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change an int to a float
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@ -379,7 +379,7 @@ void AudioMixer::run() {
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const float STRUGGLE_TRIGGER_SLEEP_PERCENTAGE_THRESHOLD = 0.10f;
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const float BACK_OFF_TRIGGER_SLEEP_PERCENTAGE_THRESHOLD = 0.20f;
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const float CUTOFF_EPSILON = 0.0001f;
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const float CUTOFF_DELTA = 0.02;
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const float CUTOFF_DELTA = 0.02f;
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const float CURRENT_FRAME_RATIO = 1.0f / TRAILING_AVERAGE_FRAMES;
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const float PREVIOUS_FRAMES_RATIO = 1.0f - CURRENT_FRAME_RATIO;
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