From 8c5aab7fa04577836fdcbfed4cd2564b6091a574 Mon Sep 17 00:00:00 2001
From: sam gateau <samuel.gateau@gmail.com>
Date: Tue, 21 Aug 2018 12:30:31 -0700
Subject: [PATCH] tabs!

---
 libraries/gpu-gl-common/src/gpu/gl/GLBackendShader.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libraries/gpu-gl-common/src/gpu/gl/GLBackendShader.cpp b/libraries/gpu-gl-common/src/gpu/gl/GLBackendShader.cpp
index 4e00fb4871..7267e29be2 100644
--- a/libraries/gpu-gl-common/src/gpu/gl/GLBackendShader.cpp
+++ b/libraries/gpu-gl-common/src/gpu/gl/GLBackendShader.cpp
@@ -256,7 +256,7 @@ GLint GLBackend::getRealUniformLocation(GLint location) const {
         // uniforms.  If someone is requesting a uniform that isn't in the remapping structure
         // that's a bug from the calling code, because it means that location wasn't in the 
         // reflection
-		qWarning() << "Unexpected location requested for shader: #" << location;
+        qWarning() << "Unexpected location requested for shader: #" << location;
         return INVALID_UNIFORM_INDEX;
     }
     return itr->second;