Merge branch 'master' of github.com:highfidelity/hifi into feature-entity-highlighting

This commit is contained in:
Dante Ruiz 2018-04-18 13:30:24 -07:00
commit 86d3ba658f
126 changed files with 7027 additions and 1804 deletions

View file

@ -14,8 +14,8 @@ Should you choose not to install Qt5 via a package manager that handles dependen
Install qt:
```bash
wget http://debian.highfidelity.com/pool/h/hi/hifi-qt5.10.1_5.10.1_amd64.deb
sudo dpkg -i hifi-qt5.10.1_5.10.1_amd64.deb
wget http://debian.highfidelity.com/pool/h/hi/hifiqt5.10.1_5.10.1_amd64.deb
sudo dpkg -i hifiqt5.10.1_5.10.1_amd64.deb
```
Install build dependencies:

View file

@ -61,13 +61,13 @@ static const ScriptBakeVersion CURRENT_SCRIPT_BAKE_VERSION = (ScriptBakeVersion)
BakedAssetType assetTypeForExtension(const QString& extension) {
auto extensionLower = extension.toLower();
if (BAKEABLE_MODEL_EXTENSIONS.contains(extensionLower)) {
return Model;
return BakedAssetType::Model;
} else if (BAKEABLE_TEXTURE_EXTENSIONS.contains(extensionLower.toLocal8Bit())) {
return Texture;
return BakedAssetType::Texture;
} else if (BAKEABLE_SCRIPT_EXTENSIONS.contains(extensionLower)) {
return Script;
return BakedAssetType::Script;
}
return Undefined;
return BakedAssetType::Undefined;
}
BakedAssetType assetTypeForFilename(const QString& filename) {
@ -82,11 +82,11 @@ BakedAssetType assetTypeForFilename(const QString& filename) {
QString bakedFilenameForAssetType(BakedAssetType type) {
switch (type) {
case Model:
case BakedAssetType::Model:
return BAKED_MODEL_SIMPLE_NAME;
case Texture:
case BakedAssetType::Texture:
return BAKED_TEXTURE_SIMPLE_NAME;
case Script:
case BakedAssetType::Script:
return BAKED_SCRIPT_SIMPLE_NAME;
default:
return "";
@ -95,11 +95,11 @@ QString bakedFilenameForAssetType(BakedAssetType type) {
BakeVersion currentBakeVersionForAssetType(BakedAssetType type) {
switch (type) {
case Model:
case BakedAssetType::Model:
return (BakeVersion)CURRENT_MODEL_BAKE_VERSION;
case Texture:
case BakedAssetType::Texture:
return (BakeVersion)CURRENT_TEXTURE_BAKE_VERSION;
case Script:
case BakedAssetType::Script:
return (BakeVersion)CURRENT_SCRIPT_BAKE_VERSION;
default:
return 0;
@ -222,7 +222,7 @@ bool AssetServer::needsToBeBaked(const AssetUtils::AssetPath& path, const AssetU
BakedAssetType type = assetTypeForFilename(path);
if (type == Undefined) {
if (type == BakedAssetType::Undefined) {
return false;
}
@ -241,7 +241,7 @@ bool AssetServer::needsToBeBaked(const AssetUtils::AssetPath& path, const AssetU
AssetMeta meta;
std::tie(loaded, meta) = readMetaFile(assetHash);
if (type == Texture && !loaded) {
if (type == BakedAssetType::Texture && !loaded) {
return false;
}
@ -1546,7 +1546,7 @@ bool AssetServer::setBakingEnabled(const AssetUtils::AssetPathList& paths, bool
auto it = _fileMappings.find(path);
if (it != _fileMappings.end()) {
auto type = assetTypeForFilename(path);
if (type == Undefined) {
if (type == BakedAssetType::Undefined) {
continue;
}
QString bakedFilename = bakedFilenameForAssetType(type);

View file

@ -27,7 +27,7 @@ using BakeVersion = int;
static const BakeVersion INITIAL_BAKE_VERSION = 0;
static const BakeVersion NEEDS_BAKING_BAKE_VERSION = -1;
enum BakedAssetType : int {
enum class BakedAssetType : int {
Model = 0,
Texture,
Script,

View file

@ -363,7 +363,9 @@ void EntityServer::nodeAdded(SharedNodePointer node) {
void EntityServer::nodeKilled(SharedNodePointer node) {
EntityTreePointer tree = std::static_pointer_cast<EntityTree>(_tree);
tree->deleteDescendantsOfAvatar(node->getUUID());
tree->withWriteLock([&] {
tree->deleteDescendantsOfAvatar(node->getUUID());
});
tree->forgetAvatarID(node->getUUID());
OctreeServer::nodeKilled(node);
}
@ -451,8 +453,6 @@ void EntityServer::domainSettingsRequestFailed() {
void EntityServer::startDynamicDomainVerification() {
qCDebug(entities) << "Starting Dynamic Domain Verification...";
QString thisDomainID = DependencyManager::get<AddressManager>()->getDomainID().remove(QRegExp("\\{|\\}"));
EntityTreePointer tree = std::static_pointer_cast<EntityTree>(_tree);
QHash<QString, EntityItemID> localMap(tree->getEntityCertificateIDMap());
@ -460,15 +460,19 @@ void EntityServer::startDynamicDomainVerification() {
qCDebug(entities) << localMap.size() << "entities in _entityCertificateIDMap";
while (i.hasNext()) {
i.next();
const auto& certificateID = i.key();
const auto& entityID = i.value();
EntityItemPointer entity = tree->findEntityByEntityItemID(i.value());
EntityItemPointer entity = tree->findEntityByEntityItemID(entityID);
if (entity) {
if (!entity->getProperties().verifyStaticCertificateProperties()) {
qCDebug(entities) << "During Dynamic Domain Verification, a certified entity with ID" << i.value() << "failed"
qCDebug(entities) << "During Dynamic Domain Verification, a certified entity with ID" << entityID << "failed"
<< "static certificate verification.";
// Delete the entity if it doesn't pass static certificate verification
tree->deleteEntity(i.value(), true);
tree->withWriteLock([&] {
tree->deleteEntity(entityID, true);
});
} else {
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkRequest networkRequest;
@ -477,39 +481,46 @@ void EntityServer::startDynamicDomainVerification() {
QUrl requestURL = NetworkingConstants::METAVERSE_SERVER_URL();
requestURL.setPath("/api/v1/commerce/proof_of_purchase_status/location");
QJsonObject request;
request["certificate_id"] = i.key();
request["certificate_id"] = certificateID;
networkRequest.setUrl(requestURL);
QNetworkReply* networkReply = NULL;
networkReply = networkAccessManager.put(networkRequest, QJsonDocument(request).toJson());
QNetworkReply* networkReply = networkAccessManager.put(networkRequest, QJsonDocument(request).toJson());
connect(networkReply, &QNetworkReply::finished, this, [this, entityID, networkReply] {
EntityTreePointer tree = std::static_pointer_cast<EntityTree>(_tree);
connect(networkReply, &QNetworkReply::finished, [=]() {
QJsonObject jsonObject = QJsonDocument::fromJson(networkReply->readAll()).object();
jsonObject = jsonObject["data"].toObject();
if (networkReply->error() == QNetworkReply::NoError) {
QString thisDomainID = DependencyManager::get<AddressManager>()->getDomainID().remove(QRegExp("\\{|\\}"));
if (jsonObject["domain_id"].toString() != thisDomainID) {
EntityItemPointer entity = tree->findEntityByEntityItemID(entityID);
if (entity->getAge() > (_MAXIMUM_DYNAMIC_DOMAIN_VERIFICATION_TIMER_MS/MSECS_PER_SECOND)) {
qCDebug(entities) << "Entity's cert's domain ID" << jsonObject["domain_id"].toString()
<< "doesn't match the current Domain ID" << thisDomainID << "; deleting entity" << i.value();
tree->deleteEntity(i.value(), true);
<< "doesn't match the current Domain ID" << thisDomainID << "; deleting entity" << entityID;
tree->withWriteLock([&] {
tree->deleteEntity(entityID, true);
});
} else {
qCDebug(entities) << "Entity failed dynamic domain verification, but was created too recently to necessitate deletion:" << i.value();
qCDebug(entities) << "Entity failed dynamic domain verification, but was created too recently to necessitate deletion:" << entityID;
}
} else {
qCDebug(entities) << "Entity passed dynamic domain verification:" << i.value();
qCDebug(entities) << "Entity passed dynamic domain verification:" << entityID;
}
} else {
qCDebug(entities) << "Call to" << networkReply->url() << "failed with error" << networkReply->error() << "; deleting entity" << i.value()
qCDebug(entities) << "Call to" << networkReply->url() << "failed with error" << networkReply->error() << "; deleting entity" << entityID
<< "More info:" << jsonObject;
tree->deleteEntity(i.value(), true);
tree->withWriteLock([&] {
tree->deleteEntity(entityID, true);
});
}
networkReply->deleteLater();
});
}
} else {
qCWarning(entities) << "During DDV, an entity with ID" << i.value() << "was NOT found in the Entity Tree!";
qCWarning(entities) << "During DDV, an entity with ID" << entityID << "was NOT found in the Entity Tree!";
}
}

View file

@ -400,7 +400,9 @@ int OctreeSendThread::packetDistributor(SharedNodePointer node, OctreeQueryNode*
if (shouldTraverseAndSend(nodeData)) {
quint64 start = usecTimestampNow();
traverseTreeAndSendContents(node, nodeData, viewFrustumChanged, isFullScene);
_myServer->getOctree()->withReadLock([&]{
traverseTreeAndSendContents(node, nodeData, viewFrustumChanged, isFullScene);
});
// Here's where we can/should allow the server to send other data...
// send the environment packet

View file

@ -1,25 +0,0 @@
# FindGVerb.cmake
#
# Try to find the Gverb library.
#
# You must provide a GVERB_ROOT_DIR which contains src and include directories
#
# Once done this will define
#
# GVERB_FOUND - system found Gverb
# GVERB_INCLUDE_DIRS - the Gverb include directory
#
# Copyright 2014 High Fidelity, Inc.
#
# Distributed under the Apache License, Version 2.0.
# See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
#
include("${MACRO_DIR}/HifiLibrarySearchHints.cmake")
hifi_library_search_hints("gverb")
find_path(GVERB_INCLUDE_DIRS gverb.h PATH_SUFFIXES include HINTS ${GVERB_SEARCH_DIRS})
find_library(GVERB_LIBRARIES gverb PATH_SUFFIXES lib HINTS ${GVERB_SEARCH_DIRS})
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Gverb DEFAULT_MSG GVERB_INCLUDE_DIRS GVERB_LIBRARIES)

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@ -180,8 +180,9 @@ else ()
add_executable(${TARGET_NAME} ${INTERFACE_SRCS} ${QM})
endif ()
if (BUILD_TOOLS AND NPM_EXECUTABLE)
# require JSDoc to be build before interface is deployed (Console Auto-complete)
# require JSDoc to be build before interface is deployed
add_dependencies(resources jsdoc)
endif()
@ -322,6 +323,13 @@ if (APPLE)
"${RESOURCES_DEV_DIR}/scripts"
)
# copy JSDoc files beside the executable
add_custom_command(TARGET ${TARGET_NAME} POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E copy_directory
"${CMAKE_SOURCE_DIR}/tools/jsdoc/out"
"${RESOURCES_DEV_DIR}/jsdoc"
)
# call the fixup_interface macro to add required bundling commands for installation
fixup_interface()
@ -350,6 +358,13 @@ else()
"${RESOURCES_DEV_DIR}/serverless/tutorial.json"
)
# copy JSDoc files beside the executable
add_custom_command(TARGET ${TARGET_NAME} POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E copy_directory
"${CMAKE_SOURCE_DIR}/tools/jsdoc/out"
"${INTERFACE_EXEC_DIR}/jsdoc"
)
# link target to external libraries
if (WIN32)
target_link_libraries(${TARGET_NAME} wsock32.lib Winmm.lib)

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@ -25,7 +25,6 @@
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<glyph glyph-name="wand" unicode="&#57389;" d="M438 107l-80 78c-5 5-12 7-18 6l-77 78c-5 5-14 5-19 0-5-5-6-14 0-19l77-79c0-6 2-12 7-17l80-78c5-4 10-6 15-6 6 0 12 2 16 6 8 9 8 22-1 31z m-185 209l-28 0 0 27c0 6-5 11-12 11-6 0-11-5-11-11l0-27-27 0c-6 0-11-5-11-12 0-6 5-11 11-11l27 0 0-28c0-6 5-11 11-11 7 0 12 5 12 11l0 28 28 0c6 0 11 5 11 11 0 7-5 12-11 12z m51-22c-6 0-10 4-10 10 0 5 4 10 10 10 15 0 31 0 45 0 6 0 10-5 10-10 0-6-4-10-10-10-14 0-30 0-45 0 0 0 0 0 0 0z m-184 0c0 0 0 0 0 0-12 0-26 0-40 0 0 0 0 0 0 0-5 0-10 4-10 10 0 5 5 10 10 10 14 0 28 0 41 0 5 0 10-5 10-10-1-6-5-10-11-10z m94-129c-5 0-10 4-10 9 0 14 0 26 0 40 0 5 5 9 10 9 0 0 0 0 0 0 6 0 10-5 10-10 0-13 0-25 0-38 0-6-4-10-10-10 0 0 0 0 0 0z m0 223c-5 0-10 4-10 9 0 14 0 26 0 40 0 5 5 9 10 9 6 0 10-5 10-10 0-13 0-25 0-38 0-6-4-10-10-10 0 0 0 0 0 0z m-68-26c-2 0-4 0-6 2-6 5-11 10-16 15-4 5-8 9-12 13-4 4-5 10-1 14 4 4 10 4 14 1 5-5 9-9 14-14 4-5 9-10 14-14 4-4 4-10 1-14-2-2-5-3-8-3z m-24-159c-3 0-5 1-7 3-4 3-4 10-1 14 5 5 9 10 14 14 5 4 9 8 12 12 4 4 10 5 14 1 4-4 5-10 1-14-4-5-9-10-13-14-5-4-9-8-13-12-2-2-4-4-7-4z m157 157c-3 0-5 1-6 2-5 3-6 10-2 14 4 6 10 11 15 16 5 4 10 8 13 12 3 5 10 6 14 2 4-3 5-9 2-14-5-6-10-10-15-15-5-4-10-8-13-13-2-2-5-4-8-4z"/>
<glyph glyph-name="market" unicode="&#116;" d="M428 332c-2 4-7 7-12 7-5 1-10 1-14 1-5 0-10 1-15 1-27 1-51 2-75 3-23 1-47 2-74 3-10 0-18 1-27 1-9 0-18 1-27 1l-1 0 0 1c-2 8-8 26-12 39-2 5-3 9-4 12-2 8-7 12-16 12l-48 0c-9 0-16-6-16-15 0-8 7-14 16-14l32 0c5 0 7-3 8-7l0 0c6-25 13-51 19-76 7-24 13-50 19-75 2-9 3-16 0-24-1-4-2-9-3-14-1-4-2-9-3-14-2-8-2-14 1-17 3-4 8-6 16-6l190 0c4 1 7 3 9 6 3 3 4 8 3 12-1 8-7 12-17 12l-170 0 1 1c0 1 1 4 1 6 2 7 5 17 4 20l0 1c1 6 5 10 12 10 8 0 16 0 24 0 43 2 87 3 128 5 8 1 12 4 15 10 8 15 29 65 36 86l0 0c3 4 3 8 0 12z m-45-224c0-16-13-30-29-30-16 0-29 13-29 30 0 15 13 30 29 30 16-1 29-15 29-30z m-177 1c0-16-14-29-29-29-16 0-29 14-29 29 0 17 13 30 29 30 16-1 29-14 29-30z"/>
<glyph glyph-name="wear" unicode="&#57390;" d="M451 180c3 1 5 4 6 7 1 3 1 7-1 10-2 3-4 5-8 6-3 1-6 1-10-1-6-4-13-5-19-6-3-1-6-1-7-1-1 0-1 0-1 0l-1 0-26 0 0 66c0 9-3 43-27 73-24 29-58 44-101 44-54 0-84-24-100-44-24-30-26-64-27-73l0-66-17 0c-2 0-4 0-8 1-8 1-17 3-27 7-7 3-14-1-17-7-2-7 1-14 8-17 14-6 27-8 33-9 3 0 6 0 8-1 1 0 1 0 2 0l299 0c1 0 2 0 3 0l0 0c2 1 6 1 10 2 6 1 18 3 28 9z m-295 80c0 15 6 39 20 58 18 22 45 34 80 34 35 0 62-12 80-34 15-19 21-43 22-58l0-6-202 0z m202-65l-202 0 0 33 202 0z"/>
<glyph glyph-name="certificate" unicode="&#57392;" d="M168 320l172 0c7 0 14 6 14 14 0 7-7 13-14 13l-172 0c-8 0-14-6-14-13 0-8 6-14 14-14z m0-55l63 0c7 0 13 6 13 13 0 8-6 13-13 13l-63 0c-8 0-14-5-14-13 0-7 6-13 14-13z m0-57l46 0c8 0 14 6 14 14 0 7-6 14-14 14l-46 0c-8 0-14-7-14-14 0-8 6-14 14-14z m-65 210l0-283 139 0c7 0 12 6 12 13 0 6-5 12-12 12l-114 0 0 233 256 0 0-83c0-7 6-12 13-12 6 0 12 5 12 12l0 108z m304-200c0 43-35 78-78 78-43 0-78-35-78-78 0-27 14-52 37-66l-3-69c0-5 2-9 6-11 5-3 10-2 13 1l27 20 26-21c2-2 5-3 8-3 2 0 4 0 5 1 4 2 7 7 7 12l-4 72c21 14 34 38 34 64z m-68-101c-4 4-10 4-14 1l-15-11 1 36c6-2 12-2 18-2 7 0 14 1 20 2l2-36z"/>
<glyph glyph-name="gift" unicode="&#57393;" d="M342 330c1 1 3 2 4 3 19 17 21 47 4 66-9 10-22 16-35 16-6 0-12-1-17-3-6 19-24 33-45 33-22 0-41-15-46-35-5 2-11 3-17 3-13 0-26-6-35-16-17-20-15-50 5-66 0 0 0 0 0-1l-82 0 0-84 27 0 0-166 298 0 0 166 27 0 0 84z m-45 50l0 1c1 1 2 2 4 3 5 5 10 6 14 6 6 0 12-3 16-8 4-4 6-9 5-15 0-6-3-11-7-15-2-2-3-3-4-3l0 0 0 0c-5-1-27-10-52-18 10 22 22 44 24 49z m-44 40c12 0 21-9 21-21 0-3 0-4 0-5l0 0 0 0c-2-5-11-24-21-48-10 23-19 42-21 47l0 1c0 1-1 3-1 5 0 12 10 21 22 21z m-79-40c4 5 10 8 16 8 4 0 9-1 14-5 2-2 3-3 4-4l0 0 0 0c2-5 11-23 22-47-24 7-44 13-49 15l-1 0c-1 1-2 2-4 3-9 8-10 21-2 30z m67-274l-110 0 0 140 110 0z m0 166l-137 0 0 32 137 0z m136-166l-111 0 0 140 111 0z m27 166l-138 0 0 32 138 0z"/>
<glyph glyph-name="update" unicode="&#57394;" d="M380 170c-7 0-13-6-13-13l0-12c0-5-4-9-9-9l-203 0c-5 0-9 4-9 9l0 114 33-27c6-4 14-4 19 2 4 5 4 13-2 18l-54 47c-3 2-5 3-8 3-4 0-7-1-9-3l-54-47c-6-5-6-13-1-18 4-6 13-6 18-1l32 26 0-114c0-19 16-35 35-35l203 0c19 0 35 16 35 35l0 12c0 7-6 13-13 13z m-248 153c7 0 13 5 13 13l0 12c0 5 4 8 9 8l203 0c5 0 9-4 9-8l0-115-33 27c-5 5-14 4-18-1-5-6-5-14 1-19l54-47c3-2 5-3 9-3 3 0 6 1 8 3l54 47c6 5 6 13 2 19-5 5-13 6-19 1l-32-27 0 115c0 19-16 34-35 34l-203 0c-19 0-35-15-35-34l0-12c0-8 6-13 13-13z"/>
<glyph glyph-name="uninstall" unicode="&#57395;" d="M83 227c-7 0-13-6-13-13l0-78c0-19 16-35 35-35l297 0c19 0 35 16 35 35l0 78c0 7-6 13-13 13-7 0-13-6-13-13l0-78c0-5-4-9-9-9l-297 0c-5 0-9 4-9 9l0 78c0 7-6 13-13 13z m191 47l50 50c5 5 5 14 0 19-5 5-13 5-19 0l-50-50-50 50c-5 5-13 5-19 0-5-5-5-14 0-19l50-50-50-50c-5-5-5-14 0-19 5-5 14-5 19 0l50 50 50-50c5-5 14-5 19 0 5 5 5 14 0 19z"/>
<glyph glyph-name="install" unicode="&#57391;" d="M83 227c-7 0-13-6-13-13l0-78c0-19 16-35 35-35l297 0c19 0 35 16 35 35l0 78c0 7-6 13-13 13-7 0-13-6-13-13l0-78c0-5-4-9-9-9l-297 0c-5 0-9 4-9 9l0 78c0 7-6 13-13 13z m170 171l0-155-33 27c-6 5-14 5-19-1-4-5-4-14 2-18l54-48c3-2 5-3 8-3 3 0 7 1 9 3l54 48c5 4 6 13 1 18-4 5-13 6-18 1l-32-27 0 154c0 8-6 13-13 13-7 0-13-5-13-12z"/>
<glyph glyph-name="ellipsis-vertical" unicode="&#57396;" d="M276 178c0-14-11-24-24-24-14 0-25 10-25 24 0 13 11 24 25 24 13 0 24-11 24-24z m0 78c0-14-11-24-24-24-14 0-25 10-25 24 0 13 11 24 25 24 13 0 24-11 24-24z m0 78c0-14-11-24-24-24-14 0-25 10-25 24 0 13 11 24 25 24 13 0 24-11 24-24z"/>
</font></defs></svg>

Before

Width:  |  Height:  |  Size: 78 KiB

After

Width:  |  Height:  |  Size: 83 KiB

View file

@ -12,7 +12,7 @@
<body>
<div class="container">
<h1>HiFi Glyphs</h1>
<p class="small">This font was created for use in<a href="http://highfidelity.io/">High Fidelity</a></p>
<p class="small">This font was created for use in <a href="http://highfidelity.io/">High Fidelity</a></p>
<h2>CSS mapping</h2>
<ul class="glyphs css-mapping">
<li>
@ -87,10 +87,6 @@
<div class="icon icon-edit"></div>
<input type="text" readonly="readonly" value="edit">
</li>
<li>
<div class="icon icon-market"></div>
<input type="text" readonly="readonly" value="market">
</li>
<li>
<div class="icon icon-directory"></div>
<input type="text" readonly="readonly" value="directory">
@ -567,6 +563,46 @@
<div class="icon icon-image"></div>
<input type="text" readonly="readonly" value="image">
</li>
<li>
<div class="icon icon-environments"></div>
<input type="text" readonly="readonly" value="environments">
</li>
<li>
<div class="icon icon-wand"></div>
<input type="text" readonly="readonly" value="wand">
</li>
<li>
<div class="icon icon-market"></div>
<input type="text" readonly="readonly" value="market">
</li>
<li>
<div class="icon icon-wear"></div>
<input type="text" readonly="readonly" value="wear">
</li>
<li>
<div class="icon icon-certificate"></div>
<input type="text" readonly="readonly" value="certificate">
</li>
<li>
<div class="icon icon-gift"></div>
<input type="text" readonly="readonly" value="gift">
</li>
<li>
<div class="icon icon-update"></div>
<input type="text" readonly="readonly" value="update">
</li>
<li>
<div class="icon icon-uninstall"></div>
<input type="text" readonly="readonly" value="uninstall">
</li>
<li>
<div class="icon icon-install"></div>
<input type="text" readonly="readonly" value="install">
</li>
<li>
<div class="icon icon-ellipsis-vertical"></div>
<input type="text" readonly="readonly" value="ellipsis-vertical">
</li>
</ul>
<h2>Character mapping</h2>
<ul class="glyphs character-mapping">
@ -642,10 +678,6 @@
<div data-icon="s" class="icon"></div>
<input type="text" readonly="readonly" value="s">
</li>
<li>
<div data-icon="t" class="icon"></div>
<input type="text" readonly="readonly" value="t">
</li>
<li>
<div data-icon="u" class="icon"></div>
<input type="text" readonly="readonly" value="u">
@ -1122,6 +1154,46 @@
<div data-icon="&#xe02a;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe02a;">
</li>
<li>
<div data-icon="&#xe02c;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe02c;">
</li>
<li>
<div data-icon="&#xe02d;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe02d;">
</li>
<li>
<div data-icon="t" class="icon"></div>
<input type="text" readonly="readonly" value="t">
</li>
<li>
<div data-icon="&#xe02e;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe02e;">
</li>
<li>
<div data-icon="&#xe030;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe030;">
</li>
<li>
<div data-icon="&#xe031;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe031;">
</li>
<li>
<div data-icon="&#xe032;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe032;">
</li>
<li>
<div data-icon="&#xe033;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe033;">
</li>
<li>
<div data-icon="&#xe02f;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe02f;">
</li>
<li>
<div data-icon="&#xe034;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe034;">
</li>
</ul>
</div>
<script>(function() {

View file

@ -92,9 +92,6 @@
.icon-edit:before {
content: "\73";
}
.icon-market:before {
content: "\74";
}
.icon-directory:before {
content: "\75";
}
@ -452,3 +449,33 @@
.icon-image:before {
content: "\e02a";
}
.icon-environments:before {
content: "\e02c";
}
.icon-wand:before {
content: "\e02d";
}
.icon-market:before {
content: "\74";
}
.icon-wear:before {
content: "\e02e";
}
.icon-certificate:before {
content: "\e030";
}
.icon-gift:before {
content: "\e031";
}
.icon-update:before {
content: "\e032";
}
.icon-uninstall:before {
content: "\e033";
}
.icon-install:before {
content: "\e02f";
}
.icon-ellipsis-vertical:before {
content: "\e034";
}

View file

@ -0,0 +1,125 @@
//
// Button.qml
//
// Created by David Rowe on 16 Feb 2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4 as Original
import QtQuick.Controls.Styles 1.4
import TabletScriptingInterface 1.0
import "../styles-uit"
Original.Button {
id: root;
property int color: 0
property int colorScheme: hifi.colorSchemes.light
property string buttonGlyph: "";
width: hifi.dimensions.buttonWidth
height: hifi.dimensions.controlLineHeight
HifiConstants { id: hifi }
onHoveredChanged: {
if (hovered) {
Tablet.playSound(TabletEnums.ButtonHover);
}
}
onFocusChanged: {
if (focus) {
Tablet.playSound(TabletEnums.ButtonHover);
}
}
onClicked: {
Tablet.playSound(TabletEnums.ButtonClick);
}
style: ButtonStyle {
background: Rectangle {
radius: hifi.buttons.radius
border.width: (control.color === hifi.buttons.none ||
(control.color === hifi.buttons.noneBorderless && control.hovered) ||
(control.color === hifi.buttons.noneBorderlessWhite && control.hovered) ||
(control.color === hifi.buttons.noneBorderlessGray && control.hovered)) ? 1 : 0;
border.color: control.color === hifi.buttons.noneBorderless ? hifi.colors.blueHighlight :
(control.color === hifi.buttons.noneBorderlessGray ? hifi.colors.baseGray : hifi.colors.white);
gradient: Gradient {
GradientStop {
position: 0.2
color: {
if (!control.enabled) {
hifi.buttons.disabledColorStart[control.colorScheme]
} else if (control.pressed) {
hifi.buttons.pressedColor[control.color]
} else if (control.hovered) {
hifi.buttons.hoveredColor[control.color]
} else if (!control.hovered && control.focus) {
hifi.buttons.focusedColor[control.color]
} else {
hifi.buttons.colorStart[control.color]
}
}
}
GradientStop {
position: 1.0
color: {
if (!control.enabled) {
hifi.buttons.disabledColorFinish[control.colorScheme]
} else if (control.pressed) {
hifi.buttons.pressedColor[control.color]
} else if (control.hovered) {
hifi.buttons.hoveredColor[control.color]
} else if (!control.hovered && control.focus) {
hifi.buttons.focusedColor[control.color]
} else {
hifi.buttons.colorFinish[control.color]
}
}
}
}
}
label: Item {
HiFiGlyphs {
id: buttonGlyph;
visible: root.buttonGlyph !== "";
text: root.buttonGlyph === "" ? hifi.glyphs.question : root.buttonGlyph;
// Size
size: 34;
// Anchors
anchors.right: buttonText.left;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
// Style
color: enabled ? hifi.buttons.textColor[control.color]
: hifi.buttons.disabledTextColor[control.colorScheme];
// Alignment
horizontalAlignment: Text.AlignHCenter;
verticalAlignment: Text.AlignVCenter;
}
RalewayBold {
id: buttonText;
anchors.centerIn: parent;
font.capitalization: Font.AllUppercase
color: enabled ? hifi.buttons.textColor[control.color]
: hifi.buttons.disabledTextColor[control.colorScheme]
size: hifi.fontSizes.buttonLabel
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
text: control.text
}
}
}
}

View file

@ -0,0 +1,165 @@
//
// Table.qml
//
// Created by David Rowe on 18 Feb 2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.4
import QtQuick.Controls 2.2 as QQC2
import "../styles-uit"
TableView {
id: tableView
property int colorScheme: hifi.colorSchemes.light
readonly property bool isLightColorScheme: colorScheme == hifi.colorSchemes.light
property bool expandSelectedRow: false
property bool centerHeaderText: false
readonly property real headerSpacing: 3 //spacing between sort indicator and table header title
property var titlePaintedPos: [] // storing extra data position behind painted
// title text and sort indicatorin table's header
signal titlePaintedPosSignal(int column) //signal that extradata position gets changed
model: ListModel { }
Component.onCompleted: {
if (flickableItem !== null && flickableItem !== undefined) {
tableView.flickableItem.QQC2.ScrollBar.vertical = scrollbar
}
}
QQC2.ScrollBar {
id: scrollbar
parent: tableView.flickableItem
policy: QQC2.ScrollBar.AsNeeded
orientation: Qt.Vertical
visible: size < 1.0
topPadding: tableView.headerVisible ? hifi.dimensions.tableHeaderHeight + 1 : 1
anchors.top: tableView.top
anchors.left: tableView.right
anchors.bottom: tableView.bottom
background: Item {
implicitWidth: hifi.dimensions.scrollbarBackgroundWidth
Rectangle {
anchors {
fill: parent;
topMargin: tableView.headerVisible ? hifi.dimensions.tableHeaderHeight : 0
}
color: isLightColorScheme ? hifi.colors.tableScrollBackgroundLight
: hifi.colors.tableScrollBackgroundDark
}
}
contentItem: Item {
implicitWidth: hifi.dimensions.scrollbarHandleWidth
Rectangle {
anchors.fill: parent
radius: (width - 4)/2
color: isLightColorScheme ? hifi.colors.tableScrollHandleLight : hifi.colors.tableScrollHandleDark
}
}
}
headerVisible: false
headerDelegate: Rectangle {
height: hifi.dimensions.tableHeaderHeight
color: isLightColorScheme ? hifi.colors.tableBackgroundLight : hifi.colors.tableBackgroundDark
RalewayRegular {
id: titleText
x: centerHeaderText ? (parent.width - paintedWidth -
((sortIndicatorVisible &&
sortIndicatorColumn === styleData.column) ?
(titleSort.paintedWidth / 5 + tableView.headerSpacing) : 0)) / 2 :
hifi.dimensions.tablePadding
text: styleData.value
size: hifi.fontSizes.tableHeading
font.capitalization: Font.AllUppercase
color: hifi.colors.baseGrayHighlight
horizontalAlignment: (centerHeaderText ? Text.AlignHCenter : Text.AlignLeft)
anchors.verticalCenter: parent.verticalCenter
}
//actual image of sort indicator in glyph font only 20% of real font size
//i.e. if the charachter size set to 60 pixels, actual image is 12 pixels
HiFiGlyphs {
id: titleSort
text: sortIndicatorOrder == Qt.AscendingOrder ? hifi.glyphs.caratUp : hifi.glyphs.caratDn
color: hifi.colors.darkGray
opacity: 0.6;
size: hifi.fontSizes.tableHeadingIcon
anchors.verticalCenter: titleText.verticalCenter
anchors.left: titleText.right
anchors.leftMargin: -(hifi.fontSizes.tableHeadingIcon / 2.5) + tableView.headerSpacing
visible: sortIndicatorVisible && sortIndicatorColumn === styleData.column
onXChanged: {
titlePaintedPos[styleData.column] = titleText.x + titleText.paintedWidth +
paintedWidth / 5 + tableView.headerSpacing*2
titlePaintedPosSignal(styleData.column)
}
}
Rectangle {
width: 1
anchors {
left: parent.left
top: parent.top
topMargin: 1
bottom: parent.bottom
bottomMargin: 2
}
color: isLightColorScheme ? hifi.colors.lightGrayText : hifi.colors.baseGrayHighlight
visible: styleData.column > 0
}
Rectangle {
height: 1
anchors {
left: parent.left
right: parent.right
bottom: parent.bottom
}
color: isLightColorScheme ? hifi.colors.lightGrayText : hifi.colors.baseGrayHighlight
}
}
// Use rectangle to draw border with rounded corners.
frameVisible: false
Rectangle {
color: "#00000000"
anchors { fill: parent; margins: -2 }
border.color: isLightColorScheme ? hifi.colors.lightGrayText : hifi.colors.baseGrayHighlight
border.width: 2
}
anchors.margins: 2 // Shrink TableView to lie within border.
backgroundVisible: true
horizontalScrollBarPolicy: Qt.ScrollBarAlwaysOff
verticalScrollBarPolicy: Qt.ScrollBarAlwaysOff
style: TableViewStyle {
// Needed in order for rows to keep displaying rows after end of table entries.
backgroundColor: tableView.isLightColorScheme ? hifi.colors.tableBackgroundLight : hifi.colors.tableBackgroundDark
alternateBackgroundColor: tableView.isLightColorScheme ? hifi.colors.tableRowLightOdd : hifi.colors.tableRowDarkOdd
padding.top: headerVisible ? hifi.dimensions.tableHeaderHeight: 0
}
rowDelegate: Rectangle {
height: (styleData.selected && expandSelectedRow ? 1.8 : 1) * hifi.dimensions.tableRowHeight
color: styleData.selected
? hifi.colors.primaryHighlight
: tableView.isLightColorScheme
? (styleData.alternate ? hifi.colors.tableRowLightEven : hifi.colors.tableRowLightOdd)
: (styleData.alternate ? hifi.colors.tableRowDarkEven : hifi.colors.tableRowDarkOdd)
}
}

View file

@ -8,8 +8,9 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.7
import QtQuick.Controls 2.2
import QtQuick 2.5
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.4
import "../styles-uit"
import "../controls-uit" as HifiControls
@ -28,17 +29,11 @@ TextField {
property int roundedBorderRadius: 4
property bool error: false;
property bool hasClearButton: false;
property alias textColor: textField.color
property string leftPermanentGlyph: "";
property string centerPlaceholderGlyph: "";
placeholderText: textField.placeholderText
property bool rightAnchorSet: false;
anchors.onRightChanged: {
rightAnchorSet = true;
}
font.family: "Fira Sans"
font.pixelSize: hifi.fontSizes.textFieldInput
height: implicitHeight + 3 // Make surrounding box higher so that highlight is vertically centered.
@ -49,56 +44,42 @@ TextField {
// workaround for https://bugreports.qt.io/browse/QTBUG-49297
Keys.onPressed: {
switch (event.key) {
case Qt.Key_Return:
case Qt.Key_Enter:
event.accepted = true;
case Qt.Key_Return:
case Qt.Key_Enter:
event.accepted = true;
// emit accepted signal manually
if (acceptableInput) {
accepted();
}
// emit accepted signal manually
if (acceptableInput) {
accepted();
}
}
}
Text {
id: placeholder
x: textField.leftPadding
y: textField.topPadding
width: textField.width - (textField.leftPadding + textField.rightPadding)
height: textField.height - (textField.topPadding + textField.bottomPadding)
text: textField.placeholderText
font: textField.font
color: textField.placeholderTextColor
verticalAlignment: textField.verticalAlignment
visible: !textField.length && !textField.preeditText && (!textField.activeFocus || textField.horizontalAlignment !== Qt.AlignHCenter)
elide: Text.ElideRight
}
color: {
if (isLightColorScheme) {
if (textField.activeFocus) {
hifi.colors.black
style: TextFieldStyle {
id: style;
textColor: {
if (isLightColorScheme) {
if (textField.activeFocus) {
hifi.colors.black
} else {
hifi.colors.lightGray
}
} else if (isFaintGrayColorScheme) {
if (textField.activeFocus) {
hifi.colors.black
} else {
hifi.colors.lightGray
}
} else {
hifi.colors.lightGray
}
} else if (isFaintGrayColorScheme) {
if (textField.activeFocus) {
hifi.colors.black
} else {
hifi.colors.lightGray
}
} else {
if (textField.activeFocus) {
hifi.colors.white
} else {
hifi.colors.lightGrayText
if (textField.activeFocus) {
hifi.colors.white
} else {
hifi.colors.lightGrayText
}
}
}
}
background: Rectangle {
color: {
background: Rectangle {
color: {
if (isLightColorScheme) {
if (textField.activeFocus) {
hifi.colors.white
@ -119,22 +100,22 @@ TextField {
}
}
}
border.color: textField.error ? hifi.colors.redHighlight :
border.color: textField.error ? hifi.colors.redHighlight :
(textField.activeFocus ? hifi.colors.primaryHighlight : (hasDefocusedBorder ? (isFaintGrayColorScheme ? hifi.colors.lightGrayText : hifi.colors.lightGray) : color))
border.width: textField.activeFocus || hasRoundedBorder || textField.error ? 1 : 0
border.width: textField.activeFocus || hasRoundedBorder || textField.error ? 1 : 0
radius: isSearchField ? textField.height / 2 : (hasRoundedBorder ? roundedBorderRadius : 0)
HiFiGlyphs {
HiFiGlyphs {
text: textField.leftPermanentGlyph;
color: textColor;
size: hifi.fontSizes.textFieldSearchIcon;
anchors.left: parent.left;
anchors.verticalCenter: parent.verticalCenter;
anchors.leftMargin: hifi.dimensions.textPadding - 2;
visible: text;
}
color: textColor;
size: hifi.fontSizes.textFieldSearchIcon;
anchors.left: parent.left;
anchors.verticalCenter: parent.verticalCenter;
anchors.leftMargin: hifi.dimensions.textPadding - 2;
visible: text;
}
HiFiGlyphs {
HiFiGlyphs {
text: textField.centerPlaceholderGlyph;
color: textColor;
size: parent.height;
@ -144,57 +125,48 @@ TextField {
}
HiFiGlyphs {
text: hifi.glyphs.search
color: textColor
size: hifi.fontSizes.textFieldSearchIcon
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
anchors.leftMargin: hifi.dimensions.textPadding - 2
visible: isSearchField
}
text: hifi.glyphs.search
color: textColor
size: hifi.fontSizes.textFieldSearchIcon
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
anchors.leftMargin: hifi.dimensions.textPadding - 2
visible: isSearchField
}
HiFiGlyphs {
text: hifi.glyphs.error
color: textColor
size: 40
anchors.right: parent.right
anchors.rightMargin: hifi.dimensions.textPadding - 2
anchors.verticalCenter: parent.verticalCenter
visible: hasClearButton && textField.text !== "";
HiFiGlyphs {
text: hifi.glyphs.error
color: textColor
size: 40
anchors.right: parent.right
anchors.rightMargin: hifi.dimensions.textPadding - 2
anchors.verticalCenter: parent.verticalCenter
visible: hasClearButton && textField.text !== "";
MouseArea {
anchors.fill: parent;
onClicked: {
textField.text = "";
MouseArea {
anchors.fill: parent;
onClicked: {
textField.text = "";
}
}
}
}
placeholderTextColor: isFaintGrayColorScheme ? hifi.colors.lightGrayText : hifi.colors.lightGray
selectedTextColor: hifi.colors.black
selectionColor: hifi.colors.primaryHighlight
padding.left: hasRoundedBorder ? textField.height / 2 : ((isSearchField || textField.leftPermanentGlyph !== "") ? textField.height - 2 : 0) + hifi.dimensions.textPadding
padding.right: (hasClearButton ? textField.height - 2 : 0) + hifi.dimensions.textPadding
}
property color placeholderTextColor: isFaintGrayColorScheme ? hifi.colors.lightGrayText : hifi.colors.lightGray
selectedTextColor: hifi.colors.black
selectionColor: hifi.colors.primaryHighlight
leftPadding: hasRoundedBorder ? textField.height / 2 : ((isSearchField || textField.leftPermanentGlyph !== "") ? textField.height - 2 : 0) + hifi.dimensions.textPadding
rightPadding: (hasClearButton ? textField.height - 2 : 0) + hifi.dimensions.textPadding
HifiControls.Label {
id: textFieldLabel
text: textField.label
colorScheme: textField.colorScheme
anchors.left: parent.left
Binding on anchors.right {
when: rightAnchorSet
value: textField.right
}
Binding on wrapMode {
when: rightAnchorSet
value: Text.WordWrap
}
anchors.right: parent.right
anchors.bottom: parent.top
anchors.bottomMargin: 3
wrapMode: Text.WordWrap
visible: label != ""
}
}

View file

@ -0,0 +1,575 @@
//
// Desktop.qml
//
// Created by Bradley Austin Davis on 15 Apr 2015
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.7
import QtQuick.Controls 1.4
import "../dialogs"
import "../js/Utils.js" as Utils
// This is our primary 'desktop' object to which all VR dialogs and windows are childed.
FocusScope {
id: desktop
objectName: "desktop"
anchors.fill: parent
readonly property int invalid_position: -9999;
property rect recommendedRect: Qt.rect(0,0,0,0);
property var expectedChildren;
property bool repositionLocked: true
property bool hmdHandMouseActive: false
onRepositionLockedChanged: {
if (!repositionLocked) {
d.handleSizeChanged();
}
}
onHeightChanged: d.handleSizeChanged();
onWidthChanged: d.handleSizeChanged();
// Controls and windows can trigger this signal to ensure the desktop becomes visible
// when they're opened.
signal showDesktop();
// This is for JS/QML communication, which is unused in the Desktop,
// but not having this here results in spurious warnings about a
// missing signal
signal sendToScript(var message);
// Allows QML/JS to find the desktop through the parent chain
property bool desktopRoot: true
// The VR version of the primary menu
property var rootMenu: Menu {
id: rootMenuId
objectName: "rootMenu"
property var exclusionGroups: ({});
property Component exclusiveGroupMaker: Component {
ExclusiveGroup {
}
}
function addExclusionGroup(qmlAction, exclusionGroup) {
var exclusionGroupId = exclusionGroup.toString();
if(!exclusionGroups[exclusionGroupId]) {
exclusionGroups[exclusionGroupId] = exclusiveGroupMaker.createObject(rootMenuId);
}
qmlAction.exclusiveGroup = exclusionGroups[exclusionGroupId]
}
}
// FIXME: Alpha gradients display as fuschia under QtQuick 2.5 on OSX/AMD
// because shaders are 4.2, and do not include #version declarations.
property bool gradientsSupported: Qt.platform.os != "osx" && !~GL.vendor.indexOf("ATI")
readonly property alias zLevels: zLevels
QtObject {
id: zLevels;
readonly property real normal: 1 // make windows always appear higher than QML overlays and other non-window controls.
readonly property real top: 2000
readonly property real modal: 4000
readonly property real menu: 8000
}
QtObject {
id: d
function handleSizeChanged() {
if (desktop.repositionLocked) {
return;
}
var oldRecommendedRect = recommendedRect;
var newRecommendedRectJS = (typeof Controller === "undefined") ? Qt.rect(0,0,0,0) : Controller.getRecommendedHUDRect();
var newRecommendedRect = Qt.rect(newRecommendedRectJS.x, newRecommendedRectJS.y,
newRecommendedRectJS.width,
newRecommendedRectJS.height);
var oldChildren = expectedChildren;
var newChildren = d.getRepositionChildren();
if (oldRecommendedRect != Qt.rect(0,0,0,0) && oldRecommendedRect != Qt.rect(0,0,1,1)
&& (oldRecommendedRect != newRecommendedRect
|| oldChildren != newChildren)
) {
expectedChildren = newChildren;
d.repositionAll();
}
recommendedRect = newRecommendedRect;
}
function findChild(item, name) {
for (var i = 0; i < item.children.length; ++i) {
if (item.children[i].objectName === name) {
return item.children[i];
}
}
return null;
}
function findParentMatching(item, predicate) {
while (item) {
if (predicate(item)) {
break;
}
item = item.parent;
}
return item;
}
function findMatchingChildren(item, predicate) {
var results = [];
for (var i in item.children) {
var child = item.children[i];
if (predicate(child)) {
results.push(child);
}
}
return results;
}
function isTopLevelWindow(item) {
return item.topLevelWindow;
}
function isAlwaysOnTopWindow(window) {
return window.alwaysOnTop;
}
function isModalWindow(window) {
return window.modality !== Qt.NonModal;
}
function getTopLevelWindows(predicate) {
return findMatchingChildren(desktop, function(child) {
return (isTopLevelWindow(child) && (!predicate || predicate(child)));
});
}
function getDesktopWindow(item) {
return findParentMatching(item, isTopLevelWindow)
}
function fixupZOrder(windows, basis, topWindow) {
windows.sort(function(a, b){ return a.z - b.z; });
if ((topWindow.z >= basis) && (windows[windows.length - 1] === topWindow)) {
return;
}
var lastZ = -1;
var lastTargetZ = basis - 1;
for (var i = 0; i < windows.length; ++i) {
var window = windows[i];
if (!window.visible) {
continue
}
if (topWindow && (topWindow === window)) {
continue
}
if (window.z > lastZ) {
lastZ = window.z;
++lastTargetZ;
}
if (DebugQML) {
console.log("Assigning z order " + lastTargetZ + " to " + window)
}
window.z = lastTargetZ;
}
if (topWindow) {
++lastTargetZ;
if (DebugQML) {
console.log("Assigning z order " + lastTargetZ + " to " + topWindow)
}
topWindow.z = lastTargetZ;
}
return lastTargetZ;
}
function raiseWindow(targetWindow) {
var predicate;
var zBasis;
if (isModalWindow(targetWindow)) {
predicate = isModalWindow;
zBasis = zLevels.modal
} else if (isAlwaysOnTopWindow(targetWindow)) {
predicate = function(window) {
return (isAlwaysOnTopWindow(window) && !isModalWindow(window));
}
zBasis = zLevels.top
} else {
predicate = function(window) {
return (!isAlwaysOnTopWindow(window) && !isModalWindow(window));
}
zBasis = zLevels.normal
}
var windows = getTopLevelWindows(predicate);
fixupZOrder(windows, zBasis, targetWindow);
}
Component.onCompleted: {
//offscreenWindow.activeFocusItemChanged.connect(onWindowFocusChanged);
focusHack.start();
}
function onWindowFocusChanged() {
//console.log("Focus item is " + offscreenWindow.activeFocusItem);
// FIXME this needs more testing before it can go into production
// and I already cant produce any way to have a modal dialog lose focus
// to a non-modal one.
/*
var focusedWindow = getDesktopWindow(offscreenWindow.activeFocusItem);
if (isModalWindow(focusedWindow)) {
return;
}
// new focused window is not modal... check if there are any modal windows
var windows = getTopLevelWindows(isModalWindow);
if (0 === windows.length) {
return;
}
// There are modal windows present, force focus back to the top-most modal window
windows.sort(function(a, b){ return a.z - b.z; });
windows[windows.length - 1].focus = true;
*/
// var focusedItem = offscreenWindow.activeFocusItem ;
// if (DebugQML && focusedItem) {
// var rect = desktop.mapFromItem(focusedItem, 0, 0, focusedItem.width, focusedItem.height);
// focusDebugger.x = rect.x;
// focusDebugger.y = rect.y;
// focusDebugger.width = rect.width
// focusDebugger.height = rect.height
// }
}
function getRepositionChildren(predicate) {
return findMatchingChildren(desktop, function(child) {
return (child.shouldReposition === true && (!predicate || predicate(child)));
});
}
function repositionAll() {
if (desktop.repositionLocked) {
return;
}
var oldRecommendedRect = recommendedRect;
var oldRecommendedDimmensions = { x: oldRecommendedRect.width, y: oldRecommendedRect.height };
var newRecommendedRect = Controller.getRecommendedHUDRect();
var newRecommendedDimmensions = { x: newRecommendedRect.width, y: newRecommendedRect.height };
var windows = d.getTopLevelWindows();
for (var i = 0; i < windows.length; ++i) {
var targetWindow = windows[i];
if (targetWindow.visible) {
repositionWindow(targetWindow, true, oldRecommendedRect, oldRecommendedDimmensions, newRecommendedRect, newRecommendedDimmensions);
}
}
// also reposition the other children that aren't top level windows but want to be repositioned
var otherChildren = d.getRepositionChildren();
for (var i = 0; i < otherChildren.length; ++i) {
var child = otherChildren[i];
repositionWindow(child, true, oldRecommendedRect, oldRecommendedDimmensions, newRecommendedRect, newRecommendedDimmensions);
}
}
}
property bool pinned: false
property var hiddenChildren: []
function togglePinned() {
pinned = !pinned
}
function isPointOnWindow(point) {
for (var i = 0; i < desktop.visibleChildren.length; i++) {
var child = desktop.visibleChildren[i];
if (child.hasOwnProperty("modality")) {
var mappedPoint = mapToItem(child, point.x, point.y);
if (child.hasOwnProperty("frame")) {
var outLine = child.frame.children[2];
var framePoint = outLine.mapFromGlobal(point.x, point.y);
if (outLine.contains(framePoint)) {
return true;
}
}
if (child.contains(mappedPoint)) {
return true;
}
}
}
return false;
}
function setPinned(newPinned) {
pinned = newPinned
}
property real unpinnedAlpha: 1.0;
Behavior on unpinnedAlpha {
NumberAnimation {
easing.type: Easing.Linear;
duration: 300
}
}
state: "NORMAL"
states: [
State {
name: "NORMAL"
PropertyChanges { target: desktop; unpinnedAlpha: 1.0 }
},
State {
name: "PINNED"
PropertyChanges { target: desktop; unpinnedAlpha: 0.0 }
}
]
transitions: [
Transition {
NumberAnimation { properties: "unpinnedAlpha"; duration: 300 }
}
]
onPinnedChanged: {
if (pinned) {
d.raiseWindow(desktop);
desktop.focus = true;
desktop.forceActiveFocus();
// recalculate our non-pinned children
hiddenChildren = d.findMatchingChildren(desktop, function(child){
return !d.isTopLevelWindow(child) && child.visible && !child.pinned;
});
hiddenChildren.forEach(function(child){
child.opacity = Qt.binding(function(){ return desktop.unpinnedAlpha });
});
}
state = pinned ? "PINNED" : "NORMAL"
}
onShowDesktop: pinned = false
function raise(item) {
var targetWindow = d.getDesktopWindow(item);
if (!targetWindow) {
console.warn("Could not find top level window for " + item);
return;
}
// Fix up the Z-order (takes into account if this is a modal window)
d.raiseWindow(targetWindow);
var setFocus = true;
if (!d.isModalWindow(targetWindow)) {
var modalWindows = d.getTopLevelWindows(d.isModalWindow);
if (modalWindows.length) {
setFocus = false;
}
}
if (setFocus) {
targetWindow.focus = true;
}
showDesktop();
}
function ensureTitleBarVisible(targetWindow) {
// Reposition window to ensure that title bar is vertically inside window.
if (targetWindow.frame && targetWindow.frame.decoration) {
var topMargin = -targetWindow.frame.decoration.anchors.topMargin; // Frame's topMargin is a negative value.
targetWindow.y = Math.max(targetWindow.y, topMargin);
}
}
function centerOnVisible(item) {
var targetWindow = d.getDesktopWindow(item);
if (!targetWindow) {
console.warn("Could not find top level window for " + item);
return;
}
if (typeof Controller === "undefined") {
console.warn("Controller not yet available... can't center");
return;
}
var newRecommendedRectJS = (typeof Controller === "undefined") ? Qt.rect(0,0,0,0) : Controller.getRecommendedHUDRect();
var newRecommendedRect = Qt.rect(newRecommendedRectJS.x, newRecommendedRectJS.y,
newRecommendedRectJS.width,
newRecommendedRectJS.height);
var newRecommendedDimmensions = { x: newRecommendedRect.width, y: newRecommendedRect.height };
var newX = newRecommendedRect.x + ((newRecommendedRect.width - targetWindow.width) / 2);
var newY = newRecommendedRect.y + ((newRecommendedRect.height - targetWindow.height) / 2);
targetWindow.x = newX;
targetWindow.y = newY;
ensureTitleBarVisible(targetWindow);
// If we've noticed that our recommended desktop rect has changed, record that change here.
if (recommendedRect != newRecommendedRect) {
recommendedRect = newRecommendedRect;
}
}
function repositionOnVisible(item) {
var targetWindow = d.getDesktopWindow(item);
if (!targetWindow) {
console.warn("Could not find top level window for " + item);
return;
}
if (typeof Controller === "undefined") {
console.warn("Controller not yet available... can't reposition targetWindow:" + targetWindow);
return;
}
var oldRecommendedRect = recommendedRect;
var oldRecommendedDimmensions = { x: oldRecommendedRect.width, y: oldRecommendedRect.height };
var newRecommendedRect = Controller.getRecommendedHUDRect();
var newRecommendedDimmensions = { x: newRecommendedRect.width, y: newRecommendedRect.height };
repositionWindow(targetWindow, false, oldRecommendedRect, oldRecommendedDimmensions, newRecommendedRect, newRecommendedDimmensions);
}
function repositionWindow(targetWindow, forceReposition,
oldRecommendedRect, oldRecommendedDimmensions, newRecommendedRect, newRecommendedDimmensions) {
if (desktop.width === 0 || desktop.height === 0) {
return;
}
if (!targetWindow) {
console.warn("Could not find top level window for " + item);
return;
}
var recommended = Controller.getRecommendedHUDRect();
var maxX = recommended.x + recommended.width;
var maxY = recommended.y + recommended.height;
var newPosition = Qt.vector2d(targetWindow.x, targetWindow.y);
// if we asked to force reposition, or if the window is completely outside of the recommended rectangle, reposition it
if (forceReposition || (targetWindow.x > maxX || (targetWindow.x + targetWindow.width) < recommended.x) ||
(targetWindow.y > maxY || (targetWindow.y + targetWindow.height) < recommended.y)) {
newPosition.x = -1
newPosition.y = -1
}
if (newPosition.x === -1 && newPosition.y === -1) {
var originRelativeX = (targetWindow.x - oldRecommendedRect.x);
var originRelativeY = (targetWindow.y - oldRecommendedRect.y);
if (isNaN(originRelativeX)) {
originRelativeX = 0;
}
if (isNaN(originRelativeY)) {
originRelativeY = 0;
}
var fractionX = Utils.clamp(originRelativeX / oldRecommendedDimmensions.x, 0, 1);
var fractionY = Utils.clamp(originRelativeY / oldRecommendedDimmensions.y, 0, 1);
var newX = (fractionX * newRecommendedDimmensions.x) + newRecommendedRect.x;
var newY = (fractionY * newRecommendedDimmensions.y) + newRecommendedRect.y;
newPosition = Qt.vector2d(newX, newY);
}
targetWindow.x = newPosition.x;
targetWindow.y = newPosition.y;
ensureTitleBarVisible(targetWindow);
}
Component { id: messageDialogBuilder; MessageDialog { } }
function messageBox(properties) {
return messageDialogBuilder.createObject(desktop, properties);
}
Component { id: inputDialogBuilder; QueryDialog { } }
function inputDialog(properties) {
return inputDialogBuilder.createObject(desktop, properties);
}
Component { id: customInputDialogBuilder; CustomQueryDialog { } }
function customInputDialog(properties) {
return customInputDialogBuilder.createObject(desktop, properties);
}
Component { id: fileDialogBuilder; FileDialog { } }
function fileDialog(properties) {
return fileDialogBuilder.createObject(desktop, properties);
}
Component { id: assetDialogBuilder; AssetDialog { } }
function assetDialog(properties) {
return assetDialogBuilder.createObject(desktop, properties);
}
function unfocusWindows() {
// First find the active focus item, and unfocus it, all the way
// up the parent chain to the window
var currentFocus = offscreenWindow.activeFocusItem;
var targetWindow = d.getDesktopWindow(currentFocus);
while (currentFocus) {
if (currentFocus === targetWindow) {
break;
}
currentFocus.focus = false;
currentFocus = currentFocus.parent;
}
// Unfocus all windows
var windows = d.getTopLevelWindows();
for (var i = 0; i < windows.length; ++i) {
windows[i].focus = false;
}
// For the desktop to have active focus
desktop.focus = true;
desktop.forceActiveFocus();
}
function openBrowserWindow(request, profile) {
var component = Qt.createComponent("../Browser.qml");
var newWindow = component.createObject(desktop);
newWindow.webView.profile = profile;
request.openIn(newWindow.webView);
}
FocusHack { id: focusHack; }
Rectangle {
id: focusDebugger;
objectName: "focusDebugger"
z: 9999; visible: false; color: "red"
ColorAnimation on color { from: "#7fffff00"; to: "#7f0000ff"; duration: 1000; loops: 9999 }
}
Action {
text: "Toggle Focus Debugger"
shortcut: "Ctrl+Shift+F"
enabled: DebugQML
onTriggered: focusDebugger.visible = !focusDebugger.visible
}
}

View file

@ -0,0 +1,338 @@
//
// CustomQueryDialog.qml
//
// Created by Zander Otavka on 7/14/16
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.7;
import QtQuick.Dialogs 1.2 as OriginalDialogs;
import QtQuick.Controls 1.4;
import "../controls-uit";
import "../styles-uit";
import "../windows";
ModalWindow {
id: root;
HifiConstants { id: hifi; }
implicitWidth: 640;
implicitHeight: 320;
visible: true;
keyboardOverride: true // Disable ModalWindow's keyboard.
signal selected(var result);
signal canceled();
property int icon: hifi.icons.none;
property string iconText: "";
property int iconSize: 35;
onIconChanged: updateIcon();
property var textInput;
property var comboBox;
property var checkBox;
onTextInputChanged: {
if (textInput && textInput.text !== undefined) {
textField.text = textInput.text;
}
}
onComboBoxChanged: {
if (comboBox && comboBox.index !== undefined) {
comboBoxField.currentIndex = comboBox.index;
}
}
onCheckBoxChanged: {
if (checkBox && checkBox.checked !== undefined) {
checkBoxField.checked = checkBox.checked;
}
}
property bool keyboardEnabled: false
property bool keyboardRaised: false
property bool punctuationMode: false
onKeyboardRaisedChanged: d.resize();
property var warning: "";
property var result;
property var implicitCheckState: null;
property int titleWidth: 0;
onTitleWidthChanged: d.resize();
function updateIcon() {
if (!root) {
return;
}
iconText = hifi.glyphForIcon(root.icon);
}
function updateCheckbox() {
if (checkBox.disableForItems) {
var currentItemInDisableList = false;
for (var i in checkBox.disableForItems) {
if (comboBoxField.currentIndex === checkBox.disableForItems[i]) {
currentItemInDisableList = true;
break;
}
}
if (currentItemInDisableList) {
checkBoxField.enabled = false;
if (checkBox.checkStateOnDisable !== null && checkBox.checkStateOnDisable !== undefined) {
root.implicitCheckState = checkBoxField.checked;
checkBoxField.checked = checkBox.checkStateOnDisable;
}
root.warning = checkBox.warningOnDisable;
} else {
checkBoxField.enabled = true;
if (root.implicitCheckState !== null) {
checkBoxField.checked = root.implicitCheckState;
root.implicitCheckState = null;
}
root.warning = "";
}
}
}
Item {
clip: true;
width: pane.width;
height: pane.height;
anchors.margins: 0;
QtObject {
id: d;
readonly property int minWidth: 480
readonly property int maxWdith: 1280
readonly property int minHeight: 120
readonly property int maxHeight: 720
function resize() {
var targetWidth = Math.max(titleWidth, pane.width);
var targetHeight = (textField.visible ? textField.controlHeight + hifi.dimensions.contentSpacing.y : 0) +
(extraInputs.visible ? extraInputs.height + hifi.dimensions.contentSpacing.y : 0) +
(buttons.height + 3 * hifi.dimensions.contentSpacing.y) +
((keyboardEnabled && keyboardRaised) ? (keyboard.raisedHeight + hifi.dimensions.contentSpacing.y) : 0);
root.width = (targetWidth < d.minWidth) ? d.minWidth : ((targetWidth > d.maxWdith) ? d.maxWidth : targetWidth);
root.height = (targetHeight < d.minHeight) ? d.minHeight : ((targetHeight > d.maxHeight) ?
d.maxHeight : targetHeight);
}
}
Item {
anchors {
top: parent.top;
bottom: extraInputs.visible ? extraInputs.top : buttons.top;
left: parent.left;
right: parent.right;
margins: 0;
}
// FIXME make a text field type that can be bound to a history for autocompletion
TextField {
id: textField;
label: root.textInput.label;
focus: root.textInput ? true : false;
visible: root.textInput ? true : false;
anchors {
left: parent.left;
right: parent.right;
bottom: keyboard.top;
bottomMargin: hifi.dimensions.contentSpacing.y;
}
}
Keyboard {
id: keyboard
raised: keyboardEnabled && keyboardRaised
numeric: punctuationMode
anchors {
left: parent.left
right: parent.right
bottom: parent.bottom
bottomMargin: raised ? hifi.dimensions.contentSpacing.y : 0
}
}
}
Item {
id: extraInputs;
visible: Boolean(root.checkBox || root.comboBox);
anchors {
left: parent.left;
right: parent.right;
bottom: buttons.top;
bottomMargin: hifi.dimensions.contentSpacing.y;
}
height: comboBoxField.controlHeight;
onHeightChanged: d.resize();
onWidthChanged: d.resize();
CheckBox {
id: checkBoxField;
text: root.checkBox.label;
focus: Boolean(root.checkBox);
visible: Boolean(root.checkBox);
anchors {
left: parent.left;
bottom: parent.bottom;
leftMargin: 6; // Magic number to align with warning icon
bottomMargin: 6;
}
}
ComboBox {
id: comboBoxField;
label: root.comboBox.label;
focus: Boolean(root.comboBox);
visible: Boolean(root.comboBox);
Binding on x {
when: comboBoxField.visible
value: !checkBoxField.visible ? buttons.x : acceptButton.x
}
Binding on width {
when: comboBoxField.visible
value: !checkBoxField.visible ? buttons.width : buttons.width - acceptButton.x
}
anchors {
right: parent.right;
bottom: parent.bottom;
}
model: root.comboBox ? root.comboBox.items : [];
onAccepted: {
updateCheckbox();
focus = true;
}
}
}
Row {
id: buttons;
focus: true;
spacing: hifi.dimensions.contentSpacing.x;
layoutDirection: Qt.RightToLeft;
onHeightChanged: d.resize();
onWidthChanged: {
d.resize();
resizeWarningText();
}
anchors {
bottom: parent.bottom;
left: parent.left;
right: parent.right;
bottomMargin: hifi.dimensions.contentSpacing.y;
}
function resizeWarningText() {
var rowWidth = buttons.width;
var buttonsWidth = acceptButton.width + cancelButton.width + hifi.dimensions.contentSpacing.x * 2;
var warningIconWidth = warningIcon.width + hifi.dimensions.contentSpacing.x;
warningText.width = rowWidth - buttonsWidth - warningIconWidth;
}
Button {
id: cancelButton;
action: cancelAction;
}
Button {
id: acceptButton;
action: acceptAction;
}
Text {
id: warningText;
visible: Boolean(root.warning);
text: root.warning;
wrapMode: Text.WordWrap;
font.italic: true;
maximumLineCount: 2;
}
HiFiGlyphs {
id: warningIcon;
visible: Boolean(root.warning);
text: hifi.glyphs.alert;
size: hifi.dimensions.controlLineHeight;
width: 20 // Line up with checkbox.
}
}
Action {
id: cancelAction;
text: qsTr("Cancel");
shortcut: "Esc";
onTriggered: {
root.result = null;
root.canceled();
// FIXME we are leaking memory to avoid a crash
// root.destroy();
root.disableFade = true
visible = false;
}
}
Action {
id: acceptAction;
text: qsTr("Add");
shortcut: "Return"
onTriggered: {
var result = {};
if (textInput) {
result.textInput = textField.text;
}
if (comboBox) {
result.comboBox = comboBoxField.currentIndex;
result.comboBoxText = comboBoxField.currentText;
}
if (checkBox) {
result.checkBox = checkBoxField.enabled ? checkBoxField.checked : null;
}
root.result = JSON.stringify(result);
root.selected(root.result);
// FIXME we are leaking memory to avoid a crash
// root.destroy();
root.disableFade = true
visible = false;
}
}
}
Keys.onPressed: {
if (!visible) {
return;
}
switch (event.key) {
case Qt.Key_Escape:
case Qt.Key_Back:
cancelAction.trigger();
event.accepted = true;
break;
case Qt.Key_Return:
case Qt.Key_Enter:
acceptAction.trigger();
event.accepted = true;
break;
}
}
Component.onCompleted: {
keyboardEnabled = HMD.active;
updateIcon();
updateCheckbox();
d.resize();
textField.forceActiveFocus();
}
}

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@ -0,0 +1,840 @@
//
// FileDialog.qml
//
// Created by Bradley Austin Davis on 14 Jan 2016
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.7
import Qt.labs.folderlistmodel 2.1
import Qt.labs.settings 1.0
import QtQuick.Dialogs 1.2 as OriginalDialogs
import QtQuick.Controls 1.4
import ".."
import "../controls-uit"
import "../styles-uit"
import "../windows"
import "fileDialog"
//FIXME implement shortcuts for favorite location
ModalWindow {
id: root
resizable: true
implicitWidth: 480
implicitHeight: 360 + (fileDialogItem.keyboardEnabled && fileDialogItem.keyboardRaised ? keyboard.raisedHeight + hifi.dimensions.contentSpacing.y : 0)
minSize: Qt.vector2d(360, 240)
draggable: true
HifiConstants { id: hifi }
property var filesModel: ListModel { }
Settings {
category: "FileDialog"
property alias width: root.width
property alias height: root.height
property alias x: root.x
property alias y: root.y
}
// Set from OffscreenUi::getOpenFile()
property alias caption: root.title;
// Set from OffscreenUi::getOpenFile()
property alias dir: fileTableModel.folder;
// Set from OffscreenUi::getOpenFile()
property alias filter: selectionType.filtersString;
// Set from OffscreenUi::getOpenFile()
property int options; // <-- FIXME unused
property string iconText: root.title !== "" ? hifi.glyphs.scriptUpload : ""
property int iconSize: 40
property bool selectDirectory: false;
property bool showHidden: false;
// FIXME implement
property bool multiSelect: false;
property bool saveDialog: false;
property var helper: fileDialogHelper
property alias model: fileTableView.model
property var drives: helper.drives()
property int titleWidth: 0
signal selectedFile(var file);
signal canceled();
signal selected(int button);
function click(button) {
clickedButton = button;
selected(button);
destroy();
}
property int clickedButton: OriginalDialogs.StandardButton.NoButton;
Component.onCompleted: {
console.log("Helper " + helper + " drives " + drives);
fileDialogItem.keyboardEnabled = HMD.active;
// HACK: The following lines force the model to initialize properly such that the go-up button
// works properly from the initial screen.
var initialFolder = folderListModel.folder;
fileTableModel.folder = helper.pathToUrl(drives[0]);
fileTableModel.folder = initialFolder;
iconText = root.title !== "" ? hifi.glyphs.scriptUpload : "";
// Clear selection when click on external frame.
frameClicked.connect(function() { d.clearSelection(); });
if (selectDirectory) {
currentSelection.text = d.capitalizeDrive(helper.urlToPath(initialFolder));
d.currentSelectionIsFolder = true;
d.currentSelectionUrl = initialFolder;
}
helper.contentsChanged.connect(function() {
if (folderListModel) {
// Make folderListModel refresh.
var save = folderListModel.folder;
folderListModel.folder = "";
folderListModel.folder = save;
}
});
focusTimer.start();
}
Timer {
id: focusTimer
interval: 10
running: false
repeat: false
onTriggered: {
fileTableView.contentItem.forceActiveFocus();
}
}
Item {
id: fileDialogItem
clip: true
width: pane.width
height: pane.height
anchors.margins: 0
property bool keyboardEnabled: false
property bool keyboardRaised: false
property bool punctuationMode: false
MouseArea {
// Clear selection when click on internal unused area.
anchors.fill: parent
drag.target: root
onClicked: {
d.clearSelection();
// Defocus text field so that the keyboard gets hidden.
// Clicking also breaks keyboard navigation apart from backtabbing to cancel
frame.forceActiveFocus();
}
}
Row {
id: navControls
anchors {
top: parent.top
topMargin: hifi.dimensions.contentMargin.y
left: parent.left
}
spacing: hifi.dimensions.contentSpacing.x
GlyphButton {
id: upButton
glyph: hifi.glyphs.levelUp
width: height
size: 30
enabled: fileTableModel.parentFolder && fileTableModel.parentFolder !== ""
onClicked: d.navigateUp();
Keys.onReturnPressed: { d.navigateUp(); }
KeyNavigation.tab: homeButton
KeyNavigation.backtab: upButton
KeyNavigation.left: upButton
KeyNavigation.right: homeButton
}
GlyphButton {
id: homeButton
property var destination: helper.home();
glyph: hifi.glyphs.home
size: 28
width: height
enabled: d.homeDestination ? true : false
onClicked: d.navigateHome();
Keys.onReturnPressed: { d.navigateHome(); }
KeyNavigation.tab: fileTableView.contentItem
KeyNavigation.backtab: upButton
KeyNavigation.left: upButton
}
}
ComboBox {
id: pathSelector
anchors {
top: parent.top
topMargin: hifi.dimensions.contentMargin.y
left: navControls.right
leftMargin: hifi.dimensions.contentSpacing.x
right: parent.right
}
property var lastValidFolder: helper.urlToPath(fileTableModel.folder)
function calculatePathChoices(folder) {
var folders = folder.split("/"),
choices = [],
i, length;
if (folders[folders.length - 1] === "") {
folders.pop();
}
choices.push(folders[0]);
for (i = 1, length = folders.length; i < length; i++) {
choices.push(choices[i - 1] + "/" + folders[i]);
}
if (folders[0] === "") {
// Special handling for OSX root dir.
choices[0] = "/";
}
choices.reverse();
if (drives && drives.length > 1) {
choices.push("This PC");
}
if (choices.length > 0) {
pathSelector.model = choices;
}
}
onLastValidFolderChanged: {
var folder = d.capitalizeDrive(lastValidFolder);
calculatePathChoices(folder);
}
onCurrentTextChanged: {
var folder = currentText;
if (/^[a-zA-z]:$/.test(folder)) {
folder = "file:///" + folder + "/";
} else if (folder === "This PC") {
folder = "file:///";
} else {
folder = helper.pathToUrl(folder);
}
if (helper.urlToPath(folder).toLowerCase() !== helper.urlToPath(fileTableModel.folder).toLowerCase()) {
if (root.selectDirectory) {
currentSelection.text = currentText !== "This PC" ? currentText : "";
d.currentSelectionUrl = helper.pathToUrl(currentText);
}
fileTableModel.folder = folder;
}
}
KeyNavigation.up: fileTableView.contentItem
KeyNavigation.down: fileTableView.contentItem
KeyNavigation.tab: fileTableView.contentItem
KeyNavigation.backtab: fileTableView.contentItem
KeyNavigation.left: fileTableView.contentItem
KeyNavigation.right: fileTableView.contentItem
}
QtObject {
id: d
property var currentSelectionUrl;
readonly property string currentSelectionPath: helper.urlToPath(currentSelectionUrl);
property bool currentSelectionIsFolder;
property var backStack: []
property var tableViewConnection: Connections { target: fileTableView; onCurrentRowChanged: d.update(); }
property var modelConnection: Connections { target: fileTableModel; onFolderChanged: d.update(); }
property var homeDestination: helper.home();
function capitalizeDrive(path) {
// Consistently capitalize drive letter for Windows.
if (/[a-zA-Z]:/.test(path)) {
return path.charAt(0).toUpperCase() + path.slice(1);
}
return path;
}
function update() {
var row = fileTableView.currentRow;
if (row === -1) {
if (!root.selectDirectory) {
currentSelection.text = "";
currentSelectionIsFolder = false;
}
return;
}
currentSelectionUrl = helper.pathToUrl(fileTableView.model.get(row).filePath);
currentSelectionIsFolder = fileTableView.model !== filesModel ?
fileTableView.model.isFolder(row) :
fileTableModel.isFolder(row);
if (root.selectDirectory || !currentSelectionIsFolder) {
currentSelection.text = capitalizeDrive(helper.urlToPath(currentSelectionUrl));
} else {
currentSelection.text = "";
}
}
function navigateUp() {
if (fileTableModel.parentFolder && fileTableModel.parentFolder !== "") {
fileTableModel.folder = fileTableModel.parentFolder;
return true;
}
}
function navigateHome() {
fileTableModel.folder = homeDestination;
return true;
}
function clearSelection() {
fileTableView.selection.clear();
fileTableView.currentRow = -1;
update();
}
}
FolderListModel {
id: folderListModel
nameFilters: selectionType.currentFilter
showDirsFirst: true
showDotAndDotDot: false
showFiles: !root.selectDirectory
Component.onCompleted: {
showFiles = !root.selectDirectory
}
onFolderChanged: {
fileTableModel.update(); // Update once the data from the folder change is available.
}
function getItem(index, field) {
return get(index, field);
}
}
ListModel {
// Emulates FolderListModel but contains drive data.
id: driveListModel
property int count: 1
Component.onCompleted: initialize();
function initialize() {
var drive,
i;
count = drives.length;
for (i = 0; i < count; i++) {
drive = drives[i].slice(0, -1); // Remove trailing "/".
append({
fileName: drive,
fileModified: new Date(0),
fileSize: 0,
filePath: drive + "/",
fileIsDir: true,
fileNameSort: drive.toLowerCase()
});
}
}
function getItem(index, field) {
return get(index)[field];
}
}
Component {
id: filesModelBuilder
ListModel { }
}
QtObject {
id: fileTableModel
// FolderListModel has a couple of problems:
// 1) Files and directories sort case-sensitively: https://bugreports.qt.io/browse/QTBUG-48757
// 2) Cannot browse up to the "computer" level to view Windows drives: https://bugreports.qt.io/browse/QTBUG-42901
//
// To solve these problems an intermediary ListModel is used that implements proper sorting and can be populated with
// drive information when viewing at the computer level.
property var folder
property int sortOrder: Qt.AscendingOrder
property int sortColumn: 0
property var model: folderListModel
property string parentFolder: calculateParentFolder();
readonly property string rootFolder: "file:///"
function calculateParentFolder() {
if (model === folderListModel) {
if (folderListModel.parentFolder.toString() === "" && driveListModel.count > 1) {
return rootFolder;
} else {
return folderListModel.parentFolder;
}
} else {
return "";
}
}
onFolderChanged: {
if (folder === rootFolder) {
model = driveListModel;
helper.monitorDirectory("");
update();
} else {
var needsUpdate = model === driveListModel && folder === folderListModel.folder;
model = folderListModel;
folderListModel.folder = folder;
helper.monitorDirectory(helper.urlToPath(folder));
if (needsUpdate) {
update();
}
}
}
function isFolder(row) {
if (row === -1) {
return false;
}
return filesModel.get(row).fileIsDir;
}
function get(row) {
return filesModel.get(row)
}
function update() {
var dataFields = ["fileName", "fileModified", "fileSize"],
sortFields = ["fileNameSort", "fileModified", "fileSize"],
dataField = dataFields[sortColumn],
sortField = sortFields[sortColumn],
sortValue,
fileName,
fileIsDir,
comparisonFunction,
lower,
middle,
upper,
rows = 0,
i;
var newFilesModel = filesModelBuilder.createObject(root);
comparisonFunction = sortOrder === Qt.AscendingOrder
? function(a, b) { return a < b; }
: function(a, b) { return a > b; }
for (i = 0; i < model.count; i++) {
fileName = model.getItem(i, "fileName");
fileIsDir = model.getItem(i, "fileIsDir");
sortValue = model.getItem(i, dataField);
if (dataField === "fileName") {
// Directories first by prefixing a "*".
// Case-insensitive.
sortValue = (fileIsDir ? "*" : "") + sortValue.toLowerCase();
}
lower = 0;
upper = rows;
while (lower < upper) {
middle = Math.floor((lower + upper) / 2);
var lessThan;
if (comparisonFunction(sortValue, newFilesModel.get(middle)[sortField])) {
lessThan = true;
upper = middle;
} else {
lessThan = false;
lower = middle + 1;
}
}
newFilesModel.insert(lower, {
fileName: fileName,
fileModified: (fileIsDir ? new Date(0) : model.getItem(i, "fileModified")),
fileSize: model.getItem(i, "fileSize"),
filePath: model.getItem(i, "filePath"),
fileIsDir: fileIsDir,
fileNameSort: (fileIsDir ? "*" : "") + fileName.toLowerCase()
});
rows++;
}
filesModel = newFilesModel;
d.clearSelection();
}
}
Table {
id: fileTableView
colorScheme: hifi.colorSchemes.light
anchors {
top: navControls.bottom
topMargin: hifi.dimensions.contentSpacing.y
left: parent.left
right: parent.right
bottom: currentSelection.top
bottomMargin: hifi.dimensions.contentSpacing.y + currentSelection.controlHeight - currentSelection.height
}
headerVisible: !selectDirectory
onDoubleClicked: navigateToRow(row);
Keys.onReturnPressed: navigateToCurrentRow();
Keys.onEnterPressed: navigateToCurrentRow();
sortIndicatorColumn: 0
sortIndicatorOrder: Qt.AscendingOrder
sortIndicatorVisible: true
model: filesModel
function updateSort() {
fileTableModel.sortOrder = sortIndicatorOrder;
fileTableModel.sortColumn = sortIndicatorColumn;
fileTableModel.update();
}
onSortIndicatorColumnChanged: { updateSort(); }
onSortIndicatorOrderChanged: { updateSort(); }
itemDelegate: Item {
clip: true
FiraSansSemiBold {
text: getText();
elide: styleData.elideMode
anchors {
left: parent.left
leftMargin: hifi.dimensions.tablePadding
right: parent.right
rightMargin: hifi.dimensions.tablePadding
verticalCenter: parent.verticalCenter
}
size: hifi.fontSizes.tableText
color: hifi.colors.baseGrayHighlight
font.family: (styleData.row !== -1 && fileTableView.model.get(styleData.row).fileIsDir)
? "Fira Sans SemiBold" : "Fira Sans"
function getText() {
if (styleData.row === -1) {
return styleData.value;
}
switch (styleData.column) {
case 1: return fileTableView.model.get(styleData.row).fileIsDir ? "" : styleData.value;
case 2: return fileTableView.model.get(styleData.row).fileIsDir ? "" : formatSize(styleData.value);
default: return styleData.value;
}
}
function formatSize(size) {
var suffixes = [ "bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB" ];
var suffixIndex = 0
while ((size / 1024.0) > 1.1) {
size /= 1024.0;
++suffixIndex;
}
size = Math.round(size*1000)/1000;
size = size.toLocaleString()
return size + " " + suffixes[suffixIndex];
}
}
}
TableViewColumn {
id: fileNameColumn
role: "fileName"
title: "Name"
width: (selectDirectory ? 1.0 : 0.5) * fileTableView.width
movable: false
resizable: true
}
TableViewColumn {
id: fileModifiedColumn
role: "fileModified"
title: "Date"
width: 0.3 * fileTableView.width
movable: false
resizable: true
visible: !selectDirectory
}
TableViewColumn {
role: "fileSize"
title: "Size"
width: fileTableView.width - fileNameColumn.width - fileModifiedColumn.width
movable: false
resizable: true
visible: !selectDirectory
}
function navigateToRow(row) {
currentRow = row;
navigateToCurrentRow();
}
function navigateToCurrentRow() {
var currentModel = fileTableView.model !== filesModel ? fileTableView.model : fileTableModel
var row = fileTableView.currentRow
var isFolder = currentModel.isFolder(row);
var file = currentModel.get(row).filePath;
if (isFolder) {
currentModel.folder = helper.pathToUrl(file);
} else {
okAction.trigger();
}
}
property string prefix: ""
function addToPrefix(event) {
if (!event.text || event.text === "") {
return false;
}
var newPrefix = prefix + event.text.toLowerCase();
var matchedIndex = -1;
for (var i = 0; i < model.count; ++i) {
var name = model !== filesModel ? model.get(i).fileName.toLowerCase() :
filesModel.get(i).fileName.toLowerCase();
if (0 === name.indexOf(newPrefix)) {
matchedIndex = i;
break;
}
}
if (matchedIndex !== -1) {
fileTableView.selection.clear();
fileTableView.selection.select(matchedIndex);
fileTableView.currentRow = matchedIndex;
fileTableView.prefix = newPrefix;
}
prefixClearTimer.restart();
return true;
}
Timer {
id: prefixClearTimer
interval: 1000
repeat: false
running: false
onTriggered: fileTableView.prefix = "";
}
Keys.onPressed: {
switch (event.key) {
case Qt.Key_Backspace:
case Qt.Key_Tab:
case Qt.Key_Backtab:
event.accepted = false;
break;
case Qt.Key_Escape:
event.accepted = true;
root.click(OriginalDialogs.StandardButton.Cancel);
break;
default:
if (addToPrefix(event)) {
event.accepted = true
} else {
event.accepted = false;
}
break;
}
}
KeyNavigation.tab: root.saveDialog ? currentSelection : openButton
}
TextField {
id: currentSelection
label: selectDirectory ? "Directory:" : "File name:"
anchors {
left: parent.left
right: selectionType.visible ? selectionType.left: parent.right
rightMargin: selectionType.visible ? hifi.dimensions.contentSpacing.x : 0
bottom: keyboard.top
bottomMargin: hifi.dimensions.contentSpacing.y
}
readOnly: !root.saveDialog
activeFocusOnTab: !readOnly
onActiveFocusChanged: if (activeFocus) { selectAll(); }
onAccepted: okAction.trigger();
KeyNavigation.up: fileTableView.contentItem
KeyNavigation.down: openButton
KeyNavigation.tab: openButton
KeyNavigation.backtab: fileTableView.contentItem
}
FileTypeSelection {
id: selectionType
anchors {
top: currentSelection.top
left: buttonRow.left
right: parent.right
}
visible: !selectDirectory && filtersCount > 1
}
Keyboard {
id: keyboard
raised: parent.keyboardEnabled && parent.keyboardRaised
numeric: parent.punctuationMode
anchors {
left: parent.left
right: parent.right
bottom: buttonRow.top
bottomMargin: visible ? hifi.dimensions.contentSpacing.y : 0
}
}
Row {
id: buttonRow
anchors {
right: parent.right
bottom: parent.bottom
}
spacing: hifi.dimensions.contentSpacing.y
Button {
id: openButton
color: hifi.buttons.blue
action: okAction
Keys.onReturnPressed: okAction.trigger()
KeyNavigation.right: cancelButton
KeyNavigation.up: root.saveDialog ? currentSelection : fileTableView.contentItem
KeyNavigation.tab: cancelButton
}
Button {
id: cancelButton
action: cancelAction
Keys.onReturnPressed: { cancelAction.trigger() }
KeyNavigation.left: openButton
KeyNavigation.up: root.saveDialog ? currentSelection : fileTableView.contentItem
KeyNavigation.backtab: openButton
}
}
Action {
id: okAction
text: currentSelection.text ? (root.selectDirectory && fileTableView.currentRow === -1 ? "Choose" : (root.saveDialog ? "Save" : "Open")) : "Open"
enabled: currentSelection.text || !root.selectDirectory && d.currentSelectionIsFolder ? true : false
onTriggered: {
if (!root.selectDirectory && !d.currentSelectionIsFolder
|| root.selectDirectory && fileTableView.currentRow === -1) {
okActionTimer.start();
} else {
fileTableView.navigateToCurrentRow();
}
}
}
Timer {
id: okActionTimer
interval: 50
running: false
repeat: false
onTriggered: {
if (!root.saveDialog) {
selectedFile(d.currentSelectionUrl);
root.destroy()
return;
}
// Handle the ambiguity between different cases
// * typed name (with or without extension)
// * full path vs relative vs filename only
var selection = helper.saveHelper(currentSelection.text, root.dir, selectionType.currentFilter);
if (!selection) {
desktop.messageBox({ icon: OriginalDialogs.StandardIcon.Warning, text: "Unable to parse selection" })
return;
}
if (helper.urlIsDir(selection)) {
root.dir = selection;
currentSelection.text = "";
return;
}
// Check if the file is a valid target
if (!helper.urlIsWritable(selection)) {
desktop.messageBox({
icon: OriginalDialogs.StandardIcon.Warning,
text: "Unable to write to location " + selection
})
return;
}
if (helper.urlExists(selection)) {
var messageBox = desktop.messageBox({
icon: OriginalDialogs.StandardIcon.Question,
buttons: OriginalDialogs.StandardButton.Yes | OriginalDialogs.StandardButton.No,
text: "Do you wish to overwrite " + selection + "?",
});
var result = messageBox.exec();
if (OriginalDialogs.StandardButton.Yes !== result) {
return;
}
}
console.log("Selecting " + selection)
selectedFile(selection);
root.destroy();
}
}
Action {
id: cancelAction
text: "Cancel"
onTriggered: { canceled(); root.shown = false; }
}
}
Keys.onPressed: {
switch (event.key) {
case Qt.Key_Backspace:
event.accepted = d.navigateUp();
break;
case Qt.Key_Home:
event.accepted = d.navigateHome();
break;
case Qt.Key_Escape:
event.accepted = true;
root.click(OriginalDialogs.StandardButton.Cancel);
break;
}
}
}

View file

@ -0,0 +1,231 @@
//
// QueryDialog.qml
//
// Created by Bradley Austin Davis on 22 Jan 2016
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.7
import QtQuick.Controls 1.4
import "../controls-uit"
import "../styles-uit"
import "../windows"
ModalWindow {
id: root
HifiConstants { id: hifi }
implicitWidth: 640
implicitHeight: 320
visible: true
keyboardOverride: true // Disable ModalWindow's keyboard.
signal selected(var result);
signal canceled();
property int icon: hifi.icons.none
property string iconText: ""
property int iconSize: 35
onIconChanged: updateIcon();
property var items;
property string label
property var result;
property alias current: textResult.text
// For text boxes
property alias placeholderText: textResult.placeholderText
// For combo boxes
property bool editable: true;
property int titleWidth: 0
onTitleWidthChanged: d.resize();
property bool keyboardEnabled: false
property bool keyboardRaised: false
property bool punctuationMode: false
onKeyboardRaisedChanged: d.resize();
function updateIcon() {
if (!root) {
return;
}
iconText = hifi.glyphForIcon(root.icon);
}
Item {
id: modalWindowItem
clip: true
width: pane.width
height: pane.height
anchors.margins: 0
QtObject {
id: d
readonly property int minWidth: 480
readonly property int maxWdith: 1280
readonly property int minHeight: 120
readonly property int maxHeight: 720
function resize() {
var targetWidth = Math.max(titleWidth, pane.width)
var targetHeight = (items ? comboBox.controlHeight : textResult.controlHeight) + 5 * hifi.dimensions.contentSpacing.y + buttons.height
root.width = (targetWidth < d.minWidth) ? d.minWidth : ((targetWidth > d.maxWdith) ? d.maxWidth : targetWidth);
root.height = ((targetHeight < d.minHeight) ? d.minHeight : ((targetHeight > d.maxHeight) ? d.maxHeight : targetHeight)) + ((keyboardEnabled && keyboardRaised) ? (keyboard.raisedHeight + 2 * hifi.dimensions.contentSpacing.y) : 0)
}
}
Item {
anchors {
top: parent.top
bottom: keyboard.top;
left: parent.left;
right: parent.right;
margins: 0
bottomMargin: 2 * hifi.dimensions.contentSpacing.y
}
// FIXME make a text field type that can be bound to a history for autocompletion
TextField {
id: textResult
label: root.label
visible: items ? false : true
anchors {
left: parent.left;
right: parent.right;
bottom: parent.bottom
}
KeyNavigation.down: acceptButton
KeyNavigation.tab: acceptButton
}
ComboBox {
id: comboBox
label: root.label
visible: items ? true : false
anchors {
left: parent.left
right: parent.right
bottom: parent.bottom
}
model: items ? items : []
KeyNavigation.down: acceptButton
KeyNavigation.tab: acceptButton
}
}
property alias keyboardOverride: root.keyboardOverride
property alias keyboardRaised: root.keyboardRaised
property alias punctuationMode: root.punctuationMode
Keyboard {
id: keyboard
raised: keyboardEnabled && keyboardRaised
numeric: punctuationMode
anchors {
left: parent.left
right: parent.right
bottom: buttons.top
bottomMargin: raised ? 2 * hifi.dimensions.contentSpacing.y : 0
}
}
Flow {
id: buttons
spacing: hifi.dimensions.contentSpacing.x
onHeightChanged: d.resize(); onWidthChanged: d.resize();
layoutDirection: Qt.RightToLeft
anchors {
bottom: parent.bottom
right: parent.right
margins: 0
bottomMargin: hifi.dimensions.contentSpacing.y
}
Button {
id: cancelButton
action: cancelAction
KeyNavigation.left: acceptButton
KeyNavigation.up: items ? comboBox : textResult
KeyNavigation.backtab: acceptButton
}
Button {
id: acceptButton
action: acceptAction
KeyNavigation.right: cancelButton
KeyNavigation.up: items ? comboBox : textResult
KeyNavigation.tab: cancelButton
KeyNavigation.backtab: items ? comboBox : textResult
}
}
Action {
id: cancelAction
text: qsTr("Cancel");
shortcut: "Esc"
onTriggered: {
root.canceled();
// FIXME we are leaking memory to avoid a crash
// root.destroy();
root.disableFade = true
visible = false;
}
}
Action {
id: acceptAction
text: qsTr("OK");
shortcut: "Return"
onTriggered: {
root.result = items ? comboBox.currentText : textResult.text
root.selected(root.result);
// FIXME we are leaking memory to avoid a crash
// root.destroy();
root.disableFade = true
visible = false;
}
}
}
Keys.onPressed: {
if (!visible) {
return
}
switch (event.key) {
case Qt.Key_Escape:
case Qt.Key_Back:
cancelAction.trigger()
event.accepted = true;
break;
case Qt.Key_Return:
case Qt.Key_Enter:
if (acceptButton.focus) {
acceptAction.trigger()
} else if (cancelButton.focus) {
cancelAction.trigger()
} else if (comboBox.focus || comboBox.popup.focus) {
comboBox.showList()
}
event.accepted = true;
break;
}
}
Component.onCompleted: {
keyboardEnabled = HMD.active;
updateIcon();
d.resize();
if (items) {
comboBox.forceActiveFocus()
} else {
textResult.forceActiveFocus()
}
}
}

View file

@ -0,0 +1,533 @@
//
// AssetDialogContent.qml
//
// Created by David Rowe on 19 Apr 2017
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.7
import QtQuick.Controls 1.5
import "../../controls-uit"
import "../../styles-uit"
import "../fileDialog"
Item {
// Set from OffscreenUi::assetDialog()
property alias dir: assetTableModel.folder
property alias filter: selectionType.filtersString // FIXME: Currently only supports simple filters, "*.xxx".
property int options // Not used.
property bool selectDirectory: false
// Not implemented.
//property bool saveDialog: false;
//property bool multiSelect: false;
property bool singleClickNavigate: false
HifiConstants { id: hifi }
Component.onCompleted: {
homeButton.destination = dir;
if (selectDirectory) {
d.currentSelectionIsFolder = true;
d.currentSelectionPath = assetTableModel.folder;
}
assetTableView.forceActiveFocus();
}
Item {
id: assetDialogItem
anchors.fill: parent
clip: true
MouseArea {
// Clear selection when click on internal unused area.
anchors.fill: parent
drag.target: root
onClicked: {
d.clearSelection();
frame.forceActiveFocus();
assetTableView.forceActiveFocus();
}
}
Row {
id: navControls
anchors {
top: parent.top
topMargin: hifi.dimensions.contentMargin.y
left: parent.left
}
spacing: hifi.dimensions.contentSpacing.x
GlyphButton {
id: upButton
glyph: hifi.glyphs.levelUp
width: height
size: 30
enabled: assetTableModel.parentFolder !== ""
onClicked: d.navigateUp();
}
GlyphButton {
id: homeButton
property string destination: ""
glyph: hifi.glyphs.home
size: 28
width: height
enabled: destination !== ""
//onClicked: d.navigateHome();
onClicked: assetTableModel.folder = destination;
}
}
ComboBox {
id: pathSelector
anchors {
top: parent.top
topMargin: hifi.dimensions.contentMargin.y
left: navControls.right
leftMargin: hifi.dimensions.contentSpacing.x
right: parent.right
}
z: 10
property string lastValidFolder: assetTableModel.folder
function calculatePathChoices(folder) {
var folders = folder.split("/"),
choices = [],
i, length;
if (folders[folders.length - 1] === "") {
folders.pop();
}
choices.push(folders[0]);
for (i = 1, length = folders.length; i < length; i++) {
choices.push(choices[i - 1] + "/" + folders[i]);
}
if (folders[0] === "") {
choices[0] = "/";
}
choices.reverse();
if (choices.length > 0) {
pathSelector.model = choices;
}
}
onLastValidFolderChanged: {
var folder = lastValidFolder;
calculatePathChoices(folder);
}
onCurrentTextChanged: {
var folder = currentText;
if (folder !== "/") {
folder += "/";
}
if (folder !== assetTableModel.folder) {
if (root.selectDirectory) {
currentSelection.text = currentText;
d.currentSelectionPath = currentText;
}
assetTableModel.folder = folder;
assetTableView.forceActiveFocus();
}
}
}
QtObject {
id: d
property string currentSelectionPath
property bool currentSelectionIsFolder
property var tableViewConnection: Connections { target: assetTableView; onCurrentRowChanged: d.update(); }
function update() {
var row = assetTableView.currentRow;
if (row === -1) {
if (!root.selectDirectory) {
currentSelection.text = "";
currentSelectionIsFolder = false;
}
return;
}
var rowInfo = assetTableModel.get(row);
currentSelectionPath = rowInfo.filePath;
currentSelectionIsFolder = rowInfo.fileIsDir;
if (root.selectDirectory || !currentSelectionIsFolder) {
currentSelection.text = currentSelectionPath;
} else {
currentSelection.text = "";
}
}
function navigateUp() {
if (assetTableModel.parentFolder !== "") {
assetTableModel.folder = assetTableModel.parentFolder;
return true;
}
return false;
}
function navigateHome() {
assetTableModel.folder = homeButton.destination;
return true;
}
function clearSelection() {
assetTableView.selection.clear();
assetTableView.currentRow = -1;
update();
}
}
ListModel {
id: assetTableModel
property string folder
property string parentFolder: ""
readonly property string rootFolder: "/"
onFolderChanged: {
parentFolder = calculateParentFolder();
update();
}
function calculateParentFolder() {
if (folder !== "/") {
return folder.slice(0, folder.slice(0, -1).lastIndexOf("/") + 1);
}
return "";
}
function isFolder(row) {
if (row === -1) {
return false;
}
return get(row).fileIsDir;
}
function onGetAllMappings(error, map) {
var mappings,
fileTypeFilter,
index,
path,
fileName,
fileType,
fileIsDir,
isValid,
subDirectory,
subDirectories = [],
fileNameSort,
rows = 0,
lower,
middle,
upper,
i,
length;
clear();
if (error === "") {
mappings = Object.keys(map);
fileTypeFilter = filter.replace("*", "").toLowerCase();
for (i = 0, length = mappings.length; i < length; i++) {
index = mappings[i].lastIndexOf("/");
path = mappings[i].slice(0, mappings[i].lastIndexOf("/") + 1);
fileName = mappings[i].slice(path.length);
fileType = fileName.slice(fileName.lastIndexOf("."));
fileIsDir = false;
isValid = false;
if (fileType.toLowerCase() === fileTypeFilter) {
if (path === folder) {
isValid = !selectDirectory;
} else if (path.length > folder.length) {
subDirectory = path.slice(folder.length);
index = subDirectory.indexOf("/");
if (index === subDirectory.lastIndexOf("/")) {
fileName = subDirectory.slice(0, index);
if (subDirectories.indexOf(fileName) === -1) {
fileIsDir = true;
isValid = true;
subDirectories.push(fileName);
}
}
}
}
if (isValid) {
fileNameSort = (fileIsDir ? "*" : "") + fileName.toLowerCase();
lower = 0;
upper = rows;
while (lower < upper) {
middle = Math.floor((lower + upper) / 2);
var lessThan;
if (fileNameSort < get(middle)["fileNameSort"]) {
lessThan = true;
upper = middle;
} else {
lessThan = false;
lower = middle + 1;
}
}
insert(lower, {
fileName: fileName,
filePath: path + (fileIsDir ? "" : fileName),
fileIsDir: fileIsDir,
fileNameSort: fileNameSort
});
rows++;
}
}
} else {
console.log("Error getting mappings from Asset Server");
}
}
function update() {
d.clearSelection();
clear();
Assets.getAllMappings(onGetAllMappings);
}
}
Table {
id: assetTableView
colorScheme: hifi.colorSchemes.light
anchors {
top: navControls.bottom
topMargin: hifi.dimensions.contentSpacing.y
left: parent.left
right: parent.right
bottom: currentSelection.top
bottomMargin: hifi.dimensions.contentSpacing.y + currentSelection.controlHeight - currentSelection.height
}
model: assetTableModel
focus: true
onClicked: {
if (singleClickNavigate) {
navigateToRow(row);
}
}
onDoubleClicked: navigateToRow(row);
Keys.onReturnPressed: navigateToCurrentRow();
Keys.onEnterPressed: navigateToCurrentRow();
itemDelegate: Item {
clip: true
FiraSansSemiBold {
text: styleData.value
elide: styleData.elideMode
anchors {
left: parent.left
leftMargin: hifi.dimensions.tablePadding
right: parent.right
rightMargin: hifi.dimensions.tablePadding
verticalCenter: parent.verticalCenter
}
size: hifi.fontSizes.tableText
color: hifi.colors.baseGrayHighlight
font.family: (styleData.row !== -1 && assetTableView.model.get(styleData.row).fileIsDir)
? "Fira Sans SemiBold" : "Fira Sans"
}
}
TableViewColumn {
id: fileNameColumn
role: "fileName"
title: "Name"
width: assetTableView.width
movable: false
resizable: false
}
function navigateToRow(row) {
currentRow = row;
navigateToCurrentRow();
}
function navigateToCurrentRow() {
if (model.isFolder(currentRow)) {
model.folder = model.get(currentRow).filePath;
} else {
okAction.trigger();
}
}
Timer {
id: prefixClearTimer
interval: 1000
repeat: false
running: false
onTriggered: assetTableView.prefix = "";
}
property string prefix: ""
function addToPrefix(event) {
if (!event.text || event.text === "") {
return false;
}
var newPrefix = prefix + event.text.toLowerCase();
var matchedIndex = -1;
for (var i = 0; i < model.count; ++i) {
var name = model.get(i).fileName.toLowerCase();
if (0 === name.indexOf(newPrefix)) {
matchedIndex = i;
break;
}
}
if (matchedIndex !== -1) {
assetTableView.selection.clear();
assetTableView.selection.select(matchedIndex);
assetTableView.currentRow = matchedIndex;
assetTableView.prefix = newPrefix;
}
prefixClearTimer.restart();
return true;
}
Keys.onPressed: {
switch (event.key) {
case Qt.Key_Backspace:
case Qt.Key_Tab:
case Qt.Key_Backtab:
event.accepted = false;
break;
default:
if (addToPrefix(event)) {
event.accepted = true
} else {
event.accepted = false;
}
break;
}
}
}
TextField {
id: currentSelection
label: selectDirectory ? "Directory:" : "File name:"
anchors {
left: parent.left
right: selectionType.visible ? selectionType.left: parent.right
rightMargin: selectionType.visible ? hifi.dimensions.contentSpacing.x : 0
bottom: buttonRow.top
bottomMargin: hifi.dimensions.contentSpacing.y
}
readOnly: true
activeFocusOnTab: !readOnly
onActiveFocusChanged: if (activeFocus) { selectAll(); }
onAccepted: okAction.trigger();
}
FileTypeSelection {
id: selectionType
anchors {
top: currentSelection.top
left: buttonRow.left
right: parent.right
}
visible: !selectDirectory && filtersCount > 1
KeyNavigation.left: assetTableView
KeyNavigation.right: openButton
}
Action {
id: okAction
text: currentSelection.text && root.selectDirectory && assetTableView.currentRow === -1 ? "Choose" : "Open"
enabled: currentSelection.text || !root.selectDirectory && d.currentSelectionIsFolder ? true : false
onTriggered: {
if (!root.selectDirectory && !d.currentSelectionIsFolder
|| root.selectDirectory && assetTableView.currentRow === -1) {
selectedAsset(d.currentSelectionPath);
root.destroy();
} else {
assetTableView.navigateToCurrentRow();
}
}
}
Action {
id: cancelAction
text: "Cancel"
onTriggered: {
canceled();
root.destroy();
}
}
Row {
id: buttonRow
anchors {
right: parent.right
bottom: parent.bottom
}
spacing: hifi.dimensions.contentSpacing.y
Button {
id: openButton
color: hifi.buttons.blue
action: okAction
Keys.onReturnPressed: okAction.trigger()
KeyNavigation.up: selectionType
KeyNavigation.left: selectionType
KeyNavigation.right: cancelButton
}
Button {
id: cancelButton
action: cancelAction
KeyNavigation.up: selectionType
KeyNavigation.left: openButton
KeyNavigation.right: assetTableView.contentItem
Keys.onReturnPressed: { canceled(); root.enabled = false }
}
}
}
Keys.onPressed: {
switch (event.key) {
case Qt.Key_Backspace:
event.accepted = d.navigateUp();
break;
case Qt.Key_Home:
event.accepted = d.navigateHome();
break;
}
}
}

View file

@ -257,9 +257,14 @@ Rectangle {
lightboxPopup.bodyImageSource = msg.securityImageSource;
lightboxPopup.bodyText = lightboxPopup.securityPicBodyText;
lightboxPopup.button1text = "CLOSE";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.button2text = "GO TO WALLET";
lightboxPopup.button2method = "sendToParent({method: 'checkout_openWallet'});";
lightboxPopup.button2method = function() {
lightboxPopup.visible = false;
sendToScript({method: 'checkout_openWallet'});
};
lightboxPopup.visible = true;
} else {
sendToScript(msg);
@ -623,10 +628,16 @@ Rectangle {
lightboxPopup.bodyText = "You will not be able to replace this domain's content with <b>" + root.itemName +
" </b>until the server owner gives you 'Replace Content' permissions.<br><br>Are you sure you want to purchase this content set?";
lightboxPopup.button1text = "CANCEL";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.button2text = "CONFIRM";
lightboxPopup.button2method = "Commerce.buy('" + root.itemId + "', " + root.itemPrice + ");" +
"root.visible = false; buyButton.enabled = false; loading.visible = true;";
lightboxPopup.button2method = function() {
Commerce.buy(root.itemId, root.itemPrice);
lightboxPopup.visible = false;
buyButton.enabled = false;
loading.visible = true;
};
lightboxPopup.visible = true;
} else {
buyButton.enabled = false;
@ -771,19 +782,30 @@ Rectangle {
"<a href='https://docs.highfidelity.com/create-and-explore/start-working-in-your-sandbox/restoring-sandbox-content'>" +
"click here to open info on your desktop browser.";
lightboxPopup.button1text = "CANCEL";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.button2text = "CONFIRM";
lightboxPopup.button2method = "Commerce.replaceContentSet('" + root.itemHref + "', '" + root.certificateId + "');" +
"root.visible = false;rezzedNotifContainer.visible = true; rezzedNotifContainerTimer.start();" +
"UserActivityLogger.commerceEntityRezzed('" + root.itemId + "', 'checkout', '" + root.itemType + "');";
lightboxPopup.button2method = function() {
Commerce.replaceContentSet(root.itemHref);
lightboxPopup.visible = false;
rezzedNotifContainer.visible = true;
rezzedNotifContainerTimer.start();
UserActivityLogger.commerceEntityRezzed(root.itemId, 'checkout', root.itemType);
};
lightboxPopup.visible = true;
} else if (root.itemType === "avatar") {
lightboxPopup.titleText = "Change Avatar";
lightboxPopup.bodyText = "This will change your current avatar to " + root.itemName + " while retaining your wearables.";
lightboxPopup.button1text = "CANCEL";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.button2text = "CONFIRM";
lightboxPopup.button2method = "MyAvatar.useFullAvatarURL('" + root.itemHref + "'); root.visible = false;";
lightboxPopup.button2method = function() {
MyAvatar.useFullAvatarURL(root.itemHref);
lightboxPopup.visible = false;
};
lightboxPopup.visible = true;
} else if (root.itemType === "app") {
if (root.isInstalled) {
@ -822,9 +844,14 @@ Rectangle {
lightboxPopup.bodyText = "You don't have permission to rez certified items in this domain.<br><br>" +
"Use the <b>GOTO app</b> to visit another domain or <b>go to your own sandbox.</b>";
lightboxPopup.button1text = "CLOSE";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.button2text = "OPEN GOTO";
lightboxPopup.button2method = "sendToParent({method: 'purchases_openGoTo'});";
lightboxPopup.button2method = function() {
sendToScript({method: 'purchases_openGoTo'});
lightboxPopup.visible = false;
};
lightboxPopup.visible = true;
}
}
@ -918,7 +945,9 @@ Rectangle {
lightboxPopup.bodyText = 'Your item is marked "pending" while your purchase is being confirmed.<br><br>' +
'Confirmations usually take about 90 seconds.';
lightboxPopup.button1text = "CLOSE";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.visible = true;
}
}

View file

@ -26,10 +26,10 @@ Rectangle {
property string bodyText;
property string button1color: hifi.buttons.noneBorderlessGray;
property string button1text;
property string button1method;
property string button2color: hifi.buttons.noneBorderless;
property var button1method;
property string button2color: hifi.buttons.blue;
property string button2text;
property string button2method;
property var button2method;
property string buttonLayout: "leftright";
readonly property string securityPicBodyText: "When you see your Security Pic, your actions and data are securely making use of your " +
@ -72,7 +72,7 @@ Rectangle {
anchors.right: parent.right;
anchors.rightMargin: 30;
height: paintedHeight;
color: hifi.colors.baseGray;
color: hifi.colors.black;
size: 24;
verticalAlignment: Text.AlignTop;
wrapMode: Text.WordWrap;
@ -104,7 +104,7 @@ Rectangle {
anchors.right: parent.right;
anchors.rightMargin: 30;
height: paintedHeight;
color: hifi.colors.baseGray;
color: hifi.colors.black;
size: 20;
verticalAlignment: Text.AlignTop;
wrapMode: Text.WordWrap;
@ -129,15 +129,15 @@ Rectangle {
colorScheme: hifi.colorSchemes.light;
anchors.top: root.buttonLayout === "leftright" ? parent.top : parent.top;
anchors.left: parent.left;
anchors.leftMargin: 10;
anchors.leftMargin: root.buttonLayout === "leftright" ? 30 : 10;
anchors.right: root.buttonLayout === "leftright" ? undefined : parent.right;
anchors.rightMargin: root.buttonLayout === "leftright" ? undefined : 10;
width: root.buttonLayout === "leftright" ? (root.button2text ? parent.width/2 - anchors.leftMargin*2 : parent.width - anchors.leftMargin * 2) :
(undefined);
height: 50;
height: 40;
text: root.button1text;
onClicked: {
eval(button1method);
button1method();
}
}
@ -152,12 +152,12 @@ Rectangle {
anchors.left: root.buttonLayout === "leftright" ? undefined : parent.left;
anchors.leftMargin: root.buttonLayout === "leftright" ? undefined : 10;
anchors.right: parent.right;
anchors.rightMargin: 10;
anchors.rightMargin: root.buttonLayout === "leftright" ? 30 : 10;
width: root.buttonLayout === "leftright" ? parent.width/2 - anchors.rightMargin*2 : undefined;
height: 50;
height: 40;
text: root.button2text;
onClicked: {
eval(button2method);
button2method();
}
}
}
@ -174,10 +174,10 @@ Rectangle {
root.bodyText = "";
root.button1color = hifi.buttons.noneBorderlessGray;
root.button1text = "";
root.button1method = "";
root.button2color = hifi.buttons.noneBorderless;
root.button1method = function() {};
root.button2color = hifi.buttons.blue;
root.button2text = "";
root.button2method = "";
root.button2method = function() {};
root.buttonLayout = "leftright";
}
//

View file

@ -1,6 +1,6 @@
//
// ConnectionItem.qml
// qml/hifi/commerce/wallet/sendMoney
// qml/hifi/commerce/common/sendAsset
//
// ConnectionItem
//
@ -113,7 +113,7 @@ Item {
text: "CHOOSE";
onClicked: {
var msg = { method: 'chooseConnection', userName: root.userName, profilePicUrl: root.profilePicUrl };
sendToSendMoney(msg);
sendToParent(msg);
}
}
}
@ -121,7 +121,7 @@ Item {
//
// FUNCTION DEFINITIONS START
//
signal sendToSendMoney(var msg);
signal sendToParent(var msg);
//
// FUNCTION DEFINITIONS END
//

View file

@ -1,6 +1,6 @@
//
// RecipientDisplay.qml
// qml/hifi/commerce/wallet/sendMoney
// qml/hifi/commerce/common/sendAsset
//
// RecipientDisplay
//
@ -18,7 +18,7 @@ import QtGraphicalEffects 1.0
import "../../../../styles-uit"
import "../../../../controls-uit" as HifiControlsUit
import "../../../../controls" as HifiControls
import "../../common" as HifiCommerceCommon
import "../" as HifiCommerceCommon
Item {
HifiConstants { id: hifi; }

View file

@ -13,7 +13,6 @@
import Hifi 1.0 as Hifi
import QtQuick 2.5
import QtGraphicalEffects 1.0
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.4
import "../../../styles-uit"
@ -22,14 +21,11 @@ import "../../../controls" as HifiControls
import "../wallet" as HifiWallet
import TabletScriptingInterface 1.0
// references XXX from root context
Item {
HifiConstants { id: hifi; }
id: root;
property string purchaseStatus;
property bool purchaseStatusChanged;
property string itemName;
property string itemId;
property string itemPreviewImageUrl;
@ -46,16 +42,18 @@ Item {
property var buttonGlyph: [hifi.glyphs.wand, hifi.glyphs.hat, hifi.glyphs.globe, hifi.glyphs.install, hifi.glyphs.avatar];
property bool showConfirmation: false;
property bool hasPermissionToRezThis;
property bool permissionExplanationCardVisible;
property bool cardBackVisible;
property bool isInstalled;
property string wornEntityID;
property string upgradeUrl;
property string upgradeTitle;
property bool updateAvailable: root.upgradeUrl !== "" && !root.isShowingMyItems;
property bool isShowingMyItems;
property string originalStatusText;
property string originalStatusColor;
height: (root.upgradeUrl === "" || root.isShowingMyItems) ? 110 : 150;
height: 102;
width: parent.width;
Connections {
@ -99,16 +97,6 @@ Item {
}
}
onPurchaseStatusChangedChanged: {
if (root.purchaseStatusChanged === true && root.purchaseStatus === "confirmed") {
root.originalStatusText = statusText.text;
root.originalStatusColor = statusText.color;
statusText.text = "CONFIRMED!";
statusText.color = hifi.colors.blueAccent;
confirmedTimer.start();
}
}
onShowConfirmationChanged: {
if (root.showConfirmation) {
rezzedNotifContainer.visible = true;
@ -118,35 +106,307 @@ Item {
}
}
Timer {
id: confirmedTimer;
interval: 3000;
onTriggered: {
statusText.text = root.originalStatusText;
statusText.color = root.originalStatusColor;
root.purchaseStatusChanged = false;
Rectangle {
id: background;
z: 10;
color: Qt.rgba(0, 0, 0, 0.25);
anchors.fill: parent;
}
Flipable {
id: flipable;
z: 50;
anchors.left: parent.left;
anchors.right: parent.right;
anchors.top: parent.top;
height: root.height - 2;
front: mainContainer;
back: Rectangle {
anchors.fill: parent;
color: hifi.colors.white;
Item {
id: closeContextMenuContainer;
anchors.right: parent.right;
anchors.rightMargin: 8;
anchors.top: parent.top;
anchors.topMargin: 8;
width: 30;
height: width;
HiFiGlyphs {
id: closeContextMenuGlyph;
text: hifi.glyphs.close;
anchors.fill: parent;
size: 26;
horizontalAlignment: Text.AlignHCenter;
verticalAlignment: Text.AlignVCenter;
color: hifi.colors.black;
}
MouseArea {
anchors.fill: parent;
hoverEnabled: enabled;
onClicked: {
root.sendToPurchases({ method: 'flipCard', closeAll: true });
}
onEntered: {
closeContextMenuGlyph.text = hifi.glyphs.closeInverted;
}
onExited: {
closeContextMenuGlyph.text = hifi.glyphs.close;
}
}
}
Rectangle {
id: contextCard;
z: 2;
anchors.left: parent.left;
anchors.leftMargin: 30;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
anchors.right: closeContextMenuContainer.left;
anchors.rightMargin: 8;
color: hifi.colors.white;
Component {
id: contextCardButton;
Item {
property alias buttonGlyphText: buttonGlyph.text;
property alias buttonText: buttonText.text;
property string buttonColor: hifi.colors.black;
property string buttonColor_hover: hifi.colors.blueHighlight;
property alias enabled: buttonMouseArea.enabled;
property var buttonClicked;
HiFiGlyphs {
id: buttonGlyph;
anchors.top: parent.top;
anchors.topMargin: 4;
anchors.horizontalCenter: parent.horizontalCenter;
anchors.bottom: parent.verticalCenter;
width: parent.width;
size: 40;
horizontalAlignment: Text.AlignHCenter;
verticalAlignment: Text.AlignVCenter;
color: buttonMouseArea.enabled ? buttonColor : hifi.colors.lightGrayText;
}
RalewayRegular {
id: buttonText;
anchors.top: parent.verticalCenter;
anchors.topMargin: 4;
anchors.bottom: parent.bottom;
anchors.bottomMargin: 12;
anchors.horizontalCenter: parent.horizontalCenter;
width: parent.width;
color: buttonMouseArea.enabled ? buttonColor : hifi.colors.lightGrayText;
size: 16;
wrapMode: Text.Wrap;
horizontalAlignment: Text.AlignHCenter;
verticalAlignment: Text.AlignVCenter;
}
MouseArea {
id: buttonMouseArea;
anchors.fill: parent;
hoverEnabled: enabled;
onClicked: {
parent.buttonClicked();
}
onEntered: {
buttonGlyph.color = buttonColor_hover;
buttonText.color = buttonColor_hover;
}
onExited: {
buttonGlyph.color = buttonColor;
buttonText.color = buttonColor;
}
}
}
}
Loader {
id: giftButton;
visible: !root.isShowingMyItems;
sourceComponent: contextCardButton;
anchors.right: parent.right;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
width: 62;
onLoaded: {
item.enabled = (root.purchaseStatus === "confirmed");
item.buttonGlyphText = hifi.glyphs.gift;
item.buttonText = "Gift";
item.buttonClicked = function() {
sendToPurchases({ method: 'flipCard', closeAll: true });
sendToPurchases({
method: 'giftAsset',
itemName: root.itemName,
certId: root.certificateId,
itemType: root.itemType,
itemHref: root.itemHref,
isInstalled: root.isInstalled,
wornEntityID: root.wornEntityID,
effectImage: root.itemPreviewImageUrl
});
}
}
}
Loader {
id: marketplaceButton;
sourceComponent: contextCardButton;
anchors.right: giftButton.visible ? giftButton.left : parent.right;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
width: 100;
onLoaded: {
item.buttonGlyphText = hifi.glyphs.market;
item.buttonText = "View in Marketplace";
item.buttonClicked = function() {
sendToPurchases({ method: 'flipCard', closeAll: true });
sendToPurchases({method: 'purchases_itemInfoClicked', itemId: root.itemId});
}
}
}
Loader {
id: certificateButton;
sourceComponent: contextCardButton;
anchors.right: marketplaceButton.left;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
width: 100;
onLoaded: {
item.buttonGlyphText = hifi.glyphs.certificate;
item.buttonText = "View Certificate";
item.buttonClicked = function() {
sendToPurchases({ method: 'flipCard', closeAll: true });
sendToPurchases({method: 'purchases_itemCertificateClicked', itemCertificateId: root.certificateId});
}
}
}
Loader {
id: uninstallButton;
visible: root.isInstalled;
sourceComponent: contextCardButton;
anchors.right: certificateButton.left;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
width: 78;
onLoaded: {
item.buttonGlyphText = hifi.glyphs.uninstall;
item.buttonText = "Uninstall";
item.buttonClicked = function() {
sendToPurchases({ method: 'flipCard', closeAll: true });
Commerce.uninstallApp(root.itemHref);
}
}
}
Loader {
id: updateButton;
visible: root.updateAvailable;
sourceComponent: contextCardButton;
anchors.right: uninstallButton.visible ? uninstallButton.left : certificateButton.left;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
width: 84;
onLoaded: {
item.buttonGlyphText = hifi.glyphs.update;
item.buttonText = "Update";
item.buttonColor = "#E2334D";
item.buttonClicked = function() {
sendToPurchases({ method: 'flipCard', closeAll: true });
sendToPurchases({method: 'updateItemClicked', itemId: root.itemId, itemEdition: root.itemEdition, upgradeUrl: root.upgradeUrl});
}
}
}
}
Rectangle {
id: permissionExplanationCard;
z: 1;
anchors.left: parent.left;
anchors.leftMargin: 30;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
anchors.right: closeContextMenuContainer.left;
anchors.rightMargin: 8;
color: hifi.colors.white;
RalewayRegular {
id: permissionExplanationText;
anchors.fill: parent;
text: {
if (root.itemType === "contentSet") {
"You do not have 'Replace Content' permissions in this domain. <a href='#replaceContentPermission'>Learn more</a>";
} else if (root.itemType === "entity") {
"You do not have 'Rez Certified' permissions in this domain. <a href='#rezCertifiedPermission'>Learn more</a>";
} else {
"Hey! You're not supposed to see this. How is it even possible that you're here? Are you a developer???"
}
}
size: 16;
color: hifi.colors.baseGray;
wrapMode: Text.Wrap;
verticalAlignment: Text.AlignVCenter;
onLinkActivated: {
sendToPurchases({method: 'showPermissionsExplanation', itemType: root.itemType});
}
}
}
}
transform: Rotation {
id: rotation;
origin.x: flipable.width/2;
origin.y: flipable.height/2;
axis.x: 1;
axis.y: 0;
axis.z: 0;
angle: 0;
}
states: State {
name: "back";
PropertyChanges {
target: rotation;
angle: 180;
}
when: root.cardBackVisible;
}
transitions: Transition {
SmoothedAnimation {
target: rotation;
property: "angle";
velocity: 600;
}
}
}
Rectangle {
id: mainContainer;
z: 51;
// Style
color: hifi.colors.white;
// Size
anchors.left: parent.left;
anchors.leftMargin: 16;
anchors.right: parent.right;
anchors.rightMargin: 16;
anchors.verticalCenter: parent.verticalCenter;
height: root.height - 10;
// START "incorrect indentation to prevent insane diffs"
Item {
id: itemContainer;
anchors.left: parent.left;
anchors.right: parent.right;
anchors.top: parent.top;
height: 100;
height: root.height - 2;
Image {
id: itemPreviewImage;
@ -154,8 +414,9 @@ Item {
anchors.left: parent.left;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
width: height;
width: height * 1.78;
fillMode: Image.PreserveAspectCrop;
mipmap: true;
MouseArea {
anchors.fill: parent;
@ -165,218 +426,53 @@ Item {
}
}
TextMetrics {
id: itemNameTextMetrics;
font: itemName.font;
text: itemName.text;
}
RalewaySemiBold {
RalewayRegular {
id: itemName;
anchors.top: itemPreviewImage.top;
anchors.top: parent.top;
anchors.topMargin: 4;
anchors.left: itemPreviewImage.right;
anchors.leftMargin: 8;
width: !noPermissionGlyph.visible ? (buttonContainer.x - itemPreviewImage.x - itemPreviewImage.width - anchors.leftMargin) :
Math.min(itemNameTextMetrics.tightBoundingRect.width + 2,
buttonContainer.x - itemPreviewImage.x - itemPreviewImage.width - anchors.leftMargin - noPermissionGlyph.width + 2);
anchors.leftMargin: 10;
anchors.right: contextMenuButtonContainer.left;
anchors.rightMargin: 4;
height: paintedHeight;
// Text size
size: 24;
size: 20;
// Style
color: hifi.colors.blueAccent;
color: hifi.colors.black;
text: root.itemName;
elide: Text.ElideRight;
// Alignment
horizontalAlignment: Text.AlignLeft;
verticalAlignment: Text.AlignVCenter;
MouseArea {
anchors.fill: parent;
hoverEnabled: enabled;
onClicked: {
sendToPurchases({method: 'purchases_itemInfoClicked', itemId: root.itemId});
}
onEntered: {
itemName.color = hifi.colors.blueHighlight;
}
onExited: {
itemName.color = hifi.colors.blueAccent;
}
}
}
HiFiGlyphs {
id: noPermissionGlyph;
visible: !root.hasPermissionToRezThis;
anchors.verticalCenter: itemName.verticalCenter;
anchors.left: itemName.right;
anchors.leftMargin: itemName.truncated ? -10 : -2;
text: hifi.glyphs.info;
// Size
size: 40;
width: 32;
// Style
color: hifi.colors.redAccent;
MouseArea {
anchors.fill: parent;
hoverEnabled: true;
onEntered: {
noPermissionGlyph.color = hifi.colors.redHighlight;
}
onExited: {
noPermissionGlyph.color = hifi.colors.redAccent;
}
onClicked: {
root.sendToPurchases({ method: 'openPermissionExplanationCard' });
}
}
}
Rectangle {
id: permissionExplanationCard;
z: 995;
visible: root.permissionExplanationCardVisible;
anchors.fill: parent;
color: hifi.colors.white;
RalewayRegular {
id: permissionExplanationText;
text: {
if (root.itemType === "contentSet") {
"You do not have 'Replace Content' permissions in this domain. <a href='#replaceContentPermission'>Learn more</a>";
} else if (root.itemType === "entity") {
"You do not have 'Rez Certified' permissions in this domain. <a href='#rezCertifiedPermission'>Learn more</a>";
} else {
""
}
}
size: 16;
anchors.left: parent.left;
anchors.leftMargin: 30;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
anchors.right: permissionExplanationGlyph.left;
color: hifi.colors.baseGray;
wrapMode: Text.WordWrap;
verticalAlignment: Text.AlignVCenter;
onLinkActivated: {
sendToPurchases({method: 'showPermissionsExplanation', itemType: root.itemType});
}
}
// "Close" button
HiFiGlyphs {
id: permissionExplanationGlyph;
text: hifi.glyphs.close;
color: hifi.colors.baseGray;
size: 26;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
anchors.right: parent.right;
width: 77;
horizontalAlignment: Text.AlignHCenter;
verticalAlignment: Text.AlignVCenter;
MouseArea {
anchors.fill: parent;
hoverEnabled: true;
onEntered: {
parent.text = hifi.glyphs.closeInverted;
}
onExited: {
parent.text = hifi.glyphs.close;
}
onClicked: {
root.sendToPurchases({ method: 'openPermissionExplanationCard', closeAll: true });
}
}
}
}
Item {
id: certificateContainer;
anchors.top: itemName.bottom;
anchors.topMargin: 4;
anchors.left: itemName.left;
anchors.right: buttonContainer.left;
anchors.rightMargin: 2;
height: 24;
HiFiGlyphs {
id: certificateIcon;
text: hifi.glyphs.scriptNew;
// Size
size: 30;
// Anchors
anchors.top: parent.top;
anchors.left: parent.left;
anchors.bottom: parent.bottom;
width: 32;
// Style
color: hifi.colors.black;
}
RalewayRegular {
id: viewCertificateText;
text: "VIEW CERTIFICATE";
size: 13;
anchors.left: certificateIcon.right;
anchors.leftMargin: 4;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
anchors.right: parent.right;
color: hifi.colors.black;
}
MouseArea {
anchors.fill: parent;
hoverEnabled: enabled;
onClicked: {
sendToPurchases({method: 'purchases_itemCertificateClicked', itemCertificateId: root.certificateId});
}
onEntered: {
certificateIcon.color = hifi.colors.lightGray;
viewCertificateText.color = hifi.colors.lightGray;
}
onExited: {
certificateIcon.color = hifi.colors.black;
viewCertificateText.color = hifi.colors.black;
}
}
}
Item {
id: editionContainer;
RalewayRegular {
id: editionNumberText;
visible: root.displayedItemCount > 1 && !statusContainer.visible;
anchors.left: itemName.left;
anchors.top: certificateContainer.bottom;
anchors.topMargin: 8;
anchors.bottom: parent.bottom;
anchors.right: buttonContainer.left;
anchors.rightMargin: 2;
RalewayRegular {
anchors.left: parent.left;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
width: paintedWidth;
text: "#" + root.itemEdition;
size: 13;
color: hifi.colors.black;
verticalAlignment: Text.AlignTop;
}
anchors.right: itemName.right;
anchors.top: itemName.bottom;
anchors.topMargin: 4;
anchors.bottom: buttonContainer.top;
anchors.bottomMargin: 4;
width: itemName.width;
text: "Edition #" + root.itemEdition;
size: 13;
color: hifi.colors.black;
verticalAlignment: Text.AlignVCenter;
}
Item {
id: statusContainer;
visible: root.purchaseStatus === "pending" || root.purchaseStatus === "invalidated" || root.purchaseStatusChanged || root.numberSold > -1;
visible: root.purchaseStatus === "pending" || root.purchaseStatus === "invalidated" || root.numberSold > -1;
anchors.left: itemName.left;
anchors.top: certificateContainer.bottom;
anchors.topMargin: 8;
anchors.bottom: parent.bottom;
anchors.right: buttonContainer.left;
anchors.rightMargin: 2;
anchors.right: itemName.right;
anchors.top: itemName.bottom;
anchors.topMargin: 4;
anchors.bottom: buttonContainer.top;
anchors.bottomMargin: 4;
RalewaySemiBold {
RalewayRegular {
id: statusText;
anchors.left: parent.left;
anchors.top: parent.top;
@ -393,7 +489,7 @@ Item {
""
}
}
size: 18;
size: 13;
color: {
if (root.purchaseStatus === "pending") {
hifi.colors.blueAccent
@ -418,10 +514,10 @@ Item {
}
}
// Size
size: 36;
size: 34;
// Anchors
anchors.top: parent.top;
anchors.topMargin: -8;
anchors.topMargin: -10;
anchors.left: statusText.right;
anchors.bottom: parent.bottom;
// Style
@ -468,6 +564,50 @@ Item {
}
}
Item {
id: contextMenuButtonContainer;
anchors.right: parent.right;
anchors.rightMargin: 8;
anchors.top: parent.top;
anchors.topMargin: 8;
width: 30;
height: width;
Rectangle {
visible: root.updateAvailable;
anchors.fill: parent;
radius: height;
border.width: 1;
border.color: "#E2334D";
}
HiFiGlyphs {
id: contextMenuGlyph;
text: hifi.glyphs.verticalEllipsis;
anchors.fill: parent;
size: 46;
horizontalAlignment: Text.AlignHCenter;
verticalAlignment: Text.AlignVCenter;
color: root.updateAvailable ? "#E2334D" : hifi.colors.black;
}
MouseArea {
anchors.fill: parent;
hoverEnabled: enabled;
onClicked: {
contextCard.z = 1;
permissionExplanationCard.z = 0;
root.sendToPurchases({ method: 'flipCard' });
}
onEntered: {
contextMenuGlyph.color = root.updateAvailable ? hifi.colors.redHighlight : hifi.colors.blueHighlight;
}
onExited: {
contextMenuGlyph.color = root.updateAvailable ? "#E2334D" : hifi.colors.black;
}
}
}
Rectangle {
id: rezzedNotifContainer;
z: 998;
@ -489,62 +629,22 @@ Item {
horizontalAlignment: Text.AlignHCenter;
}
Timer {
id: rezzedNotifContainerTimer;
interval: 2000;
onTriggered: rezzedNotifContainer.visible = false
}
}
Rectangle {
id: appButtonContainer;
color: hifi.colors.white;
z: 994;
visible: root.isInstalled;
anchors.fill: buttonContainer;
HifiControlsUit.Button {
id: openAppButton;
color: hifi.buttons.blue;
colorScheme: hifi.colorSchemes.light;
anchors.top: parent.top;
anchors.right: parent.right;
anchors.left: parent.left;
width: 92;
height: 44;
text: "OPEN"
onClicked: {
Commerce.openApp(root.itemHref);
}
}
HifiControlsUit.Button {
id: uninstallAppButton;
color: hifi.buttons.noneBorderless;
colorScheme: hifi.colorSchemes.light;
anchors.bottom: parent.bottom;
anchors.right: parent.right;
anchors.left: parent.left;
height: 44;
text: "UNINSTALL"
onClicked: {
Commerce.uninstallApp(root.itemHref);
}
Timer {
id: rezzedNotifContainerTimer;
interval: 2000;
onTriggered: rezzedNotifContainer.visible = false
}
}
Button {
id: buttonContainer;
property int color: hifi.buttons.blue;
property int colorScheme: hifi.colorSchemes.light;
anchors.top: parent.top;
anchors.topMargin: 4;
anchors.left: itemName.left;
anchors.bottom: parent.bottom;
anchors.bottomMargin: 4;
anchors.right: parent.right;
anchors.rightMargin: 4;
width: height;
anchors.bottomMargin: 8;
width: 160;
height: 40;
enabled: root.hasPermissionToRezThis &&
root.purchaseStatus !== "invalidated" &&
MyAvatar.skeletonModelURL !== root.itemHref;
@ -568,8 +668,12 @@ Item {
} else if (root.itemType === "avatar") {
sendToPurchases({method: 'showChangeAvatarLightbox', itemName: root.itemName, itemHref: root.itemHref});
} else if (root.itemType === "app") {
// "Run" and "Uninstall" buttons are separate.
Commerce.installApp(root.itemHref);
if (root.isInstalled) {
Commerce.openApp(root.itemHref);
} else {
// "Run" and "Uninstall" buttons are separate.
Commerce.installApp(root.itemHref);
}
} else {
sendToPurchases({method: 'purchases_rezClicked', itemHref: root.itemHref, itemType: root.itemType});
root.showConfirmation = true;
@ -612,93 +716,76 @@ Item {
}
label: Item {
TextMetrics {
id: rezIconTextMetrics;
font: rezIcon.font;
text: rezIcon.text;
}
HiFiGlyphs {
id: rezIcon;
text: (root.buttonGlyph)[itemTypesArray.indexOf(root.itemType)];
// Size
size: 60;
// Anchors
anchors.top: parent.top;
anchors.topMargin: 0;
anchors.left: parent.left;
anchors.right: parent.right;
anchors.right: rezIconLabel.left;
anchors.rightMargin: 2;
anchors.verticalCenter: parent.verticalCenter;
size: 36;
horizontalAlignment: Text.AlignHCenter;
// Style
color: enabled ? hifi.buttons.textColor[control.color]
: hifi.buttons.disabledTextColor[control.colorScheme]
: hifi.buttons.disabledTextColor[control.colorScheme]
}
TextMetrics {
id: rezIconLabelTextMetrics;
font: rezIconLabel.font;
text: rezIconLabel.text;
}
RalewayBold {
id: rezIconLabel;
anchors.top: rezIcon.bottom;
anchors.topMargin: -4;
anchors.right: parent.right;
anchors.left: parent.left;
anchors.bottom: parent.bottom;
font.capitalization: Font.AllUppercase
color: enabled ? hifi.buttons.textColor[control.color]
: hifi.buttons.disabledTextColor[control.colorScheme]
text: root.isInstalled ? "OPEN" : (MyAvatar.skeletonModelURL === root.itemHref ? "CURRENT" : (root.buttonTextNormal)[itemTypesArray.indexOf(root.itemType)]);
anchors.verticalCenter: parent.verticalCenter;
width: rezIconLabelTextMetrics.width;
x: parent.width/2 - rezIconLabelTextMetrics.width/2 + rezIconTextMetrics.width/2;
size: 15;
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
text: MyAvatar.skeletonModelURL === root.itemHref ? "CURRENT" : (root.buttonTextNormal)[itemTypesArray.indexOf(root.itemType)];
font.capitalization: Font.AllUppercase;
verticalAlignment: Text.AlignVCenter;
horizontalAlignment: Text.AlignHCenter;
color: enabled ? hifi.buttons.textColor[control.color]
: hifi.buttons.disabledTextColor[control.colorScheme]
}
}
}
}
}
// END "incorrect indentation to prevent insane diffs"
HiFiGlyphs {
id: noPermissionGlyph;
visible: !root.hasPermissionToRezThis;
anchors.verticalCenter: buttonContainer.verticalCenter;
anchors.left: buttonContainer.left;
anchors.right: buttonContainer.right;
anchors.rightMargin: -40;
text: hifi.glyphs.info;
// Size
size: 44;
// Style
color: hifi.colors.redAccent;
horizontalAlignment: Text.AlignRight;
MouseArea {
anchors.fill: parent;
hoverEnabled: true;
Rectangle {
id: upgradeAvailableContainer;
visible: root.upgradeUrl !== "" && !root.isShowingMyItems;
anchors.top: itemContainer.bottom;
anchors.bottom: parent.bottom;
anchors.left: parent.left;
anchors.right: parent.right;
color: "#B5EAFF";
RalewayRegular {
id: updateAvailableText;
text: "UPDATE AVAILABLE";
size: 13;
anchors.left: parent.left;
anchors.leftMargin: 12;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
width: paintedWidth;
color: hifi.colors.black;
verticalAlignment: Text.AlignVCenter;
}
RalewaySemiBold {
id: updateNowText;
text: "<font color='#0093C5'><a href='#'>Update this item now</a></font>";
size: 13;
anchors.left: updateAvailableText.right;
anchors.leftMargin: 16;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
width: paintedWidth;
color: hifi.colors.black;
verticalAlignment: Text.AlignVCenter;
onLinkActivated: {
sendToPurchases({method: 'updateItemClicked', itemId: root.itemId, itemEdition: root.itemEdition, upgradeUrl: root.upgradeUrl});
onEntered: {
noPermissionGlyph.color = hifi.colors.redHighlight;
}
onExited: {
noPermissionGlyph.color = hifi.colors.redAccent;
}
onClicked: {
contextCard.z = 0;
permissionExplanationCard.z = 1;
root.sendToPurchases({ method: 'flipCard' });
}
}
}
}
DropShadow {
anchors.fill: mainContainer;
horizontalOffset: 0;
verticalOffset: 4;
radius: 4.0;
samples: 9
color: Qt.rgba(0, 0, 0, 0.25);
source: mainContainer;
}
//
// FUNCTION DEFINITIONS START
//

View file

@ -19,6 +19,7 @@ import "../../../controls" as HifiControls
import "../wallet" as HifiWallet
import "../common" as HifiCommerceCommon
import "../inspectionCertificate" as HifiInspectionCertificate
import "../common/sendAsset" as HifiSendAsset
// references XXX from root context
@ -31,7 +32,6 @@ Rectangle {
property bool securityImageResultReceived: false;
property bool purchasesReceived: false;
property bool punctuationMode: false;
property bool pendingInventoryReply: true;
property bool isShowingMyItems: false;
property bool isDebuggingFirstUseTutorial: false;
property int pendingItemCount: 0;
@ -114,12 +114,6 @@ Rectangle {
purchasesContentsList.positionViewAtIndex(currentIndex, ListView.Beginning);
}
if (root.pendingInventoryReply && root.pendingItemCount > 0) {
inventoryTimer.start();
}
root.pendingInventoryReply = false;
}
onAvailableUpdatesResult: {
@ -142,7 +136,7 @@ Rectangle {
HifiInspectionCertificate.InspectionCertificate {
id: inspectionCertificate;
z: 999;
z: 998;
visible: false;
anchors.fill: parent;
@ -155,6 +149,7 @@ Rectangle {
HifiCommerceCommon.CommerceLightbox {
id: lightboxPopup;
z: 999;
visible: false;
anchors.fill: parent;
@ -169,12 +164,33 @@ Rectangle {
}
}
HifiSendAsset.SendAsset {
id: sendAsset;
z: 998;
visible: root.activeView === "giftAsset";
anchors.fill: parent;
parentAppTitleBarHeight: 70;
parentAppNavBarHeight: 0;
Connections {
onSendSignalToParent: {
if (msg.method === 'sendAssetHome_back' || msg.method === 'closeSendAsset') {
root.activeView = "purchasesMain";
Commerce.inventory();
Commerce.getAvailableUpdates();
} else {
sendToScript(msg);
}
}
}
}
//
// TITLE BAR START
//
HifiCommerceCommon.EmulatedMarketplaceHeader {
id: titleBarContainer;
z: 998;
z: 997;
visible: !needsLogIn.visible;
// Size
width: parent.width;
@ -191,9 +207,14 @@ Rectangle {
lightboxPopup.bodyImageSource = msg.securityImageSource;
lightboxPopup.bodyText = lightboxPopup.securityPicBodyText;
lightboxPopup.button1text = "CLOSE";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.button2text = "GO TO WALLET";
lightboxPopup.button2method = "sendToParent({method: 'purchases_openWallet'});";
lightboxPopup.button2method = function() {
sendToScript({method: 'purchases_openWallet'});
lightboxPopup.visible = false;
};
lightboxPopup.visible = true;
} else {
sendToScript(msg);
@ -308,7 +329,7 @@ Rectangle {
// FILTER BAR START
//
Item {
z: 997;
z: 996;
id: filterBarContainer;
// Size
height: 40;
@ -316,7 +337,7 @@ Rectangle {
anchors.left: parent.left;
anchors.leftMargin: 8;
anchors.right: parent.right;
anchors.rightMargin: 16;
anchors.rightMargin: 8;
anchors.top: parent.top;
anchors.topMargin: 4;
@ -341,6 +362,7 @@ Rectangle {
colorScheme: hifi.colorSchemes.faintGray;
anchors.top: parent.top;
anchors.right: parent.right;
anchors.rightMargin: 8;
anchors.left: myText.right;
anchors.leftMargin: 16;
textFieldHeight: 39;
@ -396,7 +418,7 @@ Rectangle {
//
HifiControlsUit.Separator {
z: 996;
z: 995;
id: separator;
colorScheme: 2;
anchors.left: parent.left;
@ -426,7 +448,6 @@ Rectangle {
snapMode: ListView.SnapToItem;
// Anchors
anchors.top: separator.bottom;
anchors.topMargin: 12;
anchors.left: parent.left;
anchors.bottom: updatesAvailableBanner.visible ? updatesAvailableBanner.top : parent.bottom;
width: parent.width;
@ -437,13 +458,13 @@ Rectangle {
itemHref: download_url;
certificateId: certificate_id;
purchaseStatus: status;
purchaseStatusChanged: statusChanged;
itemEdition: model.edition_number;
numberSold: model.number_sold;
limitedRun: model.limited_run;
displayedItemCount: model.displayedItemCount;
permissionExplanationCardVisible: model.permissionExplanationCardVisible;
cardBackVisible: model.cardBackVisible;
isInstalled: model.isInstalled;
wornEntityID: model.wornEntityID;
upgradeUrl: model.upgrade_url;
upgradeTitle: model.upgrade_title;
itemType: model.itemType;
@ -457,6 +478,11 @@ Rectangle {
sendToScript({method: 'purchases_itemInfoClicked', itemId: itemId});
} else if (msg.method === "purchases_rezClicked") {
sendToScript({method: 'purchases_rezClicked', itemHref: itemHref, itemType: itemType});
// Race condition - Wearable might not be rezzed by the time the "currently worn wearbles" model is created
if (itemType === "wearable") {
sendToScript({ method: 'purchases_updateWearables' });
}
} else if (msg.method === 'purchases_itemCertificateClicked') {
inspectionCertificate.visible = true;
inspectionCertificate.isLightbox = true;
@ -466,14 +492,18 @@ Rectangle {
lightboxPopup.bodyText = 'Your item is marked "invalidated" because this item has been suspended ' +
"from the Marketplace due to a claim against its author.";
lightboxPopup.button1text = "CLOSE";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.visible = true;
} else if (msg.method === "showPendingLightbox") {
lightboxPopup.titleText = "Item Pending";
lightboxPopup.bodyText = 'Your item is marked "pending" while your purchase is being confirmed. ' +
"Usually, purchases take about 90 seconds to confirm.";
lightboxPopup.button1text = "CLOSE";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.visible = true;
} else if (msg.method === "showReplaceContentLightbox") {
lightboxPopup.titleText = "Replace Content";
@ -483,17 +513,27 @@ Rectangle {
"<a href='https://docs.highfidelity.com/create-and-explore/start-working-in-your-sandbox/restoring-sandbox-content'>" +
"click here to open info on your desktop browser.";
lightboxPopup.button1text = "CANCEL";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.button2text = "CONFIRM";
lightboxPopup.button2method = "Commerce.replaceContentSet('" + msg.itemHref + "', '" + msg.certID + "'); root.visible = false;";
lightboxPopup.button2method = function() {
Commerce.replaceContentSet(msg.itemHref, msg.certID);
lightboxPopup.visible = false;
};
lightboxPopup.visible = true;
} else if (msg.method === "showChangeAvatarLightbox") {
lightboxPopup.titleText = "Change Avatar";
lightboxPopup.bodyText = "This will change your current avatar to " + msg.itemName + " while retaining your wearables.";
lightboxPopup.button1text = "CANCEL";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.button2text = "CONFIRM";
lightboxPopup.button2method = "MyAvatar.useFullAvatarURL('" + msg.itemHref + "'); root.visible = false;";
lightboxPopup.button2method = function() {
MyAvatar.useFullAvatarURL(msg.itemHref);
lightboxPopup.visible = false;
};
lightboxPopup.visible = true;
} else if (msg.method === "showPermissionsExplanation") {
if (msg.itemType === "entity") {
@ -501,27 +541,86 @@ Rectangle {
lightboxPopup.bodyText = "You don't have permission to rez certified items in this domain.<br><br>" +
"Use the <b>GOTO app</b> to visit another domain or <b>go to your own sandbox.</b>";
lightboxPopup.button2text = "OPEN GOTO";
lightboxPopup.button2method = "sendToParent({method: 'purchases_openGoTo'});";
lightboxPopup.button2method = function() {
sendToScript({method: 'purchases_openGoTo'});
lightboxPopup.visible = false;
};
} else if (msg.itemType === "contentSet") {
lightboxPopup.titleText = "Replace Content Permission";
lightboxPopup.bodyText = "You do not have the permission 'Replace Content' in this <b>domain's server settings</b>. The domain owner " +
"must enable it for you before you can replace content sets in this domain.";
}
lightboxPopup.button1text = "CLOSE";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.visible = true;
} else if (msg.method === "setFilterText") {
filterBar.text = msg.filterText;
} else if (msg.method === "openPermissionExplanationCard") {
} else if (msg.method === "flipCard") {
for (var i = 0; i < filteredPurchasesModel.count; i++) {
if (i !== index || msg.closeAll) {
filteredPurchasesModel.setProperty(i, "permissionExplanationCardVisible", false);
filteredPurchasesModel.setProperty(i, "cardBackVisible", false);
} else {
filteredPurchasesModel.setProperty(i, "permissionExplanationCardVisible", true);
filteredPurchasesModel.setProperty(i, "cardBackVisible", true);
}
}
} else if (msg.method === "updateItemClicked") {
sendToScript(msg);
} else if (msg.method === "giftAsset") {
sendAsset.assetName = msg.itemName;
sendAsset.assetCertID = msg.certId;
sendAsset.sendingPubliclyEffectImage = msg.effectImage;
if (msg.itemType === "avatar" && MyAvatar.skeletonModelURL === msg.itemHref) {
lightboxPopup.titleText = "Change Avatar to Default";
lightboxPopup.bodyText = "You are currently wearing the avatar that you are trying to gift.<br><br>" +
"If you proceed, your avatar will be changed to the default avatar.";
lightboxPopup.button1text = "CANCEL";
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.button2text = "CONFIRM";
lightboxPopup.button2method = function() {
MyAvatar.skeletonModelURL = '';
root.activeView = "giftAsset";
lightboxPopup.visible = false;
};
lightboxPopup.visible = true;
} else if (msg.itemType === "app" && msg.isInstalled) {
lightboxPopup.titleText = "Uninstall App";
lightboxPopup.bodyText = "You are currently using the app that you are trying to gift.<br><br>" +
"If you proceed, the app will be uninstalled.";
lightboxPopup.button1text = "CANCEL";
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.button2text = "CONFIRM";
lightboxPopup.button2method = function() {
Commerce.uninstallApp(msg.itemHref);
root.activeView = "giftAsset";
lightboxPopup.visible = false;
};
lightboxPopup.visible = true;
} else if (msg.itemType === "wearable" && msg.wornEntityID !== '') {
lightboxPopup.titleText = "Remove Wearable";
lightboxPopup.bodyText = "You are currently wearing the wearable that you are trying to send.<br><br>" +
"If you proceed, this wearable will be removed.";
lightboxPopup.button1text = "CANCEL";
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.button2text = "CONFIRM";
lightboxPopup.button2method = function() {
Entities.deleteEntity(msg.wornEntityID);
filteredPurchasesModel.setProperty(index, 'wornEntityID', '');
root.activeView = "giftAsset";
lightboxPopup.visible = false;
};
lightboxPopup.visible = true;
} else {
root.activeView = "giftAsset";
}
}
}
}
@ -693,6 +792,7 @@ Rectangle {
HifiControlsUit.Keyboard {
id: keyboard;
z: 999;
raised: HMD.mounted && parent.keyboardRaised;
numeric: parent.punctuationMode;
anchors {
@ -702,26 +802,6 @@ Rectangle {
}
}
onVisibleChanged: {
if (!visible) {
inventoryTimer.stop();
}
}
Timer {
id: inventoryTimer;
interval: 4000; // Change this back to 90000 after demo
//interval: 90000;
onTriggered: {
if (root.activeView === "purchasesMain" && !root.pendingInventoryReply) {
console.log("Refreshing Purchases...");
root.pendingInventoryReply = true;
Commerce.inventory();
Commerce.getAvailableUpdates();
}
}
}
//
// FUNCTION DEFINITIONS START
//
@ -833,10 +913,12 @@ Rectangle {
continue;
}
filteredPurchasesModel.append(tempPurchasesModel.get(i));
filteredPurchasesModel.setProperty(i, 'permissionExplanationCardVisible', false);
filteredPurchasesModel.setProperty(i, 'cardBackVisible', false);
filteredPurchasesModel.setProperty(i, 'isInstalled', ((root.installedApps).indexOf(currentId) > -1));
filteredPurchasesModel.setProperty(i, 'wornEntityID', '');
}
sendToScript({ method: 'purchases_updateWearables' });
populateDisplayedItemCounts();
sortByDate();
}
@ -863,6 +945,19 @@ Rectangle {
}
}
}
function updateCurrentlyWornWearables(wearables) {
for (var i = 0; i < filteredPurchasesModel.count; i++) {
for (var j = 0; j < wearables.length; j++) {
if (filteredPurchasesModel.get(i).itemType === "wearable" &&
wearables[j].entityCertID === filteredPurchasesModel.get(i).certificate_id &&
wearables[j].entityEdition.toString() === filteredPurchasesModel.get(i).edition_number) {
filteredPurchasesModel.setProperty(i, 'wornEntityID', wearables[j].entityID);
break;
}
}
}
}
//
// Function Name: fromScript()
@ -890,6 +985,16 @@ Rectangle {
case 'purchases_showMyItems':
root.isShowingMyItems = true;
break;
case 'updateConnections':
sendAsset.updateConnections(message.connections);
break;
case 'selectRecipient':
case 'updateSelectedRecipientUsername':
sendAsset.fromScript(message);
break;
case 'updateWearables':
updateCurrentlyWornWearables(message.wornWearables);
break;
default:
console.log('Unrecognized message from marketplaces.js:', JSON.stringify(message));
}

View file

@ -143,7 +143,9 @@ Item {
lightboxPopup.bodyImageSource = titleBarSecurityImage.source;
lightboxPopup.bodyText = lightboxPopup.securityPicBodyText;
lightboxPopup.button1text = "CLOSE";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.visible = true;
}
}

View file

@ -42,18 +42,6 @@ Item {
}
}
}
// This will cause a bug -- if you bring up security image selection in HUD mode while
// in HMD while having HMD preview enabled, then move, then finish passphrase selection,
// HMD preview will stay off.
// TODO: Fix this unlikely bug
onVisibleChanged: {
if (visible) {
sendSignalToWallet({method: 'disableHmdPreview'});
} else {
sendSignalToWallet({method: 'maybeEnableHmdPreview'});
}
}
// Security Image
Item {

View file

@ -18,7 +18,7 @@ import "../../../styles-uit"
import "../../../controls-uit" as HifiControlsUit
import "../../../controls" as HifiControls
import "../common" as HifiCommerceCommon
import "./sendMoney"
import "../common/sendAsset"
Rectangle {
HifiConstants { id: hifi; }
@ -160,7 +160,9 @@ Rectangle {
lightboxPopup.bodyImageSource = titleBarSecurityImage.source;
lightboxPopup.bodyText = lightboxPopup.securityPicBodyText;
lightboxPopup.button1text = "CLOSE";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.visible = true;
}
}
@ -341,7 +343,7 @@ Rectangle {
}
}
SendMoney {
SendAsset {
id: sendMoney;
z: 997;
visible: root.activeView === "sendMoney";
@ -350,7 +352,7 @@ Rectangle {
parentAppNavBarHeight: tabButtonsContainer.height;
Connections {
onSendSignalToWallet: {
onSendSignalToParent: {
sendToScript(msg);
}
}
@ -405,7 +407,7 @@ Rectangle {
//
Item {
id: tabButtonsContainer;
visible: !needsLogIn.visible && root.activeView !== "passphraseChange" && root.activeView !== "securityImageChange" && sendMoney.currentActiveView !== "sendMoneyStep";
visible: !needsLogIn.visible && root.activeView !== "passphraseChange" && root.activeView !== "securityImageChange" && sendMoney.currentActiveView !== "sendAssetStep";
property int numTabs: 5;
// Size
width: root.width;

View file

@ -206,9 +206,14 @@ Item {
"This step cannot be undone.";
lightboxPopup.button1color = hifi.buttons.red;
lightboxPopup.button1text = "YES, CREATE NEW WALLET";
lightboxPopup.button1method = "root.visible = false;proceed(true);";
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
proceed(true);
}
lightboxPopup.button2text = "CANCEL";
lightboxPopup.button2method = "root.visible = false;"
lightboxPopup.button2method = function() {
lightboxPopup.visible = false;
};
lightboxPopup.buttonLayout = "topbottom";
lightboxPopup.visible = true;
}
@ -241,7 +246,9 @@ Item {
"If you'd prefer to create a new wallet (not recommended - you will lose your money and past " +
"purchases), click 'Create New Wallet'.";
lightboxPopup.button1text = "CLOSE";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.visible = true;
} else {
lightboxPopup.titleText = "You may have set up more than one wallet";
@ -251,7 +258,9 @@ Item {
"If you would prefer to use another wallet, click 'Locate Other Keys' to show us where " +
"you've stored the private keys for that wallet.";
lightboxPopup.button1text = "CLOSE";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.visible = true;
}
}

View file

@ -76,7 +76,7 @@ Item {
UserActivityLogger.commerceWalletSetupProgress(timestamp, root.setupAttemptID,
Math.round((timestamp - root.startingTimestamp)/1000), currentStepNumber, root.setupStepNames[currentStepNumber - 1]);
if (root.activeView === "step_2" || root.activeView === "step_3") {
if (root.activeView === "step_3") {
sendSignalToWallet({method: 'disableHmdPreview'});
} else {
sendSignalToWallet({method: 'maybeEnableHmdPreview'});
@ -150,7 +150,9 @@ Item {
lightboxPopup.bodyImageSource = titleBarSecurityImage.source;
lightboxPopup.bodyText = lightboxPopup.securityPicBodyText;
lightboxPopup.button1text = "CLOSE";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.button1method = function() {
lightboxPopup.visible = false;
}
lightboxPopup.visible = true;
}
}

View file

@ -344,5 +344,10 @@ QtObject {
readonly property string wand: "\ue02d"
readonly property string hat: "\ue02e"
readonly property string install: "\ue02f"
readonly property string certificate: "\ue030"
readonly property string gift: "\ue031"
readonly property string update: "\ue032"
readonly property string uninstall: "\ue033"
readonly property string verticalEllipsis: "\ue034"
}
}

View file

@ -1,5 +1,5 @@
//
// DefaultFrame.qml
// Decoration.qml
//
// Created by Bradley Austin Davis on 12 Jan 2016
// Copyright 2016 High Fidelity, Inc.

View file

@ -490,7 +490,7 @@ public:
// Don't actually crash in debug builds, in case this apparent deadlock is simply from
// the developer actively debugging code
#ifdef NDEBUG
deadlockDetectionCrash();
deadlockDetectionCrash();
#endif
}
}
@ -773,7 +773,6 @@ bool setupEssentials(int& argc, char** argv, bool runningMarkerExisted) {
steamClient->init();
}
DependencyManager::set<tracing::Tracer>();
PROFILE_SET_THREAD_NAME("Main Thread");
#if defined(Q_OS_WIN)
@ -958,10 +957,8 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
auto steamClient = PluginManager::getInstance()->getSteamClientPlugin();
setProperty(hifi::properties::STEAM, (steamClient && steamClient->isRunning()));
setProperty(hifi::properties::CRASHED, _previousSessionCrashed);
{
const QString TEST_SCRIPT = "--testScript";
const QString TRACE_FILE = "--traceFile";
const QStringList args = arguments();
for (int i = 0; i < args.size() - 1; ++i) {
if (args.at(i) == TEST_SCRIPT) {
@ -969,10 +966,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
if (QFileInfo(testScriptPath).exists()) {
setProperty(hifi::properties::TEST, QUrl::fromLocalFile(testScriptPath));
}
} else if (args.at(i) == TRACE_FILE) {
QString traceFilePath = args.at(i + 1);
setProperty(hifi::properties::TRACING, traceFilePath);
DependencyManager::get<tracing::Tracer>()->startTracing();
}
}
}
@ -1018,6 +1011,10 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
auto nodeList = DependencyManager::get<NodeList>();
nodeList->startThread();
const char** constArgv = const_cast<const char**>(argv);
if (cmdOptionExists(argc, constArgv, "--disableWatchdog")) {
DISABLE_WATCHDOG = true;
}
// Set up a watchdog thread to intentionally crash the application on deadlocks
if (!DISABLE_WATCHDOG) {
(new DeadlockWatchdogThread())->start();
@ -1227,7 +1224,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
connect(&_entityEditSender, &EntityEditPacketSender::packetSent, this, &Application::packetSent);
connect(&_entityEditSender, &EntityEditPacketSender::addingEntityWithCertificate, this, &Application::addingEntityWithCertificate);
const char** constArgv = const_cast<const char**>(argv);
QString concurrentDownloadsStr = getCmdOption(argc, constArgv, "--concurrent-downloads");
bool success;
int concurrentDownloads = concurrentDownloadsStr.toInt(&success);
@ -2567,6 +2563,7 @@ void Application::initializeUi() {
QUrl{ "hifi/commerce/common/EmulatedMarketplaceHeader.qml" },
QUrl{ "hifi/commerce/common/FirstUseTutorial.qml" },
QUrl{ "hifi/commerce/common/SortableListModel.qml" },
QUrl{ "hifi/commerce/common/sendAsset/SendAsset.qml" },
QUrl{ "hifi/commerce/inspectionCertificate/InspectionCertificate.qml" },
QUrl{ "hifi/commerce/purchases/PurchasedItem.qml" },
QUrl{ "hifi/commerce/purchases/Purchases.qml" },
@ -2579,7 +2576,6 @@ void Application::initializeUi() {
QUrl{ "hifi/commerce/wallet/SecurityImageChange.qml" },
QUrl{ "hifi/commerce/wallet/SecurityImageModel.qml" },
QUrl{ "hifi/commerce/wallet/SecurityImageSelection.qml" },
QUrl{ "hifi/commerce/wallet/sendMoney/SendMoney.qml" },
QUrl{ "hifi/commerce/wallet/Wallet.qml" },
QUrl{ "hifi/commerce/wallet/WalletHome.qml" },
QUrl{ "hifi/commerce/wallet/WalletSetup.qml" },
@ -3150,6 +3146,10 @@ void Application::loadServerlessDomain(QUrl domainURL) {
tmpTree->sendEntities(&_entityEditSender, getEntities()->getTree(), 0, 0, 0);
}
std::map<QString, QString> namedPaths = tmpTree->getNamedPaths();
nodeList->getDomainHandler().connectedToServerless(namedPaths);
_fullSceneReceivedCounter++;
}
@ -4821,7 +4821,7 @@ void Application::updateThreads(float deltaTime) {
void Application::toggleOverlays() {
auto menu = Menu::getInstance();
menu->setIsOptionChecked(MenuOption::Overlays, menu->isOptionChecked(MenuOption::Overlays));
menu->setIsOptionChecked(MenuOption::Overlays, !menu->isOptionChecked(MenuOption::Overlays));
}
void Application::setOverlaysVisible(bool visible) {
@ -5260,12 +5260,12 @@ void Application::update(float deltaTime) {
QSharedPointer<AvatarManager> avatarManager = DependencyManager::get<AvatarManager>();
{
PROFILE_RANGE(simulation_physics, "Physics");
PerformanceTimer perfTimer("physics");
PROFILE_RANGE(simulation_physics, "Simulation");
PerformanceTimer perfTimer("simulation");
if (_physicsEnabled) {
{
PROFILE_RANGE(simulation_physics, "PreStep");
PerformanceTimer perfTimer("preStep)");
PROFILE_RANGE(simulation_physics, "PrePhysics");
PerformanceTimer perfTimer("prePhysics)");
{
const VectorOfMotionStates& motionStates = _entitySimulation->getObjectsToRemoveFromPhysics();
_physicsEngine->removeObjects(motionStates);
@ -5299,59 +5299,63 @@ void Application::update(float deltaTime) {
});
}
{
PROFILE_RANGE(simulation_physics, "Step");
PerformanceTimer perfTimer("step");
PROFILE_RANGE(simulation_physics, "StepPhysics");
PerformanceTimer perfTimer("stepPhysics");
getEntities()->getTree()->withWriteLock([&] {
_physicsEngine->stepSimulation();
});
}
{
PROFILE_RANGE(simulation_physics, "PostStep");
PerformanceTimer perfTimer("postStep");
if (_physicsEngine->hasOutgoingChanges()) {
// grab the collision events BEFORE handleOutgoingChanges() because at this point
// we have a better idea of which objects we own or should own.
auto& collisionEvents = _physicsEngine->getCollisionEvents();
{
PROFILE_RANGE(simulation_physics, "PostPhysics");
PerformanceTimer perfTimer("postPhysics");
// grab the collision events BEFORE handleChangedMotionStates() because at this point
// we have a better idea of which objects we own or should own.
auto& collisionEvents = _physicsEngine->getCollisionEvents();
getEntities()->getTree()->withWriteLock([&] {
PROFILE_RANGE(simulation_physics, "HandleChanges");
PerformanceTimer perfTimer("handleChanges");
getEntities()->getTree()->withWriteLock([&] {
PROFILE_RANGE(simulation_physics, "HandleChanges");
PerformanceTimer perfTimer("handleChanges");
const VectorOfMotionStates& outgoingChanges = _physicsEngine->getChangedMotionStates();
_entitySimulation->handleChangedMotionStates(outgoingChanges);
avatarManager->handleChangedMotionStates(outgoingChanges);
const VectorOfMotionStates& outgoingChanges = _physicsEngine->getChangedMotionStates();
_entitySimulation->handleChangedMotionStates(outgoingChanges);
avatarManager->handleChangedMotionStates(outgoingChanges);
const VectorOfMotionStates& deactivations = _physicsEngine->getDeactivatedMotionStates();
_entitySimulation->handleDeactivatedMotionStates(deactivations);
});
const VectorOfMotionStates& deactivations = _physicsEngine->getDeactivatedMotionStates();
_entitySimulation->handleDeactivatedMotionStates(deactivations);
});
if (!_aboutToQuit) {
// handleCollisionEvents() AFTER handleOutgoingChanges()
{
PROFILE_RANGE(simulation_physics, "CollisionEvents");
avatarManager->handleCollisionEvents(collisionEvents);
// Collision events (and their scripts) must not be handled when we're locked, above. (That would risk
// deadlock.)
_entitySimulation->handleCollisionEvents(collisionEvents);
if (!_aboutToQuit) {
// handleCollisionEvents() AFTER handleChangedMotionStates()
{
PROFILE_RANGE(simulation_physics, "CollisionEvents");
avatarManager->handleCollisionEvents(collisionEvents);
// Collision events (and their scripts) must not be handled when we're locked, above. (That would risk
// deadlock.)
_entitySimulation->handleCollisionEvents(collisionEvents);
}
}
{
PROFILE_RANGE(simulation_physics, "MyAvatar");
myAvatar->harvestResultsFromPhysicsSimulation(deltaTime);
}
if (PerformanceTimer::isActive() &&
Menu::getInstance()->isOptionChecked(MenuOption::DisplayDebugTimingDetails) &&
Menu::getInstance()->isOptionChecked(MenuOption::ExpandPhysicsTiming)) {
_physicsEngine->harvestPerformanceStats();
}
// NOTE: the PhysicsEngine stats are written to stdout NOT to Qt log framework
_physicsEngine->dumpStatsIfNecessary();
}
if (!_aboutToQuit) {
// NOTE: the getEntities()->update() call below will wait for lock
// and will simulate entity motion (the EntityTree has been given an EntitySimulation).
// and will provide non-physical entity motion
getEntities()->update(true); // update the models...
}
{
PROFILE_RANGE(simulation_physics, "MyAvatar");
myAvatar->harvestResultsFromPhysicsSimulation(deltaTime);
}
if (PerformanceTimer::isActive() &&
Menu::getInstance()->isOptionChecked(MenuOption::DisplayDebugTimingDetails) &&
Menu::getInstance()->isOptionChecked(MenuOption::ExpandPhysicsSimulationTiming)) {
_physicsEngine->harvestPerformanceStats();
}
// NOTE: the PhysicsEngine stats are written to stdout NOT to Qt log framework
_physicsEngine->dumpStatsIfNecessary();
}
}
} else {
@ -5907,6 +5911,9 @@ void Application::nodeActivated(SharedNodePointer node) {
}
getMyAvatar()->markIdentityDataChanged();
getMyAvatar()->resetLastSent();
// transmit a "sendAll" packet to the AvatarMixer we just connected to.
getMyAvatar()->sendAvatarDataPacket(true);
}
}

View file

@ -683,11 +683,12 @@ Menu::Menu() {
qApp, SLOT(enablePerfStats(bool)));
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::OnlyDisplayTopTen, 0, true);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandUpdateTiming, 0, false);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandSimulationTiming, 0, false);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandPhysicsTiming, 0, false);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandMyAvatarTiming, 0, false);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandMyAvatarSimulateTiming, 0, false);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandOtherAvatarTiming, 0, false);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandPaintGLTiming, 0, false);
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandPhysicsSimulationTiming, 0, false);
addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::FrameTimer);
addActionToQMenuAndActionHash(timingMenu, MenuOption::RunTimingTests, 0, qApp, SLOT(runTests()));

View file

@ -105,7 +105,8 @@ namespace MenuOption {
const QString ExpandMyAvatarTiming = "Expand /myAvatar";
const QString ExpandOtherAvatarTiming = "Expand /otherAvatar";
const QString ExpandPaintGLTiming = "Expand /paintGL";
const QString ExpandPhysicsSimulationTiming = "Expand /physics";
const QString ExpandSimulationTiming = "Expand /simulation";
const QString ExpandPhysicsTiming = "Expand /physics";
const QString ExpandUpdateTiming = "Expand /update";
const QString FirstPerson = "First Person";
const QString FirstPersonHMD = "Enter First Person Mode in HMD";

View file

@ -56,8 +56,8 @@ Handler(buy)
Handler(receiveAt)
Handler(balance)
Handler(inventory)
Handler(transferHfcToNode)
Handler(transferHfcToUsername)
Handler(transferAssetToNode)
Handler(transferAssetToUsername)
Handler(alreadyOwned)
Handler(availableUpdates)
Handler(updateItem)
@ -173,7 +173,8 @@ QString userLink(const QString& username, const QString& placename) {
QString transactionString(const QJsonObject& valueObject) {
int sentCerts = valueObject["sent_certs"].toInt();
int receivedCerts = valueObject["received_certs"].toInt();
int sent = valueObject["sent_money"].toInt();
int sentMoney = valueObject["sent_money"].toInt();
int receivedMoney = valueObject["received_money"].toInt();
int dateInteger = valueObject["created_at"].toInt();
QString message = valueObject["message"].toString();
QDateTime createdAt(QDateTime::fromSecsSinceEpoch(dateInteger, Qt::UTC));
@ -181,7 +182,7 @@ QString transactionString(const QJsonObject& valueObject) {
if (sentCerts <= 0 && receivedCerts <= 0 && !KNOWN_USERS.contains(valueObject["sender_name"].toString())) {
// this is an hfc transfer.
if (sent > 0) {
if (sentMoney > 0) {
QString recipient = userLink(valueObject["recipient_name"].toString(), valueObject["place_name"].toString());
result += QString("Money sent to %1").arg(recipient);
} else {
@ -191,6 +192,18 @@ QString transactionString(const QJsonObject& valueObject) {
if (!message.isEmpty()) {
result += QString("<br>with memo: <i>\"%1\"</i>").arg(message);
}
} else if (sentMoney <= 0 && receivedMoney <= 0 && (sentCerts > 0 || receivedCerts > 0) && !KNOWN_USERS.contains(valueObject["sender_name"].toString())) {
// this is a non-HFC asset transfer.
if (sentCerts > 0) {
QString recipient = userLink(valueObject["recipient_name"].toString(), valueObject["place_name"].toString());
result += QString("Gift sent to %1").arg(recipient);
} else {
QString sender = userLink(valueObject["sender_name"].toString(), valueObject["place_name"].toString());
result += QString("Gift from %1").arg(sender);
}
if (!message.isEmpty()) {
result += QString("<br>with memo: <i>\"%1\"</i>").arg(message);
}
} else {
result += valueObject["message"].toString();
}
@ -354,27 +367,41 @@ void Ledger::certificateInfo(const QString& certificateId) {
send(endpoint, "certificateInfoSuccess", "certificateInfoFailure", QNetworkAccessManager::PutOperation, AccountManagerAuth::None, request);
}
void Ledger::transferHfcToNode(const QString& hfc_key, const QString& nodeID, const int& amount, const QString& optionalMessage) {
void Ledger::transferAssetToNode(const QString& hfc_key, const QString& nodeID, const QString& certificateID, const int& amount, const QString& optionalMessage) {
QJsonObject transaction;
transaction["public_key"] = hfc_key;
transaction["node_id"] = nodeID;
transaction["quantity"] = amount;
transaction["message"] = optionalMessage;
transaction["place_name"] = DependencyManager::get<AddressManager>()->getPlaceName();
if (!certificateID.isEmpty()) {
transaction["certificate_id"] = certificateID;
}
QJsonDocument transactionDoc{ transaction };
auto transactionString = transactionDoc.toJson(QJsonDocument::Compact);
signedSend("transaction", transactionString, hfc_key, "transfer_hfc_to_node", "transferHfcToNodeSuccess", "transferHfcToNodeFailure");
if (certificateID.isEmpty()) {
signedSend("transaction", transactionString, hfc_key, "transfer_hfc_to_node", "transferAssetToNodeSuccess", "transferAssetToNodeFailure");
} else {
signedSend("transaction", transactionString, hfc_key, "transfer_asset_to_node", "transferAssetToNodeSuccess", "transferAssetToNodeFailure");
}
}
void Ledger::transferHfcToUsername(const QString& hfc_key, const QString& username, const int& amount, const QString& optionalMessage) {
void Ledger::transferAssetToUsername(const QString& hfc_key, const QString& username, const QString& certificateID, const int& amount, const QString& optionalMessage) {
QJsonObject transaction;
transaction["public_key"] = hfc_key;
transaction["username"] = username;
transaction["quantity"] = amount;
transaction["message"] = optionalMessage;
if (!certificateID.isEmpty()) {
transaction["certificate_id"] = certificateID;
}
QJsonDocument transactionDoc{ transaction };
auto transactionString = transactionDoc.toJson(QJsonDocument::Compact);
signedSend("transaction", transactionString, hfc_key, "transfer_hfc_to_user", "transferHfcToUsernameSuccess", "transferHfcToUsernameFailure");
if (certificateID.isEmpty()) {
signedSend("transaction", transactionString, hfc_key, "transfer_hfc_to_user", "transferAssetToUsernameSuccess", "transferAssetToUsernameFailure");
} else {
signedSend("transaction", transactionString, hfc_key, "transfer_asset_to_user", "transferAssetToUsernameSuccess", "transferAssetToUsernameFailure");
}
}
void Ledger::alreadyOwned(const QString& marketplaceId) {

View file

@ -33,8 +33,8 @@ public:
void account();
void updateLocation(const QString& asset_id, const QString& location, const bool& alsoUpdateSiblings = false, const bool controlledFailure = false);
void certificateInfo(const QString& certificateId);
void transferHfcToNode(const QString& hfc_key, const QString& nodeID, const int& amount, const QString& optionalMessage);
void transferHfcToUsername(const QString& hfc_key, const QString& username, const int& amount, const QString& optionalMessage);
void transferAssetToNode(const QString& hfc_key, const QString& nodeID, const QString& certificateID, const int& amount, const QString& optionalMessage);
void transferAssetToUsername(const QString& hfc_key, const QString& username, const QString& certificateID, const int& amount, const QString& optionalMessage);
void alreadyOwned(const QString& marketplaceId);
void getAvailableUpdates(const QString& itemId = "");
void updateItem(const QString& hfc_key, const QString& certificate_id);
@ -56,8 +56,8 @@ signals:
void accountResult(QJsonObject result);
void locationUpdateResult(QJsonObject result);
void certificateInfoResult(QJsonObject result);
void transferHfcToNodeResult(QJsonObject result);
void transferHfcToUsernameResult(QJsonObject result);
void transferAssetToNodeResult(QJsonObject result);
void transferAssetToUsernameResult(QJsonObject result);
void alreadyOwnedResult(QJsonObject result);
void availableUpdatesResult(QJsonObject result);
void updateItemResult(QJsonObject result);
@ -81,10 +81,10 @@ public slots:
void updateLocationFailure(QNetworkReply& reply);
void certificateInfoSuccess(QNetworkReply& reply);
void certificateInfoFailure(QNetworkReply& reply);
void transferHfcToNodeSuccess(QNetworkReply& reply);
void transferHfcToNodeFailure(QNetworkReply& reply);
void transferHfcToUsernameSuccess(QNetworkReply& reply);
void transferHfcToUsernameFailure(QNetworkReply& reply);
void transferAssetToNodeSuccess(QNetworkReply& reply);
void transferAssetToNodeFailure(QNetworkReply& reply);
void transferAssetToUsernameSuccess(QNetworkReply& reply);
void transferAssetToUsernameFailure(QNetworkReply& reply);
void alreadyOwnedSuccess(QNetworkReply& reply);
void alreadyOwnedFailure(QNetworkReply& reply);
void availableUpdatesSuccess(QNetworkReply& reply);

View file

@ -36,8 +36,8 @@ QmlCommerce::QmlCommerce() {
connect(ledger.data(), &Ledger::certificateInfoResult, this, &QmlCommerce::certificateInfoResult);
connect(ledger.data(), &Ledger::alreadyOwnedResult, this, &QmlCommerce::alreadyOwnedResult);
connect(ledger.data(), &Ledger::updateCertificateStatus, this, &QmlCommerce::updateCertificateStatus);
connect(ledger.data(), &Ledger::transferHfcToNodeResult, this, &QmlCommerce::transferHfcToNodeResult);
connect(ledger.data(), &Ledger::transferHfcToUsernameResult, this, &QmlCommerce::transferHfcToUsernameResult);
connect(ledger.data(), &Ledger::transferAssetToNodeResult, this, &QmlCommerce::transferAssetToNodeResult);
connect(ledger.data(), &Ledger::transferAssetToUsernameResult, this, &QmlCommerce::transferAssetToUsernameResult);
connect(ledger.data(), &Ledger::availableUpdatesResult, this, &QmlCommerce::availableUpdatesResult);
connect(ledger.data(), &Ledger::updateItemResult, this, &QmlCommerce::updateItemResult);
@ -166,28 +166,28 @@ void QmlCommerce::certificateInfo(const QString& certificateId) {
ledger->certificateInfo(certificateId);
}
void QmlCommerce::transferHfcToNode(const QString& nodeID, const int& amount, const QString& optionalMessage) {
void QmlCommerce::transferAssetToNode(const QString& nodeID, const QString& certificateID, const int& amount, const QString& optionalMessage) {
auto ledger = DependencyManager::get<Ledger>();
auto wallet = DependencyManager::get<Wallet>();
QStringList keys = wallet->listPublicKeys();
if (keys.count() == 0) {
QJsonObject result{ { "status", "fail" },{ "message", "Uninitialized Wallet." } };
return emit buyResult(result);
return emit transferAssetToNodeResult(result);
}
QString key = keys[0];
ledger->transferHfcToNode(key, nodeID, amount, optionalMessage);
ledger->transferAssetToNode(key, nodeID, certificateID, amount, optionalMessage);
}
void QmlCommerce::transferHfcToUsername(const QString& username, const int& amount, const QString& optionalMessage) {
void QmlCommerce::transferAssetToUsername(const QString& username, const QString& certificateID, const int& amount, const QString& optionalMessage) {
auto ledger = DependencyManager::get<Ledger>();
auto wallet = DependencyManager::get<Wallet>();
QStringList keys = wallet->listPublicKeys();
if (keys.count() == 0) {
QJsonObject result{ { "status", "fail" },{ "message", "Uninitialized Wallet." } };
return emit buyResult(result);
return emit transferAssetToUsernameResult(result);
}
QString key = keys[0];
ledger->transferHfcToUsername(key, username, amount, optionalMessage);
ledger->transferAssetToUsername(key, username, certificateID, amount, optionalMessage);
}
void QmlCommerce::replaceContentSet(const QString& itemHref, const QString& certificateID) {

View file

@ -48,8 +48,8 @@ signals:
void updateCertificateStatus(const QString& certID, uint certStatus);
void transferHfcToNodeResult(QJsonObject result);
void transferHfcToUsernameResult(QJsonObject result);
void transferAssetToNodeResult(QJsonObject result);
void transferAssetToUsernameResult(QJsonObject result);
void contentSetChanged(const QString& contentSetHref);
@ -81,8 +81,8 @@ protected:
Q_INVOKABLE void certificateInfo(const QString& certificateId);
Q_INVOKABLE void alreadyOwned(const QString& marketplaceId);
Q_INVOKABLE void transferHfcToNode(const QString& nodeID, const int& amount, const QString& optionalMessage);
Q_INVOKABLE void transferHfcToUsername(const QString& username, const int& amount, const QString& optionalMessage);
Q_INVOKABLE void transferAssetToNode(const QString& nodeID, const QString& certificateID, const int& amount, const QString& optionalMessage);
Q_INVOKABLE void transferAssetToUsername(const QString& username, const QString& certificateID, const int& amount, const QString& optionalMessage);
Q_INVOKABLE void replaceContentSet(const QString& itemHref, const QString& certificateID);

View file

@ -13,8 +13,9 @@
#include "Ledger.h"
#include "Wallet.h"
#include "Application.h"
#include "ui/ImageProvider.h"
#include "ui/SecurityImageProvider.h"
#include "scripting/HMDScriptingInterface.h"
#include <ui/TabletScriptingInterface.h>
#include <PathUtils.h>
#include <OffscreenUi.h>
@ -566,7 +567,6 @@ bool Wallet::generateKeyPair() {
}
QStringList Wallet::listPublicKeys() {
qCInfo(commerce) << "Enumerating public keys.";
return _publicKeys;
}
@ -607,11 +607,17 @@ QString Wallet::signWithKey(const QByteArray& text, const QString& key) {
}
void Wallet::updateImageProvider() {
// inform the image provider. Note it doesn't matter which one you inform, as the
// images are statics
auto engine = DependencyManager::get<OffscreenUi>()->getSurfaceContext()->engine();
auto imageProvider = reinterpret_cast<ImageProvider*>(engine->imageProvider(ImageProvider::PROVIDER_NAME));
imageProvider->setSecurityImage(_securityImage);
SecurityImageProvider* securityImageProvider;
// inform offscreenUI security image provider
QQmlEngine* engine = DependencyManager::get<OffscreenUi>()->getSurfaceContext()->engine();
securityImageProvider = reinterpret_cast<SecurityImageProvider*>(engine->imageProvider(SecurityImageProvider::PROVIDER_NAME));
securityImageProvider->setSecurityImage(_securityImage);
// inform tablet security image provider
QQmlEngine* tabletEngine = DependencyManager::get<TabletScriptingInterface>()->getTablet("com.highfidelity.interface.tablet.system")->getTabletSurface()->getSurfaceContext()->engine();
securityImageProvider = reinterpret_cast<SecurityImageProvider*>(tabletEngine->imageProvider(SecurityImageProvider::PROVIDER_NAME));
securityImageProvider->setSecurityImage(_securityImage);
}
void Wallet::chooseSecurityImage(const QString& filename) {
@ -651,6 +657,7 @@ bool Wallet::getSecurityImage() {
// if already decrypted, don't do it again
if (_securityImage) {
updateImageProvider();
emit securityImageResult(true);
return true;
}

View file

@ -31,6 +31,8 @@
#include "UserActivityLogger.h"
#include "MainWindow.h"
#include "Profile.h"
#ifdef Q_OS_WIN
extern "C" {
typedef int(__stdcall * CHECKMINSPECPROC) ();
@ -40,6 +42,26 @@ extern "C" {
int main(int argc, const char* argv[]) {
setupHifiApplication(BuildInfo::INTERFACE_NAME);
// Early check for --traceFile argument
auto tracer = DependencyManager::set<tracing::Tracer>();
const char * traceFile = nullptr;
const QString traceFileFlag("--traceFile");
float traceDuration = 0.0f;
for (int a = 1; a < argc; ++a) {
if (traceFileFlag == argv[a] && argc > a + 1) {
traceFile = argv[a + 1];
if (argc > a + 2) {
traceDuration = atof(argv[a + 2]);
}
break;
}
}
if (traceFile != nullptr) {
tracer->startTracing();
}
PROFILE_SYNC_BEGIN(startup, "main startup", "");
#ifdef Q_OS_LINUX
QApplication::setAttribute(Qt::AA_DontUseNativeMenuBar);
#endif
@ -235,7 +257,18 @@ int main(int argc, const char* argv[]) {
argvExtended.push_back("--ignore-gpu-blacklist");
int argcExtended = (int)argvExtended.size();
PROFILE_SYNC_END(startup, "main startup", "");
PROFILE_SYNC_BEGIN(startup, "app full ctor", "");
Application app(argcExtended, const_cast<char**>(argvExtended.data()), startupTime, runningMarkerExisted);
PROFILE_SYNC_END(startup, "app full ctor", "");
QTimer exitTimer;
if (traceDuration > 0.0f) {
exitTimer.setSingleShot(true);
QObject::connect(&exitTimer, &QTimer::timeout, &app, &Application::quit);
exitTimer.start(int(1000 * traceDuration));
}
#if 0
// If we failed the OpenGLVersion check, log it.
@ -273,6 +306,11 @@ int main(int argc, const char* argv[]) {
qCDebug(interfaceapp, "Created QT Application.");
exitCode = app.exec();
server.close();
if (traceFile != nullptr) {
tracer->stopTracing();
tracer->serialize(QStandardPaths::writableLocation(QStandardPaths::DocumentsLocation) + "/" + traceFile);
}
}
Application::shutdownPlugins();

View file

@ -24,6 +24,36 @@ class QScriptEngine;
#include <QReadWriteLock>
/**jsdoc
* The HMD API provides access to the HMD used in VR display mode.
*
* @namespace HMD
* @property {Vec3} position - The position of the HMD if currently in VR display mode, otherwise
* {@link Vec3(0)|Vec3.ZERO}. <em>Read-only.</em>
* @property {Quat} orientation - The orientation of the HMD if currently in VR display mode, otherwise
* {@link Quat(0)|Quat.IDENTITY}. <em>Read-only.</em>
* @property {boolean} active - <code>true</code> if the display mode is HMD, otherwise <code>false</code>. <em>Read-only.</em>
* @property {boolean} mounted - <code>true</code> if currently in VR display mode and the HMD is being worn, otherwise
* <code>false</code>. <em>Read-only.</em>
*
* @property {number} playerHeight - The real-world height of the user. <em>Read-only.</em> <em>Currently always returns a
* value of <code>1.755</code>.</em>
* @property {number} eyeHeight - The real-world height of the user's eyes. <em>Read-only.</em> <em>Currently always returns a
* value of <code>1.655</code>.</em>
* @property {number} ipd - The inter-pupillary distance (distance between eyes) of the user, used for rendering. Defaults to
* the human average of <code>0.064</code> unless set by the HMD. <em>Read-only.</em>
* @property {number} ipdScale=1.0 - A scale factor applied to the <code>ipd</code> property value.
*
* @property {boolean} showTablet - <code>true</code> if the tablet is being displayed, <code>false</code> otherwise.
* <em>Read-only.</em>
* @property {boolean} tabletContextualMode - <code>true</code> if the tablet has been opened in contextual mode, otherwise
* <code>false</code>. In contextual mode, the tablet has been opened at a specific world position and orientation rather
* than at a position and orientation relative to the user. <em>Read-only.</em>
* @property {Uuid} tabletID - The UUID of the tablet body model overlay.
* @property {Uuid} tabletScreenID - The UUID of the tablet's screen overlay.
* @property {Uuid} homeButtonID - The UUID of the tablet's "home" button overlay.
* @property {Uuid} homeButtonHighlightID - The UUID of the tablet's "home" button highlight overlay.
*/
class HMDScriptingInterface : public AbstractHMDScriptingInterface, public Dependency {
Q_OBJECT
Q_PROPERTY(glm::vec3 position READ getPosition)
@ -37,26 +67,217 @@ class HMDScriptingInterface : public AbstractHMDScriptingInterface, public Depen
Q_PROPERTY(QUuid tabletScreenID READ getCurrentTabletScreenID WRITE setCurrentTabletScreenID)
public:
/**jsdoc
* Calculate the intersection of a ray with the HUD overlay.
* @function HMD.calculateRayUICollisionPoint
* @param {Vec3} position - The origin of the ray.
* @param {Vec3} direction - The direction of the ray.
* @returns {Vec3} The point of intersection with the HUD overlay if it intersects, otherwise {@link Vec3(0)|Vec3.ZERO}.
* @example <caption>Draw a square on the HUD overlay in the direction you're looking.</caption>
* var hudIntersection = HMD.calculateRayUICollisionPoint(MyAvatar.getHeadPosition(),
* Quat.getForward(MyAvatar.headOrientation));
* var hudPoint = HMD.overlayFromWorldPoint(hudIntersection);
*
* var DIMENSIONS = { x: 50, y: 50 };
* var square = Overlays.addOverlay("rectangle", {
* x: hudPoint.x - DIMENSIONS.x / 2,
* y: hudPoint.y - DIMENSIONS.y / 2,
* width: DIMENSIONS.x,
* height: DIMENSIONS.y,
* color: { red: 255, green: 0, blue: 0 }
* });
*
* Script.scriptEnding.connect(function () {
* Overlays.deleteOverlay(square);
* });
*/
Q_INVOKABLE glm::vec3 calculateRayUICollisionPoint(const glm::vec3& position, const glm::vec3& direction) const;
/**jsdoc
* Get the 2D HUD overlay coordinates of a 3D point on the HUD overlay.
* 2D HUD overlay coordinates are pixels with the origin at the top left of the overlay.
* @function HMD.overlayFromWorldPoint
* @param {Vec3} position - The point on the HUD overlay in world coordinates.
* @returns {Vec2} The point on the HUD overlay in HUD coordinates.
* @example <caption>Draw a square on the HUD overlay in the direction you're looking.</caption>
* var hudIntersection = HMD.calculateRayUICollisionPoint(MyAvatar.getHeadPosition(),
* Quat.getForward(MyAvatar.headOrientation));
* var hudPoint = HMD.overlayFromWorldPoint(hudIntersection);
*
* var DIMENSIONS = { x: 50, y: 50 };
* var square = Overlays.addOverlay("rectangle", {
* x: hudPoint.x - DIMENSIONS.x / 2,
* y: hudPoint.y - DIMENSIONS.y / 2,
* width: DIMENSIONS.x,
* height: DIMENSIONS.y,
* color: { red: 255, green: 0, blue: 0 }
* });
*
* Script.scriptEnding.connect(function () {
* Overlays.deleteOverlay(square);
* });
*/
Q_INVOKABLE glm::vec2 overlayFromWorldPoint(const glm::vec3& position) const;
/**jsdoc
* Get the 3D world coordinates of a 2D point on the HUD overlay.
* 2D HUD overlay coordinates are pixels with the origin at the top left of the overlay.
* @function HMD.worldPointFromOverlay
* @param {Vec2} coordinates - The point on the HUD overlay in HUD coordinates.
* @returns {Vec3} The point on the HUD overlay in world coordinates.
*/
Q_INVOKABLE glm::vec3 worldPointFromOverlay(const glm::vec2& overlay) const;
/**jsdoc
* Get the 2D point on the HUD overlay represented by given spherical coordinates.
* 2D HUD overlay coordinates are pixels with the origin at the top left of the overlay.
* Spherical coordinates are polar coordinates in radians with <code>{ x: 0, y: 0 }</code> being the center of the HUD
* overlay.
* @function HMD.sphericalToOverlay
* @param {Vec2} sphericalPos - The point on the HUD overlay in spherical coordinates.
* @returns {Vec2} The point on the HUD overlay in HUD coordinates.
*/
Q_INVOKABLE glm::vec2 sphericalToOverlay(const glm::vec2 & sphericalPos) const;
/**jsdoc
* Get the spherical coordinates of a 2D point on the HUD overlay.
* 2D HUD overlay coordinates are pixels with the origin at the top left of the overlay.
* Spherical coordinates are polar coordinates in radians with <code>{ x: 0, y: 0 }</code> being the center of the HUD
* overlay.
* @function HMD.overlayToSpherical
* @param {Vec2} overlayPos - The point on the HUD overlay in HUD coordinates.
* @returns {Vec2} The point on the HUD overlay in spherical coordinates.
*/
Q_INVOKABLE glm::vec2 overlayToSpherical(const glm::vec2 & overlayPos) const;
/**jsdoc
* Recenter the HMD HUD to the current HMD position and orientation.
* @function HMD.centerUI
*/
Q_INVOKABLE void centerUI();
/**jsdoc
* Get the name of the HMD audio input device.
* @function HMD.preferredAudioInput
* @returns {string} The name of the HMD audio input device if in HMD mode, otherwise an empty string.
*/
Q_INVOKABLE QString preferredAudioInput() const;
/**jsdoc
* Get the name of the HMD audio output device.
* @function HMD.preferredAudioOutput
* @returns {string} The name of the HMD audio output device if in HMD mode, otherwise an empty string.
*/
Q_INVOKABLE QString preferredAudioOutput() const;
/**jsdoc
* Check whether there is an HMD available.
* @function HMD.isHMDAvailable
* @param {string} [name=""] - The name of the HMD to check for, e.g., <code>"Oculus Rift"</code>. The name is the same as
* may be displayed in Interface's "Display" menu. If no name is specified then any HMD matches.
* @returns {boolean} <code>true</code> if an HMD of the specified <code>name</code> is available, otherwise
* <code>false</code>.
* @example <caption>Report on HMD availability.</caption>
* print("Is any HMD available: " + HMD.isHMDAvailable());
* print("Is an Oculus Rift HMD available: " + HMD.isHMDAvailable("Oculus Rift"));
* print("Is a Vive HMD available: " + HMD.isHMDAvailable("OpenVR (Vive)"));
*/
Q_INVOKABLE bool isHMDAvailable(const QString& name = "");
/**jsdoc
* Check whether there is an HMD head controller available.
* @function HMD.isHeadControllerAvailable
* @param {string} [name=""] - The name of the HMD head controller to check for, e.g., <code>"Oculus"</code>. If no name is
* specified then any HMD head controller matches.
* @returns {boolean} <code>true</code> if an HMD head controller of the specified <code>name</code> is available,
* otherwise <code>false</code>.
* @example <caption>Report HMD head controller availability.</caption>
* print("Is any HMD head controller available: " + HMD.isHeadControllerAvailable());
* print("Is an Oculus head controller available: " + HMD.isHeadControllerAvailable("Oculus"));
* print("Is a Vive head controller available: " + HMD.isHeadControllerAvailable("OpenVR"));
*/
Q_INVOKABLE bool isHeadControllerAvailable(const QString& name = "");
/**jsdoc
* Check whether there are HMD hand controllers available.
* @function HMD.isHandControllerAvailable
* @param {string} [name=""] - The name of the HMD hand controller to check for, e.g., <code>"Oculus"</code>. If no name is
* specified then any HMD hand controller matches.
* @returns {boolean} <code>true</code> if an HMD hand controller of the specified <code>name</code> is available,
* otherwise <code>false</code>.
* @example <caption>Report HMD hand controller availability.</caption>
* print("Are any HMD hand controllers available: " + HMD.isHandControllerAvailable());
* print("Are Oculus hand controllers available: " + HMD.isHandControllerAvailable("Oculus"));
* print("Are Vive hand controllers available: " + HMD.isHandControllerAvailable("OpenVR"));
*/
Q_INVOKABLE bool isHandControllerAvailable(const QString& name = "");
/**jsdoc
* Check whether there are specific HMD controllers available.
* @function HMD.isSubdeviceContainingNameAvailable
* @param {string} name - The name of the HMD controller to check for, e.g., <code>"OculusTouch"</code>.
* @returns {boolean} <code>true</code> if an HMD controller with a name containing the specified <code>name</code> is
* available, otherwise <code>false</code>.
* @example <caption>Report if particular Oculus controllers are available.</caption>
* print("Is an Oculus Touch controller available: " + HMD.isSubdeviceContainingNameAvailable("Touch"));
* print("Is an Oculus Remote controller available: " + HMD.isSubdeviceContainingNameAvailable("Remote"));
*/
Q_INVOKABLE bool isSubdeviceContainingNameAvailable(const QString& name);
/**jsdoc
* Signal that models of the HMD hand controllers being used should be displayed. The models are displayed at their actual,
* real-world locations.
* @function HMD.requestShowHandControllers
* @example <caption>Show your hand controllers for 10 seconds.</caption>
* HMD.requestShowHandControllers();
* Script.setTimeout(function () {
* HMD.requestHideHandControllers();
* }, 10000);
*/
Q_INVOKABLE void requestShowHandControllers();
/**jsdoc
* Signal that it is no longer necessary to display models of the HMD hand controllers being used. If no other scripts
* want the models displayed then they are no longer displayed.
* @function HMD.requestHideHandControllers
*/
Q_INVOKABLE void requestHideHandControllers();
/**jsdoc
* Check whether any script wants models of the HMD hand controllers displayed. Requests are made and canceled using
* {@link HMD.requestShowHandControllers|requestShowHandControllers} and
* {@link HMD.requestHideHandControllers|requestHideHandControllers}.
* @function HMD.shouldShowHandControllers
* @returns {boolean} <code>true</code> if any script is requesting that HMD hand controller models be displayed.
*/
Q_INVOKABLE bool shouldShowHandControllers() const;
/**jsdoc
* Causes the borders in HUD windows to be enlarged when the laser intersects them in HMD mode. By default, borders are not
* enlarged.
* @function HMD.activateHMDHandMouse
*/
Q_INVOKABLE void activateHMDHandMouse();
/**jsdoc
* Causes the border in HUD windows to no longer be enlarged when the laser intersects them in HMD mode. By default,
* borders are not enlarged.
* @function HMD.deactivateHMDHandMouse
*/
Q_INVOKABLE void deactivateHMDHandMouse();
/**jsdoc
* Suppress the activation of the HMD-provided keyboard, if any. Successful calls should be balanced with a call to
* {@link HMD.unspressKeyboard|unspressKeyboard} within a reasonable amount of time.
* @function HMD.suppressKeyboard
* @returns {boolean} <code>true</code> if the current HMD provides a keyboard and it was successfully suppressed (e.g., it
* isn't being displayed), otherwise <code>false</code>.
*/
/// Suppress the activation of any on-screen keyboard so that a script operation will
/// not be interrupted by a keyboard popup
/// Returns false if there is already an active keyboard displayed.
@ -65,21 +286,68 @@ public:
/// call to unsuppressKeyboard() within a reasonable amount of time
Q_INVOKABLE bool suppressKeyboard();
/**jsdoc
* Unsuppress the activation of the HMD-provided keyboard, if any.
* @function HMD.unsuppressKeyboard
*/
/// Enable the keyboard following a suppressKeyboard call
Q_INVOKABLE void unsuppressKeyboard();
/**jsdoc
* Check whether the HMD-provided keyboard, if any, is visible.
* @function HMD.isKeyboardVisible
* @returns {boolean} <code>true</code> if the current HMD provides a keyboard and it is visible, otherwise
* <code>false</code>.
*/
/// Query the display plugin to determine the current VR keyboard visibility
Q_INVOKABLE bool isKeyboardVisible();
// rotate the overlay UI sphere so that it is centered about the the current HMD position and orientation
Q_INVOKABLE void centerUI();
/**jsdoc
* Closes the tablet if it is open.
* @function HMD.closeTablet
*/
Q_INVOKABLE void closeTablet();
/**jsdoc
* Opens the tablet if the tablet is used in the current display mode and it isn't already showing, and sets the tablet to
* contextual mode if requested. In contextual mode, the page displayed on the tablet is wholly controlled by script (i.e.,
* the user cannot navigate to another).
* @function HMD.openTablet
* @param {boolean} [contextualMode=false] - If <code>true</code> then the tablet is opened at a specific position and
* orientation already set by the script, otherwise it opens at a position and orientation relative to the user. For
* contextual mode, set the world or local position and orientation of the <code>HMD.tabletID</code> overlay.
*/
Q_INVOKABLE void openTablet(bool contextualMode = false);
signals:
/**jsdoc
* Triggered when a request to show or hide models of the HMD hand controllers is made using
* {@link HMD.requestShowHandControllers|requestShowHandControllers} or
* {@link HMD.requestHideHandControllers|requestHideHandControllers}.
* @function HMD.shouldShowHandControllersChanged
* @returns {Signal}
* @example <caption>Report when showing of hand controllers changes.</caption>
* function onShouldShowHandControllersChanged() {
* print("Should show hand controllers: " + HMD.shouldShowHandControllers());
* }
* HMD.shouldShowHandControllersChanged.connect(onShouldShowHandControllersChanged);
*
* HMD.requestShowHandControllers();
* Script.setTimeout(function () {
* HMD.requestHideHandControllers();
* }, 10000);
*/
bool shouldShowHandControllersChanged();
/**jsdoc
* Triggered when the <code>HMD.mounted</code> property value changes.
* @function HMD.mountedChanged
* @returns {Signal}
* @example <caption>Report when there's a change in the HMD being worn.</caption>
* HMD.mountedChanged.connect(function () {
* print("Mounted changed. HMD is mounted: " + HMD.mounted);
* });
*/
void mountedChanged();
public:

View file

@ -60,8 +60,8 @@ Stats::Stats(QQuickItem* parent) : QQuickItem(parent) {
bool Stats::includeTimingRecord(const QString& name) {
if (Menu::getInstance()->isOptionChecked(MenuOption::DisplayDebugTimingDetails)) {
if (name.startsWith("/idle/update/")) {
if (name.startsWith("/idle/update/physics/")) {
return Menu::getInstance()->isOptionChecked(MenuOption::ExpandPhysicsSimulationTiming);
if (name.startsWith("/idle/update/simulation/")) {
return Menu::getInstance()->isOptionChecked(MenuOption::ExpandSimulationTiming);
} else if (name.startsWith("/idle/update/myAvatar/")) {
if (name.startsWith("/idle/update/myAvatar/simulate/")) {
return Menu::getInstance()->isOptionChecked(MenuOption::ExpandMyAvatarSimulateTiming);
@ -75,8 +75,8 @@ bool Stats::includeTimingRecord(const QString& name) {
return Menu::getInstance()->isOptionChecked(MenuOption::ExpandPaintGLTiming);
} else if (name.startsWith("/paintGL/")) {
return Menu::getInstance()->isOptionChecked(MenuOption::ExpandPaintGLTiming);
} else if (name.startsWith("step/")) {
return Menu::getInstance()->isOptionChecked(MenuOption::ExpandPhysicsSimulationTiming);
} else if (name.startsWith("physics/")) {
return Menu::getInstance()->isOptionChecked(MenuOption::ExpandPhysicsTiming);
}
return true;
}
@ -479,7 +479,14 @@ void Stats::updateStats(bool force) {
float dt = (float)itr.value().getMovingAverage() / (float)USECS_PER_MSEC;
_gameUpdateStats = QString("/idle/update = %1 ms").arg(dt);
QVector<QString> categories = { "devices", "physics", "otherAvatars", "MyAvatar", "misc" };
QVector<QString> categories = {
"devices",
"MyAvatar",
"otherAvatars",
"pickManager",
"pointerManager",
"simulation"
};
for (int32_t j = 0; j < categories.size(); ++j) {
QString recordKey = "/idle/update/" + categories[j];
itr = allRecords.find(recordKey);

View file

@ -58,6 +58,13 @@ void SkeletonModel::initJointStates() {
glm::mat4 modelOffset = glm::scale(_scale) * glm::translate(_offset);
_rig.initJointStates(geometry, modelOffset);
{
// initialize _jointData with proper values for default joints
QVector<JointData> defaultJointData;
_rig.copyJointsIntoJointData(defaultJointData);
_owningAvatar->setRawJointData(defaultJointData);
}
// Determine the default eye position for avatar scale = 1.0
int headJointIndex = geometry.headJointIndex;
if (0 > headJointIndex || headJointIndex >= _rig.getJointStateCount()) {

View file

@ -559,7 +559,8 @@ QByteArray AvatarData::toByteArray(AvatarDataDetail dataDetail, quint64 lastSent
const JointData& last = lastSentJointData[i];
if (!data.rotationIsDefaultPose) {
if (sendAll || last.rotationIsDefaultPose || last.rotation != data.rotation) {
bool mustSend = sendAll || last.rotationIsDefaultPose;
if (mustSend || last.rotation != data.rotation) {
bool largeEnoughRotation = true;
if (cullSmallChanges) {
@ -568,7 +569,7 @@ QByteArray AvatarData::toByteArray(AvatarDataDetail dataDetail, quint64 lastSent
largeEnoughRotation = fabsf(glm::dot(last.rotation, data.rotation)) < minRotationDOT;
}
if (sendAll || !cullSmallChanges || largeEnoughRotation) {
if (mustSend || !cullSmallChanges || largeEnoughRotation) {
validity |= (1 << validityBit);
#ifdef WANT_DEBUG
rotationSentCount++;
@ -608,10 +609,12 @@ QByteArray AvatarData::toByteArray(AvatarDataDetail dataDetail, quint64 lastSent
float maxTranslationDimension = 0.0;
for (int i = 0; i < _jointData.size(); i++) {
const JointData& data = _jointData[i];
const JointData& last = lastSentJointData[i];
if (!data.translationIsDefaultPose) {
if (sendAll || lastSentJointData[i].translation != data.translation) {
if (sendAll || !cullSmallChanges || glm::distance(data.translation, lastSentJointData[i].translation) > minTranslation) {
bool mustSend = sendAll || last.translationIsDefaultPose;
if (mustSend || last.translation != data.translation) {
if (mustSend || !cullSmallChanges || glm::distance(data.translation, lastSentJointData[i].translation) > minTranslation) {
validity |= (1 << validityBit);
#ifdef WANT_DEBUG
translationSentCount++;
@ -669,6 +672,19 @@ QByteArray AvatarData::toByteArray(AvatarDataDetail dataDetail, quint64 lastSent
}
if (sentJointDataOut) {
// Mark default poses in lastSentJointData, so when they become non-default we send them.
for (int i = 0; i < _jointData.size(); i++) {
const JointData& data = _jointData[i];
JointData& local = localSentJointDataOut[i];
if (data.rotationIsDefaultPose) {
local.rotationIsDefaultPose = true;
}
if (data.translationIsDefaultPose) {
local.translationIsDefaultPose = true;
}
}
// Push new sent joint data to sentJointDataOut
sentJointDataOut->swap(localSentJointDataOut);
}
@ -1816,13 +1832,13 @@ void AvatarData::setJointMappingsFromNetworkReply() {
networkReply->deleteLater();
}
void AvatarData::sendAvatarDataPacket() {
void AvatarData::sendAvatarDataPacket(bool sendAll) {
auto nodeList = DependencyManager::get<NodeList>();
// about 2% of the time, we send a full update (meaning, we transmit all the joint data), even if nothing has changed.
// this is to guard against a joint moving once, the packet getting lost, and the joint never moving again.
bool cullSmallData = (randFloat() < AVATAR_SEND_FULL_UPDATE_RATIO);
bool cullSmallData = !sendAll && (randFloat() < AVATAR_SEND_FULL_UPDATE_RATIO);
auto dataDetail = cullSmallData ? SendAllData : CullSmallData;
QByteArray avatarByteArray = toByteArrayStateful(dataDetail);

View file

@ -256,6 +256,11 @@ namespace AvatarDataPacket {
SixByteQuat rotation[numValidRotations]; // encodeded and compressed by packOrientationQuatToSixBytes()
uint8_t translationValidityBits[ceil(numJoints / 8)]; // one bit per joint, if true then a compressed translation follows.
SixByteTrans translation[numValidTranslations]; // encodeded and compressed by packFloatVec3ToSignedTwoByteFixed()
SixByteQuat leftHandControllerRotation;
SixByteTrans leftHandControllerTranslation;
SixByteQuat rightHandControllerRotation;
SixByteTrans rightHandControllerTranslation;
};
*/
size_t maxJointDataSize(size_t numJoints);
@ -707,11 +712,11 @@ signals:
void sessionUUIDChanged();
public slots:
void sendAvatarDataPacket();
void sendAvatarDataPacket(bool sendAll = false);
void sendIdentityPacket();
void setJointMappingsFromNetworkReply();
void setSessionUUID(const QUuid& sessionUUID) {
virtual void setSessionUUID(const QUuid& sessionUUID) {
if (sessionUUID != getID()) {
if (sessionUUID == QUuid()) {
setID(AVATAR_SELF_ID);

View file

@ -12,6 +12,7 @@
#include <GLMHelpers.h>
// These properties have JSDoc documentation in HMDScriptingInterface.h.
class AbstractHMDScriptingInterface : public QObject {
Q_OBJECT
Q_PROPERTY(bool active READ isHMDMode)
@ -30,7 +31,27 @@ public:
bool isHMDMode() const;
signals:
/**jsdoc
* Triggered when the <code>HMD.ipdScale</code> property value changes.
* @function HMD.IPDScaleChanged
* @returns {Signal}
*/
void IPDScaleChanged();
/**jsdoc
* Triggered when Interface's display mode changes and when the user puts on or takes off their HMD.
* @function HMD.displayModeChanged
* @param {boolean} isHMDMode - <code>true</code> if the display mode is HMD, otherwise <code>false</code>. This is the
* same value as provided by <code>HMD.active</code>.
* @returns {Signal}
* @example <caption>Report when the display mode changes.</caption>
* HMD.displayModeChanged.connect(function (isHMDMode) {
* print("Display mode changed");
* print("isHMD = " + isHMDMode);
* print("HMD.active = " + HMD.active);
* print("HMD.mounted = " + HMD.mounted);
* });
*/
void displayModeChanged(bool isHMDMode);
private:

View file

@ -18,6 +18,9 @@
#include "render-utils/simple_vert.h"
#include "render-utils/simple_frag.h"
#include "render-utils/simple_transparent_frag.h"
#include "render-utils/forward_simple_frag.h"
#include "render-utils/forward_simple_transparent_frag.h"
#include "RenderPipelines.h"
@ -35,13 +38,23 @@ static const float SPHERE_ENTITY_SCALE = 0.5f;
ShapeEntityRenderer::ShapeEntityRenderer(const EntityItemPointer& entity) : Parent(entity) {
_procedural._vertexSource = simple_vert::getSource();
_procedural._fragmentSource = simple_frag::getSource();
// FIXME: Setup proper uniform slots and use correct pipelines for forward rendering
_procedural._opaquefragmentSource = simple_frag::getSource();
// FIXME: Transparent procedural entities only seem to work if they use the opaque pipelines
//_procedural._transparentfragmentSource = simple_transparent_frag::getSource();
_procedural._transparentfragmentSource = simple_frag::getSource();
_procedural._opaqueState->setCullMode(gpu::State::CULL_NONE);
_procedural._opaqueState->setDepthTest(true, true, gpu::LESS_EQUAL);
PrepareStencil::testMaskDrawShape(*_procedural._opaqueState);
_procedural._opaqueState->setBlendFunction(false,
gpu::State::SRC_ALPHA, gpu::State::BLEND_OP_ADD, gpu::State::INV_SRC_ALPHA,
gpu::State::FACTOR_ALPHA, gpu::State::BLEND_OP_ADD, gpu::State::ONE);
_procedural._transparentState->setCullMode(gpu::State::CULL_BACK);
_procedural._transparentState->setDepthTest(true, true, gpu::LESS_EQUAL);
PrepareStencil::testMask(*_procedural._transparentState);
_procedural._transparentState->setBlendFunction(true,
gpu::State::SRC_ALPHA, gpu::State::BLEND_OP_ADD, gpu::State::INV_SRC_ALPHA,
gpu::State::FACTOR_ALPHA, gpu::State::BLEND_OP_ADD, gpu::State::ONE);
}
bool ShapeEntityRenderer::needsRenderUpdate() const {
@ -218,9 +231,9 @@ void ShapeEntityRenderer::doRender(RenderArgs* args) {
if (mat) {
outColor = glm::vec4(mat->getAlbedo(), mat->getOpacity());
if (_procedural.isReady()) {
_procedural.prepare(batch, _position, _dimensions, _orientation);
outColor = _procedural.getColor(outColor);
outColor.a *= _procedural.isFading() ? Interpolate::calculateFadeRatio(_procedural.getFadeStartTime()) : 1.0f;
_procedural.prepare(batch, _position, _dimensions, _orientation, outColor);
proceduralRender = true;
}
}

View file

@ -477,18 +477,19 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
* @property {boolean} visible=true - Whether or not the entity is rendered. If <code>true</code> then the entity is rendered.
* @property {boolean} canCastShadows=true - Whether or not the entity casts shadows. Currently applicable only to
* {@link Entities.EntityType|Model} and {@link Entities.EntityType|Shape} entities. Shadows are cast if inside a
* {@link Entities.EntityType|Zone} entity with <code>castShadows</code> enabled in its {@link Entities.EntityProperties-Zone|keyLight} property.
* {@link Entities.EntityType|Zone} entity with <code>castShadows</code> enabled in its
* {@link Entities.EntityProperties-Zone|keyLight} property.
*
* @property {Vec3} position=0,0,0 - The position of the entity.
* @property {Quat} rotation=0,0,0,1 - The orientation of the entity with respect to world coordinates.
* @property {Vec3} registrationPoint=0.5,0.5,0.5 - The point in the entity that is set to the entity's position and is rotated
* about, {@link Vec3|Vec3.ZERO} &ndash; {@link Vec3|Vec3.ONE}. A value of {@link Vec3|Vec3.ZERO} is the entity's
* minimum x, y, z corner; a value of {@link Vec3|Vec3.ONE} is the entity's maximum x, y, z corner.
* about, {@link Vec3(0)|Vec3.ZERO} &ndash; {@link Vec3(0)|Vec3.ONE}. A value of {@link Vec3(0)|Vec3.ZERO} is the entity's
* minimum x, y, z corner; a value of {@link Vec3(0)|Vec3.ONE} is the entity's maximum x, y, z corner.
*
* @property {Vec3} naturalPosition=0,0,0 - The center of the entity's unscaled mesh model if it has one, otherwise
* {@link Vec3|Vec3.ZERO}. <em>Read-only.</em>
* {@link Vec3(0)|Vec3.ZERO}. <em>Read-only.</em>
* @property {Vec3} naturalDimensions - The dimensions of the entity's unscaled mesh model if it has one, otherwise
* {@link Vec3|Vec3.ONE}. <em>Read-only.</em>
* {@link Vec3(0)|Vec3.ONE}. <em>Read-only.</em>
*
* @property {Vec3} velocity=0,0,0 - The linear velocity of the entity in m/s with respect to world coordinates.
* @property {number} damping=0.39347 - How much to slow down the linear velocity of an entity over time, <code>0.0</code>
@ -505,13 +506,13 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
* @property {Vec3} gravity=0,0,0 - The acceleration due to gravity in m/s<sup>2</sup> that the entity should move with, in
* world coordinates. Set to <code>{ x: 0, y: -9.8, z: 0 }</code> to simulate Earth's gravity. Gravity is applied to an
* entity's motion only if its <code>dynamic</code> property is <code>true</code>. If changing an entity's
* <code>gravity</code> from {@link Vec3|Vec3.ZERO}, you need to give it a small <code>velocity</code> in order to kick off
* physics simulation.
* <code>gravity</code> from {@link Vec3(0)|Vec3.ZERO}, you need to give it a small <code>velocity</code> in order to kick
* off physics simulation.
* The <code>gravity</code> value is applied in addition to the <code>acceleration</code> value.
* @property {Vec3} acceleration=0,0,0 - A general acceleration in m/s<sup>2</sup> that the entity should move with, in world
* coordinates. The acceleration is applied to an entity's motion only if its <code>dynamic</code> property is
* <code>true</code>. If changing an entity's <code>acceleration</code> from {@link Vec3|Vec3.ZERO}, you need to give it a
* small <code>velocity</code> in order to kick off physics simulation.
* <code>true</code>. If changing an entity's <code>acceleration</code> from {@link Vec3(0)|Vec3.ZERO}, you need to give it
* a small <code>velocity</code> in order to kick off physics simulation.
* The <code>acceleration</code> value is applied in addition to the <code>gravity</code> value.
* @property {number} restitution=0.5 - The "bounciness" of an entity when it collides, <code>0.0</code> &ndash;
* <code>0.99</code>. The higher the value, the more bouncy.

View file

@ -759,7 +759,7 @@ QVector<QUuid> EntityScriptingInterface::findEntitiesByType(const QString entity
foreach(EntityItemPointer entity, entities) {
if (entity->getType() == type) {
result << entity->getEntityItemID();
result << entity->getEntityItemID().toString();
}
}
}

View file

@ -694,7 +694,7 @@ public slots:
* @param {Uuid} entityID - The ID of the {@link Entities.EntityType|PolyVox} entity.
* @param {Vec3} voxelCoords - The voxel coordinates. May be fractional and outside the entity's bounding box.
* @returns {Vec3} The world coordinates of the <code>voxelCoords</code> if the <code>entityID</code> is a
* {@link Entities.EntityType|PolyVox} entity, otherwise {@link Vec3|Vec3.ZERO}.
* {@link Entities.EntityType|PolyVox} entity, otherwise {@link Vec3(0)|Vec3.ZERO}.
* @example <caption>Create a PolyVox cube with the 0,0,0 voxel replaced by a sphere.</caption>
* // Cube PolyVox with 0,0,0 voxel missing.
* var polyVox = Entities.addEntity({
@ -729,7 +729,7 @@ public slots:
* @param {Uuid} entityID - The ID of the {@link Entities.EntityType|PolyVox} entity.
* @param {Vec3} worldCoords - The world coordinates. May be outside the entity's bounding box.
* @returns {Vec3} The voxel coordinates of the <code>worldCoords</code> if the <code>entityID</code> is a
* {@link Entities.EntityType|PolyVox} entity, otherwise {@link Vec3|Vec3.ZERO}. The value may be fractional.
* {@link Entities.EntityType|PolyVox} entity, otherwise {@link Vec3(0)|Vec3.ZERO}. The value may be fractional.
*/
// FIXME move to a renderable entity interface
Q_INVOKABLE glm::vec3 worldCoordsToVoxelCoords(const QUuid& entityID, glm::vec3 worldCoords);
@ -741,7 +741,7 @@ public slots:
* @param {Uuid} entityID - The ID of the {@link Entities.EntityType|PolyVox} entity.
* @param {Vec3} voxelCoords - The voxel coordinates. May be fractional and outside the entity's bounding box.
* @returns {Vec3} The local coordinates of the <code>voxelCoords</code> if the <code>entityID</code> is a
* {@link Entities.EntityType|PolyVox} entity, otherwise {@link Vec3|Vec3.ZERO}.
* {@link Entities.EntityType|PolyVox} entity, otherwise {@link Vec3(0)|Vec3.ZERO}.
* @example <caption>Get the world dimensions of a voxel in a PolyVox entity.</caption>
* var polyVox = Entities.addEntity({
* type: "PolyVox",
@ -763,7 +763,7 @@ public slots:
* @param {Uuid} entityID - The ID of the {@link Entities.EntityType|PolyVox} entity.
* @param {Vec3} localCoords - The local coordinates. May be outside the entity's bounding box.
* @returns {Vec3} The voxel coordinates of the <code>worldCoords</code> if the <code>entityID</code> is a
* {@link Entities.EntityType|PolyVox} entity, otherwise {@link Vec3|Vec3.ZERO}. The value may be fractional.
* {@link Entities.EntityType|PolyVox} entity, otherwise {@link Vec3(0)|Vec3.ZERO}. The value may be fractional.
*/
// FIXME move to a renderable entity interface
Q_INVOKABLE glm::vec3 localCoordsToVoxelCoords(const QUuid& entityID, glm::vec3 localCoords);

View file

@ -112,6 +112,11 @@ void EntityTree::eraseAllOctreeElements(bool createNewRoot) {
resetClientEditStats();
clearDeletedEntities();
{
QWriteLocker locker(&_needsParentFixupLock);
_needsParentFixup.clear();
}
}
void EntityTree::readBitstreamToTree(const unsigned char* bitstream,
@ -1155,7 +1160,9 @@ void EntityTree::startChallengeOwnershipTimer(const EntityItemID& entityItemID)
});
connect(_challengeOwnershipTimeoutTimer, &QTimer::timeout, this, [=]() {
qCDebug(entities) << "Ownership challenge timed out, deleting entity" << entityItemID;
deleteEntity(entityItemID, true);
withWriteLock([&] {
deleteEntity(entityItemID, true);
});
if (_challengeOwnershipTimeoutTimer) {
_challengeOwnershipTimeoutTimer->stop();
_challengeOwnershipTimeoutTimer->deleteLater();
@ -1263,7 +1270,9 @@ void EntityTree::sendChallengeOwnershipPacket(const QString& certID, const QStri
if (text == "") {
qCDebug(entities) << "CRITICAL ERROR: Couldn't compute nonce. Deleting entity...";
deleteEntity(entityItemID, true);
withWriteLock([&] {
deleteEntity(entityItemID, true);
});
} else {
qCDebug(entities) << "Challenging ownership of Cert ID" << certID;
// 2. Send the nonce to the rezzing avatar's node
@ -1326,8 +1335,7 @@ void EntityTree::validatePop(const QString& certID, const EntityItemID& entityIt
request["certificate_id"] = certID;
networkRequest.setUrl(requestURL);
QNetworkReply* networkReply = NULL;
networkReply = networkAccessManager.put(networkRequest, QJsonDocument(request).toJson());
QNetworkReply* networkReply = networkAccessManager.put(networkRequest, QJsonDocument(request).toJson());
connect(networkReply, &QNetworkReply::finished, [=]() {
QJsonObject jsonObject = QJsonDocument::fromJson(networkReply->readAll()).object();
@ -1336,14 +1344,20 @@ void EntityTree::validatePop(const QString& certID, const EntityItemID& entityIt
if (networkReply->error() == QNetworkReply::NoError) {
if (!jsonObject["invalid_reason"].toString().isEmpty()) {
qCDebug(entities) << "invalid_reason not empty, deleting entity" << entityItemID;
deleteEntity(entityItemID, true);
withWriteLock([&] {
deleteEntity(entityItemID, true);
});
} else if (jsonObject["transfer_status"].toArray().first().toString() == "failed") {
qCDebug(entities) << "'transfer_status' is 'failed', deleting entity" << entityItemID;
deleteEntity(entityItemID, true);
withWriteLock([&] {
deleteEntity(entityItemID, true);
});
} else if (jsonObject["transfer_status"].toArray().first().toString() == "pending") {
if (isRetryingValidation) {
qCDebug(entities) << "'transfer_status' is 'pending' after retry, deleting entity" << entityItemID;
deleteEntity(entityItemID, true);
withWriteLock([&] {
deleteEntity(entityItemID, true);
});
} else {
if (thread() != QThread::currentThread()) {
QMetaObject::invokeMethod(this, "startPendingTransferStatusTimer",
@ -1366,7 +1380,9 @@ void EntityTree::validatePop(const QString& certID, const EntityItemID& entityIt
} else {
qCDebug(entities) << "Call to" << networkReply->url() << "failed with error" << networkReply->error() << "; deleting entity" << entityItemID
<< "More info:" << jsonObject;
deleteEntity(entityItemID, true);
withWriteLock([&] {
deleteEntity(entityItemID, true);
});
}
networkReply->deleteLater();
@ -1800,9 +1816,9 @@ void EntityTree::addToNeedsParentFixupList(EntityItemPointer entity) {
void EntityTree::update(bool simulate) {
PROFILE_RANGE(simulation_physics, "UpdateTree");
fixupNeedsParentFixups();
if (simulate && _simulation) {
withWriteLock([&] {
withWriteLock([&] {
fixupNeedsParentFixups();
if (simulate && _simulation) {
_simulation->updateEntities();
{
PROFILE_RANGE(simulation_physics, "Deletes");
@ -1820,8 +1836,8 @@ void EntityTree::update(bool simulate) {
deleteEntities(idsToDelete, true);
}
}
});
}
}
});
}
quint64 EntityTree::getAdjustedConsiderSince(quint64 sinceTime) {
@ -2290,7 +2306,9 @@ bool EntityTree::writeToMap(QVariantMap& entityDescription, OctreeElementPointer
QScriptEngine scriptEngine;
RecurseOctreeToMapOperator theOperator(entityDescription, element, &scriptEngine, skipDefaultValues,
skipThoseWithBadParents, _myAvatar);
recurseTreeWithOperator(&theOperator);
withReadLock([&] {
recurseTreeWithOperator(&theOperator);
});
return true;
}
@ -2307,6 +2325,16 @@ bool EntityTree::readFromMap(QVariantMap& map) {
_persistDataVersion = map["DataVersion"].toInt();
}
_namedPaths.clear();
if (map.contains("Paths")) {
QVariantMap namedPathsMap = map["Paths"].toMap();
for(QVariantMap::const_iterator iter = namedPathsMap.begin(); iter != namedPathsMap.end(); ++iter) {
QString namedPathName = iter.key();
QString namedPathViewPoint = iter.value().toString();
_namedPaths[namedPathName] = namedPathViewPoint;
}
}
// map will have a top-level list keyed as "Entities". This will be extracted
// and iterated over. Each member of this list is converted to a QVariantMap, then
// to a QScriptValue, and then to EntityItemProperties. These properties are used

View file

@ -301,6 +301,8 @@ public:
static bool addMaterialToOverlay(const QUuid& overlayID, graphics::MaterialLayer material, const std::string& parentMaterialName);
static bool removeMaterialFromOverlay(const QUuid& overlayID, graphics::MaterialPointer material, const std::string& parentMaterialName);
std::map<QString, QString> getNamedPaths() const { return _namedPaths; }
signals:
void deletingEntity(const EntityItemID& entityID);
void deletingEntityPointer(EntityItem* entityID);
@ -417,6 +419,8 @@ private:
static std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> _removeMaterialFromOverlayOperator;
bool _serverlessDomain { false };
std::map<QString, QString> _namedPaths;
};
#endif // hifi_EntityTree_h

View file

@ -37,8 +37,13 @@ void SimpleEntitySimulation::clearOwnership(const QUuid& ownerID) {
// remove ownership and dirty all the tree elements that contain the it
entity->clearSimulationOwnership();
entity->markAsChangedOnServer();
DirtyOctreeElementOperator op(entity->getElement());
getEntityTree()->recurseTreeWithOperator(&op);
if (auto element = entity->getElement()) {
auto tree = getEntityTree();
tree->withReadLock([&] {
DirtyOctreeElementOperator op(element);
tree->recurseTreeWithOperator(&op);
});
}
} else {
++itemItr;
}

View file

@ -129,6 +129,7 @@ void Context::executeFrame(const FramePointer& frame) const {
}
bool Context::makeProgram(Shader& shader, const Shader::BindingSet& bindings, const Shader::CompilationHandler& handler) {
PROFILE_RANGE_EX(app, "makeProgram", 0xff4040c0, shader.getID());
// If we're running in another DLL context, we need to fetch the program callback out of the application
// FIXME find a way to do this without reliance on Qt app properties
if (!_makeProgramCallback) {

View file

@ -75,6 +75,7 @@ Shader::Pointer Shader::createGeometry(const Source& source) {
}
ShaderPointer Shader::createOrReuseProgramShader(Type type, const Pointer& vertexShader, const Pointer& geometryShader, const Pointer& pixelShader) {
PROFILE_RANGE(app, "createOrReuseProgramShader");
ProgramMapKey key(0);
if (vertexShader && vertexShader->getType() == VERTEX) {

View file

@ -316,7 +316,17 @@ bool AddressManager::handleUrl(const QUrl& lookupUrl, LookupTrigger trigger) {
_shareablePlaceName.clear();
setDomainInfo(lookupUrl, trigger);
emit lookupResultsFinished();
handlePath(DOMAIN_SPAWNING_POINT, LookupTrigger::Internal, false);
QString path = DOMAIN_SPAWNING_POINT;
QUrlQuery queryArgs(lookupUrl);
const QString LOCATION_QUERY_KEY = "location";
if (queryArgs.hasQueryItem(LOCATION_QUERY_KEY)) {
path = queryArgs.queryItemValue(LOCATION_QUERY_KEY);
} else {
path = DEFAULT_NAMED_PATH;
}
handlePath(path, LookupTrigger::Internal, false);
return true;
}
@ -433,7 +443,9 @@ void AddressManager::goToAddressFromObject(const QVariantMap& dataObject, const
QUrl domainURL;
domainURL.setScheme(URL_SCHEME_HIFI);
domainURL.setHost(domainHostname);
domainURL.setPort(domainPort);
if (domainPort > 0) {
domainURL.setPort(domainPort);
}
emit possibleDomainChangeRequired(domainURL, domainID);
} else {
QString iceServerAddress = domainObject[DOMAIN_ICE_SERVER_ADDRESS_KEY].toString();
@ -604,7 +616,9 @@ bool AddressManager::handleNetworkAddress(const QString& lookupString, LookupTri
QUrl domainURL;
domainURL.setScheme(URL_SCHEME_HIFI);
domainURL.setHost(domainIPString);
domainURL.setPort(domainPort);
if (domainPort > 0) {
domainURL.setPort(domainPort);
}
hostChanged = setDomainInfo(domainURL, trigger);
return true;
@ -625,7 +639,9 @@ bool AddressManager::handleNetworkAddress(const QString& lookupString, LookupTri
QUrl domainURL;
domainURL.setScheme(URL_SCHEME_HIFI);
domainURL.setHost(domainHostname);
domainURL.setPort(domainPort);
if (domainPort > 0) {
domainURL.setPort(domainPort);
}
hostChanged = setDomainInfo(domainURL, trigger);
return true;
@ -757,7 +773,9 @@ bool AddressManager::setHost(const QString& host, LookupTrigger trigger, quint16
_domainURL = QUrl();
_domainURL.setScheme(URL_SCHEME_HIFI);
_domainURL.setHost(host);
_domainURL.setPort(port);
if (port > 0) {
_domainURL.setPort(port);
}
// any host change should clear the shareable place name
_shareablePlaceName.clear();

View file

@ -173,15 +173,15 @@ void DomainHandler::setURLAndID(QUrl domainURL, QUuid domainID) {
QString previousHost = _domainURL.host();
_domainURL = domainURL;
if (domainURL.scheme() != URL_SCHEME_HIFI) {
setIsConnected(true);
} else if (previousHost != domainURL.host()) {
if (previousHost != domainURL.host()) {
qCDebug(networking) << "Updated domain hostname to" << domainURL.host();
if (!domainURL.host().isEmpty()) {
// re-set the sock addr to null and fire off a lookup of the IP address for this domain-server's hostname
qCDebug(networking, "Looking up DS hostname %s.", domainURL.host().toLocal8Bit().constData());
QHostInfo::lookupHost(domainURL.host(), this, SLOT(completedHostnameLookup(const QHostInfo&)));
if (domainURL.scheme() == URL_SCHEME_HIFI) {
// re-set the sock addr to null and fire off a lookup of the IP address for this domain-server's hostname
qCDebug(networking, "Looking up DS hostname %s.", domainURL.host().toLocal8Bit().constData());
QHostInfo::lookupHost(domainURL.host(), this, SLOT(completedHostnameLookup(const QHostInfo&)));
}
DependencyManager::get<NodeList>()->flagTimeForConnectionStep(
LimitedNodeList::ConnectionStep::SetDomainHostname);
@ -250,6 +250,17 @@ void DomainHandler::activateICEPublicSocket() {
emit completedSocketDiscovery();
}
QString DomainHandler::getViewPointFromNamedPath(QString namedPath) {
auto lookup = _namedPaths.find(namedPath);
if (lookup != _namedPaths.end()) {
return lookup->second;
}
if (namedPath == DEFAULT_NAMED_PATH) {
return DOMAIN_SPAWNING_POINT;
}
return "";
}
void DomainHandler::completedHostnameLookup(const QHostInfo& hostInfo) {
for (int i = 0; i < hostInfo.addresses().size(); i++) {
if (hostInfo.addresses()[i].protocol() == QAbstractSocket::IPv4Protocol) {
@ -297,6 +308,11 @@ void DomainHandler::setIsConnected(bool isConnected) {
}
}
void DomainHandler::connectedToServerless(std::map<QString, QString> namedPaths) {
_namedPaths = namedPaths;
setIsConnected(true);
}
void DomainHandler::requestDomainSettings() {
qCDebug(networking) << "Requesting settings from domain server";

View file

@ -76,6 +76,10 @@ public:
void setIsConnected(bool isConnected);
bool isServerless() const { return _domainURL.scheme() != URL_SCHEME_HIFI; }
void connectedToServerless(std::map<QString, QString> namedPaths);
QString getViewPointFromNamedPath(QString namedPath);
bool hasSettings() const { return !_settingsObject.isEmpty(); }
void requestDomainSettings();
const QJsonObject& getSettingsObject() const { return _settingsObject; }
@ -200,9 +204,11 @@ private:
int _checkInPacketsSinceLastReply { 0 };
QTimer _apiRefreshTimer;
std::map<QString, QString> _namedPaths;
};
const QString DOMAIN_SPAWNING_POINT { "/0, -10, 0" };
const QString DEFAULT_NAMED_PATH { "/" };
#endif // hifi_DomainHandler_h

View file

@ -413,7 +413,16 @@ void NodeList::sendDomainServerCheckIn() {
}
void NodeList::handleDSPathQuery(const QString& newPath) {
if (_domainHandler.isSocketKnown()) {
if (_domainHandler.isServerless()) {
if (_domainHandler.isConnected()) {
auto viewpoint = _domainHandler.getViewPointFromNamedPath(newPath);
if (!newPath.isEmpty()) {
DependencyManager::get<AddressManager>()->goToViewpointForPath(viewpoint, newPath);
}
} else {
_domainHandler.setPendingPath(newPath);
}
} else if (_domainHandler.isSocketKnown()) {
// if we have a DS socket we assume it will get this packet and send if off right away
sendDSPathQuery(newPath);
} else {
@ -427,10 +436,17 @@ void NodeList::sendPendingDSPathQuery() {
QString pendingPath = _domainHandler.getPendingPath();
if (!pendingPath.isEmpty()) {
qCDebug(networking) << "Attempting to send pending query to DS for path" << pendingPath;
// this is a slot triggered if we just established a network link with a DS and want to send a path query
sendDSPathQuery(_domainHandler.getPendingPath());
if (_domainHandler.isServerless()) {
auto viewpoint = _domainHandler.getViewPointFromNamedPath(pendingPath);
if (!pendingPath.isEmpty()) {
DependencyManager::get<AddressManager>()->goToViewpointForPath(viewpoint, pendingPath);
}
} else {
qCDebug(networking) << "Attempting to send pending query to DS for path" << pendingPath;
// this is a slot triggered if we just established a network link with a DS and want to send a path query
sendDSPathQuery(_domainHandler.getPendingPath());
}
// clear whatever the pending path was
_domainHandler.clearPendingPath();
@ -498,7 +514,7 @@ void NodeList::processDomainServerPathResponse(QSharedPointer<ReceivedMessage> m
QString viewpoint = QString::fromUtf8(message->getRawMessage() + message->getPosition(), numViewpointBytes);
// Hand it off to the AddressManager so it can handle it as a relative viewpoint
if (DependencyManager::get<AddressManager>()->goToViewpointForPath(viewpoint, pathQuery)) {
if (!pathQuery.isEmpty() && DependencyManager::get<AddressManager>()->goToViewpointForPath(viewpoint, pathQuery)) {
qCDebug(networking) << "Going to viewpoint" << viewpoint << "which was the lookup result for path" << pathQuery;
} else {
qCDebug(networking) << "Could not go to viewpoint" << viewpoint

View file

@ -132,7 +132,7 @@ protected:
//
// (2) For locally owned simulation: we store the last values sent to the server, integrated forward over time
// according to how we think the server doing it. We calculate the error between the true local transform
// and the remote to decide when to send another update.
// and the remote to decide whether to send another update or not.
//
glm::vec3 _serverPosition; // in simulation-frame (not world-frame)
glm::quat _serverRotation;

View file

@ -41,7 +41,7 @@ void PhysicalEntitySimulation::init(
// begin EntitySimulation overrides
void PhysicalEntitySimulation::updateEntitiesInternal(uint64_t now) {
// Do nothing here because the "internal" update the PhysicsEngine::stepSimualtion() which is done elsewhere.
// Do nothing here because the "internal" update the PhysicsEngine::stepSimulation() which is done elsewhere.
}
void PhysicalEntitySimulation::addEntityInternal(EntityItemPointer entity) {

View file

@ -413,7 +413,7 @@ void PhysicsEngine::harvestPerformanceStats() {
if (QString(itr->Get_Current_Name()) == "stepSimulation") {
itr->Enter_Child(childIndex);
StatsHarvester harvester;
harvester.recurse(itr, "step/");
harvester.recurse(itr, "physics/");
break;
}
itr->Next();

View file

@ -219,7 +219,29 @@ bool Procedural::isReady() const {
return true;
}
void Procedural::prepare(gpu::Batch& batch, const glm::vec3& position, const glm::vec3& size, const glm::quat& orientation) {
std::string Procedural::replaceProceduralBlock(const std::string& fragmentSource) {
std::string fragmentShaderSource = fragmentSource;
size_t replaceIndex = fragmentShaderSource.find(PROCEDURAL_COMMON_BLOCK);
if (replaceIndex != std::string::npos) {
fragmentShaderSource.replace(replaceIndex, PROCEDURAL_COMMON_BLOCK.size(), ProceduralCommon_frag::getSource());
}
replaceIndex = fragmentShaderSource.find(PROCEDURAL_VERSION);
if (replaceIndex != std::string::npos) {
if (_data.version == 1) {
fragmentShaderSource.replace(replaceIndex, PROCEDURAL_VERSION.size(), "#define PROCEDURAL_V1 1");
} else if (_data.version == 2) {
fragmentShaderSource.replace(replaceIndex, PROCEDURAL_VERSION.size(), "#define PROCEDURAL_V2 1");
}
}
replaceIndex = fragmentShaderSource.find(PROCEDURAL_BLOCK);
if (replaceIndex != std::string::npos) {
fragmentShaderSource.replace(replaceIndex, PROCEDURAL_BLOCK.size(), _shaderSource.toLocal8Bit().data());
}
return fragmentShaderSource;
}
void Procedural::prepare(gpu::Batch& batch, const glm::vec3& position, const glm::vec3& size, const glm::quat& orientation, const glm::vec4& color) {
_entityDimensions = size;
_entityPosition = position;
_entityOrientation = glm::mat3_cast(orientation);
@ -242,58 +264,48 @@ void Procedural::prepare(gpu::Batch& batch, const glm::vec3& position, const glm
}
// Build the fragment shader
std::string fragmentShaderSource = _fragmentSource;
size_t replaceIndex = fragmentShaderSource.find(PROCEDURAL_COMMON_BLOCK);
if (replaceIndex != std::string::npos) {
fragmentShaderSource.replace(replaceIndex, PROCEDURAL_COMMON_BLOCK.size(), ProceduralCommon_frag::getSource());
}
replaceIndex = fragmentShaderSource.find(PROCEDURAL_VERSION);
if (replaceIndex != std::string::npos) {
if (_data.version == 1) {
fragmentShaderSource.replace(replaceIndex, PROCEDURAL_VERSION.size(), "#define PROCEDURAL_V1 1");
} else if (_data.version == 2) {
fragmentShaderSource.replace(replaceIndex, PROCEDURAL_VERSION.size(), "#define PROCEDURAL_V2 1");
}
}
replaceIndex = fragmentShaderSource.find(PROCEDURAL_BLOCK);
if (replaceIndex != std::string::npos) {
fragmentShaderSource.replace(replaceIndex, PROCEDURAL_BLOCK.size(), _shaderSource.toLocal8Bit().data());
}
std::string opaqueShaderSource = replaceProceduralBlock(_opaquefragmentSource);
std::string transparentShaderSource = replaceProceduralBlock(_transparentfragmentSource);
// Leave this here for debugging
// qCDebug(procedural) << "FragmentShader:\n" << fragmentShaderSource.c_str();
_fragmentShader = gpu::Shader::createPixel(fragmentShaderSource);
_shader = gpu::Shader::createProgram(_vertexShader, _fragmentShader);
_opaqueFragmentShader = gpu::Shader::createPixel(opaqueShaderSource);
_opaqueShader = gpu::Shader::createProgram(_vertexShader, _opaqueFragmentShader);
_transparentFragmentShader = gpu::Shader::createPixel(transparentShaderSource);
_transparentShader = gpu::Shader::createProgram(_vertexShader, _transparentFragmentShader);
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("iChannel0"), 0));
slotBindings.insert(gpu::Shader::Binding(std::string("iChannel1"), 1));
slotBindings.insert(gpu::Shader::Binding(std::string("iChannel2"), 2));
slotBindings.insert(gpu::Shader::Binding(std::string("iChannel3"), 3));
gpu::Shader::makeProgram(*_shader, slotBindings);
gpu::Shader::makeProgram(*_opaqueShader, slotBindings);
gpu::Shader::makeProgram(*_transparentShader, slotBindings);
_opaquePipeline = gpu::Pipeline::create(_shader, _opaqueState);
_transparentPipeline = gpu::Pipeline::create(_shader, _transparentState);
_opaquePipeline = gpu::Pipeline::create(_opaqueShader, _opaqueState);
_transparentPipeline = gpu::Pipeline::create(_transparentShader, _transparentState);
for (size_t i = 0; i < NUM_STANDARD_UNIFORMS; ++i) {
const std::string& name = STANDARD_UNIFORM_NAMES[i];
_standardUniformSlots[i] = _shader->getUniforms().findLocation(name);
_standardOpaqueUniformSlots[i] = _opaqueShader->getUniforms().findLocation(name);
_standardTransparentUniformSlots[i] = _transparentShader->getUniforms().findLocation(name);
}
_start = usecTimestampNow();
_frameCount = 0;
}
batch.setPipeline(isFading() ? _transparentPipeline : _opaquePipeline);
bool transparent = color.a < 1.0f;
batch.setPipeline(transparent ? _transparentPipeline : _opaquePipeline);
if (_shaderDirty || _uniformsDirty) {
setupUniforms();
if (_shaderDirty || _uniformsDirty || _prevTransparent != transparent) {
setupUniforms(transparent);
}
if (_shaderDirty || _uniformsDirty || _channelsDirty) {
setupChannels(_shaderDirty || _uniformsDirty);
if (_shaderDirty || _uniformsDirty || _channelsDirty || _prevTransparent != transparent) {
setupChannels(_shaderDirty || _uniformsDirty, transparent);
}
_prevTransparent = transparent;
_shaderDirty = _uniformsDirty = _channelsDirty = false;
for (auto lambda : _uniforms) {
@ -319,12 +331,12 @@ void Procedural::prepare(gpu::Batch& batch, const glm::vec3& position, const glm
}
}
void Procedural::setupUniforms() {
void Procedural::setupUniforms(bool transparent) {
_uniforms.clear();
// Set any userdata specified uniforms
foreach(QString key, _data.uniforms.keys()) {
std::string uniformName = key.toLocal8Bit().data();
int32_t slot = _shader->getUniforms().findLocation(uniformName);
int32_t slot = (transparent ? _transparentShader : _opaqueShader)->getUniforms().findLocation(uniformName);
if (gpu::Shader::INVALID_LOCATION == slot) {
continue;
}
@ -385,15 +397,17 @@ void Procedural::setupUniforms() {
}
}
if (gpu::Shader::INVALID_LOCATION != _standardUniformSlots[TIME]) {
auto uniformSlots = transparent ? _standardTransparentUniformSlots : _standardOpaqueUniformSlots;
if (gpu::Shader::INVALID_LOCATION != uniformSlots[TIME]) {
_uniforms.push_back([=](gpu::Batch& batch) {
// Minimize floating point error by doing an integer division to milliseconds, before the floating point division to seconds
float time = (float)((usecTimestampNow() - _start) / USECS_PER_MSEC) / MSECS_PER_SECOND;
batch._glUniform(_standardUniformSlots[TIME], time);
batch._glUniform(uniformSlots[TIME], time);
});
}
if (gpu::Shader::INVALID_LOCATION != _standardUniformSlots[DATE]) {
if (gpu::Shader::INVALID_LOCATION != uniformSlots[DATE]) {
_uniforms.push_back([=](gpu::Batch& batch) {
QDateTime now = QDateTime::currentDateTimeUtc();
QDate date = now.date();
@ -406,40 +420,41 @@ void Procedural::setupUniforms() {
v.z = date.day();
float fractSeconds = (time.msec() / 1000.0f);
v.w = (time.hour() * 3600) + (time.minute() * 60) + time.second() + fractSeconds;
batch._glUniform(_standardUniformSlots[DATE], v);
batch._glUniform(uniformSlots[DATE], v);
});
}
if (gpu::Shader::INVALID_LOCATION != _standardUniformSlots[FRAME_COUNT]) {
if (gpu::Shader::INVALID_LOCATION != uniformSlots[FRAME_COUNT]) {
_uniforms.push_back([=](gpu::Batch& batch) {
batch._glUniform(_standardUniformSlots[FRAME_COUNT], ++_frameCount);
batch._glUniform(uniformSlots[FRAME_COUNT], ++_frameCount);
});
}
if (gpu::Shader::INVALID_LOCATION != _standardUniformSlots[SCALE]) {
if (gpu::Shader::INVALID_LOCATION != uniformSlots[SCALE]) {
// FIXME move into the 'set once' section, since this doesn't change over time
_uniforms.push_back([=](gpu::Batch& batch) {
batch._glUniform(_standardUniformSlots[SCALE], _entityDimensions);
batch._glUniform(uniformSlots[SCALE], _entityDimensions);
});
}
if (gpu::Shader::INVALID_LOCATION != _standardUniformSlots[ORIENTATION]) {
if (gpu::Shader::INVALID_LOCATION != uniformSlots[ORIENTATION]) {
// FIXME move into the 'set once' section, since this doesn't change over time
_uniforms.push_back([=](gpu::Batch& batch) {
batch._glUniform(_standardUniformSlots[ORIENTATION], _entityOrientation);
batch._glUniform(uniformSlots[ORIENTATION], _entityOrientation);
});
}
if (gpu::Shader::INVALID_LOCATION != _standardUniformSlots[POSITION]) {
if (gpu::Shader::INVALID_LOCATION != uniformSlots[POSITION]) {
// FIXME move into the 'set once' section, since this doesn't change over time
_uniforms.push_back([=](gpu::Batch& batch) {
batch._glUniform(_standardUniformSlots[POSITION], _entityPosition);
batch._glUniform(uniformSlots[POSITION], _entityPosition);
});
}
}
void Procedural::setupChannels(bool shouldCreate) {
if (gpu::Shader::INVALID_LOCATION != _standardUniformSlots[CHANNEL_RESOLUTION]) {
void Procedural::setupChannels(bool shouldCreate, bool transparent) {
auto uniformSlots = transparent ? _standardTransparentUniformSlots : _standardOpaqueUniformSlots;
if (gpu::Shader::INVALID_LOCATION != uniformSlots[CHANNEL_RESOLUTION]) {
if (!shouldCreate) {
// Instead of modifying the last element, just remove and recreate it.
_uniforms.pop_back();
@ -451,7 +466,7 @@ void Procedural::setupChannels(bool shouldCreate) {
channelSizes[i] = vec3(_channels[i]->getWidth(), _channels[i]->getHeight(), 1.0);
}
}
batch._glUniform3fv(_standardUniformSlots[CHANNEL_RESOLUTION], MAX_PROCEDURAL_TEXTURE_CHANNELS, &channelSizes[0].x);
batch._glUniform3fv(uniformSlots[CHANNEL_RESOLUTION], MAX_PROCEDURAL_TEXTURE_CHANNELS, &channelSizes[0].x);
});
}
}

View file

@ -55,8 +55,8 @@ public:
bool isReady() const;
bool isEnabled() const { return _enabled; }
void prepare(gpu::Batch& batch, const glm::vec3& position, const glm::vec3& size, const glm::quat& orientation);
const gpu::ShaderPointer& getShader() const { return _shader; }
void prepare(gpu::Batch& batch, const glm::vec3& position, const glm::vec3& size, const glm::quat& orientation, const glm::vec4& color = glm::vec4(1));
const gpu::ShaderPointer& getOpaqueShader() const { return _opaqueShader; }
glm::vec4 getColor(const glm::vec4& entityColor);
quint64 getFadeStartTime() const { return _fadeStartTime; }
@ -65,7 +65,8 @@ public:
void setDoesFade(bool doesFade) { _doesFade = doesFade; }
std::string _vertexSource;
std::string _fragmentSource;
std::string _opaquefragmentSource;
std::string _transparentfragmentSource;
gpu::StatePointer _opaqueState { std::make_shared<gpu::State>() };
gpu::StatePointer _transparentState { std::make_shared<gpu::State>() };
@ -101,13 +102,16 @@ protected:
// Rendering objects
UniformLambdas _uniforms;
int32_t _standardUniformSlots[NUM_STANDARD_UNIFORMS];
int32_t _standardOpaqueUniformSlots[NUM_STANDARD_UNIFORMS];
int32_t _standardTransparentUniformSlots[NUM_STANDARD_UNIFORMS];
NetworkTexturePointer _channels[MAX_PROCEDURAL_TEXTURE_CHANNELS];
gpu::PipelinePointer _opaquePipeline;
gpu::PipelinePointer _transparentPipeline;
gpu::ShaderPointer _vertexShader;
gpu::ShaderPointer _fragmentShader;
gpu::ShaderPointer _shader;
gpu::ShaderPointer _opaqueFragmentShader;
gpu::ShaderPointer _transparentFragmentShader;
gpu::ShaderPointer _opaqueShader;
gpu::ShaderPointer _transparentShader;
// Entity metadata
glm::vec3 _entityDimensions;
@ -116,13 +120,16 @@ protected:
private:
// This should only be called from the render thread, as it shares data with Procedural::prepare
void setupUniforms();
void setupChannels(bool shouldCreate);
void setupUniforms(bool transparent);
void setupChannels(bool shouldCreate, bool transparent);
std::string replaceProceduralBlock(const std::string& fragmentSource);
mutable quint64 _fadeStartTime { 0 };
mutable bool _hasStartedFade { false };
mutable bool _isFading { false };
bool _doesFade { true };
bool _prevTransparent { false };
};
#endif

View file

@ -20,7 +20,7 @@
ProceduralSkybox::ProceduralSkybox() : graphics::Skybox() {
_procedural._vertexSource = skybox_vert::getSource();
_procedural._fragmentSource = skybox_frag::getSource();
_procedural._opaquefragmentSource = skybox_frag::getSource();
// Adjust the pipeline state for background using the stencil test
_procedural.setDoesFade(false);
// Must match PrepareStencil::STENCIL_BACKGROUND
@ -61,8 +61,8 @@ void ProceduralSkybox::render(gpu::Batch& batch, const ViewFrustum& viewFrustum,
auto& procedural = skybox._procedural;
procedural.prepare(batch, glm::vec3(0), glm::vec3(1), glm::quat());
auto textureSlot = procedural.getShader()->getTextures().findLocation("cubeMap");
auto bufferSlot = procedural.getShader()->getUniformBuffers().findLocation("skyboxBuffer");
auto textureSlot = procedural.getOpaqueShader()->getTextures().findLocation("cubeMap");
auto bufferSlot = procedural.getOpaqueShader()->getUniformBuffers().findLocation("skyboxBuffer");
skybox.prepare(batch, textureSlot, bufferSlot);
batch.draw(gpu::TRIANGLE_STRIP, 4);
}

View file

@ -27,6 +27,8 @@
#include "impl/SharedObject.h"
#include "impl/TextureCache.h"
#include "Profile.h"
using namespace hifi::qml;
using namespace hifi::qml::impl;
@ -284,6 +286,7 @@ void OffscreenSurface::loadInternal(const QUrl& qmlSource,
bool createNewContext,
QQuickItem* parent,
const QmlContextObjectCallback& callback) {
PROFILE_RANGE_EX(app, "OffscreenSurface::loadInternal", 0xffff00ff, 0, { std::make_pair("url", qmlSource.toDisplayString()) });
if (QThread::currentThread() != thread()) {
qFatal("Called load on a non-surface thread");
}
@ -304,7 +307,11 @@ void OffscreenSurface::loadInternal(const QUrl& qmlSource,
}
auto targetContext = contextForUrl(finalQmlSource, parent, createNewContext);
auto qmlComponent = new QQmlComponent(getSurfaceContext()->engine(), finalQmlSource, QQmlComponent::PreferSynchronous);
QQmlComponent* qmlComponent;
{
PROFILE_RANGE(app, "new QQmlComponent");
qmlComponent = new QQmlComponent(getSurfaceContext()->engine(), finalQmlSource, QQmlComponent::PreferSynchronous);
}
if (qmlComponent->isLoading()) {
connect(qmlComponent, &QQmlComponent::statusChanged, this,
[=](QQmlComponent::Status) { finishQmlLoad(qmlComponent, targetContext, parent, callback); });
@ -318,6 +325,7 @@ void OffscreenSurface::finishQmlLoad(QQmlComponent* qmlComponent,
QQmlContext* qmlContext,
QQuickItem* parent,
const QmlContextObjectCallback& callback) {
PROFILE_RANGE(app, "finishQmlLoad");
disconnect(qmlComponent, &QQmlComponent::statusChanged, this, 0);
if (qmlComponent->isError()) {
for (const auto& error : qmlComponent->errors()) {

View file

@ -105,7 +105,10 @@ void SharedObject::create(OffscreenSurface* surface) {
// Create a QML engine.
auto qmlEngine = acquireEngine(surface);
_qmlContext = new QQmlContext(qmlEngine->rootContext(), qmlEngine);
{
PROFILE_RANGE(startup, "new QQmlContext");
_qmlContext = new QQmlContext(qmlEngine->rootContext(), qmlEngine);
}
surface->onRootContextCreated(_qmlContext);
emit surface->rootContextCreated(_qmlContext);
@ -175,6 +178,7 @@ static size_t globalEngineRefCount{ 0 };
#endif
QQmlEngine* SharedObject::acquireEngine(OffscreenSurface* surface) {
PROFILE_RANGE(startup, "acquireEngine");
Q_ASSERT(QThread::currentThread() == qApp->thread());
QQmlEngine* result = nullptr;

View file

@ -0,0 +1,23 @@
<!
// DefaultMaterials.slh
// libraries/render-utils/src
//
// Created by Sam Gondelman on 3/22/18
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
!>
<@if not DEFAULT_MATERIAL_SLH@>
<@def DEFAULT_MATERIAL_SLH@>
const float DEFAULT_ROUGHNESS = 0.9;
const float DEFAULT_SHININESS = 10.0;
const float DEFAULT_METALLIC = 0.0;
const vec3 DEFAULT_SPECULAR = vec3(0.1);
const vec3 DEFAULT_EMISSIVE = vec3(0.0);
const float DEFAULT_OCCLUSION = 1.0;
const float DEFAULT_SCATTERING = 0.0;
const vec3 DEFAULT_FRESNEL = DEFAULT_EMISSIVE;
<@endif@>

View file

@ -26,14 +26,7 @@ float evalOpaqueFinalAlpha(float alpha, float mapAlpha) {
return mix(alpha, 1.0 - alpha, step(mapAlpha, alphaThreshold));
}
const float DEFAULT_ROUGHNESS = 0.9;
const float DEFAULT_SHININESS = 10.0;
const float DEFAULT_METALLIC = 0.0;
const vec3 DEFAULT_SPECULAR = vec3(0.1);
const vec3 DEFAULT_EMISSIVE = vec3(0.0);
const float DEFAULT_OCCLUSION = 1.0;
const float DEFAULT_SCATTERING = 0.0;
const vec3 DEFAULT_FRESNEL = DEFAULT_EMISSIVE;
<@include DefaultMaterials.slh@>
void packDeferredFragment(vec3 normal, float alpha, vec3 albedo, float roughness, float metallic, vec3 emissive, float occlusion, float scattering) {
if (alpha != 1.0) {

View file

@ -142,15 +142,18 @@ void DrawHaze::run(const render::RenderContextPointer& renderContext, const Inpu
// Mask out haze on the tablet
PrepareStencil::testMask(*state);
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("hazeBuffer"), HazeEffect_ParamsSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("deferredFrameTransformBuffer"), HazeEffect_TransformBufferSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("colorMap"), HazeEffect_ColorMapSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("linearDepthMap"), HazeEffect_LinearDepthMapSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("keyLightBuffer"), HazeEffect_LightingMapSlot));
gpu::Shader::makeProgram(*program, slotBindings);
_hazePipeline = gpu::PipelinePointer(gpu::Pipeline::create(program, state));
gpu::doInBatch("DrawHaze::build", args->_context, [program](gpu::Batch& batch) {
batch.runLambda([program]() {
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("hazeBuffer"), HazeEffect_ParamsSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("deferredFrameTransformBuffer"), HazeEffect_TransformBufferSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("colorMap"), HazeEffect_ColorMapSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("linearDepthMap"), HazeEffect_LinearDepthMapSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("keyLightBuffer"), HazeEffect_LightingMapSlot));
gpu::Shader::makeProgram(*program, slotBindings);
});
});
}
auto sourceFramebufferSize = glm::ivec2(inputBuffer->getDimensions());

View file

@ -40,6 +40,7 @@
#include "simple_vert.h"
#include "simple_textured_frag.h"
#include "simple_transparent_textured_frag.h"
#include "simple_textured_unlit_frag.h"
#include "simple_fade_vert.h"
#include "simple_textured_fade_frag.h"
@ -49,6 +50,19 @@
#include "glowLine_vert.h"
#include "glowLine_frag.h"
#include "forward_simple_textured_frag.h"
#include "forward_simple_textured_transparent_frag.h"
#include "forward_simple_textured_unlit_frag.h"
#include "DeferredLightingEffect.h"
#if defined(USE_GLES)
static bool DISABLE_DEFERRED = true;
#else
static const QString RENDER_FORWARD{ "HIFI_RENDER_FORWARD" };
static bool DISABLE_DEFERRED = QProcessEnvironment::systemEnvironment().contains(RENDER_FORWARD);
#endif
#include "grid_frag.h"
//#define WANT_DEBUG
@ -679,6 +693,7 @@ gpu::Stream::FormatPointer& getInstancedSolidFadeStreamFormat() {
QHash<SimpleProgramKey, gpu::PipelinePointer> GeometryCache::_simplePrograms;
gpu::ShaderPointer GeometryCache::_simpleShader;
gpu::ShaderPointer GeometryCache::_transparentShader;
gpu::ShaderPointer GeometryCache::_unlitShader;
gpu::ShaderPointer GeometryCache::_simpleFadeShader;
gpu::ShaderPointer GeometryCache::_unlitFadeShader;
@ -774,8 +789,12 @@ render::ShapePipelinePointer GeometryCache::getShapePipeline(bool textured, bool
bool unlit, bool depthBias) {
return std::make_shared<render::ShapePipeline>(getSimplePipeline(textured, transparent, culled, unlit, depthBias, false, true), nullptr,
[](const render::ShapePipeline& , gpu::Batch& batch, render::Args*) {
[](const render::ShapePipeline& pipeline, gpu::Batch& batch, render::Args* args) {
batch.setResourceTexture(render::ShapePipeline::Slot::MAP::ALBEDO, DependencyManager::get<TextureCache>()->getWhiteTexture());
DependencyManager::get<DeferredLightingEffect>()->setupKeyLightBatch(args, batch,
pipeline.pipeline->getProgram()->getUniformBuffers().findLocation("keyLightBuffer"),
pipeline.pipeline->getProgram()->getUniformBuffers().findLocation("lightAmbientBuffer"),
pipeline.pipeline->getProgram()->getUniformBuffers().findLocation("skyboxMap"));
}
);
}
@ -798,7 +817,7 @@ render::ShapePipelinePointer GeometryCache::getOpaqueShapePipeline(bool isFading
return isFading ? _simpleOpaqueFadePipeline : _simpleOpaquePipeline;
}
render::ShapePipelinePointer GeometryCache::getTransparentShapePipeline(bool isFading) {
render::ShapePipelinePointer GeometryCache::getTransparentShapePipeline(bool isFading) {
return isFading ? _simpleTransparentFadePipeline : _simpleTransparentPipeline;
}
@ -843,7 +862,7 @@ void GeometryCache::renderWireShapeInstances(gpu::Batch& batch, Shape shape, siz
_shapes[shape].drawWireInstances(batch, count);
}
void setupBatchFadeInstance(gpu::Batch& batch, gpu::BufferPointer colorBuffer,
void setupBatchFadeInstance(gpu::Batch& batch, gpu::BufferPointer colorBuffer,
gpu::BufferPointer fadeBuffer1, gpu::BufferPointer fadeBuffer2, gpu::BufferPointer fadeBuffer3) {
gpu::BufferView colorView(colorBuffer, COLOR_ELEMENT);
gpu::BufferView texCoord2View(fadeBuffer1, TEXCOORD4_ELEMENT);
@ -2003,7 +2022,7 @@ void GeometryCache::renderGlowLine(gpu::Batch& batch, const glm::vec3& p1, const
auto program = gpu::Shader::createProgram(VS, PS);
state->setCullMode(gpu::State::CULL_NONE);
state->setDepthTest(true, false, gpu::LESS_EQUAL);
state->setBlendFunction(true,
state->setBlendFunction(true,
gpu::State::SRC_ALPHA, gpu::State::BLEND_OP_ADD, gpu::State::INV_SRC_ALPHA,
gpu::State::FACTOR_ALPHA, gpu::State::BLEND_OP_ADD, gpu::State::ONE);
@ -2231,29 +2250,41 @@ gpu::PipelinePointer GeometryCache::getSimplePipeline(bool textured, bool transp
static std::once_flag once;
std::call_once(once, [&]() {
auto VS = simple_vert::getShader();
auto PS = simple_textured_frag::getShader();
auto PSUnlit = simple_textured_unlit_frag::getShader();
auto PS = DISABLE_DEFERRED ? forward_simple_textured_frag::getShader() : simple_textured_frag::getShader();
// Use the forward pipeline for both here, otherwise transparents will be unlit
auto PSTransparent = DISABLE_DEFERRED ? forward_simple_textured_transparent_frag::getShader() : forward_simple_textured_transparent_frag::getShader();
auto PSUnlit = DISABLE_DEFERRED ? forward_simple_textured_unlit_frag::getShader() : simple_textured_unlit_frag::getShader();
_simpleShader = gpu::Shader::createProgram(VS, PS);
_transparentShader = gpu::Shader::createProgram(VS, PSTransparent);
_unlitShader = gpu::Shader::createProgram(VS, PSUnlit);
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("originalTexture"), render::ShapePipeline::Slot::MAP::ALBEDO));
slotBindings.insert(gpu::Shader::Binding(std::string("lightingModelBuffer"), render::ShapePipeline::Slot::LIGHTING_MODEL));
slotBindings.insert(gpu::Shader::Binding(std::string("keyLightBuffer"), render::ShapePipeline::Slot::KEY_LIGHT));
slotBindings.insert(gpu::Shader::Binding(std::string("lightAmbientBuffer"), render::ShapePipeline::Slot::LIGHT_AMBIENT_BUFFER));
slotBindings.insert(gpu::Shader::Binding(std::string("skyboxMap"), render::ShapePipeline::Slot::MAP::LIGHT_AMBIENT));
gpu::Shader::makeProgram(*_simpleShader, slotBindings);
gpu::Shader::makeProgram(*_transparentShader, slotBindings);
gpu::Shader::makeProgram(*_unlitShader, slotBindings);
});
} else {
static std::once_flag once;
std::call_once(once, [&]() {
auto VS = simple_fade_vert::getShader();
auto PS = simple_textured_fade_frag::getShader();
auto PSUnlit = simple_textured_unlit_fade_frag::getShader();
auto PS = DISABLE_DEFERRED ? forward_simple_textured_frag::getShader() : simple_textured_fade_frag::getShader();
auto PSUnlit = DISABLE_DEFERRED ? forward_simple_textured_unlit_frag::getShader() : simple_textured_unlit_fade_frag::getShader();
_simpleFadeShader = gpu::Shader::createProgram(VS, PS);
_unlitFadeShader = gpu::Shader::createProgram(VS, PSUnlit);
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("originalTexture"), render::ShapePipeline::Slot::MAP::ALBEDO));
slotBindings.insert(gpu::Shader::Binding(std::string("lightingModelBuffer"), render::ShapePipeline::Slot::LIGHTING_MODEL));
slotBindings.insert(gpu::Shader::Binding(std::string("keyLightBuffer"), render::ShapePipeline::Slot::KEY_LIGHT));
slotBindings.insert(gpu::Shader::Binding(std::string("lightAmbientBuffer"), render::ShapePipeline::Slot::LIGHT_AMBIENT_BUFFER));
slotBindings.insert(gpu::Shader::Binding(std::string("skyboxMap"), render::ShapePipeline::Slot::MAP::LIGHT_AMBIENT));
slotBindings.insert(gpu::Shader::Binding(std::string("fadeMaskMap"), render::ShapePipeline::Slot::MAP::FADE_MASK));
gpu::Shader::makeProgram(*_simpleFadeShader, slotBindings);
gpu::Shader::makeProgram(*_unlitFadeShader, slotBindings);
@ -2282,7 +2313,8 @@ gpu::PipelinePointer GeometryCache::getSimplePipeline(bool textured, bool transp
PrepareStencil::testMaskDrawShapeNoAA(*state);
}
gpu::ShaderPointer program = (config.isUnlit()) ? (config.isFading() ? _unlitFadeShader : _unlitShader) : (config.isFading() ? _simpleFadeShader : _simpleShader);
gpu::ShaderPointer program = (config.isUnlit()) ? (config.isFading() ? _unlitFadeShader : _unlitShader) :
(config.isFading() ? _simpleFadeShader : (config.isTransparent() ? _transparentShader : _simpleShader));
gpu::PipelinePointer pipeline = gpu::Pipeline::create(program, state);
_simplePrograms.insert(config, pipeline);
return pipeline;
@ -2363,11 +2395,11 @@ void renderFadeInstances(RenderArgs* args, gpu::Batch& batch, const glm::vec4& c
pipeline->prepare(batch, args);
if (isWire) {
DependencyManager::get<GeometryCache>()->renderWireFadeShapeInstances(batch, shape, data.count(),
DependencyManager::get<GeometryCache>()->renderWireFadeShapeInstances(batch, shape, data.count(),
buffers[INSTANCE_COLOR_BUFFER], buffers[INSTANCE_FADE_BUFFER1], buffers[INSTANCE_FADE_BUFFER2], buffers[INSTANCE_FADE_BUFFER3]);
}
else {
DependencyManager::get<GeometryCache>()->renderFadeShapeInstances(batch, shape, data.count(),
DependencyManager::get<GeometryCache>()->renderFadeShapeInstances(batch, shape, data.count(),
buffers[INSTANCE_COLOR_BUFFER], buffers[INSTANCE_FADE_BUFFER1], buffers[INSTANCE_FADE_BUFFER2], buffers[INSTANCE_FADE_BUFFER3]);
}
});
@ -2383,15 +2415,15 @@ void GeometryCache::renderWireShapeInstance(RenderArgs* args, gpu::Batch& batch,
renderInstances(args, batch, color, true, pipeline, shape);
}
void GeometryCache::renderSolidFadeShapeInstance(RenderArgs* args, gpu::Batch& batch, GeometryCache::Shape shape, const glm::vec4& color,
int fadeCategory, float fadeThreshold, const glm::vec3& fadeNoiseOffset, const glm::vec3& fadeBaseOffset, const glm::vec3& fadeBaseInvSize,
void GeometryCache::renderSolidFadeShapeInstance(RenderArgs* args, gpu::Batch& batch, GeometryCache::Shape shape, const glm::vec4& color,
int fadeCategory, float fadeThreshold, const glm::vec3& fadeNoiseOffset, const glm::vec3& fadeBaseOffset, const glm::vec3& fadeBaseInvSize,
const render::ShapePipelinePointer& pipeline) {
assert(pipeline != nullptr);
renderFadeInstances(args, batch, color, fadeCategory, fadeThreshold, fadeNoiseOffset, fadeBaseOffset, fadeBaseInvSize, false, pipeline, shape);
}
void GeometryCache::renderWireFadeShapeInstance(RenderArgs* args, gpu::Batch& batch, GeometryCache::Shape shape, const glm::vec4& color,
int fadeCategory, float fadeThreshold, const glm::vec3& fadeNoiseOffset, const glm::vec3& fadeBaseOffset, const glm::vec3& fadeBaseInvSize,
void GeometryCache::renderWireFadeShapeInstance(RenderArgs* args, gpu::Batch& batch, GeometryCache::Shape shape, const glm::vec4& color,
int fadeCategory, float fadeThreshold, const glm::vec3& fadeNoiseOffset, const glm::vec3& fadeBaseOffset, const glm::vec3& fadeBaseInvSize,
const render::ShapePipelinePointer& pipeline) {
assert(pipeline != nullptr);
renderFadeInstances(args, batch, color, fadeCategory, fadeThreshold, fadeNoiseOffset, fadeBaseOffset, fadeBaseInvSize, true, pipeline, shape);

View file

@ -471,6 +471,7 @@ private:
QHash<int, GridBuffer> _registeredGridBuffers;
static gpu::ShaderPointer _simpleShader;
static gpu::ShaderPointer _transparentShader;
static gpu::ShaderPointer _unlitShader;
static gpu::ShaderPointer _simpleFadeShader;
static gpu::ShaderPointer _unlitFadeShader;
@ -478,8 +479,6 @@ private:
static render::ShapePipelinePointer _simpleTransparentPipeline;
static render::ShapePipelinePointer _simpleOpaqueFadePipeline;
static render::ShapePipelinePointer _simpleTransparentFadePipeline;
static render::ShapePipelinePointer _simpleOpaqueOverlayPipeline;
static render::ShapePipelinePointer _simpleTransparentOverlayPipeline;
static render::ShapePipelinePointer _simpleWirePipeline;
gpu::PipelinePointer _glowLinePipeline;

View file

@ -111,15 +111,11 @@ void evalLightingAmbient(out vec3 diffuse, out vec3 specular, LightAmbient ambie
}
<@endif@>
if (!(isObscuranceEnabled() > 0.0)) {
obscurance = 1.0;
}
obscurance = mix(1.0, obscurance, isObscuranceEnabled());
float lightEnergy = obscurance * getLightAmbientIntensity(ambient);
if (isAlbedoEnabled() > 0.0) {
diffuse *= albedo;
}
diffuse *= mix(vec3(1), albedo, isAlbedoEnabled());
lightEnergy *= isAmbientEnabled();
diffuse *= lightEnergy * isDiffuseEnabled();

View file

@ -13,11 +13,19 @@
<@func declareLightingModel()@>
#ifndef PRECISIONQ
#ifdef GL_ES
#define PRECISIONQ highp
#else
#define PRECISIONQ
#endif
#endif
struct LightingModel {
vec4 _UnlitEmissiveLightmapBackground;
vec4 _ScatteringDiffuseSpecularAlbedo;
vec4 _AmbientDirectionalPointSpot;
vec4 _ShowContourObscuranceWireframe;
PRECISIONQ vec4 _UnlitEmissiveLightmapBackground;
PRECISIONQ vec4 _ScatteringDiffuseSpecularAlbedo;
PRECISIONQ vec4 _AmbientDirectionalPointSpot;
PRECISIONQ vec4 _ShowContourObscuranceWireframe;
};
uniform lightingModelBuffer{
@ -256,9 +264,7 @@ void evalFragShading(out vec3 diffuse, out vec3 specular,
float metallic, vec3 fresnel, SurfaceData surface, vec3 albedo) {
vec4 shading = evalPBRShading(metallic, fresnel, surface);
diffuse = vec3(shading.w);
if (isAlbedoEnabled() > 0.0) {
diffuse *= albedo;
}
diffuse *= mix(vec3(1.0), albedo, isAlbedoEnabled());
specular = shading.xyz;
}

View file

@ -1,10 +1,8 @@
// glsl / C++ compatible source as interface for Shadows
#ifdef __cplusplus
# define MAT4 glm::mat4
# define VEC3 glm::vec3
#else
# define MAT4 mat4
# define VEC3 vec3
#endif
#define SHADOW_CASCADE_MAX_COUNT 4

View file

@ -311,9 +311,6 @@ void diffuseProfileGPU(gpu::TexturePointer& profileMap, RenderArgs* args) {
auto ps = subsurfaceScattering_makeProfile_frag::getShader();
gpu::ShaderPointer program = gpu::Shader::createProgram(vs, ps);
gpu::Shader::BindingSet slotBindings;
gpu::Shader::makeProgram(*program, slotBindings);
gpu::StatePointer state = gpu::StatePointer(new gpu::State());
makePipeline = gpu::Pipeline::create(program, state);
@ -342,26 +339,27 @@ void diffuseScatterGPU(const gpu::TexturePointer& profileMap, gpu::TexturePointe
int height = lut->getHeight();
gpu::PipelinePointer makePipeline;
{
auto vs = gpu::StandardShaderLib::getDrawUnitQuadTexcoordVS();
auto ps = subsurfaceScattering_makeLUT_frag::getShader();
gpu::ShaderPointer program = gpu::Shader::createProgram(vs, ps);
auto vs = gpu::StandardShaderLib::getDrawUnitQuadTexcoordVS();
auto ps = subsurfaceScattering_makeLUT_frag::getShader();
gpu::ShaderPointer program = gpu::Shader::createProgram(vs, ps);
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("scatteringProfile"), 0));
gpu::Shader::makeProgram(*program, slotBindings);
gpu::StatePointer state = gpu::StatePointer(new gpu::State());
makePipeline = gpu::Pipeline::create(program, state);
}
gpu::StatePointer state = gpu::StatePointer(new gpu::State());
makePipeline = gpu::Pipeline::create(program, state);
auto makeFramebuffer = gpu::FramebufferPointer(gpu::Framebuffer::create("diffuseScatter"));
makeFramebuffer->setRenderBuffer(0, lut);
gpu::doInBatch("SubsurfaceScattering::diffuseScatterGPU", args->_context, [=](gpu::Batch& batch) {
batch.enableStereo(false);
batch.runLambda([program] (){
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("scatteringProfile"), 0));
gpu::Shader::makeProgram(*program, slotBindings);
});
batch.setViewportTransform(glm::ivec4(0, 0, width, height));
batch.setFramebuffer(makeFramebuffer);
@ -385,9 +383,6 @@ void computeSpecularBeckmannGPU(gpu::TexturePointer& beckmannMap, RenderArgs* ar
auto ps = subsurfaceScattering_makeSpecularBeckmann_frag::getShader();
gpu::ShaderPointer program = gpu::Shader::createProgram(vs, ps);
gpu::Shader::BindingSet slotBindings;
gpu::Shader::makeProgram(*program, slotBindings);
gpu::StatePointer state = gpu::StatePointer(new gpu::State());
makePipeline = gpu::Pipeline::create(program, state);
@ -495,7 +490,6 @@ gpu::PipelinePointer DebugSubsurfaceScattering::getShowLUTPipeline() {
gpu::ShaderPointer program = gpu::Shader::createProgram(vs, ps);
gpu::Shader::BindingSet slotBindings;
gpu::Shader::makeProgram(*program, slotBindings);
gpu::StatePointer state = gpu::StatePointer(new gpu::State());

View file

@ -167,7 +167,7 @@ void LinearDepthPass::run(const render::RenderContextPointer& renderContext, con
outputs.edit3() = halfLinearDepthTexture;
outputs.edit4() = halfNormalTexture;
auto linearDepthPipeline = getLinearDepthPipeline();
auto linearDepthPipeline = getLinearDepthPipeline(renderContext);
auto downsamplePipeline = getDownsamplePipeline();
auto depthViewport = args->_viewport;
@ -209,17 +209,12 @@ void LinearDepthPass::run(const render::RenderContextPointer& renderContext, con
}
const gpu::PipelinePointer& LinearDepthPass::getLinearDepthPipeline() {
const gpu::PipelinePointer& LinearDepthPass::getLinearDepthPipeline(const render::RenderContextPointer& renderContext) {
gpu::ShaderPointer program;
if (!_linearDepthPipeline) {
auto vs = gpu::StandardShaderLib::getDrawViewportQuadTransformTexcoordVS();
auto ps = surfaceGeometry_makeLinearDepth_frag::getShader();
gpu::ShaderPointer program = gpu::Shader::createProgram(vs, ps);
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("deferredFrameTransformBuffer"), DepthLinearPass_FrameTransformSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("depthMap"), DepthLinearPass_DepthMapSlot));
gpu::Shader::makeProgram(*program, slotBindings);
program = gpu::Shader::createProgram(vs, ps);
gpu::StatePointer state = gpu::StatePointer(new gpu::State());
@ -230,8 +225,18 @@ const gpu::PipelinePointer& LinearDepthPass::getLinearDepthPipeline() {
// Good to go add the brand new pipeline
_linearDepthPipeline = gpu::Pipeline::create(program, state);
gpu::doInBatch("LinearDepthPass::run", renderContext->args->_context, [program](gpu::Batch& batch) {
batch.runLambda([program]() {
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("deferredFrameTransformBuffer"), DepthLinearPass_FrameTransformSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("depthMap"), DepthLinearPass_DepthMapSlot));
gpu::Shader::makeProgram(*program, slotBindings);
});
});
}
return _linearDepthPipeline;
}
@ -455,7 +460,7 @@ void SurfaceGeometryPass::run(const render::RenderContextPointer& renderContext,
outputs.edit2() = curvatureFramebuffer;
outputs.edit3() = lowCurvatureFramebuffer;
auto curvaturePipeline = getCurvaturePipeline();
auto curvaturePipeline = getCurvaturePipeline(renderContext);
auto diffuseVPipeline = _diffusePass.getBlurVPipeline();
auto diffuseHPipeline = _diffusePass.getBlurHPipeline();
@ -536,21 +541,12 @@ void SurfaceGeometryPass::run(const render::RenderContextPointer& renderContext,
config->setGPUBatchRunTime(_gpuTimer->getGPUAverage(), _gpuTimer->getBatchAverage());
}
const gpu::PipelinePointer& SurfaceGeometryPass::getCurvaturePipeline() {
const gpu::PipelinePointer& SurfaceGeometryPass::getCurvaturePipeline(const render::RenderContextPointer& renderContext) {
if (!_curvaturePipeline) {
auto vs = gpu::StandardShaderLib::getDrawViewportQuadTransformTexcoordVS();
auto ps = surfaceGeometry_makeCurvature_frag::getShader();
gpu::ShaderPointer program = gpu::Shader::createProgram(vs, ps);
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("deferredFrameTransformBuffer"), SurfaceGeometryPass_FrameTransformSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("surfaceGeometryParamsBuffer"), SurfaceGeometryPass_ParamsSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("depthMap"), SurfaceGeometryPass_DepthMapSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("normalMap"), SurfaceGeometryPass_NormalMapSlot));
gpu::Shader::makeProgram(*program, slotBindings);
gpu::StatePointer state = gpu::StatePointer(new gpu::State());
#ifdef USE_STENCIL_TEST
@ -559,6 +555,17 @@ const gpu::PipelinePointer& SurfaceGeometryPass::getCurvaturePipeline() {
#endif
// Good to go add the brand new pipeline
_curvaturePipeline = gpu::Pipeline::create(program, state);
gpu::doInBatch("SurfaceGeometryPass::CurvaturePipeline", renderContext->args->_context, [program](gpu::Batch& batch) {
batch.runLambda([program]() {
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("deferredFrameTransformBuffer"), SurfaceGeometryPass_FrameTransformSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("surfaceGeometryParamsBuffer"), SurfaceGeometryPass_ParamsSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("depthMap"), SurfaceGeometryPass_DepthMapSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("normalMap"), SurfaceGeometryPass_NormalMapSlot));
gpu::Shader::makeProgram(*program, slotBindings);
});
});
}
return _curvaturePipeline;

View file

@ -81,7 +81,7 @@ private:
LinearDepthFramebufferPointer _linearDepthFramebuffer;
const gpu::PipelinePointer& getLinearDepthPipeline();
const gpu::PipelinePointer& getLinearDepthPipeline(const render::RenderContextPointer& renderContext);
gpu::PipelinePointer _linearDepthPipeline;
const gpu::PipelinePointer& getDownsamplePipeline();
@ -195,7 +195,7 @@ private:
SurfaceGeometryFramebufferPointer _surfaceGeometryFramebuffer;
const gpu::PipelinePointer& getCurvaturePipeline();
const gpu::PipelinePointer& getCurvaturePipeline(const render::RenderContextPointer& renderContext);
gpu::PipelinePointer _curvaturePipeline;

View file

@ -27,19 +27,24 @@ ToneMappingEffect::ToneMappingEffect() {
_parametersBuffer = gpu::BufferView(std::make_shared<gpu::Buffer>(sizeof(Parameters), (const gpu::Byte*) &parameters));
}
void ToneMappingEffect::init() {
void ToneMappingEffect::init(RenderArgs* args) {
auto blitPS = toneMapping_frag::getShader();
auto blitVS = gpu::StandardShaderLib::getDrawViewportQuadTransformTexcoordVS();
auto blitProgram = gpu::ShaderPointer(gpu::Shader::createProgram(blitVS, blitPS));
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("toneMappingParamsBuffer"), ToneMappingEffect_ParamsSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("colorMap"), ToneMappingEffect_LightingMapSlot));
gpu::Shader::makeProgram(*blitProgram, slotBindings);
auto blitState = std::make_shared<gpu::State>();
blitState->setColorWriteMask(true, true, true, true);
_blitLightBuffer = gpu::PipelinePointer(gpu::Pipeline::create(blitProgram, blitState));
gpu::doInBatch("ToneMappingEffect::toneMapping", args->_context, [blitProgram](gpu::Batch& batch) {
batch.runLambda([blitProgram]() {
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("toneMappingParamsBuffer"), ToneMappingEffect_ParamsSlot));
slotBindings.insert(gpu::Shader::Binding(std::string("colorMap"), ToneMappingEffect_LightingMapSlot));
gpu::Shader::makeProgram(*blitProgram, slotBindings);
});
});
}
void ToneMappingEffect::setExposure(float exposure) {
@ -59,7 +64,7 @@ void ToneMappingEffect::setToneCurve(ToneCurve curve) {
void ToneMappingEffect::render(RenderArgs* args, const gpu::TexturePointer& lightingBuffer, const gpu::FramebufferPointer& requestedDestinationFramebuffer) {
if (!_blitLightBuffer) {
init();
init(args);
}
auto destinationFramebuffer = requestedDestinationFramebuffer;

View file

@ -59,7 +59,7 @@ private:
typedef gpu::BufferView UniformBufferView;
gpu::BufferView _parametersBuffer;
void init();
void init(RenderArgs* args);
};
class ToneMappingConfig : public render::Job::Config {

View file

@ -0,0 +1,83 @@
<@include gpu/Config.slh@>
<$VERSION_HEADER$>
// Generated on <$_SCRIBE_DATE$>
//
// forward_simple.frag
// fragment shader
//
// Created by Andrzej Kapolka on 9/15/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
<@include DefaultMaterials.slh@>
<@include ForwardGlobalLight.slh@>
<$declareEvalSkyboxGlobalColor()$>
// the interpolated normal
in vec3 _normal;
in vec3 _modelNormal;
in vec4 _color;
in vec2 _texCoord0;
in vec4 _position;
in vec4 _eyePosition;
layout(location = 0) out vec4 _fragColor0;
//PROCEDURAL_COMMON_BLOCK
#line 1001
//PROCEDURAL_BLOCK
#line 2030
void main(void) {
vec3 normal = normalize(_normal.xyz);
vec3 diffuse = _color.rgb;
vec3 specular = DEFAULT_SPECULAR;
float shininess = DEFAULT_SHININESS;
float emissiveAmount = 0.0;
#ifdef PROCEDURAL
#ifdef PROCEDURAL_V1
specular = getProceduralColor().rgb;
// Procedural Shaders are expected to be Gamma corrected so let's bring back the RGB in linear space for the rest of the pipeline
//specular = pow(specular, vec3(2.2));
emissiveAmount = 1.0;
#else
emissiveAmount = getProceduralColors(diffuse, specular, shininess);
#endif
#endif
TransformCamera cam = getTransformCamera();
vec3 fragPosition = _eyePosition.xyz;
if (emissiveAmount > 0.0) {
_fragColor0 = vec4(evalSkyboxGlobalColor(
cam._viewInverse,
1.0,
DEFAULT_OCCLUSION,
fragPosition,
normal,
diffuse,
specular,
DEFAULT_METALLIC,
max(0.0, 1.0 - shininess / 128.0)),
1.0);
} else {
_fragColor0 = vec4(evalSkyboxGlobalColor(
cam._viewInverse,
1.0,
DEFAULT_OCCLUSION,
fragPosition,
normal,
diffuse,
DEFAULT_FRESNEL,
length(specular),
max(0.0, 1.0 - shininess / 128.0)),
1.0);
}
}

View file

@ -0,0 +1,51 @@
<@include gpu/Config.slh@>
<$VERSION_HEADER$>
// Generated on <$_SCRIBE_DATE$>
//
// forward_simple_textured.slf
// fragment shader
//
// Created by Clément Brisset on 5/29/15.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
<@include DefaultMaterials.slh@>
<@include ForwardGlobalLight.slh@>
<$declareEvalSkyboxGlobalColor()$>
<@include gpu/Transform.slh@>
<$declareStandardCameraTransform()$>
// the albedo texture
uniform sampler2D originalTexture;
// the interpolated normal
in vec3 _normal;
in vec4 _color;
in vec2 _texCoord0;
in vec4 _eyePosition;
layout(location = 0) out vec4 _fragColor0;
void main(void) {
vec4 texel = texture(originalTexture, _texCoord0);
float colorAlpha = _color.a * texel.a;
TransformCamera cam = getTransformCamera();
vec3 fragPosition = _eyePosition.xyz;
_fragColor0 = vec4(evalSkyboxGlobalColor(
cam._viewInverse,
1.0,
DEFAULT_OCCLUSION,
fragPosition,
normalize(_normal),
_color.rgb * texel.rgb,
DEFAULT_FRESNEL,
DEFAULT_METALLIC,
DEFAULT_ROUGHNESS),
1.0);
}

View file

@ -0,0 +1,52 @@
<@include gpu/Config.slh@>
<$VERSION_HEADER$>
// Generated on <$_SCRIBE_DATE$>
//
// forward_simple_textured_transparent.slf
// fragment shader
//
// Created by Clément Brisset on 5/29/15.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
<@include DefaultMaterials.slh@>
<@include ForwardGlobalLight.slh@>
<$declareEvalGlobalLightingAlphaBlended()$>
<@include gpu/Transform.slh@>
<$declareStandardCameraTransform()$>
// the albedo texture
uniform sampler2D originalTexture;
// the interpolated normal
in vec3 _normal;
in vec4 _color;
in vec2 _texCoord0;
in vec4 _eyePosition;
layout(location = 0) out vec4 _fragColor0;
void main(void) {
vec4 texel = texture(originalTexture, _texCoord0);
float colorAlpha = _color.a * texel.a;
TransformCamera cam = getTransformCamera();
vec3 fragPosition = _eyePosition.xyz;
_fragColor0 = vec4(evalGlobalLightingAlphaBlendedWithHaze(
cam._viewInverse,
1.0,
DEFAULT_OCCLUSION,
fragPosition,
normalize(_normal),
_color.rgb * texel.rgb,
DEFAULT_FRESNEL,
DEFAULT_METALLIC,
DEFAULT_EMISSIVE,
DEFAULT_ROUGHNESS, colorAlpha),
colorAlpha);
}

View file

@ -0,0 +1,31 @@
<@include gpu/Config.slh@>
<$VERSION_HEADER$>
// Generated on <$_SCRIBE_DATE$>
//
// simple_textured_unlit.frag
// fragment shader
//
// Created by Clément Brisset on 5/29/15.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
<@include LightingModel.slh@>
<@include gpu/Color.slh@>
layout(location = 0) out vec4 _fragColor0;
// the albedo texture
uniform sampler2D originalTexture;
in vec4 _color;
in vec2 _texCoord0;
void main(void) {
vec4 texel = texture(originalTexture, _texCoord0.st);
float colorAlpha = _color.a * texel.a;
_fragColor0 = vec4(_color.rgb * texel.rgb * isUnlitEnabled(), colorAlpha);
}

View file

@ -0,0 +1,84 @@
<@include gpu/Config.slh@>
<$VERSION_HEADER$>
// Generated on <$_SCRIBE_DATE$>
//
// forward_simple_transparent.frag
// fragment shader
//
// Created by Andrzej Kapolka on 9/15/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
<@include DefaultMaterials.slh@>
<@include ForwardGlobalLight.slh@>
<$declareEvalGlobalLightingAlphaBlended()$>
// the interpolated normal
in vec3 _normal;
in vec3 _modelNormal;
in vec4 _color;
in vec2 _texCoord0;
in vec4 _eyePosition;
layout(location = 0) out vec4 _fragColor0;
//PROCEDURAL_COMMON_BLOCK
#line 1001
//PROCEDURAL_BLOCK
#line 2030
void main(void) {
vec3 normal = normalize(_normal.xyz);
vec3 diffuse = _color.rgb;
vec3 specular = DEFAULT_SPECULAR;
float shininess = DEFAULT_SHININESS;
float emissiveAmount = 0.0;
#ifdef PROCEDURAL
#ifdef PROCEDURAL_V1
specular = getProceduralColor().rgb;
// Procedural Shaders are expected to be Gamma corrected so let's bring back the RGB in linear space for the rest of the pipeline
//specular = pow(specular, vec3(2.2));
emissiveAmount = 1.0;
#else
emissiveAmount = getProceduralColors(diffuse, specular, shininess);
#endif
#endif
TransformCamera cam = getTransformCamera();
vec3 fragPosition = _eyePosition.xyz;
if (emissiveAmount > 0.0) {
_fragColor0 = vec4(evalGlobalLightingAlphaBlendedWithHaze(
cam._viewInverse,
1.0,
DEFAULT_OCCLUSION,
fragPosition,
normal,
specular,
DEFAULT_FRESNEL,
DEFAULT_METALLIC,
DEFAULT_EMISSIVE,
DEFAULT_ROUGHNESS, _color.a),
_color.a);
} else {
_fragColor0 = vec4(evalGlobalLightingAlphaBlendedWithHaze(
cam._viewInverse,
1.0,
DEFAULT_OCCLUSION,
fragPosition,
normal,
diffuse,
DEFAULT_FRESNEL,
DEFAULT_METALLIC,
DEFAULT_EMISSIVE,
DEFAULT_ROUGHNESS, _color.a),
_color.a);
}
}

View file

@ -13,7 +13,6 @@
//
<@include DeferredBufferWrite.slh@>
<@include graphics/Material.slh@>
// the interpolated normal
in vec3 _normal;
@ -29,9 +28,8 @@ in vec4 _position;
#line 2030
void main(void) {
Material material = getMaterial();
vec3 normal = normalize(_normal.xyz);
vec3 diffuse = _color.rgb;
vec3 normal = normalize(_normal.xyz);
vec3 diffuse = _color.rgb;
vec3 specular = DEFAULT_SPECULAR;
float shininess = DEFAULT_SHININESS;
float emissiveAmount = 0.0;
@ -43,49 +41,30 @@ void main(void) {
// Procedural Shaders are expected to be Gamma corrected so let's bring back the RGB in linear space for the rest of the pipeline
//specular = pow(specular, vec3(2.2));
emissiveAmount = 1.0;
#else
#else
emissiveAmount = getProceduralColors(diffuse, specular, shininess);
#endif
#endif
const float ALPHA_THRESHOLD = 0.999;
if (_color.a < ALPHA_THRESHOLD) {
if (emissiveAmount > 0.0) {
packDeferredFragmentTranslucent(
normal,
_color.a,
specular,
DEFAULT_FRESNEL,
DEFAULT_ROUGHNESS);
} else {
packDeferredFragmentTranslucent(
normal,
_color.a,
diffuse,
DEFAULT_FRESNEL,
DEFAULT_ROUGHNESS);
}
if (emissiveAmount > 0.0) {
packDeferredFragmentLightmap(
normal,
1.0,
diffuse,
max(0.0, 1.0 - shininess / 128.0),
DEFAULT_METALLIC,
specular,
vec3(clamp(emissiveAmount, 0.0, 1.0)));
} else {
if (emissiveAmount > 0.0) {
packDeferredFragmentLightmap(
normal,
1.0,
diffuse,
max(0.0, 1.0 - shininess / 128.0),
DEFAULT_METALLIC,
specular,
vec3(clamp(emissiveAmount, 0.0, 1.0)));
} else {
packDeferredFragment(
normal,
1.0,
diffuse,
max(0.0, 1.0 - shininess / 128.0),
length(specular),
DEFAULT_EMISSIVE,
DEFAULT_OCCLUSION,
DEFAULT_SCATTERING);
}
packDeferredFragment(
normal,
1.0,
diffuse,
max(0.0, 1.0 - shininess / 128.0),
length(specular),
DEFAULT_EMISSIVE,
DEFAULT_OCCLUSION,
DEFAULT_SCATTERING);
}
}

View file

@ -23,6 +23,7 @@ out vec3 _modelNormal;
out vec4 _color;
out vec2 _texCoord0;
out vec4 _position;
out vec4 _eyePosition;
void main(void) {
_color = color_sRGBAToLinear(inColor);
@ -33,6 +34,6 @@ void main(void) {
// standard transform
TransformCamera cam = getTransformCamera();
TransformObject obj = getTransformObject();
<$transformModelToClipPos(cam, obj, inPosition, gl_Position)$>
<$transformModelToEyeAndClipPos(cam, obj, inPosition, _eyePosition, gl_Position)$>
<$transformModelToWorldDir(cam, obj, inNormal.xyz, _normal)$>
}

View file

@ -13,7 +13,6 @@
//
<@include DeferredBufferWrite.slh@>
<@include graphics/Material.slh@>
<@include Fade.slh@>
<$declareFadeFragmentInstanced()$>
@ -39,7 +38,6 @@ void main(void) {
<$fetchFadeObjectParamsInstanced(fadeParams)$>
applyFade(fadeParams, _worldPosition.xyz, fadeEmissive);
Material material = getMaterial();
vec3 normal = normalize(_normal.xyz);
vec3 diffuse = _color.rgb;
vec3 specular = DEFAULT_SPECULAR;

View file

@ -26,6 +26,7 @@ out vec3 _modelNormal;
out vec4 _color;
out vec2 _texCoord0;
out vec4 _position;
out vec4 _eyePosition;
out vec4 _worldPosition;
void main(void) {
@ -37,7 +38,7 @@ void main(void) {
// standard transform
TransformCamera cam = getTransformCamera();
TransformObject obj = getTransformObject();
<$transformModelToClipPos(cam, obj, inPosition, gl_Position)$>
<$transformModelToEyeAndClipPos(cam, obj, inPosition, _eyePosition, gl_Position)$>
<$transformModelToWorldPos(obj, inPosition, _worldPosition)$>
<$transformModelToWorldDir(cam, obj, inNormal.xyz, _normal)$>
<$passThroughFadeObjectParams()$>

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