use precision picking in newEditEntities

This commit is contained in:
ZappoMan 2014-12-06 15:43:17 -08:00
parent 91fd574eb5
commit 8dd1a2815f

View file

@ -465,7 +465,7 @@ function rayPlaneIntersection(pickRay, point, normal) {
function findClickedEntity(event) {
var pickRay = Camera.computePickRay(event.x, event.y);
var foundIntersection = Entities.findRayIntersection(pickRay);
var foundIntersection = Entities.findRayIntersection(pickRay, true); // want precision picking
if (!foundIntersection.accurate) {
return null;