mirror of
https://github.com/overte-org/overte.git
synced 2025-04-14 07:47:30 +02:00
Merge branch 'atp' of https://github.com/birarda/hifi into protocol
This commit is contained in:
commit
8e7580d58d
12 changed files with 261 additions and 340 deletions
|
@ -195,8 +195,8 @@ void AssignmentClientMonitor::checkSpares() {
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SharedNodePointer childNode = nodeList->nodeWithUUID(aSpareId);
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childNode->activateLocalSocket();
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QByteArray diePacket = nodeList->byteArrayWithPopulatedHeader(PacketTypeStopNode);
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nodeList->writeUnverifiedDatagram(diePacket, childNode);
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auto diePacket { NLPacket::create(PacketType::StopNode); }
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nodeList->sendPacket(diePacket, childNode);
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}
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}
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}
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@ -229,8 +229,9 @@ void AssignmentClientMonitor::readPendingDatagrams() {
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} else {
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// tell unknown assignment-client child to exit.
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qDebug() << "asking unknown child to exit.";
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QByteArray diePacket = nodeList->byteArrayWithPopulatedHeader(PacketTypeStopNode);
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nodeList->writeUnverifiedDatagram(diePacket, senderSockAddr);
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auto diePacket { NL::create(PacketType::StopNode); }
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nodeList->sendPacket(diePacket, childNode);
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}
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}
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}
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@ -509,24 +509,20 @@ void AudioMixer::sendAudioEnvironmentPacket(SharedNodePointer node) {
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if (sendData) {
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auto nodeList = DependencyManager::get<NodeList>();
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int numBytesEnvPacketHeader = nodeList->populatePacketHeader(clientEnvBuffer, PacketTypeAudioEnvironment);
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char* envDataAt = clientEnvBuffer + numBytesEnvPacketHeader;
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auto envPacket = NLPacket::create(PacketType::AudioEnvironment);
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unsigned char bitset = 0;
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if (hasReverb) {
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setAtBit(bitset, HAS_REVERB_BIT);
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}
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memcpy(envDataAt, &bitset, sizeof(unsigned char));
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envDataAt += sizeof(unsigned char);
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envPacket.write(&bitset, sizeof(unsigned char));
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if (hasReverb) {
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memcpy(envDataAt, &reverbTime, sizeof(float));
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envDataAt += sizeof(float);
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memcpy(envDataAt, &wetLevel, sizeof(float));
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envDataAt += sizeof(float);
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envPacket.write(&reverbTime, sizeof(float));
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envPacket.write(&wetLevel, sizeof(float));
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}
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nodeList->writeDatagram(clientEnvBuffer, envDataAt - clientEnvBuffer, node);
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nodeList->sendPacket(envPacket, node);
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}
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}
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@ -712,8 +708,6 @@ void AudioMixer::run() {
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QElapsedTimer timer;
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timer.start();
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char clientMixBuffer[MAX_PACKET_SIZE];
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int usecToSleep = AudioConstants::NETWORK_FRAME_USECS;
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const int TRAILING_AVERAGE_FRAMES = 100;
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@ -791,8 +785,8 @@ void AudioMixer::run() {
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// if the stream should be muted, send mute packet
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if (nodeData->getAvatarAudioStream()
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&& shouldMute(nodeData->getAvatarAudioStream()->getQuietestFrameLoudness())) {
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QByteArray packet = nodeList->byteArrayWithPopulatedHeader(PacketTypeNoisyMute);
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nodeList->writeDatagram(packet, node);
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auto mutePacket { NLPacket::create(PacketType::NoisyMute); }
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nodeList->sendPacket(mutePacket, node);
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}
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if (node->getType() == NodeType::Agent && node->getActiveSocket()
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@ -800,41 +794,36 @@ void AudioMixer::run() {
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int streamsMixed = prepareMixForListeningNode(node.data());
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char* mixDataAt;
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std::unique_ptr<NLPacket> mixPacket;
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if (streamsMixed > 0) {
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// pack header
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int numBytesMixPacketHeader = nodeList->populatePacketHeader(clientMixBuffer, PacketTypeMixedAudio);
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mixDataAt = clientMixBuffer + numBytesMixPacketHeader;
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int mixPacketBytes = sizeof(quint16) + AudioConstants::NETWORK_FRAME_BYTES_STEREO;
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mixPacket = NLPacket::create(PacketType::MixedAudio);
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// pack sequence number
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quint16 sequence = nodeData->getOutgoingSequenceNumber();
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memcpy(mixDataAt, &sequence, sizeof(quint16));
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mixDataAt += sizeof(quint16);
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mixPacket.write(&sequence, sizeof(quint16));
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// pack mixed audio samples
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memcpy(mixDataAt, _mixSamples, AudioConstants::NETWORK_FRAME_BYTES_STEREO);
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mixDataAt += AudioConstants::NETWORK_FRAME_BYTES_STEREO;
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mixPacket.write(mixSamples, AudioConstants::NETWORK_FRAME_BYTES_STEREO);
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} else {
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// pack header
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int numBytesPacketHeader = nodeList->populatePacketHeader(clientMixBuffer, PacketTypeSilentAudioFrame);
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mixDataAt = clientMixBuffer + numBytesPacketHeader;
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int silentPacketBytes = sizeof(quint16) + sizeof(quint16);
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mixPacket = NLPacket::create(PacketType::SilentAudioFrame);
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// pack sequence number
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quint16 sequence = nodeData->getOutgoingSequenceNumber();
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memcpy(mixDataAt, &sequence, sizeof(quint16));
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mixDataAt += sizeof(quint16);
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mixPacket.write(&sequence, sizeof(quint16));
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// pack number of silent audio samples
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quint16 numSilentSamples = AudioConstants::NETWORK_FRAME_SAMPLES_STEREO;
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memcpy(mixDataAt, &numSilentSamples, sizeof(quint16));
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mixDataAt += sizeof(quint16);
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mixPacket.write(&numSilentSamples, sizeof(quint16));
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}
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// Send audio environment
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sendAudioEnvironmentPacket(node);
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// send mixed audio packet
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nodeList->writeDatagram(clientMixBuffer, mixDataAt - clientMixBuffer, node);
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nodeList->sendPacket(mixPacket, node);
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nodeData->incrementOutgoingMixedAudioSequenceNumber();
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// send an audio stream stats packet if it's time
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@ -111,7 +111,7 @@ void AudioMixerClientData::checkBuffersBeforeFrameSend() {
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QHash<QUuid, PositionalAudioStream*>::ConstIterator i;
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for (i = _audioStreams.constBegin(); i != _audioStreams.constEnd(); i++) {
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PositionalAudioStream* stream = i.value();
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if (stream->popFrames(1, true) > 0) {
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stream->updateLastPopOutputLoudnessAndTrailingLoudness();
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}
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@ -147,53 +147,46 @@ void AudioMixerClientData::sendAudioStreamStatsPackets(const SharedNodePointer&
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// since audio stream stats packets are sent periodically, this is a good place to remove our dead injected streams.
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removeDeadInjectedStreams();
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char packet[MAX_PACKET_SIZE];
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auto nodeList = DependencyManager::get<NodeList>();
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// The append flag is a boolean value that will be packed right after the header. The first packet sent
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// The append flag is a boolean value that will be packed right after the header. The first packet sent
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// inside this method will have 0 for this flag, while every subsequent packet will have 1 for this flag.
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// The sole purpose of this flag is so the client can clear its map of injected audio stream stats when
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// it receives a packet with an appendFlag of 0. This prevents the buildup of dead audio stream stats in the client.
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quint8 appendFlag = 0;
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// pack header
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int numBytesPacketHeader = nodeList->populatePacketHeader(packet, PacketTypeAudioStreamStats);
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char* headerEndAt = packet + numBytesPacketHeader;
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// calculate how many stream stat structs we can fit in each packet
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const int numStreamStatsRoomFor = (MAX_PACKET_SIZE - numBytesPacketHeader - sizeof(quint8) - sizeof(quint16)) / sizeof(AudioStreamStats);
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// pack and send stream stats packets until all audio streams' stats are sent
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int numStreamStatsRemaining = _audioStreams.size();
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QHash<QUuid, PositionalAudioStream*>::ConstIterator audioStreamsIterator = _audioStreams.constBegin();
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while (numStreamStatsRemaining > 0) {
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char* dataAt = headerEndAt;
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auto statsPacket { NLPacket::create(PacketType::AudioStreamStats); }
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// pack the append flag
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memcpy(dataAt, &appendFlag, sizeof(quint8));
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// pack the append flag in this packet
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statsPacket.write(&appendFlag, sizeof(quint8));
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appendFlag = 1;
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dataAt += sizeof(quint8);
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int numStreamStatsRoomFor = (statsPacket.size() - sizeof(quint8) - sizeof(quint16)) / sizeof(AudioStreamStats);
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// calculate and pack the number of stream stats to follow
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quint16 numStreamStatsToPack = std::min(numStreamStatsRemaining, numStreamStatsRoomFor);
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memcpy(dataAt, &numStreamStatsToPack, sizeof(quint16));
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dataAt += sizeof(quint16);
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statsPacket.write(&numStreamStatsToPack, sizeof(quint16));
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// pack the calculated number of stream stats
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for (int i = 0; i < numStreamStatsToPack; i++) {
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PositionalAudioStream* stream = audioStreamsIterator.value();
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stream->perSecondCallbackForUpdatingStats();
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AudioStreamStats streamStats = stream->getAudioStreamStats();
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memcpy(dataAt, &streamStats, sizeof(AudioStreamStats));
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dataAt += sizeof(AudioStreamStats);
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statsPacket.write(&streamStats, sizeof(AudioStreamStats));
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audioStreamsIterator++;
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}
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numStreamStatsRemaining -= numStreamStatsToPack;
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// send the current packet
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nodeList->writeDatagram(packet, dataAt - packet, destinationNode);
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nodeList->sendPacket(statsPacket, destinationNode);
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}
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}
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@ -220,7 +213,7 @@ QJsonObject AudioMixerClientData::getAudioStreamStats() const {
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result["downstream"] = downstreamStats;
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AvatarAudioStream* avatarAudioStream = getAvatarAudioStream();
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if (avatarAudioStream) {
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QJsonObject upstreamStats;
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@ -246,7 +239,7 @@ QJsonObject AudioMixerClientData::getAudioStreamStats() const {
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} else {
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result["upstream"] = "mic unknown";
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}
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QHash<QUuid, PositionalAudioStream*>::ConstIterator i;
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QJsonArray injectorArray;
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for (i = _audioStreams.constBegin(); i != _audioStreams.constEnd(); i++) {
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@ -270,7 +263,7 @@ QJsonObject AudioMixerClientData::getAudioStreamStats() const {
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upstreamStats["min_gap_30s"] = formatUsecTime(streamStats._timeGapWindowMin);
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upstreamStats["max_gap_30s"] = formatUsecTime(streamStats._timeGapWindowMax);
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upstreamStats["avg_gap_30s"] = formatUsecTime(streamStats._timeGapWindowAverage);
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injectorArray.push_back(upstreamStats);
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}
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}
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@ -304,7 +297,7 @@ void AudioMixerClientData::printAudioStreamStats(const AudioStreamStats& streamS
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streamStats._desiredJitterBufferFrames,
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streamStats._framesAvailableAverage,
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streamStats._framesAvailable);
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printf(" Ringbuffer stats | starves: %u, prev_starve_lasted: %u, frames_dropped: %u, overflows: %u\n",
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streamStats._starveCount,
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streamStats._consecutiveNotMixedCount,
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@ -323,10 +316,10 @@ void AudioMixerClientData::printAudioStreamStats(const AudioStreamStats& streamS
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}
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PerListenerSourcePairData* AudioMixerClientData::getListenerSourcePairData(const QUuid& sourceUUID) {
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PerListenerSourcePairData* AudioMixerClientData::getListenerSourcePairData(const QUuid& sourceUUID) {
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if (!_listenerSourcePairData.contains(sourceUUID)) {
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PerListenerSourcePairData* newData = new PerListenerSourcePairData();
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_listenerSourcePairData[sourceUUID] = newData;
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}
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return _listenerSourcePairData[sourceUUID];
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return _listenerSourcePairData[sourceUUID];
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}
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@ -30,7 +30,7 @@
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const QString AVATAR_MIXER_LOGGING_NAME = "avatar-mixer";
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const int AVATAR_MIXER_BROADCAST_FRAMES_PER_SECOND = 60;
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const int AVATAR_MIXER_BROADCAST_FRAMES_PER_SECOND = 60;
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const unsigned int AVATAR_DATA_SEND_INTERVAL_MSECS = (1.0f / (float) AVATAR_MIXER_BROADCAST_FRAMES_PER_SECOND) * 1000;
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AvatarMixer::AvatarMixer(const QByteArray& packet) :
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@ -63,73 +63,70 @@ const float BILLBOARD_AND_IDENTITY_SEND_PROBABILITY = 1.0f / 300.0f;
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// 1) use the view frustum to cull those avatars that are out of view. Since avatar data doesn't need to be present
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// if the avatar is not in view or in the keyhole.
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void AvatarMixer::broadcastAvatarData() {
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int idleTime = QDateTime::currentMSecsSinceEpoch() - _lastFrameTimestamp;
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++_numStatFrames;
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const float STRUGGLE_TRIGGER_SLEEP_PERCENTAGE_THRESHOLD = 0.10f;
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const float BACK_OFF_TRIGGER_SLEEP_PERCENTAGE_THRESHOLD = 0.20f;
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const float RATIO_BACK_OFF = 0.02f;
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const int TRAILING_AVERAGE_FRAMES = 100;
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int framesSinceCutoffEvent = TRAILING_AVERAGE_FRAMES;
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const float CURRENT_FRAME_RATIO = 1.0f / TRAILING_AVERAGE_FRAMES;
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const float PREVIOUS_FRAMES_RATIO = 1.0f - CURRENT_FRAME_RATIO;
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// NOTE: The following code calculates the _performanceThrottlingRatio based on how much the avatar-mixer was
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// able to sleep. This will eventually be used to ask for an additional avatar-mixer to help out. Currently the value
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// is unused as it is assumed this should not be hit before the avatar-mixer hits the desired bandwidth limit per client.
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// It is reported in the domain-server stats for the avatar-mixer.
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_trailingSleepRatio = (PREVIOUS_FRAMES_RATIO * _trailingSleepRatio)
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+ (idleTime * CURRENT_FRAME_RATIO / (float) AVATAR_DATA_SEND_INTERVAL_MSECS);
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float lastCutoffRatio = _performanceThrottlingRatio;
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bool hasRatioChanged = false;
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if (framesSinceCutoffEvent >= TRAILING_AVERAGE_FRAMES) {
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if (_trailingSleepRatio <= STRUGGLE_TRIGGER_SLEEP_PERCENTAGE_THRESHOLD) {
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// we're struggling - change our performance throttling ratio
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_performanceThrottlingRatio = _performanceThrottlingRatio + (0.5f * (1.0f - _performanceThrottlingRatio));
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qDebug() << "Mixer is struggling, sleeping" << _trailingSleepRatio * 100 << "% of frame time. Old cutoff was"
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<< lastCutoffRatio << "and is now" << _performanceThrottlingRatio;
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hasRatioChanged = true;
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} else if (_trailingSleepRatio >= BACK_OFF_TRIGGER_SLEEP_PERCENTAGE_THRESHOLD && _performanceThrottlingRatio != 0) {
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// we've recovered and can back off the performance throttling
|
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_performanceThrottlingRatio = _performanceThrottlingRatio - RATIO_BACK_OFF;
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|
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if (_performanceThrottlingRatio < 0) {
|
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_performanceThrottlingRatio = 0;
|
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}
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qDebug() << "Mixer is recovering, sleeping" << _trailingSleepRatio * 100 << "% of frame time. Old cutoff was"
|
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<< lastCutoffRatio << "and is now" << _performanceThrottlingRatio;
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hasRatioChanged = true;
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}
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if (hasRatioChanged) {
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framesSinceCutoffEvent = 0;
|
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}
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}
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if (!hasRatioChanged) {
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++framesSinceCutoffEvent;
|
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}
|
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|
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static QByteArray mixedAvatarByteArray;
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|
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auto nodeList = DependencyManager::get<NodeList>();
|
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int numPacketHeaderBytes = nodeList->populatePacketHeader(mixedAvatarByteArray, PacketTypeBulkAvatarData);
|
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|
||||
// setup for distributed random floating point values
|
||||
|
||||
// setup for distributed random floating point values
|
||||
std::random_device randomDevice;
|
||||
std::mt19937 generator(randomDevice());
|
||||
std::uniform_real_distribution<float> distribution;
|
||||
|
||||
|
||||
nodeList->eachMatchingNode(
|
||||
[&](const SharedNodePointer& node)->bool {
|
||||
if (!node->getLinkedData()) {
|
||||
|
@ -150,25 +147,22 @@ void AvatarMixer::broadcastAvatarData() {
|
|||
return;
|
||||
}
|
||||
++_sumListeners;
|
||||
|
||||
// reset packet pointers for this node
|
||||
mixedAvatarByteArray.resize(numPacketHeaderBytes);
|
||||
|
||||
AvatarData& avatar = nodeData->getAvatar();
|
||||
glm::vec3 myPosition = avatar.getPosition();
|
||||
|
||||
// reset the internal state for correct random number distribution
|
||||
distribution.reset();
|
||||
|
||||
|
||||
// reset the max distance for this frame
|
||||
float maxAvatarDistanceThisFrame = 0.0f;
|
||||
|
||||
|
||||
// reset the number of sent avatars
|
||||
nodeData->resetNumAvatarsSentLastFrame();
|
||||
|
||||
// keep a counter of the number of considered avatars
|
||||
int numOtherAvatars = 0;
|
||||
|
||||
|
||||
// keep track of outbound data rate specifically for avatar data
|
||||
int numAvatarDataBytes = 0;
|
||||
|
||||
|
@ -185,7 +179,7 @@ void AvatarMixer::broadcastAvatarData() {
|
|||
// bandwidth to this node. We do this once a second, which is also the window for
|
||||
// the bandwidth reported by node->getOutboundBandwidth();
|
||||
if (nodeData->getNumFramesSinceFRDAdjustment() > AVATAR_MIXER_BROADCAST_FRAMES_PER_SECOND) {
|
||||
|
||||
|
||||
const float FRD_ADJUSTMENT_ACCEPTABLE_RATIO = 0.8f;
|
||||
const float HYSTERISIS_GAP = (1 - FRD_ADJUSTMENT_ACCEPTABLE_RATIO);
|
||||
const float HYSTERISIS_MIDDLE_PERCENTAGE = (1 - (HYSTERISIS_GAP * 0.5f));
|
||||
|
@ -195,22 +189,22 @@ void AvatarMixer::broadcastAvatarData() {
|
|||
|
||||
if (avatarDataRateLastSecond > _maxKbpsPerNode) {
|
||||
|
||||
// is the FRD greater than the farthest avatar?
|
||||
// is the FRD greater than the farthest avatar?
|
||||
// if so, before we calculate anything, set it to that distance
|
||||
currentFullRateDistance = std::min(currentFullRateDistance, nodeData->getMaxAvatarDistance());
|
||||
|
||||
// we're adjusting the full rate distance to target a bandwidth in the middle
|
||||
// of the hysterisis gap
|
||||
currentFullRateDistance *= (_maxKbpsPerNode * HYSTERISIS_MIDDLE_PERCENTAGE) / avatarDataRateLastSecond;
|
||||
|
||||
currentFullRateDistance *= (_maxKbpsPerNode * HYSTERISIS_MIDDLE_PERCENTAGE) / avatarDataRateLastSecond;
|
||||
|
||||
nodeData->setFullRateDistance(currentFullRateDistance);
|
||||
nodeData->resetNumFramesSinceFRDAdjustment();
|
||||
} else if (currentFullRateDistance < nodeData->getMaxAvatarDistance()
|
||||
} else if (currentFullRateDistance < nodeData->getMaxAvatarDistance()
|
||||
&& avatarDataRateLastSecond < _maxKbpsPerNode * FRD_ADJUSTMENT_ACCEPTABLE_RATIO) {
|
||||
// we are constrained AND we've recovered to below the acceptable ratio
|
||||
// we are constrained AND we've recovered to below the acceptable ratio
|
||||
// lets adjust the full rate distance to target a bandwidth in the middle of the hyterisis gap
|
||||
currentFullRateDistance *= (_maxKbpsPerNode * HYSTERISIS_MIDDLE_PERCENTAGE) / avatarDataRateLastSecond;
|
||||
|
||||
|
||||
nodeData->setFullRateDistance(currentFullRateDistance);
|
||||
nodeData->resetNumFramesSinceFRDAdjustment();
|
||||
}
|
||||
|
@ -218,6 +212,9 @@ void AvatarMixer::broadcastAvatarData() {
|
|||
nodeData->incrementNumFramesSinceFRDAdjustment();
|
||||
}
|
||||
|
||||
// setup a PacketList for the avatarPackets
|
||||
PacketList avatarPacketList(PacketType::AvatarData);
|
||||
|
||||
// this is an AGENT we have received head data from
|
||||
// send back a packet with other active node data to this node
|
||||
nodeList->eachMatchingNode(
|
||||
|
@ -233,16 +230,16 @@ void AvatarMixer::broadcastAvatarData() {
|
|||
},
|
||||
[&](const SharedNodePointer& otherNode) {
|
||||
++numOtherAvatars;
|
||||
|
||||
|
||||
AvatarMixerClientData* otherNodeData = reinterpret_cast<AvatarMixerClientData*>(otherNode->getLinkedData());
|
||||
MutexTryLocker lock(otherNodeData->getMutex());
|
||||
if (!lock.isLocked()) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
AvatarData& otherAvatar = otherNodeData->getAvatar();
|
||||
// Decide whether to send this avatar's data based on it's distance from us
|
||||
|
||||
|
||||
// The full rate distance is the distance at which EVERY update will be sent for this avatar
|
||||
// at twice the full rate distance, there will be a 50% chance of sending this avatar's update
|
||||
glm::vec3 otherPosition = otherAvatar.getPosition();
|
||||
|
@ -251,24 +248,24 @@ void AvatarMixer::broadcastAvatarData() {
|
|||
// potentially update the max full rate distance for this frame
|
||||
maxAvatarDistanceThisFrame = std::max(maxAvatarDistanceThisFrame, distanceToAvatar);
|
||||
|
||||
if (distanceToAvatar != 0.0f
|
||||
if (distanceToAvatar != 0.0f
|
||||
&& distribution(generator) > (nodeData->getFullRateDistance() / distanceToAvatar)) {
|
||||
return;
|
||||
}
|
||||
|
||||
PacketSequenceNumber lastSeqToReceiver = nodeData->getLastBroadcastSequenceNumber(otherNode->getUUID());
|
||||
PacketSequenceNumber lastSeqFromSender = otherNode->getLastSequenceNumberForPacketType(PacketTypeAvatarData);
|
||||
PacketSequenceNumber lastSeqFromSender = otherNode->getLastSequenceNumberForPacketType(PacketType::AvatarData);
|
||||
|
||||
if (lastSeqToReceiver > lastSeqFromSender) {
|
||||
// Did we somehow get out of order packets from the sender?
|
||||
// We don't expect this to happen - in RELEASE we add this to a trackable stat
|
||||
// and in DEBUG we crash on the assert
|
||||
|
||||
|
||||
otherNodeData->incrementNumOutOfOrderSends();
|
||||
|
||||
assert(false);
|
||||
}
|
||||
|
||||
|
||||
// make sure we haven't already sent this data from this sender to this receiver
|
||||
// or that somehow we haven't sent
|
||||
if (lastSeqToReceiver == lastSeqFromSender && lastSeqToReceiver != 0) {
|
||||
|
@ -277,76 +274,70 @@ void AvatarMixer::broadcastAvatarData() {
|
|||
} else if (lastSeqFromSender - lastSeqToReceiver > 1) {
|
||||
// this is a skip - we still send the packet but capture the presence of the skip so we see it happening
|
||||
++numAvatarsWithSkippedFrames;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// we're going to send this avatar
|
||||
|
||||
|
||||
// increment the number of avatars sent to this reciever
|
||||
nodeData->incrementNumAvatarsSentLastFrame();
|
||||
|
||||
|
||||
// set the last sent sequence number for this sender on the receiver
|
||||
nodeData->setLastBroadcastSequenceNumber(otherNode->getUUID(),
|
||||
otherNode->getLastSequenceNumberForPacketType(PacketTypeAvatarData));
|
||||
nodeData->setLastBroadcastSequenceNumber(otherNode->getUUID(),
|
||||
otherNode->getLastSequenceNumberForPacketType(PacketType::AvatarData));
|
||||
|
||||
QByteArray avatarByteArray;
|
||||
avatarByteArray.append(otherNode->getUUID().toRfc4122());
|
||||
avatarByteArray.append(otherAvatar.toByteArray());
|
||||
|
||||
if (avatarByteArray.size() + mixedAvatarByteArray.size() > MAX_PACKET_SIZE) {
|
||||
nodeList->writeDatagram(mixedAvatarByteArray, node);
|
||||
// start a new segment in the PacketList for this avatar
|
||||
avatarPacketList.startSegment();
|
||||
|
||||
numAvatarDataBytes += avatarPacketList.write(otherNode->getUUID().toRfc4122());
|
||||
numAvatarDataBytes += avatarPacketList.write(otherAvatar.toByteArray());
|
||||
|
||||
avatarPacketList.endSegment();
|
||||
|
||||
numAvatarDataBytes += mixedAvatarByteArray.size();
|
||||
|
||||
// reset the packet
|
||||
mixedAvatarByteArray.resize(numPacketHeaderBytes);
|
||||
}
|
||||
|
||||
// copy the avatar into the mixedAvatarByteArray packet
|
||||
mixedAvatarByteArray.append(avatarByteArray);
|
||||
|
||||
// if the receiving avatar has just connected make sure we send out the mesh and billboard
|
||||
// for this avatar (assuming they exist)
|
||||
bool forceSend = !nodeData->checkAndSetHasReceivedFirstPackets();
|
||||
|
||||
|
||||
// we will also force a send of billboard or identity packet
|
||||
// if either has changed in the last frame
|
||||
|
||||
|
||||
if (otherNodeData->getBillboardChangeTimestamp() > 0
|
||||
&& (forceSend
|
||||
|| otherNodeData->getBillboardChangeTimestamp() > _lastFrameTimestamp
|
||||
|| randFloat() < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
|
||||
QByteArray billboardPacket = nodeList->byteArrayWithPopulatedHeader(PacketTypeAvatarBillboard);
|
||||
billboardPacket.append(otherNode->getUUID().toRfc4122());
|
||||
billboardPacket.append(otherNodeData->getAvatar().getBillboard());
|
||||
|
||||
nodeList->writeDatagram(billboardPacket, node);
|
||||
|
||||
auto billboardPacket { NLPacket::create(PacketType::AvatarBillboard); }
|
||||
billboardPacket.write(otherNode->getUUID().toRfc4122());
|
||||
billboardPacket.write(otherNodeData->getAvatar().getBillboard());
|
||||
|
||||
nodeList->sendPacket(billboardPacket, node);
|
||||
|
||||
++_sumBillboardPackets;
|
||||
}
|
||||
|
||||
|
||||
if (otherNodeData->getIdentityChangeTimestamp() > 0
|
||||
&& (forceSend
|
||||
|| otherNodeData->getIdentityChangeTimestamp() > _lastFrameTimestamp
|
||||
|| randFloat() < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
|
||||
|
||||
QByteArray identityPacket = nodeList->byteArrayWithPopulatedHeader(PacketTypeAvatarIdentity);
|
||||
|
||||
|
||||
auto identityPacket { NLPacket::create(PacketType::AvatarIdentity); }
|
||||
|
||||
QByteArray individualData = otherNodeData->getAvatar().identityByteArray();
|
||||
individualData.replace(0, NUM_BYTES_RFC4122_UUID, otherNode->getUUID().toRfc4122());
|
||||
identityPacket.append(individualData);
|
||||
|
||||
nodeList->writeDatagram(identityPacket, node);
|
||||
|
||||
|
||||
identityPacket.write(individualData);
|
||||
|
||||
nodeList->sendPacket(identityPacket, node);
|
||||
|
||||
++_sumIdentityPackets;
|
||||
}
|
||||
});
|
||||
|
||||
// send the last packet
|
||||
nodeList->writeDatagram(mixedAvatarByteArray, node);
|
||||
|
||||
|
||||
// send the avatar data PacketList
|
||||
nodeList->sendPacketList(avatarPacketList, node);
|
||||
|
||||
// record the bytes sent for other avatar data in the AvatarMixerClientData
|
||||
nodeData->recordSentAvatarData(numAvatarDataBytes + mixedAvatarByteArray.size());
|
||||
|
||||
nodeData->recordSentAvatarData(numAvatarDataBytes);
|
||||
|
||||
// record the number of avatars held back this frame
|
||||
nodeData->recordNumOtherAvatarStarves(numAvatarsHeldBack);
|
||||
nodeData->recordNumOtherAvatarSkips(numAvatarsWithSkippedFrames);
|
||||
|
@ -359,7 +350,7 @@ void AvatarMixer::broadcastAvatarData() {
|
|||
}
|
||||
}
|
||||
);
|
||||
|
||||
|
||||
_lastFrameTimestamp = QDateTime::currentMSecsSinceEpoch();
|
||||
}
|
||||
|
||||
|
@ -370,9 +361,9 @@ void AvatarMixer::nodeKilled(SharedNodePointer killedNode) {
|
|||
|
||||
// this was an avatar we were sending to other people
|
||||
// send a kill packet for it to our other nodes
|
||||
QByteArray killPacket = nodeList->byteArrayWithPopulatedHeader(PacketTypeKillAvatar);
|
||||
killPacket += killedNode->getUUID().toRfc4122();
|
||||
|
||||
auto killPacket { NLPacket::create(PacketType::KillAvatar); }
|
||||
killPacket.write(killedNode->getUUID().toRfc4122());
|
||||
|
||||
nodeList->broadcastToNodes(killPacket, NodeSet() << NodeType::Agent);
|
||||
|
||||
// we also want to remove sequence number data for this avatar on our other avatars
|
||||
|
@ -402,9 +393,9 @@ void AvatarMixer::nodeKilled(SharedNodePointer killedNode) {
|
|||
void AvatarMixer::readPendingDatagrams() {
|
||||
QByteArray receivedPacket;
|
||||
HifiSockAddr senderSockAddr;
|
||||
|
||||
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
||||
|
||||
while (readAvailableDatagram(receivedPacket, senderSockAddr)) {
|
||||
if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
|
||||
switch (packetTypeForPacket(receivedPacket)) {
|
||||
|
@ -413,14 +404,14 @@ void AvatarMixer::readPendingDatagrams() {
|
|||
break;
|
||||
}
|
||||
case PacketTypeAvatarIdentity: {
|
||||
|
||||
|
||||
// check if we have a matching node in our list
|
||||
SharedNodePointer avatarNode = nodeList->sendingNodeForPacket(receivedPacket);
|
||||
|
||||
|
||||
if (avatarNode && avatarNode->getLinkedData()) {
|
||||
AvatarMixerClientData* nodeData = reinterpret_cast<AvatarMixerClientData*>(avatarNode->getLinkedData());
|
||||
AvatarData& avatar = nodeData->getAvatar();
|
||||
|
||||
|
||||
// parse the identity packet and update the change timestamp if appropriate
|
||||
if (avatar.hasIdentityChangedAfterParsing(receivedPacket)) {
|
||||
QMutexLocker nodeDataLocker(&nodeData->getMutex());
|
||||
|
@ -430,20 +421,20 @@ void AvatarMixer::readPendingDatagrams() {
|
|||
break;
|
||||
}
|
||||
case PacketTypeAvatarBillboard: {
|
||||
|
||||
|
||||
// check if we have a matching node in our list
|
||||
SharedNodePointer avatarNode = nodeList->sendingNodeForPacket(receivedPacket);
|
||||
|
||||
|
||||
if (avatarNode && avatarNode->getLinkedData()) {
|
||||
AvatarMixerClientData* nodeData = static_cast<AvatarMixerClientData*>(avatarNode->getLinkedData());
|
||||
AvatarData& avatar = nodeData->getAvatar();
|
||||
|
||||
|
||||
// parse the billboard packet and update the change timestamp if appropriate
|
||||
if (avatar.hasBillboardChangedAfterParsing(receivedPacket)) {
|
||||
QMutexLocker nodeDataLocker(&nodeData->getMutex());
|
||||
nodeData->setBillboardChangeTimestamp(QDateTime::currentMSecsSinceEpoch());
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -463,15 +454,15 @@ void AvatarMixer::readPendingDatagrams() {
|
|||
void AvatarMixer::sendStatsPacket() {
|
||||
QJsonObject statsObject;
|
||||
statsObject["average_listeners_last_second"] = (float) _sumListeners / (float) _numStatFrames;
|
||||
|
||||
|
||||
statsObject["average_billboard_packets_per_frame"] = (float) _sumBillboardPackets / (float) _numStatFrames;
|
||||
statsObject["average_identity_packets_per_frame"] = (float) _sumIdentityPackets / (float) _numStatFrames;
|
||||
|
||||
|
||||
statsObject["trailing_sleep_percentage"] = _trailingSleepRatio * 100;
|
||||
statsObject["performance_throttling_ratio"] = _performanceThrottlingRatio;
|
||||
|
||||
QJsonObject avatarsObject;
|
||||
|
||||
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
// add stats for each listerner
|
||||
nodeList->eachNode([&](const SharedNodePointer& node) {
|
||||
|
@ -482,7 +473,7 @@ void AvatarMixer::sendStatsPacket() {
|
|||
// add the key to ask the domain-server for a username replacement, if it has it
|
||||
avatarStats[USERNAME_UUID_REPLACEMENT_STATS_KEY] = uuidStringWithoutCurlyBraces(node->getUUID());
|
||||
avatarStats[NODE_OUTBOUND_KBPS_STAT_KEY] = node->getOutboundBandwidth();
|
||||
|
||||
|
||||
AvatarMixerClientData* clientData = static_cast<AvatarMixerClientData*>(node->getLinkedData());
|
||||
if (clientData) {
|
||||
MutexTryLocker lock(clientData->getMutex());
|
||||
|
@ -490,9 +481,9 @@ void AvatarMixer::sendStatsPacket() {
|
|||
clientData->loadJSONStats(avatarStats);
|
||||
|
||||
// add the diff between the full outbound bandwidth and the measured bandwidth for AvatarData send only
|
||||
avatarStats["delta_full_vs_avatar_data_kbps"] =
|
||||
avatarStats["delta_full_vs_avatar_data_kbps"] =
|
||||
avatarStats[NODE_OUTBOUND_KBPS_STAT_KEY].toDouble() - avatarStats[OUTBOUND_AVATAR_DATA_STATS_KEY].toDouble();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
avatarsObject[uuidStringWithoutCurlyBraces(node->getUUID())] = avatarStats;
|
||||
|
@ -500,7 +491,7 @@ void AvatarMixer::sendStatsPacket() {
|
|||
|
||||
statsObject["avatars"] = avatarsObject;
|
||||
ThreadedAssignment::addPacketStatsAndSendStatsPacket(statsObject);
|
||||
|
||||
|
||||
_sumListeners = 0;
|
||||
_sumBillboardPackets = 0;
|
||||
_sumIdentityPackets = 0;
|
||||
|
@ -509,41 +500,41 @@ void AvatarMixer::sendStatsPacket() {
|
|||
|
||||
void AvatarMixer::run() {
|
||||
ThreadedAssignment::commonInit(AVATAR_MIXER_LOGGING_NAME, NodeType::AvatarMixer);
|
||||
|
||||
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
nodeList->addNodeTypeToInterestSet(NodeType::Agent);
|
||||
|
||||
|
||||
nodeList->linkedDataCreateCallback = [] (Node* node) {
|
||||
node->setLinkedData(new AvatarMixerClientData());
|
||||
};
|
||||
|
||||
|
||||
// setup the timer that will be fired on the broadcast thread
|
||||
_broadcastTimer = new QTimer;
|
||||
_broadcastTimer->setInterval(AVATAR_DATA_SEND_INTERVAL_MSECS);
|
||||
_broadcastTimer->moveToThread(&_broadcastThread);
|
||||
|
||||
|
||||
// connect appropriate signals and slots
|
||||
connect(_broadcastTimer, &QTimer::timeout, this, &AvatarMixer::broadcastAvatarData, Qt::DirectConnection);
|
||||
connect(&_broadcastThread, SIGNAL(started()), _broadcastTimer, SLOT(start()));
|
||||
|
||||
// wait until we have the domain-server settings, otherwise we bail
|
||||
DomainHandler& domainHandler = nodeList->getDomainHandler();
|
||||
|
||||
|
||||
qDebug() << "Waiting for domain settings from domain-server.";
|
||||
|
||||
|
||||
// block until we get the settingsRequestComplete signal
|
||||
QEventLoop loop;
|
||||
connect(&domainHandler, &DomainHandler::settingsReceived, &loop, &QEventLoop::quit);
|
||||
connect(&domainHandler, &DomainHandler::settingsReceiveFail, &loop, &QEventLoop::quit);
|
||||
domainHandler.requestDomainSettings();
|
||||
loop.exec();
|
||||
|
||||
|
||||
if (domainHandler.getSettingsObject().isEmpty()) {
|
||||
qDebug() << "Failed to retreive settings object from domain-server. Bailing on assignment.";
|
||||
setFinished(true);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// parse the settings to pull out the values we need
|
||||
parseDomainServerSettings(domainHandler.getSettingsObject());
|
||||
|
||||
|
@ -554,13 +545,13 @@ void AvatarMixer::run() {
|
|||
void AvatarMixer::parseDomainServerSettings(const QJsonObject& domainSettings) {
|
||||
const QString AVATAR_MIXER_SETTINGS_KEY = "avatar_mixer";
|
||||
const QString NODE_SEND_BANDWIDTH_KEY = "max_node_send_bandwidth";
|
||||
|
||||
|
||||
const float DEFAULT_NODE_SEND_BANDWIDTH = 1.0f;
|
||||
QJsonValue nodeBandwidthValue = domainSettings[AVATAR_MIXER_SETTINGS_KEY].toObject()[NODE_SEND_BANDWIDTH_KEY];
|
||||
if (!nodeBandwidthValue.isDouble()) {
|
||||
qDebug() << NODE_SEND_BANDWIDTH_KEY << "is not a double - will continue with default value";
|
||||
}
|
||||
}
|
||||
|
||||
_maxKbpsPerNode = nodeBandwidthValue.toDouble(DEFAULT_NODE_SEND_BANDWIDTH) * KILO_PER_MEGA;
|
||||
qDebug() << "The maximum send bandwidth per node is" << _maxKbpsPerNode << "kbps.";
|
||||
qDebug() << "The maximum send bandwidth per node is" << _maxKbpsPerNode << "kbps.";
|
||||
}
|
||||
|
|
|
@ -573,33 +573,34 @@ void DomainServer::handleConnectRequest(const QByteArray& packet, const HifiSock
|
|||
QDataStream packetStream(packet);
|
||||
packetStream.skipRawData(numBytesForPacketHeader(packet));
|
||||
|
||||
QUuid connectUUID;
|
||||
packetStream >> connectUUID;
|
||||
|
||||
parseNodeDataFromByteArray(packetStream, nodeType, publicSockAddr, localSockAddr, senderSockAddr);
|
||||
|
||||
QUuid packetUUID = uuidFromPacketHeader(packet);
|
||||
|
||||
// check if this connect request matches an assignment in the queue
|
||||
bool isAssignment = _pendingAssignedNodes.contains(packetUUID);
|
||||
bool isAssignment = _pendingAssignedNodes.contains(connectUUID);
|
||||
SharedAssignmentPointer matchingQueuedAssignment = SharedAssignmentPointer();
|
||||
PendingAssignedNodeData* pendingAssigneeData = NULL;
|
||||
|
||||
if (isAssignment) {
|
||||
pendingAssigneeData = _pendingAssignedNodes.value(packetUUID);
|
||||
pendingAssigneeData = _pendingAssignedNodes.value(connectUUID);
|
||||
|
||||
if (pendingAssigneeData) {
|
||||
matchingQueuedAssignment = matchingQueuedAssignmentForCheckIn(pendingAssigneeData->getAssignmentUUID(), nodeType);
|
||||
|
||||
if (matchingQueuedAssignment) {
|
||||
qDebug() << "Assignment deployed with" << uuidStringWithoutCurlyBraces(packetUUID)
|
||||
qDebug() << "Assignment deployed with" << uuidStringWithoutCurlyBraces(connectUUID)
|
||||
<< "matches unfulfilled assignment"
|
||||
<< uuidStringWithoutCurlyBraces(matchingQueuedAssignment->getUUID());
|
||||
|
||||
// remove this unique assignment deployment from the hash of pending assigned nodes
|
||||
// cleanup of the PendingAssignedNodeData happens below after the node has been added to the LimitedNodeList
|
||||
_pendingAssignedNodes.remove(packetUUID);
|
||||
_pendingAssignedNodes.remove(connectUUID);
|
||||
} else {
|
||||
// this is a node connecting to fulfill an assignment that doesn't exist
|
||||
// don't reply back to them so they cycle back and re-request an assignment
|
||||
qDebug() << "No match for assignment deployed with" << uuidStringWithoutCurlyBraces(packetUUID);
|
||||
qDebug() << "No match for assignment deployed with" << uuidStringWithoutCurlyBraces(connectUUID);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -621,9 +622,8 @@ void DomainServer::handleConnectRequest(const QByteArray& packet, const HifiSock
|
|||
QByteArray utfString = reason.toUtf8();
|
||||
int payloadSize = utfString.size();
|
||||
|
||||
auto connectionDeniedPacket = NodeListPacket::make(PacketType::DomainConnectionDenied, payloadSize);
|
||||
|
||||
memcpy(connectionDeniedPacket.payload().data(), utfString.data(), utfString.size());
|
||||
auto connectionDeniedPacket = NLPacket::make(PacketType::DomainConnectionDenied, payloadSize);
|
||||
connectionDeniedPacket.write(utfString);
|
||||
|
||||
// tell client it has been refused.
|
||||
limitedNodeList->sendPacket(std::move(connectionDeniedPacket, senderSockAddr);
|
||||
|
@ -638,18 +638,18 @@ void DomainServer::handleConnectRequest(const QByteArray& packet, const HifiSock
|
|||
QUuid nodeUUID;
|
||||
|
||||
HifiSockAddr discoveredSocket = senderSockAddr;
|
||||
SharedNetworkPeer connectedPeer = _icePeers.value(packetUUID);
|
||||
SharedNetworkPeer connectedPeer = _icePeers.value(connectUUID);
|
||||
|
||||
if (connectedPeer) {
|
||||
// this user negotiated a connection with us via ICE, so re-use their ICE client ID
|
||||
nodeUUID = packetUUID;
|
||||
nodeUUID = connectUUID;
|
||||
|
||||
if (connectedPeer->getActiveSocket()) {
|
||||
// set their discovered socket to whatever the activated socket on the network peer object was
|
||||
discoveredSocket = *connectedPeer->getActiveSocket();
|
||||
}
|
||||
} else {
|
||||
// we got a packetUUID we didn't recognize, just add the node
|
||||
// we got a connectUUID we didn't recognize, just add the node with a new UUID
|
||||
nodeUUID = QUuid::createUuid();
|
||||
}
|
||||
|
||||
|
|
|
@ -153,54 +153,56 @@ void AudioInjector::injectToMixer() {
|
|||
// make sure we actually have samples downloaded to inject
|
||||
if (_audioData.size()) {
|
||||
|
||||
auto audioPacket { NLPacket::create(PacketType::InjectAudio); }
|
||||
|
||||
// setup the packet for injected audio
|
||||
QByteArray injectAudioPacket = nodeList->byteArrayWithPopulatedHeader(PacketTypeInjectAudio);
|
||||
QDataStream packetStream(&injectAudioPacket, QIODevice::Append);
|
||||
QDataStream audioPacketStream(&audioPacket);
|
||||
|
||||
// pack some placeholder sequence number for now
|
||||
int numPreSequenceNumberBytes = injectAudioPacket.size();
|
||||
packetStream << (quint16)0;
|
||||
audioPacketStream << (quint16) 0;
|
||||
|
||||
// pack stream identifier (a generated UUID)
|
||||
packetStream << QUuid::createUuid();
|
||||
audioPacketStream << QUuid::createUuid();
|
||||
|
||||
// pack the stereo/mono type of the stream
|
||||
packetStream << _options.stereo;
|
||||
audioPacketStream << _options.stereo;
|
||||
|
||||
// pack the flag for loopback
|
||||
uchar loopbackFlag = (uchar) true;
|
||||
packetStream << loopbackFlag;
|
||||
audioPacketStream << loopbackFlag;
|
||||
|
||||
// pack the position for injected audio
|
||||
int positionOptionOffset = injectAudioPacket.size();
|
||||
packetStream.writeRawData(reinterpret_cast<const char*>(&_options.position),
|
||||
int positionOptionOffset = audioPacket.pos();
|
||||
audioPacketStream.writeRawData(reinterpret_cast<const char*>(&_options.position),
|
||||
sizeof(_options.position));
|
||||
|
||||
// pack our orientation for injected audio
|
||||
int orientationOptionOffset = injectAudioPacket.size();
|
||||
packetStream.writeRawData(reinterpret_cast<const char*>(&_options.orientation),
|
||||
int orientationOptionOffset = audioPacket.pos();
|
||||
audioPacketStream.writeRawData(reinterpret_cast<const char*>(&_options.orientation),
|
||||
sizeof(_options.orientation));
|
||||
|
||||
// pack zero for radius
|
||||
float radius = 0;
|
||||
packetStream << radius;
|
||||
audioPacketStream << radius;
|
||||
|
||||
// pack 255 for attenuation byte
|
||||
int volumeOptionOffset = injectAudioPacket.size();
|
||||
int volumeOptionOffset = audioPacket.pos();
|
||||
quint8 volume = MAX_INJECTOR_VOLUME * _options.volume;
|
||||
packetStream << volume;
|
||||
audioPacketStream << volume;
|
||||
|
||||
packetStream << _options.ignorePenumbra;
|
||||
audioPacketStream << _options.ignorePenumbra;
|
||||
|
||||
int audioDataOffset = audioPacket.pos();
|
||||
|
||||
QElapsedTimer timer;
|
||||
timer.start();
|
||||
int nextFrame = 0;
|
||||
|
||||
int numPreAudioDataBytes = injectAudioPacket.size();
|
||||
bool shouldLoop = _options.loop;
|
||||
|
||||
// loop to send off our audio in NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL byte chunks
|
||||
quint16 outgoingInjectedAudioSequenceNumber = 0;
|
||||
|
||||
while (_currentSendPosition < _audioData.size() && !_shouldStop) {
|
||||
|
||||
int bytesToCopy = std::min(((_options.stereo) ? 2 : 1) * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL,
|
||||
|
@ -214,31 +216,29 @@ void AudioInjector::injectToMixer() {
|
|||
}
|
||||
_loudness /= (float)(bytesToCopy / sizeof(int16_t));
|
||||
|
||||
memcpy(injectAudioPacket.data() + positionOptionOffset,
|
||||
&_options.position,
|
||||
sizeof(_options.position));
|
||||
memcpy(injectAudioPacket.data() + orientationOptionOffset,
|
||||
&_options.orientation,
|
||||
sizeof(_options.orientation));
|
||||
volume = MAX_INJECTOR_VOLUME * _options.volume;
|
||||
memcpy(injectAudioPacket.data() + volumeOptionOffset, &volume, sizeof(volume));
|
||||
audioPacket.seek(positionOptionOffset);
|
||||
audioPacket.write(&_options.position, sizeof(_options.position));
|
||||
|
||||
// resize the QByteArray to the right size
|
||||
injectAudioPacket.resize(numPreAudioDataBytes + bytesToCopy);
|
||||
audioPacket.seek(orientationOptionOffset);
|
||||
audioPacket.write(&_options.orientation, sizeof(_options.orientation));
|
||||
|
||||
volume = MAX_INJECTOR_VOLUME * _options.volume;
|
||||
audioPacket.seek(volumeOptionOffset);
|
||||
audioPacket.write(&volume, sizeof(volume));
|
||||
|
||||
audioPacket.seek(audioDataOffset);
|
||||
|
||||
// pack the sequence number
|
||||
memcpy(injectAudioPacket.data() + numPreSequenceNumberBytes,
|
||||
&outgoingInjectedAudioSequenceNumber, sizeof(quint16));
|
||||
audioPacket.write(&outgoingInjectedAudioSequenceNumber, sizeof(quint16));
|
||||
|
||||
// copy the next NETWORK_BUFFER_LENGTH_BYTES_PER_CHANNEL bytes to the packet
|
||||
memcpy(injectAudioPacket.data() + numPreAudioDataBytes,
|
||||
_audioData.data() + _currentSendPosition, bytesToCopy);
|
||||
audioPacket.write(_audioData.data() + _currentSendPosition, bytesToCopy);
|
||||
|
||||
// grab our audio mixer from the NodeList, if it exists
|
||||
SharedNodePointer audioMixer = nodeList->soloNodeOfType(NodeType::AudioMixer);
|
||||
|
||||
// send off this audio packet
|
||||
nodeList->writeDatagram(injectAudioPacket, audioMixer);
|
||||
nodeList->sendUnreliablePacket(audioPacket, audioMixer);
|
||||
outgoingInjectedAudioSequenceNumber++;
|
||||
|
||||
_currentSendPosition += bytesToCopy;
|
||||
|
|
|
@ -508,22 +508,22 @@ SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t
|
|||
}
|
||||
}
|
||||
|
||||
unsigned LimitedNodeList::broadcastToNodes(const QByteArray& packet, const NodeSet& destinationNodeTypes) {
|
||||
unsigned n = 0;
|
||||
// unsigned LimitedNodeList::broadcastToNodes(PacketList& packetList, const NodeSet& destinationNodeTypes) {
|
||||
// unsigned n = 0;
|
||||
//
|
||||
// eachNode([&](const SharedNodePointer& node){
|
||||
// if (destinationNodeTypes.contains(node->getType())) {
|
||||
// writeDatagram(packet, node);
|
||||
// ++n;
|
||||
// }
|
||||
// });
|
||||
//
|
||||
// return n;
|
||||
// }
|
||||
|
||||
eachNode([&](const SharedNodePointer& node){
|
||||
if (destinationNodeTypes.contains(node->getType())) {
|
||||
writeDatagram(packet, node);
|
||||
++n;
|
||||
}
|
||||
});
|
||||
|
||||
return n;
|
||||
}
|
||||
|
||||
NodeListPacket&& LimitedNodeList::constructPingPacket(PingType_t pingType) {
|
||||
NLPacket&& LimitedNodeList::constructPingPacket(PingType_t pingType) {
|
||||
int packetSize = sizeof(PingType_t) + sizeof(quint64);
|
||||
NodeListPacket pingPacket = NodeListPacket::create(PacketType::Ping, packetSize);
|
||||
auto pingPacket { NLPacket::create(PacketType::Ping, packetSize); }
|
||||
|
||||
QDataStream packetStream(&pingPacket.payload(), QIODevice::Append);
|
||||
|
||||
|
@ -533,7 +533,7 @@ NodeListPacket&& LimitedNodeList::constructPingPacket(PingType_t pingType) {
|
|||
return pingPacket;
|
||||
}
|
||||
|
||||
NodeListPacket&& LimitedNodeList::constructPingReplyPacket(const QByteArray& pingPacket) {
|
||||
NLPacket&& LimitedNodeList::constructPingReplyPacket(const QByteArray& pingPacket) {
|
||||
QDataStream pingPacketStream(pingPacket);
|
||||
pingPacketStream.skipRawData(numBytesForPacketHeader(pingPacket));
|
||||
|
||||
|
@ -542,41 +542,41 @@ NodeListPacket&& LimitedNodeList::constructPingReplyPacket(const QByteArray& pin
|
|||
|
||||
quint64 timeFromOriginalPing;
|
||||
pingPacketStream >> timeFromOriginalPing;
|
||||
|
||||
|
||||
int packetSize = sizeof(PingType_t) + sizeof(quint64) + sizeof(quint64);
|
||||
|
||||
NodeListPacket replyPacket = NodeListPacket::create(PacketType::Ping, packetSize);
|
||||
|
||||
|
||||
auto replyPacket { NLPacket::create(PacketType::Ping, packetSize); }
|
||||
|
||||
QDataStream packetStream(&replyPacket, QIODevice::Append);
|
||||
packetStream << typeFromOriginalPing << timeFromOriginalPing << usecTimestampNow();
|
||||
|
||||
return replyPacket;
|
||||
}
|
||||
|
||||
NodeListPacket&& constructICEPingPacket(PingType_t pingType, const QUuid& iceID) {
|
||||
NLPacket&& constructICEPingPacket(PingType_t pingType, const QUuid& iceID) {
|
||||
int packetSize = NUM_BYTES_RFC4122_UUID + sizeof(PingType_t);
|
||||
|
||||
NodeListPacket icePingPacket = NodeListPacket::create(PacketType::ICEPing, packetSize);
|
||||
|
||||
|
||||
auto icePingPacket { NLPacket::create(PacketType::ICEPing, packetSize); }
|
||||
|
||||
icePingPacket.payload().replace(0, NUM_BYTES_RFC4122_UUID, iceID.toRfc4122().data());
|
||||
memcpy(icePingPacket.payload() + NUM_BYTES_RFC4122_UUID, &pingType, sizeof(PingType_t));
|
||||
|
||||
|
||||
return icePingPacket;
|
||||
}
|
||||
|
||||
NodeListPacket&& constructICEPingReplyPacket(const QByteArray& pingPacket, const QUuid& iceID) {
|
||||
NLPacket&& constructICEPingReplyPacket(const QByteArray& pingPacket, const QUuid& iceID) {
|
||||
// pull out the ping type so we can reply back with that
|
||||
PingType_t pingType;
|
||||
|
||||
|
||||
memcpy(&pingType, pingPacket.data() + NUM_BYTES_RFC4122_UUID, sizeof(PingType_t));
|
||||
|
||||
|
||||
int packetSize = NUM_BYTES_RFC4122_UUID + sizeof(PingType_t);
|
||||
NodeListPacket icePingReplyPacket = NodeListPacket::create(PacketType::ICEPingReply, packetSize);
|
||||
|
||||
auto icePingReplyPacket { NLPacket::create(PacketType::ICEPingReply, packetSize); }
|
||||
|
||||
// pack the ICE ID and then the ping type
|
||||
memcpy(icePingReplyPacket.payload(), iceID.toRfc4122().data(), NUM_BYTES_RFC4122_UUID);
|
||||
memcpy(icePingReplyPacket.payload() + NUM_BYTES_RFC4122_UUID, &pingType, sizeof(PingType_t));
|
||||
|
||||
|
||||
return icePingReplyPacket;
|
||||
}
|
||||
|
||||
|
|
|
@ -141,6 +141,14 @@ public:
|
|||
//
|
||||
// qint64 writeUnverifiedDatagram(const char* data, qint64 size, const SharedNodePointer& destinationNode,
|
||||
// const HifiSockAddr& overridenSockAddr = HifiSockAddr());
|
||||
//
|
||||
|
||||
qint64 sendUnreliablePacket(NLPacket& packet, const SharedNodePointer& destinationNode) {};
|
||||
qint64 sendUnreliablePacket(NLPacket& packet, const HifiSockAddr& sockAddr) {};
|
||||
qint64 sendPacket(NLPacket&& packet, const SharedNodePointer& destinationNode) {};
|
||||
qint64 sendPacket(NLPacket&& packet, const HifiSockAddr& sockAddr) {};
|
||||
qint64 sendPacketList(PacketList& packetList, const SharedNodePointer& destinationNode) {};
|
||||
qint64 sendPacketList(PacketList& packetList, const HifiSockAddr& sockAddr) {};
|
||||
|
||||
void (*linkedDataCreateCallback)(Node *);
|
||||
|
||||
|
@ -165,17 +173,17 @@ public:
|
|||
int updateNodeWithDataFromPacket(const SharedNodePointer& matchingNode, const QByteArray& packet);
|
||||
int findNodeAndUpdateWithDataFromPacket(const QByteArray& packet);
|
||||
|
||||
unsigned broadcastToNodes(const QByteArray& packet, const NodeSet& destinationNodeTypes);
|
||||
unsigned broadcastToNodes(PacketList& packetList, const NodeSet& destinationNodeTypes) {};
|
||||
SharedNodePointer soloNodeOfType(char nodeType);
|
||||
|
||||
void getPacketStats(float &packetsPerSecond, float &bytesPerSecond);
|
||||
void resetPacketStats();
|
||||
|
||||
NodeListPacket&& constructPingPacket(PingType_t pingType = PingType::Agnostic);
|
||||
NodeListPacket&& constructPingReplyPacket(const QByteArray& pingPacket);
|
||||
|
||||
NodeListPacket&& constructICEPingPacket(PingType_t pingType, const QUuid& iceID);
|
||||
NodeListPacket&& constructICEPingReplyPacket(const QByteArray& pingPacket, const QUuid& iceID);
|
||||
NLPacket&& constructPingPacket(PingType_t pingType = PingType::Agnostic);
|
||||
NLPacket&& constructPingReplyPacket(const QByteArray& pingPacket);
|
||||
|
||||
NLPacket&& constructICEPingPacket(PingType_t pingType, const QUuid& iceID);
|
||||
NLPacket&& constructICEPingReplyPacket(const QByteArray& pingPacket, const QUuid& iceID);
|
||||
|
||||
virtual bool processSTUNResponse(const QByteArray& packet);
|
||||
|
||||
|
|
|
@ -310,7 +310,7 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
bool isUsingDTLS = false;
|
||||
|
||||
PacketType::Value domainPacketType = !_domainHandler.isConnected()
|
||||
? PacketTypeDomainConnectRequest : PacketTypeDomainListRequest;
|
||||
? PacketType::DomainConnectRequest : PacketType::DomainListRequest;
|
||||
|
||||
if (!_domainHandler.isConnected()) {
|
||||
qCDebug(networking) << "Sending connect request to domain-server at" << _domainHandler.getHostname();
|
||||
|
@ -329,24 +329,26 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
|
||||
}
|
||||
|
||||
// construct the DS check in packet
|
||||
QUuid packetUUID = _sessionUUID;
|
||||
auto domainPacket { NLPacket::create(domainPacketType); }
|
||||
QDataStream packetStream(&domainPacket->getPayload);
|
||||
|
||||
if (domainPacketType == PacketType::DomainConnectRequest) {
|
||||
QUuid connectUUID;
|
||||
|
||||
if (domainPacketType == PacketTypeDomainConnectRequest) {
|
||||
if (!_domainHandler.getAssignmentUUID().isNull()) {
|
||||
// this is a connect request and we're an assigned node
|
||||
// so set our packetUUID as the assignment UUID
|
||||
packetUUID = _domainHandler.getAssignmentUUID();
|
||||
connectUUID = _domainHandler.getAssignmentUUID();
|
||||
} else if (_domainHandler.requiresICE()) {
|
||||
// this is a connect request and we're an interface client
|
||||
// that used ice to discover the DS
|
||||
// so send our ICE client UUID with the connect request
|
||||
packetUUID = _domainHandler.getICEClientID();
|
||||
connectUUID = _domainHandler.getICEClientID();
|
||||
}
|
||||
}
|
||||
|
||||
QByteArray domainServerPacket = byteArrayWithUUIDPopulatedHeader(domainPacketType, packetUUID);
|
||||
QDataStream packetStream(&domainServerPacket, QIODevice::Append);
|
||||
// pack the connect UUID for this connect request
|
||||
packetStream << connectUUID;
|
||||
}
|
||||
|
||||
// pack our data to send to the domain-server
|
||||
packetStream << _ownerType << _publicSockAddr << _localSockAddr << _nodeTypesOfInterest.toList();
|
||||
|
@ -367,7 +369,7 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
flagTimeForConnectionStep(LimitedNodeList::ConnectionStep::SendDSCheckIn);
|
||||
|
||||
if (!isUsingDTLS) {
|
||||
writeUnverifiedDatagram(domainServerPacket, _domainHandler.getSockAddr());
|
||||
sendPacket(domainPacket, _domainHandler.getSockAddr());
|
||||
}
|
||||
|
||||
if (_numNoReplyDomainCheckIns >= MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
|
||||
|
@ -410,7 +412,7 @@ void NodeList::sendDSPathQuery(const QString& newPath) {
|
|||
// only send a path query if we know who our DS is or is going to be
|
||||
if (_domainHandler.isSocketKnown()) {
|
||||
// construct the path query packet
|
||||
QByteArray pathQueryPacket = byteArrayWithPopulatedHeader(PacketTypeDomainServerPathQuery);
|
||||
auto pathQueryPacket = NLPacket::create(PacketType::DomainServerPathQuery);
|
||||
|
||||
// get the UTF8 representation of path query
|
||||
QByteArray pathQueryUTF8 = newPath.toUtf8();
|
||||
|
@ -418,18 +420,18 @@ void NodeList::sendDSPathQuery(const QString& newPath) {
|
|||
// get the size of the UTF8 representation of the desired path
|
||||
quint16 numPathBytes = pathQueryUTF8.size();
|
||||
|
||||
if (pathQueryPacket.size() + numPathBytes + sizeof(numPathBytes) < MAX_PACKET_SIZE) {
|
||||
if (numPathBytes + sizeof(numPathBytes) < pathQueryPacket.size() ) {
|
||||
// append the size of the path to the query packet
|
||||
pathQueryPacket.append(reinterpret_cast<char*>(&numPathBytes), sizeof(numPathBytes));
|
||||
pathQueryPacket.write(&numPathBytes, sizeof(numPathBytes));
|
||||
|
||||
// append the path itself to the query packet
|
||||
pathQueryPacket.append(pathQueryUTF8);
|
||||
pathQueryPacket.write(pathQueryUTF8);
|
||||
|
||||
qCDebug(networking) << "Sending a path query packet for path" << newPath << "to domain-server at"
|
||||
<< _domainHandler.getSockAddr();
|
||||
|
||||
// send off the path query
|
||||
writeUnverifiedDatagram(pathQueryPacket, _domainHandler.getSockAddr());
|
||||
sendPacket(pathQueryPacket, _domainHandler.getSockAddr());
|
||||
} else {
|
||||
qCDebug(networking) << "Path" << newPath << "would make PacketTypeDomainServerPathQuery packet > MAX_PACKET_SIZE." <<
|
||||
"Will not send query.";
|
||||
|
|
|
@ -1,60 +0,0 @@
|
|||
//
|
||||
// PacketPayload.cpp
|
||||
// libraries/networking/src
|
||||
//
|
||||
// Created by Stephen Birarda on 07/06/15.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "PacketPayload.h"
|
||||
|
||||
PacketPayload::PacketPayload(char* data, int maxBytes) :
|
||||
_data(data)
|
||||
_maxBytes(maxBytes)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
int PacketPayload::append(const char* src, int srcBytes) {
|
||||
// this is a call to write at the current index
|
||||
int numWrittenBytes = write(src, srcBytes, _index);
|
||||
|
||||
if (numWrittenBytes > 0) {
|
||||
// we wrote some bytes, push the index
|
||||
_index += numWrittenBytes;
|
||||
return numWrittenBytes;
|
||||
} else {
|
||||
return numWrittenBytes;
|
||||
}
|
||||
}
|
||||
|
||||
const int PACKET_WRITE_ERROR = -1;
|
||||
|
||||
int PacketPayload::write(const char* src, int srcBytes, int index) {
|
||||
if (index >= _maxBytes) {
|
||||
// we were passed a bad index, return -1
|
||||
return PACKET_WRITE_ERROR;
|
||||
}
|
||||
|
||||
// make sure we have the space required to write this block
|
||||
int bytesAvailable = _maxBytes - index;
|
||||
|
||||
if (bytesAvailable < srcBytes) {
|
||||
// good to go - write the data
|
||||
memcpy(_data + index, src, srcBytes);
|
||||
|
||||
// should this cause us to push our index (is this the farthest we've written in data)?
|
||||
_index = std::max(_data + index + srcBytes, _index);
|
||||
|
||||
// return the number of bytes written
|
||||
return srcBytes;
|
||||
} else {
|
||||
// not enough space left for this write - return an error
|
||||
return PACKET_WRITE_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -31,7 +31,8 @@ const QSet<PacketType::Value> NON_VERIFIED_PACKETS = QSet<PacketType::Value>()
|
|||
|
||||
const QSet<PacketType::Value> SEQUENCE_NUMBERED_PACKETS = QSet<PacketType::Value>() << AvatarData;
|
||||
|
||||
const QSet<PacketType::Value> NON_SOURCED_PACKETS = QSet<PacketType::Value>() << ICEPing << ICEPingReply;
|
||||
const QSet<PacketType::Value> NON_SOURCED_PACKETS = QSet<PacketType::Value>()
|
||||
<< ICEPing << ICEPingReply << DomainConnectRequest;
|
||||
|
||||
int arithmeticCodingValueFromBuffer(const char* checkValue) {
|
||||
if (((uchar) *checkValue) < 255) {
|
||||
|
|
|
@ -47,18 +47,15 @@ qint64 writeData(const char* data, qint64 maxSize) {
|
|||
|
||||
if (!_isOrdered) {
|
||||
auto newPacket = T::create(_packetType);
|
||||
PacketPayload& newPayload = newPacket.getPayload();
|
||||
|
||||
if (_segmentStartIndex >= 0) {
|
||||
// We in the process of writing a segment for an unordered PacketList.
|
||||
// We need to try and pull the first part of the segment out to our new packet
|
||||
|
||||
PacketPayload& currentPayload = _currentPacket->getPayload();
|
||||
|
||||
// check now to see if this is an unsupported write
|
||||
int numBytesToEnd = currentPayload.size() - _segmentStartIndex;
|
||||
int numBytesToEnd = _currentPacket.size() - _segmentStartIndex;
|
||||
|
||||
if ((newPayload.size() - numBytesToEnd) < maxSize) {
|
||||
if ((newPacket.size() - numBytesToEnd) < maxSize) {
|
||||
// this is an unsupported case - the segment is bigger than the size of an individual packet
|
||||
// but the PacketList is not going to be sent ordered
|
||||
qDebug() << "Error in PacketList::writeData - attempted to write a segment to an unordered packet that is"
|
||||
|
@ -67,20 +64,20 @@ qint64 writeData(const char* data, qint64 maxSize) {
|
|||
}
|
||||
|
||||
// copy from currentPacket where the segment started to the beginning of the newPacket
|
||||
newPayload.write(currentPacket.constData() + _segmentStartIndex, numBytesToEnd);
|
||||
newPacket.write(currentPacket.constData() + _segmentStartIndex, numBytesToEnd);
|
||||
|
||||
// the current segment now starts at the beginning of the new packet
|
||||
_segmentStartIndex = 0;
|
||||
|
||||
// shrink the current payload to the actual size of the packet
|
||||
currentPayload.setSizeUsed(_segmentStartIndex);
|
||||
currentPacket.setSizeUsed(_segmentStartIndex);
|
||||
}
|
||||
|
||||
// move the current packet to our list of packets
|
||||
_packets.insert(std::move(_currentPacket));
|
||||
|
||||
// write the data to the newPacket
|
||||
newPayload.write(data, maxSize);
|
||||
newPacket.write(data, maxSize);
|
||||
|
||||
// set our current packet to the new packet
|
||||
_currentPacket = newPacket;
|
||||
|
@ -90,9 +87,8 @@ qint64 writeData(const char* data, qint64 maxSize) {
|
|||
} else {
|
||||
// we're an ordered PacketList - let's fit what we can into the current packet and then put the leftover
|
||||
// into a new packet
|
||||
PacketPayload& currentPayload = _currentPacket.getPayload();
|
||||
|
||||
int numBytesToEnd = _currentPayload.size() - _currentPayload.pos();
|
||||
int numBytesToEnd = _currentPacket.size() - _currentPacket.sizeUsed();
|
||||
_currentPacket.write(data, numBytesToEnd);
|
||||
|
||||
// move the current packet to our list of packets
|
||||
|
|
Loading…
Reference in a new issue