From 892987d68ab2df7816908dabce0c62415573b1ce Mon Sep 17 00:00:00 2001 From: Andrzej Kapolka Date: Tue, 4 Nov 2014 18:13:33 -0800 Subject: [PATCH] Increase tesselation to minimize artifacts. --- interface/src/renderer/DeferredLightingEffect.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/interface/src/renderer/DeferredLightingEffect.cpp b/interface/src/renderer/DeferredLightingEffect.cpp index c4a7a2482a..5445b7511b 100644 --- a/interface/src/renderer/DeferredLightingEffect.cpp +++ b/interface/src/renderer/DeferredLightingEffect.cpp @@ -268,7 +268,7 @@ void DeferredLightingEffect::render() { } else { glTranslatef(light.position.x, light.position.y, light.position.z); - Application::getInstance()->getGeometryCache()->renderSphere(expandedRadius, 32, 32); + Application::getInstance()->getGeometryCache()->renderSphere(expandedRadius, 64, 64); } glPopMatrix(); @@ -321,7 +321,7 @@ void DeferredLightingEffect::render() { glRotatef(glm::degrees(glm::angle(spotRotation)), axis.x, axis.y, axis.z); glTranslatef(0.0f, 0.0f, -light.radius * (1.0f + SCALE_EXPANSION * 0.5f)); Application::getInstance()->getGeometryCache()->renderCone(expandedRadius * glm::tan(light.cutoff), - expandedRadius, 32, 8); + expandedRadius, 64, 32); } glPopMatrix();