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@ -545,7 +545,7 @@ void Avatar::updateHandMovementAndTouching(float deltaTime) {
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*/
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_joint[ AVATAR_JOINT_RIGHT_FINGERTIPS ].position +=
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( _interactingOther->_joint[ AVATAR_JOINT_RIGHT_FINGERTIPS ].position - _joint[ AVATAR_JOINT_RIGHT_FINGERTIPS ].position) * 0.9f;
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( _interactingOther->_joint[ AVATAR_JOINT_RIGHT_FINGERTIPS ].position - _joint[ AVATAR_JOINT_RIGHT_FINGERTIPS ].position) * 0.5f;
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} else {
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_handHoldingPosition = _joint[ AVATAR_JOINT_RIGHT_FINGERTIPS ].position;
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