Merge pull request #6393 from hyperlogic/tony/avatar-mixer-identity-fixes

Fix for missing avatars on entry
This commit is contained in:
Philip Rosedale 2015-11-14 20:23:34 -08:00
commit 8e6c860a24
3 changed files with 76 additions and 64 deletions

View file

@ -63,7 +63,9 @@ AvatarMixer::~AvatarMixer() {
_broadcastThread.wait();
}
const float BILLBOARD_AND_IDENTITY_SEND_PROBABILITY = 1.0f / 300.0f;
// An 80% chance of sending a identity packet within a 5 second interval.
// assuming 60 htz update rate.
const float BILLBOARD_AND_IDENTITY_SEND_PROBABILITY = 1.0f / 187.0f;
// NOTE: some additional optimizations to consider.
// 1) use the view frustum to cull those avatars that are out of view. Since avatar data doesn't need to be present
@ -243,6 +245,47 @@ void AvatarMixer::broadcastAvatarData() {
return;
}
// if an avatar has just connected make sure we send out the mesh and billboard
bool forceSend = !nodeData->checkAndSetHasReceivedFirstPackets()
|| !otherNodeData->checkAndSetHasReceivedFirstPacketsFrom(node->getUUID());
// we will also force a send of billboard or identity packet
// if either has changed in the last frame
if (otherNodeData->getBillboardChangeTimestamp() > 0
&& (forceSend
|| otherNodeData->getBillboardChangeTimestamp() > _lastFrameTimestamp
|| distribution(generator) < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
QByteArray rfcUUID = otherNode->getUUID().toRfc4122();
QByteArray billboard = otherNodeData->getAvatar().getBillboard();
auto billboardPacket = NLPacket::create(PacketType::AvatarBillboard, rfcUUID.size() + billboard.size());
billboardPacket->write(rfcUUID);
billboardPacket->write(billboard);
nodeList->sendPacket(std::move(billboardPacket), *node);
++_sumBillboardPackets;
}
if (otherNodeData->getIdentityChangeTimestamp() > 0
&& (forceSend
|| otherNodeData->getIdentityChangeTimestamp() > _lastFrameTimestamp
|| distribution(generator) < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
QByteArray individualData = otherNodeData->getAvatar().identityByteArray();
auto identityPacket = NLPacket::create(PacketType::AvatarIdentity, individualData.size());
individualData.replace(0, NUM_BYTES_RFC4122_UUID, otherNode->getUUID().toRfc4122());
identityPacket->write(individualData);
nodeList->sendPacket(std::move(identityPacket), *node);
++_sumIdentityPackets;
}
AvatarData& otherAvatar = otherNodeData->getAvatar();
// Decide whether to send this avatar's data based on it's distance from us
@ -291,51 +334,9 @@ void AvatarMixer::broadcastAvatarData() {
numAvatarDataBytes += avatarPacketList->write(otherNode->getUUID().toRfc4122());
numAvatarDataBytes +=
avatarPacketList->write(otherAvatar.toByteArray(false, randFloat() < AVATAR_SEND_FULL_UPDATE_RATIO));
avatarPacketList->write(otherAvatar.toByteArray(false, distribution(generator) < AVATAR_SEND_FULL_UPDATE_RATIO));
avatarPacketList->endSegment();
// if the receiving avatar has just connected make sure we send out the mesh and billboard
// for this avatar (assuming they exist)
bool forceSend = !nodeData->checkAndSetHasReceivedFirstPackets();
// we will also force a send of billboard or identity packet
// if either has changed in the last frame
if (otherNodeData->getBillboardChangeTimestamp() > 0
&& (forceSend
|| otherNodeData->getBillboardChangeTimestamp() > _lastFrameTimestamp
|| randFloat() < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
QByteArray rfcUUID = otherNode->getUUID().toRfc4122();
QByteArray billboard = otherNodeData->getAvatar().getBillboard();
auto billboardPacket = NLPacket::create(PacketType::AvatarBillboard, rfcUUID.size() + billboard.size());
billboardPacket->write(rfcUUID);
billboardPacket->write(billboard);
nodeList->sendPacket(std::move(billboardPacket), *node);
++_sumBillboardPackets;
}
if (otherNodeData->getIdentityChangeTimestamp() > 0
&& (forceSend
|| otherNodeData->getIdentityChangeTimestamp() > _lastFrameTimestamp
|| randFloat() < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
QByteArray individualData = otherNodeData->getAvatar().identityByteArray();
auto identityPacket = NLPacket::create(PacketType::AvatarIdentity, individualData.size());
individualData.replace(0, NUM_BYTES_RFC4122_UUID, otherNode->getUUID().toRfc4122());
identityPacket->write(individualData);
nodeList->sendPacket(std::move(identityPacket), *node);
++_sumIdentityPackets;
}
});
// close the current packet so that we're always sending something

View file

@ -27,6 +27,14 @@ bool AvatarMixerClientData::checkAndSetHasReceivedFirstPackets() {
return oldValue;
}
bool AvatarMixerClientData::checkAndSetHasReceivedFirstPacketsFrom(const QUuid& uuid) {
if (_hasReceivedFirstPacketsFrom.find(uuid) == _hasReceivedFirstPacketsFrom.end()) {
_hasReceivedFirstPacketsFrom.insert(uuid);
return false;
}
return true;
}
uint16_t AvatarMixerClientData::getLastBroadcastSequenceNumber(const QUuid& nodeUUID) const {
// return the matching PacketSequenceNumber, or the default if we don't have it
auto nodeMatch = _lastBroadcastSequenceNumbers.find(nodeUUID);

View file

@ -15,6 +15,7 @@
#include <algorithm>
#include <cfloat>
#include <unordered_map>
#include <unordered_set>
#include <QtCore/QJsonObject>
#include <QtCore/QUrl>
@ -36,6 +37,7 @@ public:
AvatarData& getAvatar() { return _avatar; }
bool checkAndSetHasReceivedFirstPackets();
bool checkAndSetHasReceivedFirstPacketsFrom(const QUuid& uuid);
uint16_t getLastBroadcastSequenceNumber(const QUuid& nodeUUID) const;
void setLastBroadcastSequenceNumber(const QUuid& nodeUUID, uint16_t sequenceNumber)
@ -83,6 +85,7 @@ private:
uint16_t _lastReceivedSequenceNumber { 0 };
std::unordered_map<QUuid, uint16_t> _lastBroadcastSequenceNumbers;
std::unordered_set<QUuid> _hasReceivedFirstPacketsFrom;
bool _hasReceivedFirstPackets = false;
quint64 _billboardChangeTimestamp = 0;