mirror of
https://github.com/overte-org/overte.git
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Merge pull request #12674 from highfidelity/RC65.1
Beta Release 65.1, includes up to build 7977
This commit is contained in:
commit
86afa211eb
11 changed files with 175 additions and 33 deletions
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@ -2,7 +2,7 @@ if (typeof Settings === "undefined") {
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Settings = {};
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Settings = {};
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}
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}
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Object.assign(Settings, {
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$.extend(Settings, {
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DEPRECATED_CLASS: 'deprecated-setting',
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DEPRECATED_CLASS: 'deprecated-setting',
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TRIGGER_CHANGE_CLASS: 'trigger-change',
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TRIGGER_CHANGE_CLASS: 'trigger-change',
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DATA_ROW_CLASS: 'value-row',
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DATA_ROW_CLASS: 'value-row',
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@ -2209,7 +2209,7 @@ bool DomainServer::handleHTTPRequest(HTTPConnection* connection, const QUrl& url
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const QString ASSIGNMENT_INSTANCES_HEADER = "ASSIGNMENT-INSTANCES";
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const QString ASSIGNMENT_INSTANCES_HEADER = "ASSIGNMENT-INSTANCES";
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const QString ASSIGNMENT_POOL_HEADER = "ASSIGNMENT-POOL";
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const QString ASSIGNMENT_POOL_HEADER = "ASSIGNMENT-POOL";
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QByteArray assignmentInstancesValue = connection->requestHeaders().value(ASSIGNMENT_INSTANCES_HEADER.toLocal8Bit());
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QByteArray assignmentInstancesValue = connection->requestHeader(ASSIGNMENT_INSTANCES_HEADER.toLocal8Bit());
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int numInstances = 1;
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int numInstances = 1;
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@ -2221,7 +2221,7 @@ bool DomainServer::handleHTTPRequest(HTTPConnection* connection, const QUrl& url
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}
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}
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QString assignmentPool = emptyPool;
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QString assignmentPool = emptyPool;
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QByteArray assignmentPoolValue = connection->requestHeaders().value(ASSIGNMENT_POOL_HEADER.toLocal8Bit());
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QByteArray assignmentPoolValue = connection->requestHeader(ASSIGNMENT_POOL_HEADER.toLocal8Bit());
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if (!assignmentPoolValue.isEmpty()) {
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if (!assignmentPoolValue.isEmpty()) {
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// specific pool requested, set that on the created assignment
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// specific pool requested, set that on the created assignment
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@ -2619,7 +2619,7 @@ bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl
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if (!_oauthProviderURL.isEmpty()
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if (!_oauthProviderURL.isEmpty()
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&& (adminUsersVariant.isValid() || adminRolesVariant.isValid())) {
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&& (adminUsersVariant.isValid() || adminRolesVariant.isValid())) {
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QString cookieString = connection->requestHeaders().value(HTTP_COOKIE_HEADER_KEY);
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QString cookieString = connection->requestHeader(HTTP_COOKIE_HEADER_KEY);
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const QString COOKIE_UUID_REGEX_STRING = HIFI_SESSION_COOKIE_KEY + "=([\\d\\w-]+)($|;)";
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const QString COOKIE_UUID_REGEX_STRING = HIFI_SESSION_COOKIE_KEY + "=([\\d\\w-]+)($|;)";
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QRegExp cookieUUIDRegex(COOKIE_UUID_REGEX_STRING);
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QRegExp cookieUUIDRegex(COOKIE_UUID_REGEX_STRING);
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@ -2664,7 +2664,7 @@ bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl
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static const QByteArray REQUESTED_WITH_HEADER = "X-Requested-With";
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static const QByteArray REQUESTED_WITH_HEADER = "X-Requested-With";
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static const QString XML_REQUESTED_WITH = "XMLHttpRequest";
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static const QString XML_REQUESTED_WITH = "XMLHttpRequest";
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if (connection->requestHeaders().value(REQUESTED_WITH_HEADER) == XML_REQUESTED_WITH) {
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if (connection->requestHeader(REQUESTED_WITH_HEADER) == XML_REQUESTED_WITH) {
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// unauthorized XHR requests get a 401 and not a 302, since there isn't an XHR
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// unauthorized XHR requests get a 401 and not a 302, since there isn't an XHR
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// path to OAuth authorize
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// path to OAuth authorize
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connection->respond(HTTPConnection::StatusCode401, UNAUTHENTICATED_BODY);
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connection->respond(HTTPConnection::StatusCode401, UNAUTHENTICATED_BODY);
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@ -2695,7 +2695,7 @@ bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl
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const QByteArray BASIC_AUTH_HEADER_KEY = "Authorization";
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const QByteArray BASIC_AUTH_HEADER_KEY = "Authorization";
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// check if a username and password have been provided with the request
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// check if a username and password have been provided with the request
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QString basicAuthString = connection->requestHeaders().value(BASIC_AUTH_HEADER_KEY);
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QString basicAuthString = connection->requestHeader(BASIC_AUTH_HEADER_KEY);
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if (!basicAuthString.isEmpty()) {
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if (!basicAuthString.isEmpty()) {
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QStringList splitAuthString = basicAuthString.split(' ');
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QStringList splitAuthString = basicAuthString.split(' ');
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@ -63,6 +63,19 @@ static const float OPAQUE_ALPHA_THRESHOLD = 0.99f;
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const QString Web3DOverlay::TYPE = "web3d";
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const QString Web3DOverlay::TYPE = "web3d";
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const QString Web3DOverlay::QML = "Web3DOverlay.qml";
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const QString Web3DOverlay::QML = "Web3DOverlay.qml";
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static auto qmlSurfaceDeleter = [](OffscreenQmlSurface* surface) {
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AbstractViewStateInterface::instance()->postLambdaEvent([surface] {
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if (AbstractViewStateInterface::instance()->isAboutToQuit()) {
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// WebEngineView may run other threads (wasapi), so they must be deleted for a clean shutdown
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// if the application has already stopped its event loop, delete must be explicit
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delete surface;
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} else {
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surface->deleteLater();
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}
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});
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};
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Web3DOverlay::Web3DOverlay() {
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Web3DOverlay::Web3DOverlay() {
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_touchDevice.setCapabilities(QTouchDevice::Position);
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_touchDevice.setCapabilities(QTouchDevice::Position);
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_touchDevice.setType(QTouchDevice::TouchScreen);
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_touchDevice.setType(QTouchDevice::TouchScreen);
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@ -75,7 +88,8 @@ Web3DOverlay::Web3DOverlay() {
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connect(this, &Web3DOverlay::resizeWebSurface, this, &Web3DOverlay::onResizeWebSurface);
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connect(this, &Web3DOverlay::resizeWebSurface, this, &Web3DOverlay::onResizeWebSurface);
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//need to be intialized before Tablet 1st open
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//need to be intialized before Tablet 1st open
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_webSurface = DependencyManager::get<OffscreenQmlSurfaceCache>()->acquire(_url);
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_webSurface = DependencyManager::get<OffscreenQmlSurfaceCache>()->acquire(QML);
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_cachedWebSurface = true;
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_webSurface->getSurfaceContext()->setContextProperty("HMD", DependencyManager::get<HMDScriptingInterface>().data());
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_webSurface->getSurfaceContext()->setContextProperty("HMD", DependencyManager::get<HMDScriptingInterface>().data());
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_webSurface->getSurfaceContext()->setContextProperty("Account", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED
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_webSurface->getSurfaceContext()->setContextProperty("Account", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED
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_webSurface->getSurfaceContext()->setContextProperty("GlobalServices", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED
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_webSurface->getSurfaceContext()->setContextProperty("GlobalServices", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED
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@ -114,6 +128,7 @@ void Web3DOverlay::destroyWebSurface() {
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if (!_webSurface) {
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if (!_webSurface) {
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return;
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return;
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}
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}
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QQuickItem* rootItem = _webSurface->getRootItem();
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QQuickItem* rootItem = _webSurface->getRootItem();
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if (rootItem && rootItem->objectName() == "tabletRoot") {
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if (rootItem && rootItem->objectName() == "tabletRoot") {
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@ -135,10 +150,15 @@ void Web3DOverlay::destroyWebSurface() {
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QObject::disconnect(this, &Web3DOverlay::scriptEventReceived, _webSurface.data(), &OffscreenQmlSurface::emitScriptEvent);
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QObject::disconnect(this, &Web3DOverlay::scriptEventReceived, _webSurface.data(), &OffscreenQmlSurface::emitScriptEvent);
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QObject::disconnect(_webSurface.data(), &OffscreenQmlSurface::webEventReceived, this, &Web3DOverlay::webEventReceived);
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QObject::disconnect(_webSurface.data(), &OffscreenQmlSurface::webEventReceived, this, &Web3DOverlay::webEventReceived);
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auto offscreenCache = DependencyManager::get<OffscreenQmlSurfaceCache>();
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// FIXME prevents crash on shutdown, but we shoudln't have to do this check
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// If the web surface was fetched out of the cache, release it back into the cache
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if (offscreenCache) {
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if (_cachedWebSurface) {
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offscreenCache->release(QML, _webSurface);
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auto offscreenCache = DependencyManager::get<OffscreenQmlSurfaceCache>();
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// FIXME prevents crash on shutdown, but we shoudln't have to do this check
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if (offscreenCache) {
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offscreenCache->release(QML, _webSurface);
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}
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_cachedWebSurface = false;
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}
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}
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_webSurface.reset();
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_webSurface.reset();
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}
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}
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@ -147,6 +167,8 @@ void Web3DOverlay::buildWebSurface() {
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if (_webSurface) {
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if (_webSurface) {
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return;
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return;
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}
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}
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// FIXME the context save here is most likely unecessary since the QML surfaces now render
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// off the main thread, and all GL context work is done off the main thread (I *think*)
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gl::withSavedContext([&] {
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gl::withSavedContext([&] {
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// FIXME, the max FPS could be better managed by being dynamic (based on the number of current surfaces
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// FIXME, the max FPS could be better managed by being dynamic (based on the number of current surfaces
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// and the current rendering load)
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// and the current rendering load)
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@ -156,10 +178,13 @@ void Web3DOverlay::buildWebSurface() {
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if (isWebContent()) {
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if (isWebContent()) {
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_webSurface = DependencyManager::get<OffscreenQmlSurfaceCache>()->acquire(QML);
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_webSurface = DependencyManager::get<OffscreenQmlSurfaceCache>()->acquire(QML);
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_cachedWebSurface = true;
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_webSurface->getRootItem()->setProperty("url", _url);
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_webSurface->getRootItem()->setProperty("url", _url);
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_webSurface->getRootItem()->setProperty("scriptURL", _scriptURL);
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_webSurface->getRootItem()->setProperty("scriptURL", _scriptURL);
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} else {
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} else {
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_webSurface = DependencyManager::get<OffscreenQmlSurfaceCache>()->acquire(_url);
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_webSurface = QSharedPointer<OffscreenQmlSurface>(new OffscreenQmlSurface(), qmlSurfaceDeleter);
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_webSurface->load(_url);
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_cachedWebSurface = false;
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setupQmlSurface();
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setupQmlSurface();
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}
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}
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_webSurface->getSurfaceContext()->setContextProperty("globalPosition", vec3toVariant(getWorldPosition()));
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_webSurface->getSurfaceContext()->setContextProperty("globalPosition", vec3toVariant(getWorldPosition()));
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@ -88,6 +88,7 @@ private:
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InputMode _inputMode { Touch };
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InputMode _inputMode { Touch };
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QSharedPointer<OffscreenQmlSurface> _webSurface;
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QSharedPointer<OffscreenQmlSurface> _webSurface;
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bool _cachedWebSurface{ false };
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gpu::TexturePointer _texture;
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gpu::TexturePointer _texture;
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QString _url;
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QString _url;
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QString _scriptURL;
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QString _scriptURL;
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@ -55,7 +55,7 @@ HTTPConnection::~HTTPConnection() {
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QHash<QString, QString> HTTPConnection::parseUrlEncodedForm() {
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QHash<QString, QString> HTTPConnection::parseUrlEncodedForm() {
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// make sure we have the correct MIME type
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// make sure we have the correct MIME type
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QList<QByteArray> elements = _requestHeaders.value("Content-Type").split(';');
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QList<QByteArray> elements = requestHeader("Content-Type").split(';');
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QString contentType = elements.at(0).trimmed();
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QString contentType = elements.at(0).trimmed();
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if (contentType != "application/x-www-form-urlencoded") {
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if (contentType != "application/x-www-form-urlencoded") {
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@ -75,7 +75,7 @@ QHash<QString, QString> HTTPConnection::parseUrlEncodedForm() {
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QList<FormData> HTTPConnection::parseFormData() const {
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QList<FormData> HTTPConnection::parseFormData() const {
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// make sure we have the correct MIME type
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// make sure we have the correct MIME type
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QList<QByteArray> elements = _requestHeaders.value("Content-Type").split(';');
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QList<QByteArray> elements = requestHeader("Content-Type").split(';');
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QString contentType = elements.at(0).trimmed();
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QString contentType = elements.at(0).trimmed();
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@ -251,7 +251,7 @@ void HTTPConnection::readHeaders() {
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if (trimmed.isEmpty()) {
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if (trimmed.isEmpty()) {
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_socket->disconnect(this, SLOT(readHeaders()));
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_socket->disconnect(this, SLOT(readHeaders()));
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QByteArray clength = _requestHeaders.value("Content-Length");
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QByteArray clength = requestHeader("Content-Length");
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if (clength.isEmpty()) {
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if (clength.isEmpty()) {
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_parentManager->handleHTTPRequest(this, _requestUrl);
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_parentManager->handleHTTPRequest(this, _requestUrl);
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@ -275,7 +275,7 @@ void HTTPConnection::readHeaders() {
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respond("400 Bad Request", "The header was malformed.");
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respond("400 Bad Request", "The header was malformed.");
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return;
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return;
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}
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}
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_lastRequestHeader = trimmed.left(idx);
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_lastRequestHeader = trimmed.left(idx).toLower();
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QByteArray& value = _requestHeaders[_lastRequestHeader];
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QByteArray& value = _requestHeaders[_lastRequestHeader];
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if (!value.isEmpty()) {
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if (!value.isEmpty()) {
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value.append(", ");
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value.append(", ");
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@ -72,8 +72,8 @@ public:
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/// Returns a reference to the request URL.
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/// Returns a reference to the request URL.
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const QUrl& requestUrl () const { return _requestUrl; }
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const QUrl& requestUrl () const { return _requestUrl; }
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/// Returns a reference to the request headers.
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/// Returns a copy of the request header value. If it does not exist, it will return a default constructed QByteArray.
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const Headers& requestHeaders () const { return _requestHeaders; }
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QByteArray requestHeader(const QString& key) const { return _requestHeaders.value(key.toLower().toLocal8Bit()); }
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/// Returns a reference to the request content.
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/// Returns a reference to the request content.
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const QByteArray& requestContent () const { return _requestContent; }
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const QByteArray& requestContent () const { return _requestContent; }
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@ -47,6 +47,8 @@ template <> void payloadRender(const MeshPartPayload::Pointer& payload, RenderAr
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}
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}
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}
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}
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const graphics::MaterialPointer MeshPartPayload::DEFAULT_MATERIAL = std::make_shared<graphics::Material>();
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MeshPartPayload::MeshPartPayload(const std::shared_ptr<const graphics::Mesh>& mesh, int partIndex, graphics::MaterialPointer material) {
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MeshPartPayload::MeshPartPayload(const std::shared_ptr<const graphics::Mesh>& mesh, int partIndex, graphics::MaterialPointer material) {
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updateMeshPart(mesh, partIndex);
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updateMeshPart(mesh, partIndex);
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addMaterial(graphics::MaterialLayer(material, 0));
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addMaterial(graphics::MaterialLayer(material, 0));
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@ -95,7 +97,7 @@ void MeshPartPayload::updateKey(bool isVisible, bool isLayered, uint8_t tagBits,
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builder.withSubMetaCulled();
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builder.withSubMetaCulled();
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}
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}
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if (_drawMaterials.top().material) {
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if (topMaterialExists()) {
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auto matKey = _drawMaterials.top().material->getKey();
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auto matKey = _drawMaterials.top().material->getKey();
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if (matKey.isTranslucent()) {
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if (matKey.isTranslucent()) {
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builder.withTransparent();
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builder.withTransparent();
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@ -115,7 +117,7 @@ Item::Bound MeshPartPayload::getBound() const {
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ShapeKey MeshPartPayload::getShapeKey() const {
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ShapeKey MeshPartPayload::getShapeKey() const {
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graphics::MaterialKey drawMaterialKey;
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graphics::MaterialKey drawMaterialKey;
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if (_drawMaterials.top().material) {
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if (topMaterialExists()) {
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drawMaterialKey = _drawMaterials.top().material->getKey();
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drawMaterialKey = _drawMaterials.top().material->getKey();
|
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}
|
}
|
||||||
|
|
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@ -170,7 +172,7 @@ void MeshPartPayload::render(RenderArgs* args) {
|
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bindMesh(batch);
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bindMesh(batch);
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// apply material properties
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// apply material properties
|
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RenderPipelines::bindMaterial(_drawMaterials.top().material, batch, args->_enableTexturing);
|
RenderPipelines::bindMaterial(!_drawMaterials.empty() ? _drawMaterials.top().material : DEFAULT_MATERIAL, batch, args->_enableTexturing);
|
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args->_details._materialSwitches++;
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args->_details._materialSwitches++;
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||||||
|
|
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// Draw!
|
// Draw!
|
||||||
|
@ -350,7 +352,7 @@ void ModelMeshPartPayload::updateKey(bool isVisible, bool isLayered, uint8_t tag
|
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builder.withDeformed();
|
builder.withDeformed();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_drawMaterials.top().material) {
|
if (topMaterialExists()) {
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||||||
auto matKey = _drawMaterials.top().material->getKey();
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auto matKey = _drawMaterials.top().material->getKey();
|
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if (matKey.isTranslucent()) {
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if (matKey.isTranslucent()) {
|
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builder.withTransparent();
|
builder.withTransparent();
|
||||||
|
@ -381,7 +383,7 @@ void ModelMeshPartPayload::setShapeKey(bool invalidateShapeKey, bool isWireframe
|
||||||
}
|
}
|
||||||
|
|
||||||
graphics::MaterialKey drawMaterialKey;
|
graphics::MaterialKey drawMaterialKey;
|
||||||
if (_drawMaterials.top().material) {
|
if (topMaterialExists()) {
|
||||||
drawMaterialKey = _drawMaterials.top().material->getKey();
|
drawMaterialKey = _drawMaterials.top().material->getKey();
|
||||||
}
|
}
|
||||||
|
|
||||||
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@ -467,7 +469,7 @@ void ModelMeshPartPayload::render(RenderArgs* args) {
|
||||||
bindMesh(batch);
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bindMesh(batch);
|
||||||
|
|
||||||
// apply material properties
|
// apply material properties
|
||||||
RenderPipelines::bindMaterial(_drawMaterials.top().material, batch, args->_enableTexturing);
|
RenderPipelines::bindMaterial(!_drawMaterials.empty() ? _drawMaterials.top().material : DEFAULT_MATERIAL, batch, args->_enableTexturing);
|
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args->_details._materialSwitches++;
|
args->_details._materialSwitches++;
|
||||||
|
|
||||||
// Draw!
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// Draw!
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||||||
|
|
|
@ -65,15 +65,18 @@ public:
|
||||||
graphics::Mesh::Part _drawPart;
|
graphics::Mesh::Part _drawPart;
|
||||||
|
|
||||||
size_t getVerticesCount() const { return _drawMesh ? _drawMesh->getNumVertices() : 0; }
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size_t getVerticesCount() const { return _drawMesh ? _drawMesh->getNumVertices() : 0; }
|
||||||
size_t getMaterialTextureSize() { return _drawMaterials.top().material ? _drawMaterials.top().material->getTextureSize() : 0; }
|
size_t getMaterialTextureSize() { return topMaterialExists() ? _drawMaterials.top().material->getTextureSize() : 0; }
|
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int getMaterialTextureCount() { return _drawMaterials.top().material ? _drawMaterials.top().material->getTextureCount() : 0; }
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int getMaterialTextureCount() { return topMaterialExists() ? _drawMaterials.top().material->getTextureCount() : 0; }
|
||||||
bool hasTextureInfo() const { return _drawMaterials.top().material ? _drawMaterials.top().material->hasTextureInfo() : false; }
|
bool hasTextureInfo() const { return topMaterialExists() ? _drawMaterials.top().material->hasTextureInfo() : false; }
|
||||||
|
|
||||||
void addMaterial(graphics::MaterialLayer material);
|
void addMaterial(graphics::MaterialLayer material);
|
||||||
void removeMaterial(graphics::MaterialPointer material);
|
void removeMaterial(graphics::MaterialPointer material);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
static const graphics::MaterialPointer DEFAULT_MATERIAL;
|
||||||
render::ItemKey _itemKey{ render::ItemKey::Builder::opaqueShape().build() };
|
render::ItemKey _itemKey{ render::ItemKey::Builder::opaqueShape().build() };
|
||||||
|
|
||||||
|
bool topMaterialExists() const { return !_drawMaterials.empty() && _drawMaterials.top().material; }
|
||||||
};
|
};
|
||||||
|
|
||||||
namespace render {
|
namespace render {
|
||||||
|
|
|
@ -1573,7 +1573,8 @@ void Model::createVisibleRenderItemSet() {
|
||||||
int numParts = (int)mesh->getNumParts();
|
int numParts = (int)mesh->getNumParts();
|
||||||
for (int partIndex = 0; partIndex < numParts; partIndex++) {
|
for (int partIndex = 0; partIndex < numParts; partIndex++) {
|
||||||
_modelMeshRenderItems << std::make_shared<ModelMeshPartPayload>(shared_from_this(), i, partIndex, shapeID, transform, offset);
|
_modelMeshRenderItems << std::make_shared<ModelMeshPartPayload>(shared_from_this(), i, partIndex, shapeID, transform, offset);
|
||||||
_modelMeshMaterialNames.push_back(getGeometry()->getShapeMaterial(shapeID)->getName());
|
auto material = getGeometry()->getShapeMaterial(shapeID);
|
||||||
|
_modelMeshMaterialNames.push_back(material ? material->getName() : "");
|
||||||
_modelMeshRenderItemShapes.emplace_back(ShapeInfo{ (int)i });
|
_modelMeshRenderItemShapes.emplace_back(ShapeInfo{ (int)i });
|
||||||
shapeID++;
|
shapeID++;
|
||||||
}
|
}
|
||||||
|
|
102
scripts/developer/tests/webOverlayTool.js
Normal file
102
scripts/developer/tests/webOverlayTool.js
Normal file
|
@ -0,0 +1,102 @@
|
||||||
|
// webSpawnTool.js
|
||||||
|
//
|
||||||
|
// Stress tests the rendering of web surfaces over time
|
||||||
|
//
|
||||||
|
// Distributed under the Apache License, Version 2.0.
|
||||||
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||||
|
//
|
||||||
|
|
||||||
|
SPAWNER = function (properties) {
|
||||||
|
properties = properties || {};
|
||||||
|
var RADIUS = properties.radius || 5.0; // Spawn within this radius (square)
|
||||||
|
var SPAWN_COUNT = properties.count || 10000; // number of entities to spawn
|
||||||
|
var SPAWN_LIMIT = properties.spawnLimit || 1;
|
||||||
|
var SPAWN_INTERVAL = properties.spawnInterval || properties.interval || 2;
|
||||||
|
var SPAWN_LIFETIME = properties.lifetime || 10; // Entity timeout (when/if we crash, we need the entities to delete themselves)
|
||||||
|
|
||||||
|
function randomPositionXZ(center, radius) {
|
||||||
|
return {
|
||||||
|
x: center.x + (Math.random() * radius * 2.0) - radius,
|
||||||
|
y: center.y,
|
||||||
|
z: center.z + (Math.random() * radius * 2.0) - radius
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function makeObject(properties) {
|
||||||
|
|
||||||
|
var overlay = Overlays.addOverlay("web3d", {
|
||||||
|
name: "Web",
|
||||||
|
url: "https://www.reddit.com/r/random",
|
||||||
|
localPosition: randomPositionXZ( { x: 0, y: 0, z: -1 }, 1),
|
||||||
|
localRotation: Quat.angleAxis(180, Vec3.Y_AXIS),
|
||||||
|
dimensions: {x: .8, y: .45, z: 0.1},
|
||||||
|
color: { red: 255, green: 255, blue: 255 },
|
||||||
|
alpha: 1.0,
|
||||||
|
showKeyboardFocusHighlight: false,
|
||||||
|
visible: true
|
||||||
|
});
|
||||||
|
|
||||||
|
var now = Date.now();
|
||||||
|
|
||||||
|
return {
|
||||||
|
destroy: function () {
|
||||||
|
Overlays.deleteOverlay(overlay)
|
||||||
|
},
|
||||||
|
getAge: function () {
|
||||||
|
return (Date.now() - now) / 1000.0;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
var items = [];
|
||||||
|
var toCreate = 0;
|
||||||
|
var spawned = 0;
|
||||||
|
var spawnTimer = 0.0;
|
||||||
|
var keepAliveTimer = 0.0;
|
||||||
|
|
||||||
|
function clear () {
|
||||||
|
}
|
||||||
|
|
||||||
|
function create() {
|
||||||
|
toCreate = SPAWN_COUNT;
|
||||||
|
Script.update.connect(spawn);
|
||||||
|
}
|
||||||
|
|
||||||
|
function spawn(dt) {
|
||||||
|
if (toCreate <= 0) {
|
||||||
|
Script.update.disconnect(spawn);
|
||||||
|
print("Finished spawning");
|
||||||
|
}
|
||||||
|
else if ((spawnTimer -= dt) < 0.0){
|
||||||
|
spawnTimer = SPAWN_INTERVAL;
|
||||||
|
|
||||||
|
var n = Math.min(toCreate, SPAWN_LIMIT);
|
||||||
|
print("Spawning " + n + " items (" + (spawned += n) + ")");
|
||||||
|
|
||||||
|
toCreate -= n;
|
||||||
|
for (; n > 0; --n) {
|
||||||
|
items.push(makeObject());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function despawn() {
|
||||||
|
print("despawning");
|
||||||
|
items.forEach(function (item) {
|
||||||
|
item.destroy();
|
||||||
|
});
|
||||||
|
item = [];
|
||||||
|
}
|
||||||
|
|
||||||
|
function init () {
|
||||||
|
Script.update.disconnect(init);
|
||||||
|
Script.scriptEnding.connect(despawn);
|
||||||
|
clear();
|
||||||
|
create();
|
||||||
|
}
|
||||||
|
|
||||||
|
Script.update.connect(init);
|
||||||
|
};
|
||||||
|
|
||||||
|
SPAWNER();
|
|
@ -776,9 +776,12 @@ function findClickedEntity(event) {
|
||||||
}
|
}
|
||||||
|
|
||||||
var pickRay = Camera.computePickRay(event.x, event.y);
|
var pickRay = Camera.computePickRay(event.x, event.y);
|
||||||
var overlayResult = Overlays.findRayIntersection(pickRay, true, getMainTabletIDs());
|
var tabletIDs = getMainTabletIDs();
|
||||||
if (overlayResult.intersects) {
|
if (tabletIDs.length > 0) {
|
||||||
return null;
|
var overlayResult = Overlays.findRayIntersection(pickRay, true, tabletIDs);
|
||||||
|
if (overlayResult.intersects) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
var entityResult = Entities.findRayIntersection(pickRay, true); // want precision picking
|
var entityResult = Entities.findRayIntersection(pickRay, true); // want precision picking
|
||||||
|
@ -967,8 +970,13 @@ function mouseReleaseEvent(event) {
|
||||||
|
|
||||||
function wasTabletClicked(event) {
|
function wasTabletClicked(event) {
|
||||||
var rayPick = Camera.computePickRay(event.x, event.y);
|
var rayPick = Camera.computePickRay(event.x, event.y);
|
||||||
var result = Overlays.findRayIntersection(rayPick, true, getMainTabletIDs());
|
var tabletIDs = getMainTabletIDs();
|
||||||
return result.intersects;
|
if (tabletIDs.length === 0) {
|
||||||
|
return false;
|
||||||
|
} else {
|
||||||
|
var result = Overlays.findRayIntersection(rayPick, true, getMainTabletIDs());
|
||||||
|
return result.intersects;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function mouseClickEvent(event) {
|
function mouseClickEvent(event) {
|
||||||
|
|
Loading…
Reference in a new issue