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pull pool from voxel server configs passed to DS
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1 changed files with 15 additions and 1 deletions
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@ -322,7 +322,21 @@ void DomainServer::prepopulateStaticAssignmentFile() {
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qDebug("config[%d]=%s\n", i, config.toLocal8Bit().constData());
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qDebug("config[%d]=%s\n", i, config.toLocal8Bit().constData());
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Assignment voxelServerAssignment(Assignment::CreateCommand, Assignment::VoxelServerType);
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// Now, parse the config to check for a pool
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const char ASSIGNMENT_CONFIG_POOL_OPTION[] = "--pool";
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QString assignmentPool;
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int poolIndex = config.indexOf(ASSIGNMENT_CONFIG_POOL_OPTION);
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if (poolIndex >= 0) {
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int spaceBeforePoolIndex = config.indexOf(' ', poolIndex);
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int spaceAfterPoolIndex = config.indexOf(' ', spaceBeforePoolIndex);
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assignmentPool = config.mid(spaceBeforePoolIndex + 1, spaceAfterPoolIndex);
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qDebug() << "The pool for this voxel-assignment is" << assignmentPool << "\n";
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}
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Assignment voxelServerAssignment(Assignment::CreateCommand, Assignment::VoxelServerType, assignmentPool);
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int payloadLength = config.length() + sizeof(char);
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int payloadLength = config.length() + sizeof(char);
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voxelServerAssignment.setPayload((uchar*)config.toLocal8Bit().constData(), payloadLength);
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voxelServerAssignment.setPayload((uchar*)config.toLocal8Bit().constData(), payloadLength);
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