Don't refresh NetworkGeometry with cache

This commit is contained in:
Zach Pomerantz 2016-03-25 10:56:20 -07:00
parent 5d306a74d5
commit 864def31ea

View file

@ -309,6 +309,10 @@ NetworkGeometry::NetworkGeometry(const GeometryResource::Pointer& networkGeometr
}
void NetworkGeometry::resourceFinished(bool success) {
// FIXME: Model is not set up to handle a refresh
if (_instance) {
return;
}
if (success) {
_instance = std::make_shared<Geometry>(*_resource);
}
@ -316,7 +320,8 @@ void NetworkGeometry::resourceFinished(bool success) {
}
void NetworkGeometry::resourceRefreshed() {
_instance.reset();
// FIXME: Model is not set up to handle a refresh
// _instance.reset();
}
const QString NetworkMaterial::NO_TEXTURE = QString();