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fix debug build: stub pure virtual function
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@ -19,6 +19,7 @@ public:
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bool hasFocus() const override;
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void submitFrame(const gpu::FramePointer& newFrame) override;
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QImage getScreenshot(float aspectRatio = 0.0f) const override;
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void copyTextureToQuickFramebuffer(NetworkTexturePointer source, QOpenGLFramebufferObject* target, GLsync* fenceSync) override {};
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private:
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static const QString NAME;
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};
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