stereo;
// pack the flag for loopback
uchar loopbackFlag = (uchar) true;
packetStream << loopbackFlag;
audioPacketStream << loopbackFlag;
// pack the position for injected audio
int positionOptionOffset = injectAudioPacket.size();
packetStream.writeRawData(reinterpret_cast<const char*>(&_options.position),
int positionOptionOffset = audioPacket.pos();
audioPacketStream.writeRawData(reinterpret_cast<const char*>(&_options.position),
sizeof(_options.position));
// pack our orientation for injected audio
int orientationOptionOffset = injectAudioPacket.size();
packetStream.writeRawData(reinterpret_cast<const char*>(&_options.orientation),
int orientationOptionOffset = audioPacket.pos();
audioPacketStream.writeRawData(reinterpret_cast<const char*>(&_options.orientation),
sizeof(_options.orientation));
// pack zero for radius
float radius = 0;
packetStream << radius;
audioPacketStream << radius;
// pack 255 for attenuation byte
int volumeOptionOffset = injectAudioPacket.size();
int volumeOptionOffset = audioPacket.pos();
quint8 volume = MAX_INJECTOR_VOLUME * _options.volume;
packetStream << volume;
audioPacketStream << volume;
packetStream << _options.ignorePenumbra;
audioPacketStream << _options.ignorePenumbra;
int audioDataOffset = audioPacket.pos();
QElapsedTimer timer;
timer.start();
int nextFrame = 0;
int numPreAudioDataBytes = injectAudioPacket.size();
bool shouldLoop = _options.loop;
// loop to send off our audio in NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL byte chunks
quint16 outgoingInjectedAudioSequenceNumber = 0;
while (_currentSendPosition < _audioData.size() && !_shouldStop) {
int bytesToCopy = std::min(((_options.stereo) ? 2 : 1) * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL,
@ -214,31 +216,29 @@ void AudioInjector::injectToMixer() {
}
_loudness /= (float)(bytesToCopy / sizeof(int16_t));
memcpy(injectAudioPacket.data() + positionOptionOffset,
&_options.position,
sizeof(_options.position));
memcpy(injectAudioPacket.data() + orientationOptionOffset,
&_options.orientation,
sizeof(_options.orientation));
volume = MAX_INJECTOR_VOLUME * _options.volume;
memcpy(injectAudioPacket.data() + volumeOptionOffset, &volume, sizeof(volume));
audioPacket.seek(positionOptionOffset);
audioPacket.write(&_options.position, sizeof(_options.position));
// resize the QByteArray to the right size
injectAudioPacket.resize(numPreAudioDataBytes + bytesToCopy);
audioPacket.seek(orientationOptionOffset);
audioPacket.write(&_options.orientation, sizeof(_options.orientation));
volume = MAX_INJECTOR_VOLUME * _options.volume;
audioPacket.seek(volumeOptionOffset);
audioPacket.write(&volume, sizeof(volume));
audioPacket.seek(audioDataOffset);
// pack the sequence number
memcpy(injectAudioPacket.data() + numPreSequenceNumberBytes,
&outgoingInjectedAudioSequenceNumber, sizeof(quint16));
audioPacket.write(&outgoingInjectedAudioSequenceNumber, sizeof(quint16));
// copy the next NETWORK_BUFFER_LENGTH_BYTES_PER_CHANNEL bytes to the packet
memcpy(injectAudioPacket.data() + numPreAudioDataBytes,
_audioData.data() + _currentSendPosition, bytesToCopy);
audioPacket.write(_audioData.data() + _currentSendPosition, bytesToCopy);
// grab our audio mixer from the NodeList, if it exists
SharedNodePointer audioMixer = nodeList->soloNodeOfType(NodeType::AudioMixer);
// send off this audio packet
nodeList->writeDatagram(injectAudioPacket, audioMixer);
nodeList->sendUnreliablePacket(audioPacket, audioMixer);
outgoingInjectedAudioSequenceNumber++;
_currentSendPosition += bytesToCopy;

View file

@ -508,22 +508,22 @@ SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t
}
}
unsigned LimitedNodeList::broadcastToNodes(const QByteArray& packet, const NodeSet& destinationNodeTypes) {
unsigned n = 0;
// unsigned LimitedNodeList::broadcastToNodes(PacketList& packetList, const NodeSet& destinationNodeTypes) {
// unsigned n = 0;
//
// eachNode([&](const SharedNodePointer& node){
// if (destinationNodeTypes.contains(node->getType())) {
// writeDatagram(packet, node);
// ++n;
// }
// });
//
// return n;
// }
eachNode([&](const SharedNodePointer& node){
if (destinationNodeTypes.contains(node->getType())) {
writeDatagram(packet, node);
++n;
}
});
return n;
}
NodeListPacket&& LimitedNodeList::constructPingPacket(PingType_t pingType) {
NLPacket&& LimitedNodeList::constructPingPacket(PingType_t pingType) {
int packetSize = sizeof(PingType_t) + sizeof(quint64);
NodeListPacket pingPacket = NodeListPacket::create(PacketType::Ping, packetSize);
auto pingPacket { NLPacket::create(PacketType::Ping, packetSize); }
QDataStream packetStream(&pingPacket.payload(), QIODevice::Append);
@ -533,7 +533,7 @@ NodeListPacket&& LimitedNodeList::constructPingPacket(PingType_t pingType) {
return pingPacket;
}
NodeListPacket&& LimitedNodeList::constructPingReplyPacket(const QByteArray& pingPacket) {
NLPacket&& LimitedNodeList::constructPingReplyPacket(const QByteArray& pingPacket) {
QDataStream pingPacketStream(pingPacket);
pingPacketStream.skipRawData(numBytesForPacketHeader(pingPacket));
@ -542,41 +542,41 @@ NodeListPacket&& LimitedNodeList::constructPingReplyPacket(const QByteArray& pin
quint64 timeFromOriginalPing;
pingPacketStream >> timeFromOriginalPing;
int packetSize = sizeof(PingType_t) + sizeof(quint64) + sizeof(quint64);
NodeListPacket replyPacket = NodeListPacket::create(PacketType::Ping, packetSize);
auto replyPacket { NLPacket::create(PacketType::Ping, packetSize); }
QDataStream packetStream(&replyPacket, QIODevice::Append);
packetStream << typeFromOriginalPing << timeFromOriginalPing << usecTimestampNow();
return replyPacket;
}
NodeListPacket&& constructICEPingPacket(PingType_t pingType, const QUuid& iceID) {
NLPacket&& constructICEPingPacket(PingType_t pingType, const QUuid& iceID) {
int packetSize = NUM_BYTES_RFC4122_UUID + sizeof(PingType_t);
NodeListPacket icePingPacket = NodeListPacket::create(PacketType::ICEPing, packetSize);
auto icePingPacket { NLPacket::create(PacketType::ICEPing, packetSize); }
icePingPacket.payload().replace(0, NUM_BYTES_RFC4122_UUID, iceID.toRfc4122().data());
memcpy(icePingPacket.payload() + NUM_BYTES_RFC4122_UUID, &pingType, sizeof(PingType_t));
return icePingPacket;
}
NodeListPacket&& constructICEPingReplyPacket(const QByteArray& pingPacket, const QUuid& iceID) {
NLPacket&& constructICEPingReplyPacket(const QByteArray& pingPacket, const QUuid& iceID) {
// pull out the ping type so we can reply back with that
PingType_t pingType;
memcpy(&pingType, pingPacket.data() + NUM_BYTES_RFC4122_UUID, sizeof(PingType_t));
int packetSize = NUM_BYTES_RFC4122_UUID + sizeof(PingType_t);
NodeListPacket icePingReplyPacket = NodeListPacket::create(PacketType::ICEPingReply, packetSize);
auto icePingReplyPacket { NLPacket::create(PacketType::ICEPingReply, packetSize); }
// pack the ICE ID and then the ping type
memcpy(icePingReplyPacket.payload(), iceID.toRfc4122().data(), NUM_BYTES_RFC4122_UUID);
memcpy(icePingReplyPacket.payload() + NUM_BYTES_RFC4122_UUID, &pingType, sizeof(PingType_t));
return icePingReplyPacket;
}

View file

@ -141,6 +141,14 @@ public:
//
// qint64 writeUnverifiedDatagram(const char* data, qint64 size, const SharedNodePointer& destinationNode,
// const HifiSockAddr& overridenSockAddr = HifiSockAddr());
//
qint64 sendUnreliablePacket(NLPacket& packet, const SharedNodePointer& destinationNode) {};
qint64 sendUnreliablePacket(NLPacket& packet, const HifiSockAddr& sockAddr) {};
qint64 sendPacket(NLPacket&& packet, const SharedNodePointer& destinationNode) {};
qint64 sendPacket(NLPacket&& packet, const HifiSockAddr& sockAddr) {};
qint64 sendPacketList(PacketList& packetList, const SharedNodePointer& destinationNode) {};
qint64 sendPacketList(PacketList& packetList, const HifiSockAddr& sockAddr) {};
void (*linkedDataCreateCallback)(Node *);
@ -165,17 +173,17 @@ public:
int updateNodeWithDataFromPacket(const SharedNodePointer& matchingNode, const QByteArray& packet);
int findNodeAndUpdateWithDataFromPacket(const QByteArray& packet);
unsigned broadcastToNodes(const QByteArray& packet, const NodeSet& destinationNodeTypes);
unsigned broadcastToNodes(PacketList& packetList, const NodeSet& destinationNodeTypes) {};
SharedNodePointer soloNodeOfType(char nodeType);
void getPacketStats(float &packetsPerSecond, float &bytesPerSecond);
void resetPacketStats();
NodeListPacket&& constructPingPacket(PingType_t pingType = PingType::Agnostic);
NodeListPacket&& constructPingReplyPacket(const QByteArray& pingPacket);
NodeListPacket&& constructICEPingPacket(PingType_t pingType, const QUuid& iceID);
NodeListPacket&& constructICEPingReplyPacket(const QByteArray& pingPacket, const QUuid& iceID);
NLPacket&& constructPingPacket(PingType_t pingType = PingType::Agnostic);
NLPacket&& constructPingReplyPacket(const QByteArray& pingPacket);
NLPacket&& constructICEPingPacket(PingType_t pingType, const QUuid& iceID);
NLPacket&& constructICEPingReplyPacket(const QByteArray& pingPacket, const QUuid& iceID);
virtual bool processSTUNResponse(const QByteArray& packet);

View file

@ -310,7 +310,7 @@ void NodeList::sendDomainServerCheckIn() {
bool isUsingDTLS = false;
PacketType::Value domainPacketType = !_domainHandler.isConnected()
? PacketTypeDomainConnectRequest : PacketTypeDomainListRequest;
? PacketType::DomainConnectRequest : PacketType::DomainListRequest;
if (!_domainHandler.isConnected()) {
qCDebug(networking) << "Sending connect request to domain-server at" << _domainHandler.getHostname();
@ -329,24 +329,26 @@ void NodeList::sendDomainServerCheckIn() {
}
// construct the DS check in packet
QUuid packetUUID = _sessionUUID;
auto domainPacket { NLPacket::create(domainPacketType); }
QDataStream packetStream(&domainPacket->getPayload);
if (domainPacketType == PacketType::DomainConnectRequest) {
QUuid connectUUID;
if (domainPacketType == PacketTypeDomainConnectRequest) {
if (!_domainHandler.getAssignmentUUID().isNull()) {
// this is a connect request and we're an assigned node
// so set our packetUUID as the assignment UUID
packetUUID = _domainHandler.getAssignmentUUID();
connectUUID = _domainHandler.getAssignmentUUID();
} else if (_domainHandler.requiresICE()) {
// this is a connect request and we're an interface client
// that used ice to discover the DS
// so send our ICE client UUID with the connect request
packetUUID = _domainHandler.getICEClientID();
connectUUID = _domainHandler.getICEClientID();
}
}
QByteArray domainServerPacket = byteArrayWithUUIDPopulatedHeader(domainPacketType, packetUUID);
QDataStream packetStream(&domainServerPacket, QIODevice::Append);
// pack the connect UUID for this connect request
packetStream << connectUUID;
}
// pack our data to send to the domain-server
packetStream << _ownerType << _publicSockAddr << _localSockAddr << _nodeTypesOfInterest.toList();
@ -367,7 +369,7 @@ void NodeList::sendDomainServerCheckIn() {
flagTimeForConnectionStep(LimitedNodeList::ConnectionStep::SendDSCheckIn);
if (!isUsingDTLS) {
writeUnverifiedDatagram(domainServerPacket, _domainHandler.getSockAddr());
sendPacket(domainPacket, _domainHandler.getSockAddr());
}
if (_numNoReplyDomainCheckIns >= MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
@ -410,7 +412,7 @@ void NodeList::sendDSPathQuery(const QString& newPath) {
// only send a path query if we know who our DS is or is going to be
if (_domainHandler.isSocketKnown()) {
// construct the path query packet
QByteArray pathQueryPacket = byteArrayWithPopulatedHeader(PacketTypeDomainServerPathQuery);
auto pathQueryPacket = NLPacket::create(PacketType::DomainServerPathQuery);
// get the UTF8 representation of path query
QByteArray pathQueryUTF8 = newPath.toUtf8();
@ -418,18 +420,18 @@ void NodeList::sendDSPathQuery(const QString& newPath) {
// get the size of the UTF8 representation of the desired path
quint16 numPathBytes = pathQueryUTF8.size();
if (pathQueryPacket.size() + numPathBytes + sizeof(numPathBytes) < MAX_PACKET_SIZE) {
if (numPathBytes + sizeof(numPathBytes) < pathQueryPacket.size() ) {
// append the size of the path to the query packet
pathQueryPacket.append(reinterpret_cast<char*>(&numPathBytes), sizeof(numPathBytes));
pathQueryPacket.write(&numPathBytes, sizeof(numPathBytes));
// append the path itself to the query packet
pathQueryPacket.append(pathQueryUTF8);
pathQueryPacket.write(pathQueryUTF8);
qCDebug(networking) << "Sending a path query packet for path" << newPath << "to domain-server at"
<< _domainHandler.getSockAddr();
// send off the path query
writeUnverifiedDatagram(pathQueryPacket, _domainHandler.getSockAddr());
sendPacket(pathQueryPacket, _domainHandler.getSockAddr());
} else {
qCDebug(networking) << "Path" << newPath << "would make PacketTypeDomainServerPathQuery packet > MAX_PACKET_SIZE." <<
"Will not send query.";

View file

@ -1,60 +0,0 @@
//
// PacketPayload.cpp
// libraries/networking/src
//
// Created by Stephen Birarda on 07/06/15.
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "PacketPayload.h"
PacketPayload::PacketPayload(char* data, int maxBytes) :
_data(data)
_maxBytes(maxBytes)
{
}
int PacketPayload::append(const char* src, int srcBytes) {
// this is a call to write at the current index
int numWrittenBytes = write(src, srcBytes, _index);
if (numWrittenBytes > 0) {
// we wrote some bytes, push the index
_index += numWrittenBytes;
return numWrittenBytes;
} else {
return numWrittenBytes;
}
}
const int PACKET_WRITE_ERROR = -1;
int PacketPayload::write(const char* src, int srcBytes, int index) {
if (index >= _maxBytes) {
// we were passed a bad index, return -1
return PACKET_WRITE_ERROR;
}
// make sure we have the space required to write this block
int bytesAvailable = _maxBytes - index;
if (bytesAvailable < srcBytes) {
// good to go - write the data
memcpy(_data + index, src, srcBytes);
// should this cause us to push our index (is this the farthest we've written in data)?
_index = std::max(_data + index + srcBytes, _index);
// return the number of bytes written
return srcBytes;
} else {
// not enough space left for this write - return an error
return PACKET_WRITE_ERROR;
}
}

View file

@ -31,7 +31,8 @@ const QSet<PacketType::Value> NON_VERIFIED_PACKETS = QSet<PacketType::Value>()
const QSet<PacketType::Value> SEQUENCE_NUMBERED_PACKETS = QSet<PacketType::Value>() << AvatarData;
const QSet<PacketType::Value> NON_SOURCED_PACKETS = QSet<PacketType::Value>() << ICEPing << ICEPingReply;
const QSet<PacketType::Value> NON_SOURCED_PACKETS = QSet<PacketType::Value>()
<< ICEPing << ICEPingReply << DomainConnectRequest;
int arithmeticCodingValueFromBuffer(const char* checkValue) {
if (((uchar) *checkValue) < 255) {

View file

@ -47,18 +47,15 @@ qint64 writeData(const char* data, qint64 maxSize) {
if (!_isOrdered) {
auto newPacket = T::create(_packetType);
PacketPayload& newPayload = newPacket.getPayload();
if (_segmentStartIndex >= 0) {
// We in the process of writing a segment for an unordered PacketList.
// We need to try and pull the first part of the segment out to our new packet
PacketPayload& currentPayload = _currentPacket->getPayload();
// check now to see if this is an unsupported write
int numBytesToEnd = currentPayload.size() - _segmentStartIndex;
int numBytesToEnd = _currentPacket.size() - _segmentStartIndex;
if ((newPayload.size() - numBytesToEnd) < maxSize) {
if ((newPacket.size() - numBytesToEnd) < maxSize) {
// this is an unsupported case - the segment is bigger than the size of an individual packet
// but the PacketList is not going to be sent ordered
qDebug() << "Error in PacketList::writeData - attempted to write a segment to an unordered packet that is"
@ -67,20 +64,20 @@ qint64 writeData(const char* data, qint64 maxSize) {
}
// copy from currentPacket where the segment started to the beginning of the newPacket
newPayload.write(currentPacket.constData() + _segmentStartIndex, numBytesToEnd);
newPacket.write(currentPacket.constData() + _segmentStartIndex, numBytesToEnd);
// the current segment now starts at the beginning of the new packet
_segmentStartIndex = 0;
// shrink the current payload to the actual size of the packet
currentPayload.setSizeUsed(_segmentStartIndex);
currentPacket.setSizeUsed(_segmentStartIndex);
}
// move the current packet to our list of packets
_packets.insert(std::move(_currentPacket));
// write the data to the newPacket
newPayload.write(data, maxSize);
newPacket.write(data, maxSize);
// set our current packet to the new packet
_currentPacket = newPacket;
@ -90,9 +87,8 @@ qint64 writeData(const char* data, qint64 maxSize) {
} else {
// we're an ordered PacketList - let's fit what we can into the current packet and then put the leftover
// into a new packet
PacketPayload& currentPayload = _currentPacket.getPayload();
int numBytesToEnd = _currentPayload.size() - _currentPayload.pos();
int numBytesToEnd = _currentPacket.size() - _currentPacket.sizeUsed();
_currentPacket.write(data, numBytesToEnd);
// move the current packet to our list of packets