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Merge pull request #2149 from ZappoMan/octree_server_scaling
Octree server scaling improvements
This commit is contained in:
commit
8e30766c68
9 changed files with 105 additions and 34 deletions
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@ -20,7 +20,7 @@
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class AABoundingVolume
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{
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public:
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AABoundingVolume() : _isSingleDirectionSet(false), _numPointsInSet(0) { memset(_bounds,0,sizeof(_bounds)); }
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AABoundingVolume() : _numPointsInSet(0), _isSingleDirectionSet(false) { memset(_bounds,0,sizeof(_bounds)); }
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~AABoundingVolume(){}
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void AddToSet(const glm::vec3 newPt)
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@ -28,7 +28,6 @@ GLubyte SvoViewer::SetupGlVBO(GLuint * id, int sizeInBytes, GLenum target, GLenu
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bool SvoViewer::FindNumLeaves(OctreeElement* node, void* extraData)
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{
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VoxelTreeElement* voxel = (VoxelTreeElement*)node;
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FindNumLeavesData* args = (FindNumLeavesData*)extraData;
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if (node->isLeaf()) args->numLeaves++;
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return true;
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@ -23,13 +23,13 @@ OctreeSendThread::OctreeSendThread(const QUuid& nodeUUID, OctreeServer* myServer
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_packetData(),
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_nodeMissingCount(0)
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{
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qDebug() << "client connected";
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_myServer->clientConnected();
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qDebug() << "client connected - starting sending thread";
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OctreeServer::clientConnected();
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}
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OctreeSendThread::~OctreeSendThread() {
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qDebug() << "client disconnected";
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_myServer->clientDisconnected();
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qDebug() << "client disconnected - ending sending thread";
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OctreeServer::clientDisconnected();
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}
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@ -43,7 +43,6 @@ bool OctreeSendThread::process() {
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}
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quint64 start = usecTimestampNow();
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bool gotLock = false;
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// don't do any send processing until the initial load of the octree is complete...
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if (_myServer->isInitialLoadComplete()) {
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@ -51,25 +50,19 @@ bool OctreeSendThread::process() {
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if (node) {
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_nodeMissingCount = 0;
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// make sure the node list doesn't kill our node while we're using it
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if (node->getMutex().tryLock()) {
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gotLock = true;
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OctreeQueryNode* nodeData = NULL;
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OctreeQueryNode* nodeData = NULL;
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nodeData = (OctreeQueryNode*) node->getLinkedData();
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nodeData = (OctreeQueryNode*) node->getLinkedData();
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int packetsSent = 0;
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int packetsSent = 0;
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// Sometimes the node data has not yet been linked, in which case we can't really do anything
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if (nodeData) {
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bool viewFrustumChanged = nodeData->updateCurrentViewFrustum();
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if (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug()) {
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printf("nodeData->updateCurrentViewFrustum() changed=%s\n", debug::valueOf(viewFrustumChanged));
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}
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packetsSent = packetDistributor(node, nodeData, viewFrustumChanged);
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// Sometimes the node data has not yet been linked, in which case we can't really do anything
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if (nodeData) {
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bool viewFrustumChanged = nodeData->updateCurrentViewFrustum();
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if (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug()) {
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printf("nodeData->updateCurrentViewFrustum() changed=%s\n", debug::valueOf(viewFrustumChanged));
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}
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node->getMutex().unlock(); // we're done with this node for now.
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packetsSent = packetDistributor(node, nodeData, viewFrustumChanged);
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}
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} else {
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_nodeMissingCount++;
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@ -81,7 +74,7 @@ bool OctreeSendThread::process() {
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}
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// Only sleep if we're still running and we got the lock last time we tried, otherwise try to get the lock asap
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if (isStillRunning() && gotLock) {
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if (isStillRunning()) {
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// dynamically sleep until we need to fire off the next set of octree elements
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int elapsed = (usecTimestampNow() - start);
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int usecToSleep = OCTREE_SEND_INTERVAL_USECS - elapsed;
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@ -90,9 +83,12 @@ bool OctreeSendThread::process() {
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PerformanceWarning warn(false,"OctreeSendThread... usleep()",false,&_usleepTime,&_usleepCalls);
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usleep(usecToSleep);
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} else {
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if (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug()) {
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std::cout << "Last send took too much time, not sleeping!\n";
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if (true || (_myServer->wantsDebugSending() && _myServer->wantsVerboseDebug())) {
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qDebug() << "Last send took too much time (" << (elapsed / USECS_PER_MSEC)
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<<" msecs), barely sleeping 1 usec!\n";
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}
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const int MIN_USEC_TO_SLEEP = 1;
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usleep(MIN_USEC_TO_SLEEP);
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}
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}
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@ -114,6 +110,13 @@ int OctreeSendThread::handlePacketSend(const SharedNodePointer& node, OctreeQuer
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int packetsSent = 0;
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// double check that the node has an active socket, otherwise, don't send...
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quint64 lockWaitStart = usecTimestampNow();
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QMutexLocker locker(&node->getMutex());
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quint64 lockWaitEnd = usecTimestampNow();
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float lockWaitElapsedUsec = (float)(lockWaitEnd - lockWaitStart);
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OctreeServer::trackNodeWaitTime(lockWaitElapsedUsec);
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const HifiSockAddr* nodeAddress = node->getActiveSocket();
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if (!nodeAddress) {
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return packetsSent; // without sending...
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@ -440,9 +443,19 @@ int OctreeSendThread::packetDistributor(const SharedNodePointer& node, OctreeQue
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isFullScene, &nodeData->stats, _myServer->getJurisdiction());
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quint64 lockWaitStart = usecTimestampNow();
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_myServer->getOctree()->lockForRead();
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quint64 lockWaitEnd = usecTimestampNow();
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float lockWaitElapsedUsec = (float)(lockWaitEnd - lockWaitStart);
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OctreeServer::trackTreeWaitTime(lockWaitElapsedUsec);
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nodeData->stats.encodeStarted();
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quint64 encodeStart = usecTimestampNow();
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bytesWritten = _myServer->getOctree()->encodeTreeBitstream(subTree, &_packetData, nodeData->nodeBag, params);
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quint64 encodeEnd = usecTimestampNow();
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int encodeElapsedMsec = (encodeEnd - encodeStart)/USECS_PER_MSEC;
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OctreeServer::trackEncodeTime(encodeElapsedMsec);
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// If after calling encodeTreeBitstream() there are no nodes left to send, then we know we've
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// sent the entire scene. We want to know this below so we'll actually write this content into
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@ -555,7 +568,8 @@ int OctreeSendThread::packetDistributor(const SharedNodePointer& node, OctreeQue
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quint64 end = usecTimestampNow();
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int elapsedmsec = (end - start)/1000;
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int elapsedmsec = (end - start)/USECS_PER_MSEC;
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OctreeServer::trackLoopTime(elapsedmsec);
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quint64 endCompressCalls = OctreePacketData::getCompressContentCalls();
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int elapsedCompressCalls = endCompressCalls - startCompressCalls;
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@ -563,7 +577,6 @@ int OctreeSendThread::packetDistributor(const SharedNodePointer& node, OctreeQue
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quint64 endCompressTimeMsecs = OctreePacketData::getCompressContentTime() / 1000;
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int elapsedCompressTimeMsecs = endCompressTimeMsecs - startCompressTimeMsecs;
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if (elapsedmsec > 100) {
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if (elapsedmsec > 1000) {
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int elapsedsec = (end - start)/1000000;
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@ -20,7 +20,10 @@
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OctreeServer* OctreeServer::_instance = NULL;
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int OctreeServer::_clientCount = 0;
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SimpleMovingAverage OctreeServer::_averageLoopTime(10000);
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SimpleMovingAverage OctreeServer::_averageEncodeTime(10000);
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SimpleMovingAverage OctreeServer::_averageTreeWaitTime(10000);
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SimpleMovingAverage OctreeServer::_averageNodeWaitTime(10000);
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void OctreeServer::attachQueryNodeToNode(Node* newNode) {
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if (newNode->getLinkedData() == NULL) {
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@ -51,6 +54,7 @@ OctreeServer::OctreeServer(const QByteArray& packet) :
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_startedUSecs(usecTimestampNow())
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{
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_instance = this;
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_averageLoopTime.updateAverage(0);
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}
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OctreeServer::~OctreeServer() {
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@ -266,7 +270,27 @@ bool OctreeServer::handleHTTPRequest(HTTPConnection* connection, const QString&
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.arg(locale.toString((uint)getPacketsTotalPerSecond()).rightJustified(COLUMN_WIDTH, ' '));
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statsString += QString(" Total Clients Connected: %1 clients\r\n\r\n")
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.arg(locale.toString((uint)getCurrentClientCount()).rightJustified(COLUMN_WIDTH, ' '));
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float averageLoopTime = getAverageLoopTime();
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statsString += QString().sprintf(" Average packetLoop() time: %5.2f msecs\r\n", averageLoopTime);
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qDebug() << "averageLoopTime=" << averageLoopTime;
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float averageEncodeTime = getAverageEncodeTime();
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statsString += QString().sprintf(" Average encode time: %5.2f msecs\r\n", averageEncodeTime);
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qDebug() << "averageEncodeTime=" << averageEncodeTime;
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float averageTreeWaitTime = getAverageTreeWaitTime();
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statsString += QString().sprintf(" Average tree lock wait time: %7.2f usecs\r\n", averageTreeWaitTime);
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qDebug() << "averageTreeWaitTime=" << averageTreeWaitTime;
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float averageNodeWaitTime = getAverageNodeWaitTime();
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statsString += QString().sprintf(" Average node lock wait time: %7.2f usecs\r\n", averageNodeWaitTime);
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qDebug() << "averageNodeWaitTime=" << averageNodeWaitTime;
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statsString += QString("\r\n");
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statsString += QString(" Total Outbound Packets: %1 packets\r\n")
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.arg(locale.toString((uint)totalOutboundPackets).rightJustified(COLUMN_WIDTH, ' '));
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statsString += QString(" Total Outbound Bytes: %1 bytes\r\n")
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@ -584,6 +608,9 @@ void OctreeServer::run() {
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NodeList* nodeList = NodeList::getInstance();
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nodeList->setOwnerType(getMyNodeType());
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connect(nodeList, SIGNAL(nodeAdded(SharedNodePointer)), SLOT(nodeAdded(SharedNodePointer)));
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connect(nodeList, SIGNAL(nodeKilled(SharedNodePointer)),SLOT(nodeKilled(SharedNodePointer)));
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// we need to ask the DS about agents so we can ping/reply with them
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nodeList->addNodeTypeToInterestSet(NodeType::Agent);
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silentNodeTimer->start(NODE_SILENCE_THRESHOLD_USECS / 1000);
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}
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void OctreeServer::nodeAdded(SharedNodePointer node) {
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// we might choose to use this notifier to track clients in a pending state
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}
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void OctreeServer::nodeKilled(SharedNodePointer node) {
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OctreeQueryNode* nodeData = static_cast<OctreeQueryNode*>(node->getLinkedData());
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if (nodeData) {
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// Note: It should be safe to do this without locking the node, because if any other threads
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// are using the SharedNodePointer, then they have a reference to the SharedNodePointer and the deleteLater()
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// won't actually delete it until all threads have released their references to the pointer.
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// But we can and should clear the linked data so that no one else tries to access it.
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nodeData->deleteLater();
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node->setLinkedData(NULL);
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}
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}
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@ -74,11 +74,24 @@ public:
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static void attachQueryNodeToNode(Node* newNode);
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static void trackLoopTime(float time) { _averageLoopTime.updateAverage(time); }
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static float getAverageLoopTime() { return _averageLoopTime.getAverage(); }
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static void trackEncodeTime(float time) { _averageEncodeTime.updateAverage(time); }
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static float getAverageEncodeTime() { return _averageEncodeTime.getAverage(); }
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static void trackTreeWaitTime(float time) { _averageTreeWaitTime.updateAverage(time); }
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static float getAverageTreeWaitTime() { return _averageTreeWaitTime.getAverage(); }
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static void trackNodeWaitTime(float time) { _averageNodeWaitTime.updateAverage(time); }
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static float getAverageNodeWaitTime() { return _averageNodeWaitTime.getAverage(); }
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bool handleHTTPRequest(HTTPConnection* connection, const QString& path);
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public slots:
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/// runs the voxel server assignment
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void run();
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void readPendingDatagrams();
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void nodeAdded(SharedNodePointer node);
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void nodeKilled(SharedNodePointer node);
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protected:
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void parsePayload();
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@ -109,6 +122,10 @@ protected:
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quint64 _startedUSecs;
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static int _clientCount;
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static SimpleMovingAverage _averageLoopTime;
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static SimpleMovingAverage _averageEncodeTime;
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static SimpleMovingAverage _averageTreeWaitTime;
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static SimpleMovingAverage _averageNodeWaitTime;
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};
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#endif // __octree_server__OctreeServer__
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@ -68,9 +68,7 @@ bool OctreePersistThread::process() {
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usleep(USECS_TO_SLEEP);
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// do our updates then check to save...
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_tree->lockForWrite();
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_tree->update();
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_tree->unlock();
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quint64 now = usecTimestampNow();
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quint64 sinceLastSave = now - _lastCheck;
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@ -474,7 +474,9 @@ void ParticleTree::update() {
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AABox treeBounds = getRoot()->getAABox();
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if (!shouldDie && treeBounds.contains(args._movingParticles[i].getPosition())) {
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lockForWrite();
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storeParticle(args._movingParticles[i]);
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unlock();
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} else {
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uint32_t particleID = args._movingParticles[i].getID();
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quint64 deletedAt = usecTimestampNow();
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@ -72,6 +72,5 @@ void GenericThread::threadRoutine() {
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if (_isThreaded && _thread) {
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_thread->quit();
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}
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emit finished();
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}
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@ -79,8 +79,8 @@ Resource::Resource(const QUrl& url, bool delayLoad) :
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_startedLoading(false),
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_failedToLoad(false),
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_loaded(false),
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_attempts(0),
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_reply(NULL) {
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_reply(NULL),
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_attempts(0) {
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if (!url.isValid()) {
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_startedLoading = _failedToLoad = true;
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