mirror of
https://github.com/overte-org/overte.git
synced 2025-07-23 12:04:03 +02:00
implement new UI
This commit is contained in:
parent
c585f24e27
commit
8c47bcc141
4 changed files with 896 additions and 723 deletions
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@ -19,7 +19,8 @@ Script.include('../utilities/tools/vector.js');
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var URL = "https://s3.amazonaws.com/hifi-public/marketplace/hificontent/Scripts/planets/";
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SatelliteGame = function() {
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SatelliteCreator = function() {
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print("initializing satellite game");
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var MAX_RANGE = 50.0;
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@ -38,6 +39,9 @@ SatelliteGame = function() {
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var ZONE_DIM = 100.0;
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var LIGHT_INTENSITY = 1.5;
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var center, distance;
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Earth = function(position, size) {
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this.earth = Entities.addEntity({
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type: "Model",
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@ -109,10 +113,35 @@ SatelliteGame = function() {
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}
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}
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this.init = function() {
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if (this.isActive) {
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this.quitGame();
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}
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var confirmed = Window.confirm("Start satellite game?");
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if (!confirmed) {
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return false;
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}
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this.isActive = true;
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MyAvatar.position = {
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x: 200,
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y: 200,
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z: 200
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};
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Camera.setPosition({
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x: 200,
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y: 200,
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z: 200
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});
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// Create earth model
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var center = Vec3.sum(Camera.getPosition(), Vec3.multiply(MAX_RANGE, Quat.getFront(Camera.getOrientation())));
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var distance = Vec3.length(Vec3.subtract(center, Camera.getPosition()));
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center = Vec3.sum(Camera.getPosition(), Vec3.multiply(MAX_RANGE, Quat.getFront(Camera.getOrientation())));
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distance = Vec3.length(Vec3.subtract(center, Camera.getPosition()));
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var earth = new Earth(center, EARTH_SIZE);
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return true;
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};
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var satellites = [];
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var SATELLITE_SIZE = 2.0;
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@ -259,11 +288,12 @@ SatelliteGame = function() {
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}
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}
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this.endGame = function() {
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this.quitGame = function() {
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for (var i = 0; i < satellites.length; i++) {
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Entities.deleteEntity(satellites[i].satellite);
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satellites[i].arrow.cleanup();
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}
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this.isActive = false;
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earth.cleanup();
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}
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@ -285,6 +315,7 @@ SatelliteGame = function() {
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Controller.mouseMoveEvent.connect(mouseMoveEvent);
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Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
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Script.update.connect(update);
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Script.scriptEnding.connect(this.endGame);
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Script.scriptEnding.connect(this.quitGame);
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}
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458
examples/example/planets-ui.js
Normal file
458
examples/example/planets-ui.js
Normal file
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@ -0,0 +1,458 @@
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//
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// widgets-example.js
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// games
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//
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// Copyright 2015 High Fidelity, Inc.
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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var ICONS_URL = 'https://s3.amazonaws.com/hifi-public/marketplace/hificontent/Scripts/planets/images/';
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var panelX = 1250;
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var panelY = 500;
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var panelWidth = 50;
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var panelHeight = 210;
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Script.include('../libraries/uiwidgets.js');
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UI.setDefaultVisibility(true);
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var ICON_WIDTH = 40.0;
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var ICON_HEIGHT = 40.0;
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var ICON_COLOR = UI.rgba(45, 45, 45, 0.7);
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var FOCUSED_COLOR = UI.rgba(250, 250, 250, 1.0);
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var PANEL_BACKGROUND_COLOR = UI.rgba(100, 100, 100, 0.7);
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var PANEL_PADDING = 7.0;
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var PANEL_BORDER = 12.0;
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var SUBPANEL_GAP = 1.0;
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var icons = [];
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function addImage(panel, iconId) {
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var icon = panel.add(new UI.Image({
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'imageURL': ICONS_URL + iconId + '.svg',
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'width': ICON_WIDTH,
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'height': ICON_HEIGHT,
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'color': ICON_COLOR,
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'alpha': ICON_COLOR.a
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}));
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icons.push(icon);
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return icon;
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}
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var panels = [];
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function addPanel(properties) {
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properties.background = properties.background || {};
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properties.background.backgroundColor = properties.background.backgroundColor ||
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PANEL_BACKGROUND_COLOR;
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properties.background.backgroundAlpha = properties.background.backgroundAlpha ||
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PANEL_BACKGROUND_COLOR.a;
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properties.padding = properties.padding || {
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x: PANEL_PADDING,
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y: PANEL_PADDING
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};
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properties.border = properties.border || {
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x: PANEL_BORDER,
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y: PANEL_BORDER
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};
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var panel = new UI.WidgetStack(properties);
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panels.push(panel);
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return panel;
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}
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function makeDraggable(panel, target) {
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if (!target) {
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target = panel;
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}
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var dragStart = null;
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var initialPos = null;
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panel.addAction('onDragBegin', function(event) {
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dragStart = {
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x: event.x,
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y: event.y
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};
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initialPos = {
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x: target.position.x,
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y: target.position.y
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};
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});
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panel.addAction('onDragUpdate', function(event) {
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target.setPosition(
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initialPos.x + event.x - dragStart.x,
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initialPos.y + event.y - dragStart.y
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);
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UI.updateLayout();
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});
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panel.addAction('onDragEnd', function() {
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dragStart = dragEnd = null;
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});
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}
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function setText(text) {
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return function() {
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demoLabel.setText(text);
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UI.updateLayout();
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};
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}
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function join(obj) {
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var s = "{";
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var sep = "\n";
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for (var k in obj) {
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s += sep + k + ": " + ("" + obj[k]).replace("\n", "\n");
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sep = ",\n";
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}
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if (s.length > 1)
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return s + " }";
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return s + "}";
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}
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setText = undefined;
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var tooltipWidget = new UI.Label({
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text: "<tooltip>",
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width: 500,
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height: 20,
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visible: false
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});
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function addTooltip(widget, text) {
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widget.addAction('onMouseOver', function(event, widget) {
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tooltipWidget.setVisible(true);
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tooltipWidget.setPosition(widget.position.x + widget.getWidth() + 20, widget.position.y);
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tooltipWidget.setText(text);
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UI.updateLayout();
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});
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widget.addAction('onMouseExit', function() {
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tooltipWidget.setVisible(false);
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UI.updateLayout();
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});
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}
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var mainPanel = addPanel({
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dir: '+y'
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});
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makeDraggable(mainPanel);
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mainPanel.setPosition(1200, 250);
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mainPanel.setVisible(true);
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var systemViewButton = addImage(mainPanel, 'solarsystems');
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var zoomButton = addImage(mainPanel, 'magnifier');
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var satelliteButton = addImage(mainPanel, 'satellite');
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var settingsButton = addImage(mainPanel, 'settings');
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var stopButton = addImage(mainPanel, 'close');
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addTooltip(systemViewButton, "system view");
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addTooltip(zoomButton, "zoom");
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addTooltip(satelliteButton, "satelite view");
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addTooltip(settingsButton, "settings");
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addTooltip(stopButton, "exit");
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var systemViewPanel = addPanel({
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dir: '+x',
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visible: false
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});
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var restartButton = addImage(systemViewPanel, 'reverse');
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var pauseButton = addImage(systemViewPanel, 'playpause');
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var rideButton = addImage(systemViewPanel, 'forward');
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pauseButton.addAction('onClick', function() {
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if (!paused) {
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pause();
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} else {
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resume();
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}
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});
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// rideButton.addAction('onClick', function() {
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// Script.include('orbit-ride.js');
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// new OrbitRider();
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// });
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restartButton.addAction('onClick', function() {
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Script.stop();
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var thisScript = Script.resolvePath("solarsystem.js");
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Script.load(thisScript);
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});
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var zoomPanel = addPanel({
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dir: '+x',
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visible: false
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});
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var zoomButtons = [];
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for (var i = 0; i < planets.length; ++i) {
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var label = zoomPanel.add(new UI.Label({
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text: planets[i].name,
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width: 80,
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height: 20,
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backgroundAlpha: 1.0
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}));
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zoomButtons.push(label);
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UI.updateLayout();
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}
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UI.updateLayout();
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zoomButtons.forEach(function(button, i) {
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var planet = planets[i];
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button.addAction('onClick', function() {
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planet.zoom();
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});
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});
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var settingsPanel = addPanel({
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dir: '+y',
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visible: false
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});
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function addCheckbox(parent, label, labelWidth, enabled, onValueChanged) {
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var layout = parent.add(new UI.WidgetStack({
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dir: '+x',
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visible: true,
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backgroundAlpha: 0.0
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}));
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var label = layout.add(new UI.Label({
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text: label,
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width: labelWidth,
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height: 20,
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backgroundAlpha: 0.0
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}));
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var defaultColor = UI.rgb(10, 10, 10);
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var checkbox = layout.add(new UI.Checkbox({
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width: 20,
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height: 20,
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padding: {
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x: 3,
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y: 3
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},
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backgroundColor: defaultColor,
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backgroundAlpha: 0.9,
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checked: enabled,
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onValueChanged: onValueChanged
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}));
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checkbox.label = label;
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checkbox.layout = layout;
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checkbox.setValue = function(value) {
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checkbox.setChecked(value);
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}
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return checkbox;
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}
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function addSlider(parent, label, labelWidth, defaultValue, min, max, valueChanged) {
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var layout = parent.add(new UI.WidgetStack({
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dir: '+x',
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visible: true
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}));
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var label = layout.add(new UI.Label({
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text: label,
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width: labelWidth,
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height: 27
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}));
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var display = layout.add(new UI.Label({
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text: " ",
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width: 50,
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height: 27
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}));
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var slider = layout.add(new UI.Slider({
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value: defaultValue,
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maxValue: max,
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minValue: min,
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width: 300,
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height: 20,
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backgroundColor: UI.rgb(10, 10, 10),
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backgroundAlpha: 1.0,
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slider: { // slider knob
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width: 30,
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height: 18,
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backgroundColor: UI.rgb(120, 120, 120),
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backgroundAlpha: 1.0
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}
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}));
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slider.addAction('onDoubleClick', function() {
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slider.setValue(defaultValue);
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UI.updateLayout();
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});
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display.setText("" + (+slider.getValue().toFixed(2)));
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slider.onValueChanged = function(value) {
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valueChanged(value);
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display.setText("" + (+value.toFixed(2)));
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UI.updateLayout();
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}
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slider.label = label;
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slider.layout = layout;
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return slider;
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}
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settingsPanel.showTrailsButton = addCheckbox(settingsPanel, "show trails", 120, trailsEnabled, function(trailsEnabled) {
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if (trailsEnabled) {
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for (var i = 0; i < planets.length; ++i) {
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planets[i].resetTrails();
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}
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//if trails are off and we've already created trails, remove existing trails
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} else {
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for (var i = 0; i < planets.length; ++i) {
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planets[i].clearTrails();
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}
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}
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});
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var g_multiplier = 1.0;
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settingsPanel.gravitySlider = addSlider(settingsPanel, "gravity scale ", 200, g_multiplier, 0.0, 5.0, function (value) {
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g_multiplier = value;
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GRAVITY = REFERENCE_GRAVITY * g_multiplier;
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});
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var period_multiplier = 1.0;
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var last_alpha = period_multiplier;
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settingsPanel.periodSlider = addSlider(settingsPanel, "orbital period scale ", 200, period_multiplier, 0.0, 3.0, function (value) {
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period_multiplier = value;
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changePeriod(period_multiplier);
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});
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function changePeriod(alpha) {
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var ratio = last_alpha / alpha;
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GRAVITY = Math.pow(ratio, 2.0) * GRAVITY;
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for (var i = 0; i < planets.length; ++i) {
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planets[i].period = ratio * planets[i].period;
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planets[i].velocity = Vec3.multiply(ratio, planets[i].velocity);
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planets[i].resetTrails();
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}
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last_alpha = alpha;
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}
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var satelliteGame;
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satelliteButton.addAction('onClick', function() {
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if (satelliteGame && satelliteGame.isActive) {
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MyAvatar.position = startingPosition;
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satelliteGame.quitGame();
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resume();
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} else {
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pause();
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satelliteGame = new SatelliteCreator();
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satelliteGame.init();
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}
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});
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var subpanels = [systemViewPanel, zoomPanel, settingsPanel];
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function hideSubpanelsExcept(panel) {
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subpanels.forEach(function(x) {
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if (x != panel) {
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x.setVisible(false);
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}
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});
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}
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function attachPanel(panel, button) {
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button.addAction('onClick', function() {
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hideSubpanelsExcept(panel);
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panel.setVisible(!panel.isVisible());
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UI.updateLayout();
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})
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UI.addAttachment(panel, button, function(target, rel) {
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target.setPosition(
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rel.position.x - (target.getWidth() + target.border.x + SUBPANEL_GAP),
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rel.position.y - target.border.y
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);
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});
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}
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attachPanel(systemViewPanel, systemViewButton);
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attachPanel(zoomPanel, zoomButton);
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attachPanel(settingsPanel, settingsButton);
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var addColorToggle = function(widget) {
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widget.addAction('onMouseOver', function() {
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widget.setColor(FOCUSED_COLOR);
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});
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widget.addAction('onMouseExit', function() {
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widget.setColor(ICON_COLOR);
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});
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}
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systemViewPanel.addAction('onMouseOver', function() {
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hideSubpanelsExcept(systemViewPanel);
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UI.updateLayout();
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});
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zoomButton.addAction('onClick', function() {
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hideSubpanelsExcept(zoomPanel);
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UI.updateLayout();
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});
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UI.updateLayout();
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stopButton.addAction('onClick', function() {
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teardown();
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Script.stop();
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});
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// Panel drag behavior
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// (click + drag on border to drag)
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(function() {
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var dragged = null;
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this.startDrag = function(dragAction) {
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dragged = dragAction;
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}
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this.updateDrag = function(event) {
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if (dragged) {
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print("Update drag");
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dragged.updateDrag(event);
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}
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}
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this.clearDrag = function(event) {
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if (dragged)
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print("End drag");
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dragged = null;
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}
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})();
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var buttons = icons;
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buttons.map(addColorToggle);
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panels.map(function(panel) {
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makeDraggable(panel, mainPanel);
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});
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// Cleanup script resources
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function teardown() {
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if (satelliteGame) {
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satelliteGame.quitGame();
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}
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UI.teardown();
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};
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UI.debug.setVisible(false);
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var inputHandler = {
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onMouseMove: function(event) {
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updateDrag(event);
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UI.handleMouseMove(event);
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},
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onMousePress: function(event) {
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UI.handleMousePress(event);
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},
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onMouseRelease: function(event) {
|
||||
clearDrag(event);
|
||||
UI.handleMouseRelease(event);
|
||||
},
|
||||
onMouseDoublePress: function(event) {
|
||||
UI.handleMouseDoublePress(event);
|
||||
}
|
||||
};
|
||||
Controller.mousePressEvent.connect(inputHandler.onMousePress);
|
||||
Controller.mouseMoveEvent.connect(inputHandler.onMouseMove);
|
||||
Controller.mouseReleaseEvent.connect(inputHandler.onMouseRelease);
|
||||
Controller.mouseDoublePressEvent.connect(inputHandler.onMouseDoublePress);
|
|
@ -18,30 +18,30 @@
|
|||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
Script.include([
|
||||
'games/satellite.js'
|
||||
]);
|
||||
CreateSimulation = function() {
|
||||
Script.include("https://hifi-public.s3.amazonaws.com/eric/scripts/tween.js");
|
||||
Script.include('games/satellite.js');
|
||||
|
||||
var DAMPING = 0.0;
|
||||
var LIFETIME = 6000;
|
||||
var BASE_URL = "https://s3.amazonaws.com/hifi-public/marketplace/hificontent/Scripts/planets/planets/";
|
||||
var DAMPING = this.DAMPING = 0.0;
|
||||
var LIFETIME = this.LIFETIME = 6000;
|
||||
var BASE_URL = this.BASE_URL = "https://s3.amazonaws.com/hifi-public/marketplace/hificontent/Scripts/planets/planets/";
|
||||
|
||||
// Save intiial avatar and camera position
|
||||
var startingPosition = {
|
||||
var startingPosition = this.startingPosition = {
|
||||
x: 8000,
|
||||
y: 8000,
|
||||
z: 8000
|
||||
};
|
||||
MyAvatar.position = startingPosition;
|
||||
var cameraStart = Camera.getOrientation();
|
||||
var cameraStart = this.cameraStart = Camera.getOrientation();
|
||||
|
||||
|
||||
// Place the sun
|
||||
var MAX_RANGE = 80.0;
|
||||
var center = Vec3.sum(startingPosition, Vec3.multiply(MAX_RANGE, Vec3.normalize(Quat.getFront(Camera.getOrientation()))));
|
||||
var SUN_SIZE = 7.0;
|
||||
var MAX_RANGE = this.MAX_RANGE = 80.0;
|
||||
var center = this.center = Vec3.sum(startingPosition, Vec3.multiply(MAX_RANGE, Vec3.normalize(Quat.getFront(Camera.getOrientation()))));
|
||||
var SUN_SIZE = this.SUN_SIZE = 7.0;
|
||||
|
||||
var theSun = Entities.addEntity({
|
||||
var theSun = this.theSun = Entities.addEntity({
|
||||
type: "Model",
|
||||
modelURL: BASE_URL + "sun.fbx",
|
||||
position: center,
|
||||
|
@ -65,26 +65,87 @@ var theSun = Entities.addEntity({
|
|||
|
||||
|
||||
// Reference values for physical constants
|
||||
var referenceRadius = 15.0;
|
||||
var referenceDiameter = 0.6;
|
||||
var referencePeriod = 3.0;
|
||||
var LARGE_BODY_MASS = 250.0;
|
||||
var SMALL_BODY_MASS = LARGE_BODY_MASS * 0.000000333;
|
||||
var GRAVITY = (Math.pow(referenceRadius, 3.0) / Math.pow((referencePeriod / (2.0 * Math.PI)), 2.0)) / LARGE_BODY_MASS;
|
||||
var REFERENCE_GRAVITY = GRAVITY;
|
||||
var referenceRadius = this.referenceRadius = 15.0;
|
||||
var referenceDiameter = this.referenceDiameter = 0.6;
|
||||
var referencePeriod = this.referencePeriod = 3.0;
|
||||
var LARGE_BODY_MASS = this.LARGE_BODY_MASS = 250.0;
|
||||
var SMALL_BODY_MASS = this.SMALL_BODY_MASS = LARGE_BODY_MASS * 0.000000333;
|
||||
var GRAVITY = this.GRAVITY = (Math.pow(referenceRadius, 3.0) / Math.pow((referencePeriod / (2.0 * Math.PI)), 2.0)) / LARGE_BODY_MASS;
|
||||
var REFERENCE_GRAVITY = this.REFERENCE_GRAVITY = GRAVITY;
|
||||
|
||||
var planets = [];
|
||||
var planetCount = 0;
|
||||
var planets = this.planets = [];
|
||||
var trailsEnabled = this.trailsEnabled = true;
|
||||
var MAX_POINTS_PER_LINE = this.MAX_POINTS_PER_LINE = 60;
|
||||
var LINE_DIM = this.LINE_DIM = 200;
|
||||
var LINE_WIDTH = this.LINE_WIDTH = 20;
|
||||
|
||||
var trailsEnabled = true;
|
||||
var MAX_POINTS_PER_LINE = 60;
|
||||
var LINE_DIM = 200;
|
||||
var LINE_WIDTH = 20;
|
||||
var VELOCITY_OFFSET_Y = this.VELOCITY_OFFSET_Y = -0.3;
|
||||
var VELOCITY_OFFSET_Z = this.VELOCITY_OFFSET_Z = 0.9;
|
||||
|
||||
var VELOCITY_OFFSET_Y = -0.3;
|
||||
var VELOCITY_OFFSET_Z = 0.9;
|
||||
var index = this.index = 0;
|
||||
|
||||
var index = 0;
|
||||
this.computeLocalPoint = function(linePos, worldPoint) {
|
||||
var localPoint = Vec3.subtract(worldPoint, linePos);
|
||||
return localPoint;
|
||||
}
|
||||
|
||||
// Create a new line
|
||||
this.newLine = function(lineStack, point, period, color) {
|
||||
if (elapsed < period) {
|
||||
var line = Entities.addEntity({
|
||||
position: point,
|
||||
type: "Line",
|
||||
color: color,
|
||||
dimensions: {
|
||||
x: LINE_DIM,
|
||||
y: LINE_DIM,
|
||||
z: LINE_DIM
|
||||
},
|
||||
lifetime: LIFETIME,
|
||||
lineWidth: LINE_WIDTH
|
||||
});
|
||||
lineStack.push(line);
|
||||
} else {
|
||||
// Begin overwriting first lines after one full revolution (one period)
|
||||
var firstLine = lineStack.shift();
|
||||
print("editing first line");
|
||||
Entities.editEntity(firstLine, {
|
||||
position: point,
|
||||
linePoints: [{
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
z: 0.0
|
||||
}]
|
||||
});
|
||||
lineStack.push(firstLine);
|
||||
|
||||
}
|
||||
var points = [];
|
||||
points.push(computeLocalPoint(point, point));
|
||||
return points;
|
||||
}
|
||||
|
||||
this.pause = function() {
|
||||
for (var i = 0; i < planets.length; ++i) {
|
||||
Entities.editEntity(planets[i].planet, {
|
||||
velocity: {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
z: 0.0
|
||||
}
|
||||
});
|
||||
planets[i].label = new PlanetLabel(planets[i].name, i);
|
||||
planets[i].label.show();
|
||||
}
|
||||
paused = true;
|
||||
}
|
||||
|
||||
this.resume = function() {
|
||||
for (var i = 0; i < planets.length; ++i) {
|
||||
planets[i].label.hide();
|
||||
}
|
||||
paused = false;
|
||||
}
|
||||
|
||||
var Planet = function(name, trailColor, radiusScale, sizeScale) {
|
||||
|
||||
|
@ -101,8 +162,9 @@ var Planet = function(name, trailColor, radiusScale, sizeScale) {
|
|||
z: 0.0
|
||||
});
|
||||
this.period = (2.0 * Math.PI) * Math.sqrt(Math.pow(this.radius, 3.0) / (GRAVITY * LARGE_BODY_MASS));
|
||||
this.gravity = GRAVITY;
|
||||
|
||||
this.initialVelocity = Math.sqrt((GRAVITY * LARGE_BODY_MASS) / this.radius);
|
||||
|
||||
this.velocity = Vec3.multiply(this.initialVelocity, Vec3.normalize({
|
||||
x: 0,
|
||||
y: VELOCITY_OFFSET_Y,
|
||||
|
@ -125,22 +187,22 @@ var Planet = function(name, trailColor, radiusScale, sizeScale) {
|
|||
damping: DAMPING,
|
||||
ignoreCollisions: false,
|
||||
lifetime: LIFETIME,
|
||||
collisionsWillMove: true,
|
||||
collisionsWillMove: false,
|
||||
});
|
||||
|
||||
this.computeAcceleration = function() {
|
||||
var acc = -(this.gravity * LARGE_BODY_MASS) * Math.pow(this.radius, (-2.0));
|
||||
var acc = -(GRAVITY * LARGE_BODY_MASS) * Math.pow(this.radius, (-2.0));
|
||||
return acc;
|
||||
};
|
||||
|
||||
this.update = function(timeStep) {
|
||||
this.update = function(deltaTime) {
|
||||
var between = Vec3.subtract(this.position, center);
|
||||
var speed = this.computeAcceleration(this.radius) * timeStep;
|
||||
var speed = this.computeAcceleration(this.radius) * deltaTime;
|
||||
var vel = Vec3.multiply(speed, Vec3.normalize(between));
|
||||
|
||||
// Update velocity and position
|
||||
this.velocity = Vec3.sum(this.velocity, vel);
|
||||
this.position = Vec3.sum(this.position, Vec3.multiply(timeStep, this.velocity));
|
||||
this.position = Vec3.sum(this.position, Vec3.multiply(deltaTime, this.velocity));
|
||||
Entities.editEntity(this.planet, {
|
||||
velocity: this.velocity,
|
||||
position: this.position
|
||||
|
@ -151,6 +213,16 @@ var Planet = function(name, trailColor, radiusScale, sizeScale) {
|
|||
}
|
||||
};
|
||||
|
||||
this.clearTrails = function() {
|
||||
|
||||
for (var j = 0; j < this.lineStack.length; ++j) {
|
||||
Entities.editEntity(this.lineStack[j], {
|
||||
visible: false
|
||||
});
|
||||
}
|
||||
this.lineStack = [];
|
||||
|
||||
}
|
||||
this.resetTrails = function() {
|
||||
elapsed = 0.0;
|
||||
|
||||
|
@ -177,46 +249,50 @@ var Planet = function(name, trailColor, radiusScale, sizeScale) {
|
|||
};
|
||||
|
||||
this.zoom = function() {
|
||||
Script.include('file:///Users/bridget/Desktop/tween.js');
|
||||
init(this);
|
||||
// var viewingRange = sizeScale * 2.0;
|
||||
// var direction = Vec3.subtract(this.position, MyAvatar.position);
|
||||
// var dist = Vec3.length(direction);
|
||||
// var timer = 0;
|
||||
// while (dist > viewingRange && timer < 8000000) {
|
||||
// timer++;
|
||||
// if (timer % 10000 == 0) {
|
||||
// MyAvatar.position = Vec3.sum(MyAvatar.position, Vec3.normalize(direction));
|
||||
// direction = Vec3.subtract(this.position, MyAvatar.position);
|
||||
// dist = Vec3.length(direction);
|
||||
// }
|
||||
// }
|
||||
pause();
|
||||
|
||||
this.tweening = true;
|
||||
var tweenTime = 800;
|
||||
var startingPosition = MyAvatar.position;
|
||||
var endingPosition = Vec3.sum({
|
||||
x: 0,
|
||||
y: 0,
|
||||
z: this.sizeScale
|
||||
}, this.position);
|
||||
var currentProps = {
|
||||
x: startingPosition.x,
|
||||
y: startingPosition.y,
|
||||
z: startingPosition.z,
|
||||
};
|
||||
var endProps = {
|
||||
x: endingPosition.x,
|
||||
y: endingPosition.y,
|
||||
z: endingPosition.z,
|
||||
};
|
||||
|
||||
|
||||
this.adjustPeriod = function(alpha) {
|
||||
// Update global G constant, period, poke velocity to new value
|
||||
var ratio = this.last_alpha / alpha;
|
||||
this.gravity = Math.pow(ratio, 2.0) * GRAVITY;
|
||||
this.period = ratio * this.period;
|
||||
this.velocity = Vec3.multiply(ratio, this.velocity);
|
||||
|
||||
this.last_alpha = alpha;
|
||||
var moveTween = new TWEEN.Tween(currentProps).
|
||||
to(endProps, tweenTime).
|
||||
easing(TWEEN.Easing.Cubic.InOut).
|
||||
onUpdate(function() {
|
||||
print(JSON.stringify(currentProps));
|
||||
MyAvatar.position = {
|
||||
x: currentProps.x,
|
||||
y: currentProps.y,
|
||||
z: currentProps.z
|
||||
};
|
||||
}).start();
|
||||
|
||||
moveTween.onComplete(function() {
|
||||
this.tweening = false;
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
index++;
|
||||
this.resetTrails();
|
||||
|
||||
}
|
||||
|
||||
// rideOrbit = function() {
|
||||
|
||||
// Script.include('file:///Users/bridget/Desktop/tween.js');
|
||||
// init();
|
||||
|
||||
// }
|
||||
|
||||
|
||||
var MERCURY_LINE_COLOR = {
|
||||
red: 255,
|
||||
|
@ -353,433 +429,32 @@ var PlanetLabel = function(name, index) {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
var time = 0.0;
|
||||
var elapsed;
|
||||
var TIME_STEP = 60.0;
|
||||
var dt = 1.0 / TIME_STEP;
|
||||
|
||||
var planetLines = [];
|
||||
var trails = [];
|
||||
var paused = false;
|
||||
var trails = this.trails = [];
|
||||
var paused = this.paused = false;
|
||||
|
||||
function update(deltaTime) {
|
||||
this.update = function(deltaTime) {
|
||||
if (paused) {
|
||||
return;
|
||||
}
|
||||
//deltaTime = dt;
|
||||
time++;
|
||||
if (time % TIME_STEP == 0) {
|
||||
elapsed++;
|
||||
}
|
||||
|
||||
for (var i = 0; i < planets.length; ++i) {
|
||||
if (planets[i].tweening) {
|
||||
TWEEN.update();
|
||||
continue;
|
||||
}
|
||||
planets[i].update(deltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
function pause() {
|
||||
for (var i = 0; i < planets.length; ++i) {
|
||||
Entities.editEntity(planets[i].planet, {
|
||||
velocity: {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
z: 0.0
|
||||
}
|
||||
});
|
||||
planets[i].label = new PlanetLabel(planets[i].name, i);
|
||||
planets[i].label.show();
|
||||
}
|
||||
paused = true;
|
||||
}
|
||||
|
||||
function resume() {
|
||||
for (var i = 0; i < planets.length; ++i) {
|
||||
planets[i].label.hide();
|
||||
}
|
||||
paused = false;
|
||||
}
|
||||
|
||||
function computeLocalPoint(linePos, worldPoint) {
|
||||
var localPoint = Vec3.subtract(worldPoint, linePos);
|
||||
return localPoint;
|
||||
}
|
||||
|
||||
// Create a new line
|
||||
function newLine(lineStack, point, period, color) {
|
||||
if (elapsed < period) {
|
||||
var line = Entities.addEntity({
|
||||
position: point,
|
||||
type: "Line",
|
||||
color: color,
|
||||
dimensions: {
|
||||
x: LINE_DIM,
|
||||
y: LINE_DIM,
|
||||
z: LINE_DIM
|
||||
},
|
||||
lifetime: LIFETIME,
|
||||
lineWidth: LINE_WIDTH
|
||||
});
|
||||
lineStack.push(line);
|
||||
} else {
|
||||
// Begin overwriting first lines after one full revolution (one period)
|
||||
var firstLine = lineStack.shift();
|
||||
Entities.editEntity(firstLine, {
|
||||
position: point,
|
||||
linePoints: [{
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
z: 0.0
|
||||
}]
|
||||
});
|
||||
lineStack.push(firstLine);
|
||||
|
||||
}
|
||||
var points = [];
|
||||
points.push(computeLocalPoint(point, point));
|
||||
return points;
|
||||
}
|
||||
|
||||
|
||||
|
||||
var spacing = 8;
|
||||
var textWidth = 70;
|
||||
var buttonWidth = 30;
|
||||
var buttonHeight = 30;
|
||||
|
||||
var ICONS_URL = 'https://s3.amazonaws.com/hifi-public/marketplace/hificontent/Scripts/planets/images/';
|
||||
|
||||
var UIPanel = function(x, y, orientation) {
|
||||
this.visible = false;
|
||||
this.buttons = [];
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.nextX = x + spacing;
|
||||
this.nextY = y + spacing;
|
||||
this.width = spacing * 2.0;
|
||||
this.height = spacing * 2.0;
|
||||
|
||||
this.background = Overlays.addOverlay("text", {
|
||||
backgroundColor: {
|
||||
red: 240,
|
||||
green: 240,
|
||||
blue: 255
|
||||
},
|
||||
x: this.x,
|
||||
y: this.y,
|
||||
width: this.width,
|
||||
height: this.height,
|
||||
alpha: 1.0,
|
||||
backgroundAlpha: 0.7,
|
||||
visible: false
|
||||
});
|
||||
|
||||
this.addIcon = function(iconID) {
|
||||
var icon = Overlays.addOverlay("image", {
|
||||
color: {
|
||||
red: 255,
|
||||
green: 255,
|
||||
blue: 255
|
||||
},
|
||||
imageURL: ICONS_URL + iconID + '.svg',
|
||||
x: this.nextX,
|
||||
y: this.nextY,
|
||||
width: buttonWidth,
|
||||
height: buttonHeight,
|
||||
alpha: 1.0,
|
||||
visible: false
|
||||
});
|
||||
|
||||
|
||||
if (orientation === 'horizontal') {
|
||||
this.nextX += buttonWidth + spacing;
|
||||
this.width += buttonWidth;
|
||||
|
||||
} else if (orientation === 'vertical') {
|
||||
this.nextY += buttonHeight + spacing;
|
||||
this.height += buttonHeight;
|
||||
}
|
||||
|
||||
Overlays.editOverlay(this.background, {
|
||||
width: buttonWidth + this.width,
|
||||
height: buttonHeight + this.height
|
||||
});
|
||||
|
||||
this.buttons.push(icon);
|
||||
return icon;
|
||||
};
|
||||
|
||||
this.addText = function(text) {
|
||||
var icon = Overlays.addOverlay("text", {
|
||||
color: {
|
||||
red: 240,
|
||||
green: 240,
|
||||
blue: 255
|
||||
},
|
||||
text: text,
|
||||
x: this.nextX,
|
||||
y: this.nextY,
|
||||
width: textWidth,
|
||||
height: buttonHeight,
|
||||
visible: false
|
||||
});
|
||||
|
||||
if (orientation === 'horizontal') {
|
||||
this.nextX += textWidth + spacing;
|
||||
this.width += textWidth;
|
||||
|
||||
} else if (orientation === 'vertical') {
|
||||
this.nextY += buttonHeight + spacing;
|
||||
this.height += buttonHeight;
|
||||
}
|
||||
|
||||
Overlays.editOverlay(this.background, {
|
||||
width: textWidth + this.width,
|
||||
height: buttonHeight + this.height
|
||||
});
|
||||
|
||||
this.buttons.push(icon);
|
||||
return icon;
|
||||
};
|
||||
|
||||
|
||||
this.show = function() {
|
||||
Overlays.editOverlay(this.background, {
|
||||
visible: true
|
||||
});
|
||||
for (var i in this.buttons) {
|
||||
Overlays.editOverlay(this.buttons[i], {
|
||||
visible: true
|
||||
});
|
||||
}
|
||||
this.visible = true;
|
||||
};
|
||||
|
||||
this.hide = function() {
|
||||
Overlays.editOverlay(this.background, {
|
||||
visible: false
|
||||
});
|
||||
for (var i in this.buttons) {
|
||||
Overlays.editOverlay(this.buttons[i], {
|
||||
visible: false
|
||||
});
|
||||
}
|
||||
this.visible = false;
|
||||
};
|
||||
|
||||
this.remove = function() {
|
||||
Overlays.deleteOverlay(this.background);
|
||||
for (var i in this.buttons) {
|
||||
Overlays.deleteOverlay(this.buttons[i]);
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
var panelX = 1250;
|
||||
var panelY = 500;
|
||||
var panelWidth = 50;
|
||||
var panelHeight = 210;
|
||||
|
||||
var mainPanel = new UIPanel(panelX, panelY, 'vertical');
|
||||
|
||||
var systemViewButton = mainPanel.addIcon('solarsystems');
|
||||
var systemViewPanel = new UIPanel(panelX - 140, panelY, 'horizontal');
|
||||
var reverseButton = systemViewPanel.addIcon('reverse');
|
||||
var pauseButton = systemViewPanel.addIcon('playpause');
|
||||
var forwardButton = systemViewPanel.addIcon('forward');
|
||||
|
||||
var zoomButton = mainPanel.addIcon('magnifier');
|
||||
var zoomPanel = new UIPanel(panelX - 900, panelY + (buttonHeight + spacing) * 4.0, 'horizontal');
|
||||
for (var i = 0; i < planets.length; ++i) {
|
||||
zoomPanel.addText(planets[i].name);
|
||||
}
|
||||
|
||||
var satelliteButton = mainPanel.addIcon('satellite');
|
||||
var settingsButton = mainPanel.addIcon('settings');
|
||||
var stopButton = mainPanel.addIcon('close');
|
||||
|
||||
mainPanel.show();
|
||||
|
||||
Script.include('../utilities/tools/cookies.js');
|
||||
|
||||
|
||||
var satelliteView;
|
||||
var satelliteGame;
|
||||
var settings = new Panel(panelX - 610, panelY - 80);
|
||||
|
||||
var g_multiplier = 1.0;
|
||||
settings.newSlider("Gravitational Force ", 0.1, 5.0,
|
||||
function(value) {
|
||||
g_multiplier = value;
|
||||
GRAVITY = REFERENCE_GRAVITY * g_multiplier;
|
||||
},
|
||||
|
||||
function() {
|
||||
return g_multiplier;
|
||||
},
|
||||
function(value) {
|
||||
return value.toFixed(1) + "x";
|
||||
});
|
||||
|
||||
|
||||
var subPanel = settings.newSubPanel("Orbital Periods");
|
||||
|
||||
for (var i = 0; i < planets.length; ++i) {
|
||||
planets[i].period_multiplier = 1.0;
|
||||
planets[i].last_alpha = planets[i].period_multiplier;
|
||||
|
||||
subPanel.newSlider(planets[i].name, 0.1, 3.0,
|
||||
function(value) {
|
||||
planets[i].period_multiplier = value;
|
||||
planets[i].adjustPeriod(value);
|
||||
},
|
||||
function() {
|
||||
return planets[i].period_multiplier;
|
||||
},
|
||||
function(value) {
|
||||
return (value).toFixed(2) + "x";
|
||||
});
|
||||
}
|
||||
settings.newCheckbox("Leave Trails: ",
|
||||
function(value) {
|
||||
trailsEnabled = value;
|
||||
if (trailsEnabled) {
|
||||
for (var i = 0; i < planets.length; ++i) {
|
||||
planets[i].resetTrails();
|
||||
}
|
||||
//if trails are off and we've already created trails, remove existing trails
|
||||
} else {
|
||||
for (var i = 0; i < planets.length; ++i) {
|
||||
for (var j = 0; j < planets[i].lineStack.length; ++j) {
|
||||
Entities.editEntity(planets[i].lineStack[j], {
|
||||
visible: false
|
||||
});
|
||||
}
|
||||
planets[i].lineStack = [];
|
||||
}
|
||||
}
|
||||
},
|
||||
function() {
|
||||
return trailsEnabled;
|
||||
},
|
||||
function(value) {
|
||||
return value;
|
||||
});
|
||||
settings.hide();
|
||||
|
||||
|
||||
function mousePressEvent(event) {
|
||||
|
||||
var clicked = Overlays.getOverlayAtPoint({
|
||||
x: event.x,
|
||||
y: event.y
|
||||
});
|
||||
|
||||
if (clicked == systemViewButton) {
|
||||
MyAvatar.position = startingPosition;
|
||||
Camera.setOrientation(cameraStart);
|
||||
if (paused) {
|
||||
resume();
|
||||
}
|
||||
|
||||
if (!systemViewPanel.visible) {
|
||||
systemViewPanel.show();
|
||||
} else {
|
||||
systemViewPanel.hide();
|
||||
}
|
||||
}
|
||||
var zoomed = false;
|
||||
if (clicked == zoomButton && !satelliteView) {
|
||||
if (!zoomPanel.visible) {
|
||||
zoomPanel.show();
|
||||
pause();
|
||||
} else {
|
||||
zoomPanel.hide();
|
||||
if (zoomed) {
|
||||
|
||||
MyAvatar.position = startingPosition;
|
||||
Camera.setOrientation(cameraStart);
|
||||
resume();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
for (var i = 0; i < planets.length; ++i) {
|
||||
if (zoomPanel.visible && clicked == zoomPanel.buttons[i]) {
|
||||
planets[i].zoom();
|
||||
zoomed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (systemViewPanel.visible && clicked == pauseButton) {
|
||||
if (!paused) {
|
||||
pause();
|
||||
} else {
|
||||
resume();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (clicked == satelliteButton) {
|
||||
if (satelliteView) {
|
||||
satelliteGame.endGame();
|
||||
MyAvatar.position = startingPosition;
|
||||
satelliteView = false;
|
||||
resume();
|
||||
} else {
|
||||
pause();
|
||||
var confirmed = Window.confirm("Start satellite game?");
|
||||
if (!confirmed) {
|
||||
resume();
|
||||
continue;
|
||||
}
|
||||
satelliteView = true;
|
||||
MyAvatar.position = {
|
||||
x: 200,
|
||||
y: 200,
|
||||
z: 200
|
||||
};
|
||||
Camera.setPosition({
|
||||
x: 200,
|
||||
y: 200,
|
||||
z: 200
|
||||
});
|
||||
satelliteGame = new SatelliteGame();
|
||||
}
|
||||
}
|
||||
|
||||
if (clicked == settingsButton) {
|
||||
if (!settings.visible) {
|
||||
settings.show();
|
||||
} else {
|
||||
settings.hide();
|
||||
}
|
||||
}
|
||||
|
||||
if (clicked == stopButton) {
|
||||
Script.stop();
|
||||
}
|
||||
}
|
||||
|
||||
Script.include('planets-ui.js');
|
||||
|
||||
// Clean up models, UI panels, lines, and button overlays
|
||||
function scriptEnding() {
|
||||
mainPanel.remove();
|
||||
systemViewPanel.remove();
|
||||
zoomPanel.remove();
|
||||
|
||||
settings.destroy();
|
||||
|
||||
this.scriptEnding = function() {
|
||||
Entities.deleteEntity(theSun);
|
||||
for (var i = 0; i < planets.length; ++i) {
|
||||
Entities.deleteEntity(planets[i].planet);
|
||||
}
|
||||
|
||||
var e = Entities.findEntities(MyAvatar.position, 16000);
|
||||
var e = Entities.findEntities(MyAvatar.position, 10000);
|
||||
for (i = 0; i < e.length; i++) {
|
||||
var props = Entities.getEntityProperties(e[i]);
|
||||
if (props.type === "Line" || props.type === "Text") {
|
||||
|
@ -787,28 +462,19 @@ function scriptEnding() {
|
|||
}
|
||||
}
|
||||
};
|
||||
|
||||
Controller.mousePressEvent.connect(mousePressEvent);
|
||||
|
||||
Controller.mouseMoveEvent.connect(function panelMouseMoveEvent(event) {
|
||||
return settings.mouseMoveEvent(event);
|
||||
});
|
||||
Controller.mousePressEvent.connect(function panelMousePressEvent(event) {
|
||||
return settings.mousePressEvent(event);
|
||||
});
|
||||
Controller.mouseDoublePressEvent.connect(function panelMouseDoublePressEvent(event) {
|
||||
return settings.mouseDoublePressEvent(event);
|
||||
});
|
||||
Controller.mouseReleaseEvent.connect(function(event) {
|
||||
return settings.mouseReleaseEvent(event);
|
||||
});
|
||||
Controller.keyPressEvent.connect(function(event) {
|
||||
return settings.keyPressEvent(event);
|
||||
});
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Script.scriptEnding.connect(scriptEnding);
|
||||
Script.update.connect(update);
|
||||
|
||||
}
|
||||
|
||||
|
||||
Script.scriptEnding.connect(function() {
|
||||
scriptEnding();
|
||||
teardown();
|
||||
});
|
||||
|
||||
CreateSimulation();
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -501,7 +501,7 @@ Box.prototype.destroy = function () {
|
|||
}
|
||||
}
|
||||
Box.prototype.hasOverlay = function (overlayId) {
|
||||
return this.overlay && this.overlay.getId() === overlayId;
|
||||
return /*this.overlay &&*/ this.overlay.getId() === overlayId;
|
||||
}
|
||||
Box.prototype.getOverlay = function () {
|
||||
return this.overlay;
|
||||
|
@ -615,7 +615,7 @@ Slider.prototype.toString = function () {
|
|||
}
|
||||
Slider.prototype.applyLayout = function () {
|
||||
if (!this.slider) {
|
||||
ui.complain("Slider.applyLayout on " + this + " failed");
|
||||
// ui.complain("Slider.applyLayout on " + this + " failed");
|
||||
return;
|
||||
}
|
||||
var val = (this.value - this.minValue) / (this.maxValue - this.minValue);
|
||||
|
@ -654,6 +654,7 @@ var Checkbox = UI.Checkbox = function (properties) {
|
|||
this.position.x + (this.width - this.checkMark.width) * 0.5,
|
||||
this.position.y + (this.height - this.checkMark.height) * 0.5
|
||||
);
|
||||
this.checkMark.parent = this;
|
||||
|
||||
this.onValueChanged = properties.onValueChanged || function () {};
|
||||
|
||||
|
@ -919,9 +920,16 @@ var getFocusedWidget = function (event) {
|
|||
|
||||
var dispatchEvent = function (action, event, widget) {
|
||||
function dispatchActions (actions) {
|
||||
var dispatchedActions = false;
|
||||
ui.logEvent("dispatching to [" + actions.join(", ") + "]");
|
||||
actions.forEach(function(action) {
|
||||
action(event, widget);
|
||||
ui.logEvent("dispatched to " + action);
|
||||
dispatchedActions = true;
|
||||
});
|
||||
if (!dispatchedActions) {
|
||||
// ui.logEvent("No actions to dispatch");
|
||||
}
|
||||
}
|
||||
|
||||
if (widget.actions[action]) {
|
||||
|
@ -963,7 +971,7 @@ UI.handleMouseMove = function (event, canStartDrag) {
|
|||
}
|
||||
|
||||
UI.handleMousePress = function (event) {
|
||||
print("Mouse clicked");
|
||||
// print("Mouse clicked");
|
||||
UI.handleMouseMove(event);
|
||||
ui.clickedWidget = ui.focusedWidget;
|
||||
if (ui.clickedWidget) {
|
||||
|
@ -971,8 +979,18 @@ UI.handleMousePress = function (event) {
|
|||
}
|
||||
}
|
||||
|
||||
UI.handleMouseDoublePress = function (event) {
|
||||
// print("DOUBLE CLICK!");
|
||||
var focused = getFocusedWidget(event);
|
||||
UI.handleMouseMove(event);
|
||||
if (focused) {
|
||||
// print("dispatched onDoubleClick");
|
||||
dispatchEvent('onDoubleClick', event, focused);
|
||||
}
|
||||
}
|
||||
|
||||
UI.handleMouseRelease = function (event) {
|
||||
print("Mouse released");
|
||||
// print("Mouse released");
|
||||
|
||||
if (ui.draggedWidget) {
|
||||
dispatchEvent('onDragEnd', event, ui.draggedWidget);
|
||||
|
|
Loading…
Reference in a new issue