remove unused variable

This commit is contained in:
Seth Alves 2015-10-01 13:23:51 -07:00
parent d0a1e206ca
commit 8453043038

View file

@ -625,7 +625,6 @@ void Rig::updateAnimations(float deltaTime, glm::mat4 rootTransform) {
setJointRotationInConstrainedFrame((int)i, glm::inverse(_animSkeleton->getRelativeBindPose(i).rot) * poses[i].rot,
PRIORITY, false, 1.0f);
JointState& state = _jointStates[i];
setJointTranslation((int)i, true, poses[i].trans, PRIORITY);
}