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Merge pull request #6393 from hyperlogic/tony/avatar-mixer-identity-fixes
Fix for missing avatars on entry
This commit is contained in:
commit
8e6c860a24
3 changed files with 76 additions and 64 deletions
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@ -63,7 +63,9 @@ AvatarMixer::~AvatarMixer() {
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_broadcastThread.wait();
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}
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const float BILLBOARD_AND_IDENTITY_SEND_PROBABILITY = 1.0f / 300.0f;
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// An 80% chance of sending a identity packet within a 5 second interval.
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// assuming 60 htz update rate.
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const float BILLBOARD_AND_IDENTITY_SEND_PROBABILITY = 1.0f / 187.0f;
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// NOTE: some additional optimizations to consider.
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// 1) use the view frustum to cull those avatars that are out of view. Since avatar data doesn't need to be present
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@ -243,6 +245,47 @@ void AvatarMixer::broadcastAvatarData() {
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return;
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}
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// if an avatar has just connected make sure we send out the mesh and billboard
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bool forceSend = !nodeData->checkAndSetHasReceivedFirstPackets()
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|| !otherNodeData->checkAndSetHasReceivedFirstPacketsFrom(node->getUUID());
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// we will also force a send of billboard or identity packet
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// if either has changed in the last frame
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if (otherNodeData->getBillboardChangeTimestamp() > 0
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&& (forceSend
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|| otherNodeData->getBillboardChangeTimestamp() > _lastFrameTimestamp
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|| distribution(generator) < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
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QByteArray rfcUUID = otherNode->getUUID().toRfc4122();
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QByteArray billboard = otherNodeData->getAvatar().getBillboard();
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auto billboardPacket = NLPacket::create(PacketType::AvatarBillboard, rfcUUID.size() + billboard.size());
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billboardPacket->write(rfcUUID);
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billboardPacket->write(billboard);
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nodeList->sendPacket(std::move(billboardPacket), *node);
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++_sumBillboardPackets;
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}
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if (otherNodeData->getIdentityChangeTimestamp() > 0
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&& (forceSend
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|| otherNodeData->getIdentityChangeTimestamp() > _lastFrameTimestamp
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|| distribution(generator) < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
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QByteArray individualData = otherNodeData->getAvatar().identityByteArray();
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auto identityPacket = NLPacket::create(PacketType::AvatarIdentity, individualData.size());
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individualData.replace(0, NUM_BYTES_RFC4122_UUID, otherNode->getUUID().toRfc4122());
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identityPacket->write(individualData);
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nodeList->sendPacket(std::move(identityPacket), *node);
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++_sumIdentityPackets;
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}
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AvatarData& otherAvatar = otherNodeData->getAvatar();
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// Decide whether to send this avatar's data based on it's distance from us
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@ -291,51 +334,9 @@ void AvatarMixer::broadcastAvatarData() {
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numAvatarDataBytes += avatarPacketList->write(otherNode->getUUID().toRfc4122());
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numAvatarDataBytes +=
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avatarPacketList->write(otherAvatar.toByteArray(false, randFloat() < AVATAR_SEND_FULL_UPDATE_RATIO));
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avatarPacketList->write(otherAvatar.toByteArray(false, distribution(generator) < AVATAR_SEND_FULL_UPDATE_RATIO));
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avatarPacketList->endSegment();
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// if the receiving avatar has just connected make sure we send out the mesh and billboard
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// for this avatar (assuming they exist)
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bool forceSend = !nodeData->checkAndSetHasReceivedFirstPackets();
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// we will also force a send of billboard or identity packet
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// if either has changed in the last frame
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if (otherNodeData->getBillboardChangeTimestamp() > 0
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&& (forceSend
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|| otherNodeData->getBillboardChangeTimestamp() > _lastFrameTimestamp
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|| randFloat() < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
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QByteArray rfcUUID = otherNode->getUUID().toRfc4122();
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QByteArray billboard = otherNodeData->getAvatar().getBillboard();
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auto billboardPacket = NLPacket::create(PacketType::AvatarBillboard, rfcUUID.size() + billboard.size());
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billboardPacket->write(rfcUUID);
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billboardPacket->write(billboard);
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nodeList->sendPacket(std::move(billboardPacket), *node);
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++_sumBillboardPackets;
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}
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if (otherNodeData->getIdentityChangeTimestamp() > 0
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&& (forceSend
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|| otherNodeData->getIdentityChangeTimestamp() > _lastFrameTimestamp
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|| randFloat() < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
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QByteArray individualData = otherNodeData->getAvatar().identityByteArray();
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auto identityPacket = NLPacket::create(PacketType::AvatarIdentity, individualData.size());
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individualData.replace(0, NUM_BYTES_RFC4122_UUID, otherNode->getUUID().toRfc4122());
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identityPacket->write(individualData);
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nodeList->sendPacket(std::move(identityPacket), *node);
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++_sumIdentityPackets;
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}
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});
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// close the current packet so that we're always sending something
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@ -27,6 +27,14 @@ bool AvatarMixerClientData::checkAndSetHasReceivedFirstPackets() {
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return oldValue;
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}
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bool AvatarMixerClientData::checkAndSetHasReceivedFirstPacketsFrom(const QUuid& uuid) {
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if (_hasReceivedFirstPacketsFrom.find(uuid) == _hasReceivedFirstPacketsFrom.end()) {
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_hasReceivedFirstPacketsFrom.insert(uuid);
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return false;
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}
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return true;
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}
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uint16_t AvatarMixerClientData::getLastBroadcastSequenceNumber(const QUuid& nodeUUID) const {
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// return the matching PacketSequenceNumber, or the default if we don't have it
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auto nodeMatch = _lastBroadcastSequenceNumbers.find(nodeUUID);
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@ -15,6 +15,7 @@
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#include <algorithm>
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#include <cfloat>
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#include <unordered_map>
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#include <unordered_set>
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#include <QtCore/QJsonObject>
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#include <QtCore/QUrl>
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@ -36,6 +37,7 @@ public:
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AvatarData& getAvatar() { return _avatar; }
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bool checkAndSetHasReceivedFirstPackets();
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bool checkAndSetHasReceivedFirstPacketsFrom(const QUuid& uuid);
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uint16_t getLastBroadcastSequenceNumber(const QUuid& nodeUUID) const;
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void setLastBroadcastSequenceNumber(const QUuid& nodeUUID, uint16_t sequenceNumber)
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@ -83,6 +85,7 @@ private:
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uint16_t _lastReceivedSequenceNumber { 0 };
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std::unordered_map<QUuid, uint16_t> _lastBroadcastSequenceNumbers;
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std::unordered_set<QUuid> _hasReceivedFirstPacketsFrom;
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bool _hasReceivedFirstPackets = false;
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quint64 _billboardChangeTimestamp = 0;
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