changing calculation of load percentage

This commit is contained in:
Wayne Chen 2018-09-11 10:07:57 -07:00
parent 28c3afca9d
commit 84cf40f8aa

View file

@ -130,8 +130,7 @@ bool SafeLanding::isLoadSequenceComplete() {
float SafeLanding::loadingProgressPercentage() {
Locker lock(_lock);
if (_maxTrackedEntityCount > 0) {
float trackedEntityCount = (float)_trackedEntitiesRenderStatus.size();
return ((_maxTrackedEntityCount - trackedEntityCount) / _maxTrackedEntityCount);
return ((_maxTrackedEntityCount - _trackedEntitiesRenderStatus.size()) / (float)_maxTrackedEntityCount);
}
return 0.0f;