From 847eccca8482d3752d49782e5005557ea78de34f Mon Sep 17 00:00:00 2001 From: Ryan Huffman Date: Tue, 2 Jun 2015 22:02:50 -0700 Subject: [PATCH] Remove gl polygon offset calls --- interface/src/avatar/Avatar.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/interface/src/avatar/Avatar.cpp b/interface/src/avatar/Avatar.cpp index 0107513524..947820fdda 100644 --- a/interface/src/avatar/Avatar.cpp +++ b/interface/src/avatar/Avatar.cpp @@ -750,10 +750,6 @@ void Avatar::renderDisplayName(RenderArgs* renderArgs) { top += border; right += border; - // We are drawing coplanar textures with depth: need the polygon offset - //glEnable(GL_POLYGON_OFFSET_FILL); - //glPolygonOffset(1.0f, 1.0f); - auto backgroundTransform = textTransform; backgroundTransform.postTranslate(glm::vec3(0.0f, 0.0f, -0.001f)); batch->setModelTransform(backgroundTransform);