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Merge pull request #10785 from birarda/bug/manage-avatar-identity
push AvatarData sequence number when managing identity data for agent
This commit is contained in:
commit
86b2382f7c
3 changed files with 16 additions and 8 deletions
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@ -331,7 +331,13 @@ void AvatarMixer::manageIdentityData(const SharedNodePointer& node) {
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}
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}
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if (sendIdentity) {
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sendIdentityPacket(nodeData, node); // Tell node whose name changed about its new session display name or avatar.
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// since this packet includes a change to either the skeleton model URL or the display name
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// it needs a new sequence number
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nodeData->getAvatar().pushIdentitySequenceNumber();
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// tell node whose name changed about its new session display name or avatar.
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sendIdentityPacket(nodeData, node);
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}
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}
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@ -1496,13 +1496,13 @@ void AvatarData::processAvatarIdentity(const QByteArray& identityData, bool& ide
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udt::SequenceNumber incomingSequenceNumber(incomingSequenceNumberType);
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if (!_hasProcessedFirstIdentity) {
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_lastSequenceNumber = incomingSequenceNumber - 1;
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_identitySequenceNumber = incomingSequenceNumber - 1;
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_hasProcessedFirstIdentity = true;
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qCDebug(avatars) << "Processing first identity packet for" << avatarSessionID << "-"
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<< (udt::SequenceNumber::Type) incomingSequenceNumber;
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}
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if (incomingSequenceNumber > _lastSequenceNumber) {
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if (incomingSequenceNumber > _identitySequenceNumber) {
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Identity identity;
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packetStream >> identity.skeletonModelURL
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@ -1512,7 +1512,7 @@ void AvatarData::processAvatarIdentity(const QByteArray& identityData, bool& ide
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>> identity.avatarEntityData;
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// set the store identity sequence number to match the incoming identity
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_lastSequenceNumber = incomingSequenceNumber;
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_identitySequenceNumber = incomingSequenceNumber;
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if (_firstSkeletonCheck || (identity.skeletonModelURL != cannonicalSkeletonModelURL(emptyURL))) {
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setSkeletonModelURL(identity.skeletonModelURL);
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@ -1555,7 +1555,7 @@ void AvatarData::processAvatarIdentity(const QByteArray& identityData, bool& ide
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} else {
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qCDebug(avatars) << "Refusing to process identity for" << uuidStringWithoutCurlyBraces(avatarSessionID) << "since"
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<< (udt::SequenceNumber::Type) _lastSequenceNumber
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<< (udt::SequenceNumber::Type) _identitySequenceNumber
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<< "is >=" << (udt::SequenceNumber::Type) incomingSequenceNumber;
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#endif
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}
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@ -1571,7 +1571,7 @@ QByteArray AvatarData::identityByteArray() const {
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_avatarEntitiesLock.withReadLock([&] {
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identityStream << getSessionUUID()
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<< (udt::SequenceNumber::Type) _lastSequenceNumber
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<< (udt::SequenceNumber::Type) _identitySequenceNumber
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<< urlToSend
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<< _attachmentData
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<< _displayName
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@ -1755,7 +1755,7 @@ void AvatarData::sendIdentityPacket() {
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if (_identityDataChanged) {
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// if the identity data has changed, push the sequence number forwards
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++_lastSequenceNumber;
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++_identitySequenceNumber;
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}
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QByteArray identityData = identityByteArray();
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@ -625,6 +625,8 @@ public:
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bool getIdentityDataChanged() const { return _identityDataChanged; } // has the identity data changed since the last time sendIdentityPacket() was called
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void markIdentityDataChanged() { _identityDataChanged = true; }
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void pushIdentitySequenceNumber() { ++_identitySequenceNumber; };
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float getDensity() const { return _density; }
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signals:
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@ -781,7 +783,7 @@ protected:
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float _audioAverageLoudness { 0.0f };
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bool _identityDataChanged { false };
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udt::SequenceNumber _lastSequenceNumber { 0 };
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udt::SequenceNumber _identitySequenceNumber { 0 };
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bool _hasProcessedFirstIdentity { false };
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float _density;
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