Added animVar support for IK solutionSource.

This commit is contained in:
Anthony J. Thibault 2017-05-08 18:07:45 -07:00
parent 2166d8c159
commit 84aa86b464
5 changed files with 52 additions and 5 deletions

View file

@ -49,6 +49,8 @@
"id": "ik",
"type": "inverseKinematics",
"data": {
"solutionSource": "relaxToUnderPoses",
"solutionSourceVar": "solutionSource",
"targets": [
{
"jointName": "Hips",

View file

@ -399,6 +399,9 @@ const AnimPoseVec& AnimInverseKinematics::evaluate(const AnimVariantMap& animVar
//virtual
const AnimPoseVec& AnimInverseKinematics::overlay(const AnimVariantMap& animVars, const AnimContext& context, float dt, Triggers& triggersOut, const AnimPoseVec& underPoses) {
// allows solutionSource to be overridden by an animVar
auto solutionSource = animVars.lookup(_solutionSourceVar, (int)_solutionSource);
if (context.getEnableDebugDrawIKConstraints()) {
debugDrawConstraints(context);
}
@ -414,7 +417,7 @@ const AnimPoseVec& AnimInverseKinematics::overlay(const AnimVariantMap& animVars
PROFILE_RANGE_EX(simulation_animation, "ik/relax", 0xffff00ff, 0);
initRelativePosesFromSolutionSource(underPoses);
initRelativePosesFromSolutionSource((SolutionSource)solutionSource, underPoses);
if (!underPoses.empty()) {
// Sometimes the underpose itself can violate the constraints. Rather than
@ -1135,8 +1138,8 @@ void AnimInverseKinematics::relaxToPoses(const AnimPoseVec& poses) {
}
}
void AnimInverseKinematics::initRelativePosesFromSolutionSource(const AnimPoseVec& underPoses) {
switch (_solutionSource) {
void AnimInverseKinematics::initRelativePosesFromSolutionSource(SolutionSource solutionSource, const AnimPoseVec& underPoses) {
switch (solutionSource) {
default:
case SolutionSource::RelaxToUnderPoses:
relaxToPoses(underPoses);

View file

@ -48,10 +48,12 @@ public:
RelaxToLimitCenterPoses,
PreviousSolution,
UnderPoses,
LimitCenterPoses
LimitCenterPoses,
NumSolutionSources,
};
void setSolutionSource(SolutionSource solutionSource) { _solutionSource = solutionSource; }
void setSolutionSourceVar(const QString& solutionSourceVar) { _solutionSourceVar = solutionSourceVar; }
protected:
void computeTargets(const AnimVariantMap& animVars, std::vector<IKTarget>& targets, const AnimPoseVec& underPoses);
@ -59,7 +61,7 @@ protected:
int solveTargetWithCCD(const IKTarget& target, AnimPoseVec& absolutePoses);
virtual void setSkeletonInternal(AnimSkeleton::ConstPointer skeleton) override;
void debugDrawConstraints(const AnimContext& context) const;
void initRelativePosesFromSolutionSource(const AnimPoseVec& underPose);
void initRelativePosesFromSolutionSource(SolutionSource solutionSource, const AnimPoseVec& underPose);
void relaxToPoses(const AnimPoseVec& poses);
// for AnimDebugDraw rendering
@ -116,6 +118,7 @@ protected:
float _maxErrorOnLastSolve { FLT_MAX };
bool _previousEnableDebugIKTargets { false };
SolutionSource _solutionSource { SolutionSource::RelaxToUnderPoses };
QString _solutionSourceVar;
};
#endif // hifi_AnimInverseKinematics_h

View file

@ -352,6 +352,23 @@ static AnimOverlay::BoneSet stringToBoneSetEnum(const QString& str) {
return AnimOverlay::NumBoneSets;
}
static const char* solutionSourceStrings[AnimInverseKinematics::SolutionSource::NumSolutionSources] = {
"relaxToUnderPoses",
"relaxToLimitCenterPoses",
"previousSolution",
"underPoses",
"limitCenterPoses"
};
static AnimInverseKinematics::SolutionSource stringToSolutionSourceEnum(const QString& str) {
for (int i = 0; i < (int)AnimInverseKinematics::SolutionSource::NumSolutionSources; i++) {
if (str == solutionSourceStrings[i]) {
return (AnimInverseKinematics::SolutionSource)i;
}
}
return AnimInverseKinematics::SolutionSource::NumSolutionSources;
}
static AnimNode::Pointer loadOverlayNode(const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl) {
READ_STRING(boneSet, jsonObj, id, jsonUrl, nullptr);
@ -457,6 +474,26 @@ AnimNode::Pointer loadInverseKinematicsNode(const QJsonObject& jsonObj, const QS
node->setTargetVars(jointName, positionVar, rotationVar, typeVar);
};
READ_OPTIONAL_STRING(solutionSource, jsonObj);
if (!solutionSource.isEmpty()) {
qCDebug(animation) << "AJT: REMOVE solutionSource = " << solutionSource;
AnimInverseKinematics::SolutionSource solutionSourceType = stringToSolutionSourceEnum(solutionSource);
if (solutionSourceType != AnimInverseKinematics::SolutionSource::NumSolutionSources) {
node->setSolutionSource(solutionSourceType);
} else {
qCWarning(animation) << "AnimNodeLoader, bad solutionSourceType in \"solutionSource\", id = " << id << ", url = " << jsonUrl.toDisplayString();
}
}
READ_OPTIONAL_STRING(solutionSourceVar, jsonObj);
if (!solutionSourceVar.isEmpty()) {
qCDebug(animation) << "AJT: REMOVE solutionSourceVar = " << solutionSourceVar;
node->setSolutionSourceVar(solutionSourceVar);
}
return node;
}

View file

@ -1031,10 +1031,12 @@ void Rig::updateFromHeadParameters(const HeadParameters& params, float dt) {
_animVars.set("notIsTalking", !params.isTalking);
if (params.hipsEnabled) {
_animVars.set("solutionSource", (int)AnimInverseKinematics::SolutionSource::RelaxToCenterJointLimits);
_animVars.set("hipsType", (int)IKTarget::Type::RotationAndPosition);
_animVars.set("hipsPosition", extractTranslation(params.hipsMatrix));
_animVars.set("hipsRotation", glmExtractRotation(params.hipsMatrix));
} else {
_animVars.set("solutionSource", (int)AnimInverseKinematics::SolutionSource::RelaxToUnderPoses);
_animVars.set("hipsType", (int)IKTarget::Type::Unknown);
}