From 8c5aab7fa04577836fdcbfed4cd2564b6091a574 Mon Sep 17 00:00:00 2001 From: sam gateau <samuel.gateau@gmail.com> Date: Tue, 21 Aug 2018 12:30:31 -0700 Subject: [PATCH] tabs! --- libraries/gpu-gl-common/src/gpu/gl/GLBackendShader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/gpu-gl-common/src/gpu/gl/GLBackendShader.cpp b/libraries/gpu-gl-common/src/gpu/gl/GLBackendShader.cpp index 4e00fb4871..7267e29be2 100644 --- a/libraries/gpu-gl-common/src/gpu/gl/GLBackendShader.cpp +++ b/libraries/gpu-gl-common/src/gpu/gl/GLBackendShader.cpp @@ -256,7 +256,7 @@ GLint GLBackend::getRealUniformLocation(GLint location) const { // uniforms. If someone is requesting a uniform that isn't in the remapping structure // that's a bug from the calling code, because it means that location wasn't in the // reflection - qWarning() << "Unexpected location requested for shader: #" << location; + qWarning() << "Unexpected location requested for shader: #" << location; return INVALID_UNIFORM_INDEX; } return itr->second;