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fix stars file discovery without full binary dir include
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508a5c74a2
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3 changed files with 9 additions and 15 deletions
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@ -1,17 +1,8 @@
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set(TARGET_NAME package-console)
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# add a target that when built will produce an executable of console for this platform
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if (APPLE)
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set(PACKAGE_COMMAND package-darwin)
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elseif (WIN32)
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set(PACKAGE_COMMAND package-win)
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elseif (UNIX)
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set(PACKAGE_COMMAND package-linux)
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endif ()
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# add a target that will package the console
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add_custom_target(${TARGET_NAME}
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COMMAND npm run-script ${PACKAGE_COMMAND} -- --out ${CMAKE_CURRENT_BINARY_DIR}
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COMMAND npm run packager -- --out ${CMAKE_CURRENT_BINARY_DIR}
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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)
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@ -125,7 +125,10 @@ link_hifi_libraries(shared octree environment gpu gl procedural model render
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recording fbx networking model-networking entities avatars
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audio audio-client animation script-engine physics
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render-utils entities-renderer ui auto-updater
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controllers plugins display-plugins input-plugins )
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controllers plugins display-plugins input-plugins)
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# include the binary directory of render-utils for shader includes
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target_include_directories(${TARGET_NAME} PRIVATE "${CMAKE_BINARY_DIR}/libraries/render-utils")
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#fixme find a way to express faceshift as a plugin
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target_bullet()
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@ -22,11 +22,11 @@
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#include <RenderArgs.h>
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#include <ViewFrustum.h>
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#include "../../libraries/render-utils/stars_vert.h"
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#include "../../libraries/render-utils/stars_frag.h"
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#include <stars_vert.h>
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#include <stars_frag.h>
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#include "../../libraries/render-utils/standardTransformPNTC_vert.h"
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#include "../../libraries/render-utils/starsGrid_frag.h"
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#include <standardTransformPNTC_vert.h>
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#include <starsGrid_frag.h>
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//static const float TILT = 0.23f;
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static const float TILT = 0.0f;
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