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tweak sensitiviy on pitch and yaw changes
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1 changed files with 2 additions and 2 deletions
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@ -417,10 +417,10 @@ void update_pos(float frametime)
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// Update render direction (pitch/yaw) based on measured gyro rates
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const int MIN_YAW_RATE = 100;
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const float YAW_SENSITIVITY = 0.08;
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const int MIN_PITCH_RATE = 100;
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const float PITCH_SENSITIVITY = 0.04;
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const float YAW_SENSITIVITY = 0.02;
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const float PITCH_SENSITIVITY = 0.05;
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if (fabs(measured_yaw_rate) > MIN_YAW_RATE)
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{
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