assert that deltaTimeStep is always greater than zero

This commit is contained in:
Seth Alves 2015-10-06 09:35:54 -07:00
parent 5abaf38efd
commit 8caa7abca6

View file

@ -46,9 +46,7 @@ void AvatarActionKinematicHold::updateActionWorker(float deltaTimeStep) {
return;
}
if (deltaTimeStep <= 0.0f) {
return;
}
assert(deltaTimeStep > 0.0f);
glm::quat rotation;
glm::vec3 position;