From 8c700d43f34ef26bc389ad2f2374b9e57b2c1289 Mon Sep 17 00:00:00 2001 From: Kai Ludwig Date: Sun, 15 Jun 2014 21:08:14 +0200 Subject: [PATCH] Modified CALLBACK_ACCELERATOR_RATIO for windows because some systems need larger input buffer to work fine. --- interface/src/Audio.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/interface/src/Audio.cpp b/interface/src/Audio.cpp index 2cbe3a062f..271bcd5279 100644 --- a/interface/src/Audio.cpp +++ b/interface/src/Audio.cpp @@ -1419,7 +1419,7 @@ bool Audio::switchOutputToAudioDevice(const QAudioDeviceInfo& outputDeviceInfo) // proportional to the accelerator ratio. #ifdef Q_OS_WIN -const float Audio::CALLBACK_ACCELERATOR_RATIO = 0.4f; +const float Audio::CALLBACK_ACCELERATOR_RATIO = 0.1f; #endif #ifdef Q_OS_MAC