Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js

This commit is contained in:
Seth Alves 2017-02-22 09:30:16 -08:00
commit 84b93826d0
24 changed files with 354 additions and 50 deletions

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@ -17,10 +17,11 @@
#include <ScriptCache.h>
#include <EntityEditFilters.h>
#include "AssignmentParentFinder.h"
#include "EntityNodeData.h"
#include "EntityServer.h"
#include "EntityServerConsts.h"
#include "EntityNodeData.h"
#include "AssignmentParentFinder.h"
#include "EntityTreeSendThread.h"
const char* MODEL_SERVER_NAME = "Entity";
const char* MODEL_SERVER_LOGGING_TARGET_NAME = "entity-server";
@ -77,6 +78,10 @@ OctreePointer EntityServer::createTree() {
return tree;
}
OctreeServer::UniqueSendThread EntityServer::newSendThread(const SharedNodePointer& node) {
return std::unique_ptr<EntityTreeSendThread>(new EntityTreeSendThread(this, node));
}
void EntityServer::beforeRun() {
_pruneDeletedEntitiesTimer = new QTimer();
connect(_pruneDeletedEntitiesTimer, SIGNAL(timeout()), this, SLOT(pruneDeletedEntities()));

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@ -67,6 +67,7 @@ public slots:
protected:
virtual OctreePointer createTree() override;
virtual UniqueSendThread newSendThread(const SharedNodePointer& node) override;
private slots:
void handleEntityPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);

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@ -0,0 +1,132 @@
//
// EntityTreeSendThread.cpp
// assignment-client/src/entities
//
// Created by Stephen Birarda on 2/15/17.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "EntityTreeSendThread.h"
#include <EntityNodeData.h>
#include <EntityTypes.h>
#include "EntityServer.h"
void EntityTreeSendThread::preDistributionProcessing() {
auto node = _node.toStrongRef();
auto nodeData = static_cast<EntityNodeData*>(node->getLinkedData());
if (nodeData) {
auto jsonQuery = nodeData->getJSONParameters();
// check if we have a JSON query with flags
auto flags = jsonQuery[EntityJSONQueryProperties::FLAGS_PROPERTY].toObject();
if (!flags.isEmpty()) {
// check the flags object for specific flags that require special pre-processing
bool includeAncestors = flags[EntityJSONQueryProperties::INCLUDE_ANCESTORS_PROPERTY].toBool();
bool includeDescendants = flags[EntityJSONQueryProperties::INCLUDE_DESCENDANTS_PROPERTY].toBool();
if (includeAncestors || includeDescendants) {
// we need to either include the ancestors, descendants, or both for entities matching the filter
// included in the JSON query
// first reset our flagged extra entities so we start with an empty set
nodeData->resetFlaggedExtraEntities();
auto entityTree = std::static_pointer_cast<EntityTree>(_myServer->getOctree());
bool requiresFullScene = false;
// enumerate the set of entity IDs we know currently match the filter
foreach(const QUuid& entityID, nodeData->getSentFilteredEntities()) {
if (includeAncestors) {
// we need to include ancestors - recurse up to reach them all and add their IDs
// to the set of extra entities to include for this node
entityTree->withReadLock([&]{
auto filteredEntity = entityTree->findEntityByID(entityID);
if (filteredEntity) {
requiresFullScene |= addAncestorsToExtraFlaggedEntities(entityID, *filteredEntity, *nodeData);
}
});
}
if (includeDescendants) {
// we need to include descendants - recurse down to reach them all and add their IDs
// to the set of extra entities to include for this node
entityTree->withReadLock([&]{
auto filteredEntity = entityTree->findEntityByID(entityID);
if (filteredEntity) {
requiresFullScene |= addDescendantsToExtraFlaggedEntities(entityID, *filteredEntity, *nodeData);
}
});
}
}
if (requiresFullScene) {
// for one or more of the entities matching our filter we found new extra entities to include
// because it is possible that one of these entities hasn't changed since our last send
// and therefore would not be recursed to, we need to force a full traversal for this pass
// of the tree to allow it to grab all of the extra entities we're asking it to include
nodeData->setShouldForceFullScene(requiresFullScene);
}
}
}
}
}
bool EntityTreeSendThread::addAncestorsToExtraFlaggedEntities(const QUuid& filteredEntityID,
EntityItem& entityItem, EntityNodeData& nodeData) {
// check if this entity has a parent that is also an entity
bool success = false;
auto entityParent = entityItem.getParentPointer(success);
if (success && entityParent && entityParent->getNestableType() == NestableType::Entity) {
// we found a parent that is an entity item
// first add it to the extra list of things we need to send
bool parentWasNew = nodeData.insertFlaggedExtraEntity(filteredEntityID, entityParent->getID());
// now recursively call ourselves to get its ancestors added too
auto parentEntityItem = std::static_pointer_cast<EntityItem>(entityParent);
bool ancestorsWereNew = addAncestorsToExtraFlaggedEntities(filteredEntityID, *parentEntityItem, nodeData);
// return boolean if our parent or any of our ancestors were new additions (via insertFlaggedExtraEntity)
return parentWasNew || ancestorsWereNew;
}
// since we didn't have a parent niether of our parents or ancestors could be new additions
return false;
}
bool EntityTreeSendThread::addDescendantsToExtraFlaggedEntities(const QUuid& filteredEntityID,
EntityItem& entityItem, EntityNodeData& nodeData) {
bool hasNewChild = false;
bool hasNewDescendants = false;
// enumerate the immediate children of this entity
foreach (SpatiallyNestablePointer child, entityItem.getChildren()) {
if (child && child->getNestableType() == NestableType::Entity) {
// this is a child that is an entity
// first add it to the extra list of things we need to send
hasNewChild |= nodeData.insertFlaggedExtraEntity(filteredEntityID, child->getID());
// now recursively call ourselves to get its descendants added too
auto childEntityItem = std::static_pointer_cast<EntityItem>(child);
hasNewDescendants |= addDescendantsToExtraFlaggedEntities(filteredEntityID, *childEntityItem, nodeData);
}
}
// return our boolean indicating if we added new children or descendants as extra entities to send
// (via insertFlaggedExtraEntity)
return hasNewChild || hasNewDescendants;
}

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@ -0,0 +1,35 @@
//
// EntityTreeSendThread.h
// assignment-client/src/entities
//
// Created by Stephen Birarda on 2/15/17.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_EntityTreeSendThread_h
#define hifi_EntityTreeSendThread_h
#include "../octree/OctreeSendThread.h"
class EntityNodeData;
class EntityItem;
class EntityTreeSendThread : public OctreeSendThread {
public:
EntityTreeSendThread(OctreeServer* myServer, const SharedNodePointer& node) : OctreeSendThread(myServer, node) {};
protected:
virtual void preDistributionProcessing() override;
private:
// the following two methods return booleans to indicate if any extra flagged entities were new additions to set
bool addAncestorsToExtraFlaggedEntities(const QUuid& filteredEntityID, EntityItem& entityItem, EntityNodeData& nodeData);
bool addDescendantsToExtraFlaggedEntities(const QUuid& filteredEntityID, EntityItem& entityItem, EntityNodeData& nodeData);
};
#endif // hifi_EntityTreeSendThread_h

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@ -309,6 +309,12 @@ int OctreeSendThread::packetDistributor(SharedNodePointer node, OctreeQueryNode*
return 0;
}
if (nodeData->elementBag.isEmpty()) {
// if we're about to do a fresh pass,
// give our pre-distribution processing a chance to do what it needs
preDistributionProcessing();
}
// calculate max number of packets that can be sent during this interval
int clientMaxPacketsPerInterval = std::max(1, (nodeData->getMaxQueryPacketsPerSecond() / INTERVALS_PER_SECOND));
int maxPacketsPerInterval = std::min(clientMaxPacketsPerInterval, _myServer->getPacketsPerClientPerInterval());
@ -316,9 +322,17 @@ int OctreeSendThread::packetDistributor(SharedNodePointer node, OctreeQueryNode*
int truePacketsSent = 0;
int trueBytesSent = 0;
int packetsSentThisInterval = 0;
bool isFullScene = nodeData->haveJSONParametersChanged() ||
(nodeData->getUsesFrustum()
&& ((!viewFrustumChanged && nodeData->getViewFrustumJustStoppedChanging()) || nodeData->hasLodChanged()));
bool isFullScene = nodeData->shouldForceFullScene();
if (isFullScene) {
// we're forcing a full scene, clear the force in OctreeQueryNode so we don't force it next time again
nodeData->setShouldForceFullScene(false);
} else {
// we aren't forcing a full scene, check if something else suggests we should
isFullScene = nodeData->haveJSONParametersChanged() ||
(nodeData->getUsesFrustum()
&& ((!viewFrustumChanged && nodeData->getViewFrustumJustStoppedChanging()) || nodeData->hasLodChanged()));
}
bool somethingToSend = true; // assume we have something

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@ -17,6 +17,8 @@
#include <atomic>
#include <GenericThread.h>
#include <Node.h>
#include <OctreePacketData.h>
class OctreeQueryNode;
class OctreeServer;
@ -49,13 +51,17 @@ protected:
/// Implements generic processing behavior for this thread.
virtual bool process() override;
/// Called before a packetDistributor pass to allow for pre-distribution processing
virtual void preDistributionProcessing() {};
OctreeServer* _myServer { nullptr };
QWeakPointer<Node> _node;
private:
int handlePacketSend(SharedNodePointer node, OctreeQueryNode* nodeData, int& trueBytesSent, int& truePacketsSent, bool dontSuppressDuplicate = false);
int packetDistributor(SharedNodePointer node, OctreeQueryNode* nodeData, bool viewFrustumChanged);
OctreeServer* _myServer { nullptr };
QWeakPointer<Node> _node;
QUuid _nodeUuid;
OctreePacketData _packetData;

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@ -872,8 +872,12 @@ void OctreeServer::parsePayload() {
}
}
OctreeServer::UniqueSendThread OctreeServer::newSendThread(const SharedNodePointer& node) {
return std::unique_ptr<OctreeSendThread>(new OctreeSendThread(this, node));
}
OctreeServer::UniqueSendThread OctreeServer::createSendThread(const SharedNodePointer& node) {
auto sendThread = std::unique_ptr<OctreeSendThread>(new OctreeSendThread(this, node));
auto sendThread = newSendThread(node);
// we want to be notified when the thread finishes
connect(sendThread.get(), &GenericThread::finished, this, &OctreeServer::removeSendThread);

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@ -158,6 +158,7 @@ protected:
QString getStatusLink();
UniqueSendThread createSendThread(const SharedNodePointer& node);
virtual UniqueSendThread newSendThread(const SharedNodePointer& node);
int _argc;
const char** _argv;

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@ -16,6 +16,7 @@
#include <AudioConstants.h>
#include <AudioInjectorManager.h>
#include <ClientServerUtils.h>
#include <EntityNodeData.h>
#include <EntityScriptingInterface.h>
#include <LogHandler.h>
#include <MessagesClient.h>
@ -264,8 +265,14 @@ void EntityScriptServer::run() {
// setup the JSON filter that asks for entities with a non-default serverScripts property
QJsonObject queryJSONParameters;
static const QString SERVER_SCRIPTS_PROPERTY = "serverScripts";
queryJSONParameters[SERVER_SCRIPTS_PROPERTY] = EntityQueryFilterSymbol::NonDefault;
queryJSONParameters[EntityJSONQueryProperties::SERVER_SCRIPTS_PROPERTY] = EntityQueryFilterSymbol::NonDefault;
QJsonObject queryFlags;
queryFlags[EntityJSONQueryProperties::INCLUDE_ANCESTORS_PROPERTY] = true;
queryFlags[EntityJSONQueryProperties::INCLUDE_DESCENDANTS_PROPERTY] = true;
queryJSONParameters[EntityJSONQueryProperties::FLAGS_PROPERTY] = queryFlags;
// setup the JSON parameters so that OctreeQuery does not use a frustum and uses our JSON filter
_entityViewer.getOctreeQuery().setUsesFrustum(false);
@ -412,6 +419,7 @@ void EntityScriptServer::resetEntitiesScriptEngine() {
connect(newEngine.data(), &ScriptEngine::update, this, [this] {
_entityViewer.queryOctree();
_entityViewer.getTree()->update();
});

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@ -120,6 +120,8 @@ Window {
function addButton(properties) {
properties = properties || {}
unpinnedAlpha = 1;
// If a name is specified, then check if there's an existing button with that name
// and return it if so. This will allow multiple clients to listen to a single button,
// and allow scripts to be idempotent so they don't duplicate buttons if they're reloaded
@ -154,7 +156,7 @@ Window {
updatePinned();
if (buttons.length === 0) {
visible = false;
unpinnedAlpha = 0;
}
}

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@ -6896,12 +6896,12 @@ void Application::toggleMuteAudio() {
menu->setIsOptionChecked(MenuOption::MuteAudio, !menu->isOptionChecked(MenuOption::MuteAudio));
}
OverlayID Application::getTabletScreenID() {
OverlayID Application::getTabletScreenID() const {
auto HMD = DependencyManager::get<HMDScriptingInterface>();
return HMD->getCurrentTabletScreenID();
return HMD->getCurrentTabletScreenID();
}
OverlayID Application::getTabletHomeButtonID() {
OverlayID Application::getTabletHomeButtonID() const {
auto HMD = DependencyManager::get<HMDScriptingInterface>();
return HMD->getCurrentHomeButtonUUID();
return HMD->getCurrentHomeButtonUUID();
}

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@ -298,8 +298,8 @@ public:
Q_INVOKABLE void sendHoverOverEntity(QUuid id, PointerEvent event);
Q_INVOKABLE void sendHoverLeaveEntity(QUuid id, PointerEvent event);
OverlayID getTabletScreenID();
OverlayID getTabletHomeButtonID();
OverlayID getTabletScreenID() const;
OverlayID getTabletHomeButtonID() const;
signals:
void svoImportRequested(const QString& url);

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@ -154,8 +154,7 @@ public:
AvatarPriority(AvatarSharedPointer a, float p) : avatar(a), priority(p) {}
AvatarSharedPointer avatar;
float priority;
// NOTE: we invert the less-than operator to sort high priorities to front
bool operator<(const AvatarPriority& other) const { return priority > other.priority; }
bool operator<(const AvatarPriority& other) const { return priority < other.priority; }
};
void AvatarManager::updateOtherAvatars(float deltaTime) {
@ -205,15 +204,17 @@ void AvatarManager::updateOtherAvatars(float deltaTime) {
float distance = glm::length(offset) + 0.001f; // add 1mm to avoid divide by zero
float radius = avatar->getBoundingRadius();
const glm::vec3& forward = cameraView.getDirection();
float apparentSize = radius / distance;
float cosineAngle = glm::length(offset - glm::dot(offset, forward) * forward) / distance;
const float TIME_PENALTY = 0.080f; // seconds
float age = (float)(startTime - avatar->getLastRenderUpdateTime()) / (float)(USECS_PER_SECOND) - TIME_PENALTY;
float apparentSize = 2.0f * radius / distance;
float cosineAngle = glm::length(glm::dot(offset, forward) * forward) / distance;
float age = (float)(startTime - avatar->getLastRenderUpdateTime()) / (float)(USECS_PER_SECOND);
// NOTE: we are adding values of different units to get a single measure of "priority".
// Thus we multiply each component by a conversion "weight" that scales its units
// relative to the others. These weights are pure magic tuning and are hard coded in the
// relation below: (hint: unitary weights are not explicityly shown)
float priority = apparentSize + 0.25f * cosineAngle + age;
// Thus we multiply each component by a conversion "weight" that scales its units relative to the others.
// These weights are pure magic tuning and should be hard coded in the relation below,
// but are currently exposed for anyone who would like to explore fine tuning:
float priority = _avatarSortCoefficientSize * apparentSize
+ _avatarSortCoefficientCenter * cosineAngle
+ _avatarSortCoefficientAge * age;
// decrement priority of avatars outside keyhole
if (distance > cameraView.getCenterRadius()) {
@ -593,3 +594,29 @@ RayToAvatarIntersectionResult AvatarManager::findRayIntersection(const PickRay&
return result;
}
// HACK
float AvatarManager::getAvatarSortCoefficient(const QString& name) {
if (name == "size") {
return _avatarSortCoefficientSize;
} else if (name == "center") {
return _avatarSortCoefficientCenter;
} else if (name == "age") {
return _avatarSortCoefficientAge;
}
return 0.0f;
}
// HACK
void AvatarManager::setAvatarSortCoefficient(const QString& name, const QScriptValue& value) {
if (value.isNumber()) {
float numericalValue = (float)value.toNumber();
if (name == "size") {
_avatarSortCoefficientSize = numericalValue;
} else if (name == "center") {
_avatarSortCoefficientCenter = numericalValue;
} else if (name == "age") {
_avatarSortCoefficientAge = numericalValue;
}
}
}

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@ -81,6 +81,10 @@ public:
const QScriptValue& avatarIdsToInclude = QScriptValue(),
const QScriptValue& avatarIdsToDiscard = QScriptValue());
// TODO: remove this HACK once we settle on optimal default sort coefficients
Q_INVOKABLE float getAvatarSortCoefficient(const QString& name);
Q_INVOKABLE void setAvatarSortCoefficient(const QString& name, const QScriptValue& value);
float getMyAvatarSendRate() const { return _myAvatarSendRate.rate(); }
public slots:
@ -120,6 +124,11 @@ private:
int _partiallySimulatedAvatars { 0 };
float _avatarSimulationTime { 0.0f };
// TODO: remove this HACK once we settle on optimal sort coefficients
// These coefficients exposed for fine tuning the sort priority for transfering new _jointData to the render pipeline.
float _avatarSortCoefficientSize { 0.5f };
float _avatarSortCoefficientCenter { 0.25 };
float _avatarSortCoefficientAge { 1.0f };
};
Q_DECLARE_METATYPE(AvatarManager::LocalLight)

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@ -462,7 +462,7 @@ RayToOverlayIntersectionResult::RayToOverlayIntersectionResult() :
QScriptValue RayToOverlayIntersectionResultToScriptValue(QScriptEngine* engine, const RayToOverlayIntersectionResult& value) {
auto obj = engine->newObject();
obj.setProperty("intersects", value.intersects);
obj.setProperty("overlayID", OverlayIDtoScriptValue(engine, value.overlayID));
obj.setProperty("overlayID", OverlayIDtoScriptValue(engine, value.overlayID));
obj.setProperty("distance", value.distance);
QString faceName = "";

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@ -1120,7 +1120,7 @@ void AudioClient::prepareLocalAudioInjectors() {
while (samplesNeeded > 0) {
// lock for every write to avoid locking out the device callback
// this lock is intentional - the buffer is only lock-free in its use in the device callback
Lock lock(_localAudioMutex);
RecursiveLock lock(_localAudioMutex);
samplesNeeded = bufferCapacity - _localSamplesAvailable.load(std::memory_order_relaxed);
if (samplesNeeded <= 0) {
@ -1457,7 +1457,7 @@ void AudioClient::outputNotify() {
bool AudioClient::switchOutputToAudioDevice(const QAudioDeviceInfo& outputDeviceInfo) {
bool supportedFormat = false;
Lock lock(_localAudioMutex);
RecursiveLock lock(_localAudioMutex);
_localSamplesAvailable.exchange(0, std::memory_order_release);
// cleanup any previously initialized device
@ -1671,7 +1671,7 @@ qint64 AudioClient::AudioOutputIODevice::readData(char * data, qint64 maxSize) {
int injectorSamplesPopped = 0;
{
Lock lock(_audio->_localAudioMutex);
RecursiveLock lock(_audio->_localAudioMutex);
bool append = networkSamplesPopped > 0;
samplesRequested = std::min(samplesRequested, _audio->_localSamplesAvailable.load(std::memory_order_acquire));
if ((injectorSamplesPopped = _localInjectorsStream.appendSamples(mixBuffer, samplesRequested, append)) > 0) {

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@ -94,6 +94,8 @@ public:
using AudioPositionGetter = std::function<glm::vec3()>;
using AudioOrientationGetter = std::function<glm::quat()>;
using RecursiveMutex = std::recursive_mutex;
using RecursiveLock = std::unique_lock<RecursiveMutex>;
using Mutex = std::mutex;
using Lock = std::unique_lock<Mutex>;
@ -328,7 +330,7 @@ private:
int16_t _localScratchBuffer[AudioConstants::NETWORK_FRAME_SAMPLES_AMBISONIC];
float* _localOutputMixBuffer { NULL };
AudioInjectorsThread _localAudioThread;
Mutex _localAudioMutex;
RecursiveMutex _localAudioMutex;
// for output audio (used by this thread)
int _outputPeriod { 0 };

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@ -0,0 +1,30 @@
//
// EntityNodeData.cpp
// libraries/entities/src
//
// Created by Stephen Birarda on 2/15/17
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "EntityNodeData.h"
bool EntityNodeData::insertFlaggedExtraEntity(const QUuid& filteredEntityID, const QUuid& extraEntityID) {
_flaggedExtraEntities[filteredEntityID].insert(extraEntityID);
return !_previousFlaggedExtraEntities[filteredEntityID].contains(extraEntityID);
}
bool EntityNodeData::isEntityFlaggedAsExtra(const QUuid& entityID) const {
// enumerate each of the sets for the entities that matched our filter
// and immediately return true if any of them contain this entity ID
foreach(QSet<QUuid> entitySet, _flaggedExtraEntities) {
if (entitySet.contains(entityID)) {
return true;
}
}
return false;
}

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@ -1,6 +1,6 @@
//
// EntityNodeData.h
// assignment-client/src/entities
// libraries/entities/src
//
// Created by Brad Hefta-Gaub on 4/29/14
// Copyright 2014 High Fidelity, Inc.
@ -16,6 +16,13 @@
#include <OctreeQueryNode.h>
namespace EntityJSONQueryProperties {
static const QString SERVER_SCRIPTS_PROPERTY = "serverScripts";
static const QString FLAGS_PROPERTY = "flags";
static const QString INCLUDE_ANCESTORS_PROPERTY = "includeAncestors";
static const QString INCLUDE_DESCENDANTS_PROPERTY = "includeDescendants";
}
class EntityNodeData : public OctreeQueryNode {
public:
virtual PacketType getMyPacketType() const override { return PacketType::EntityData; }
@ -24,13 +31,24 @@ public:
void setLastDeletedEntitiesSentAt(quint64 sentAt) { _lastDeletedEntitiesSentAt = sentAt; }
// these can only be called from the OctreeSendThread for the given Node
void insertEntitySentLastFrame(const QUuid& entityID) { _entitiesSentLastFrame.insert(entityID); }
void removeEntitySentLastFrame(const QUuid& entityID) { _entitiesSentLastFrame.remove(entityID); }
bool sentEntityLastFrame(const QUuid& entityID) { return _entitiesSentLastFrame.contains(entityID); }
void insertSentFilteredEntity(const QUuid& entityID) { _sentFilteredEntities.insert(entityID); }
void removeSentFilteredEntity(const QUuid& entityID) { _sentFilteredEntities.remove(entityID); }
bool sentFilteredEntity(const QUuid& entityID) { return _sentFilteredEntities.contains(entityID); }
QSet<QUuid> getSentFilteredEntities() { return _sentFilteredEntities; }
// the following flagged extra entity methods can only be called from the OctreeSendThread for the given Node
// inserts the extra entity and returns a boolean indicating wether the extraEntityID was a new addition
bool insertFlaggedExtraEntity(const QUuid& filteredEntityID, const QUuid& extraEntityID);
bool isEntityFlaggedAsExtra(const QUuid& entityID) const;
void resetFlaggedExtraEntities() { _previousFlaggedExtraEntities = _flaggedExtraEntities; _flaggedExtraEntities.clear(); }
private:
quint64 _lastDeletedEntitiesSentAt { usecTimestampNow() };
QSet<QUuid> _entitiesSentLastFrame;
QSet<QUuid> _sentFilteredEntities;
QHash<QUuid, QSet<QUuid>> _flaggedExtraEntities;
QHash<QUuid, QSet<QUuid>> _previousFlaggedExtraEntities;
};
#endif // hifi_EntityNodeData_h

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@ -310,16 +310,17 @@ OctreeElement::AppendState EntityTreeElement::appendElementData(OctreePacketData
if (entityMatchesFilters) {
// make sure this entity is in the set of entities sent last frame
entityNodeData->insertEntitySentLastFrame(entity->getID());
} else {
// we might include this entity if it matched in the previous frame
if (entityNodeData->sentEntityLastFrame(entity->getID())) {
entityNodeData->removeEntitySentLastFrame(entity->getID());
} else {
includeThisEntity = false;
}
entityNodeData->insertSentFilteredEntity(entity->getID());
} else if (entityNodeData->sentFilteredEntity(entity->getID())) {
// this entity matched in the previous frame - we send it still so the client realizes it just
// fell outside of their filter
entityNodeData->removeSentFilteredEntity(entity->getID());
} else if (!entityNodeData->isEntityFlaggedAsExtra(entity->getID())) {
// we don't send this entity because
// (1) it didn't match our filter
// (2) it didn't match our filter last frame
// (3) it isn't one the JSON query flags told us we should still include
includeThisEntity = false;
}
}

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@ -51,7 +51,7 @@ PacketVersion versionForPacketType(PacketType packetType) {
case PacketType::EntityPhysics:
return VERSION_ENTITIES_ZONE_FILTERS;
case PacketType::EntityQuery:
return static_cast<PacketVersion>(EntityQueryPacketVersion::JsonFilter);
return static_cast<PacketVersion>(EntityQueryPacketVersion::JSONFilterWithFamilyTree);
case PacketType::AvatarIdentity:
case PacketType::AvatarData:
case PacketType::BulkAvatarData:

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@ -207,7 +207,8 @@ const PacketVersion VERSION_ENTITIES_PHYSICS_PACKET = 67;
const PacketVersion VERSION_ENTITIES_ZONE_FILTERS = 68;
enum class EntityQueryPacketVersion: PacketVersion {
JsonFilter = 18
JSONFilter = 18,
JSONFilterWithFamilyTree = 19
};
enum class AssetServerPacketVersion: PacketVersion {

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@ -103,6 +103,9 @@ public:
// call only from OctreeSendThread for the given node
bool haveJSONParametersChanged();
bool shouldForceFullScene() const { return _shouldForceFullScene; }
void setShouldForceFullScene(bool shouldForceFullScene) { _shouldForceFullScene = shouldForceFullScene; }
private:
OctreeQueryNode(const OctreeQueryNode &);
OctreeQueryNode& operator= (const OctreeQueryNode&);
@ -148,6 +151,8 @@ private:
std::array<char, udt::MAX_PACKET_SIZE> _lastOctreePayload;
QJsonObject _lastCheckJSONParameters;
bool _shouldForceFullScene { false };
};
#endif // hifi_OctreeQueryNode_h

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@ -70,6 +70,9 @@ void SpatiallyNestable::setParentID(const QUuid& parentID) {
_parentKnowsMe = false;
}
});
bool success = false;
getParentPointer(success);
}
Transform SpatiallyNestable::getParentTransform(bool& success, int depth) const {