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Initialize max offset to infinity
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2 changed files with 2 additions and 2 deletions
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@ -2509,7 +2509,7 @@ bool MyAvatar::clearPinOnJoint(int index) {
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auto hipsIndex = getJointIndex("Hips");
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if (index == hipsIndex) {
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_rig->setMaxHipsOffsetLength(1.0f);
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_rig->setMaxHipsOffsetLength(FLT_MAX);
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}
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return true;
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@ -87,7 +87,7 @@ protected:
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// experimental data for moving hips during IK
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glm::vec3 _hipsOffset { Vectors::ZERO };
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float _maxHipsOffsetLength { 1.0f };
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float _maxHipsOffsetLength{ FLT_MAX };
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int _headIndex { -1 };
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int _hipsIndex { -1 };
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int _hipsParentIndex { -1 };
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