replace position and orientation calls in lobby

This commit is contained in:
Stephen Birarda 2014-11-04 10:43:09 -08:00
parent 303e8f6da9
commit 8452182b45

View file

@ -41,17 +41,17 @@ var HELMET_ATTACHMENT_URL = "https://hifi-public.s3.amazonaws.com/models/attachm
function reticlePosition() {
var RETICLE_DISTANCE = 1;
return Vec3.sum(Camera.getPosition(), Vec3.multiply(Quat.getFront(Camera.getOrientation()), RETICLE_DISTANCE));
return Vec3.sum(Camera.position, Vec3.multiply(Quat.getFront(Camera.orientation), RETICLE_DISTANCE));
}
function drawLobby() {
if (!panelWall) {
print("Adding overlays for the lobby panel wall and orb shell.");
var cameraEuler = Quat.safeEulerAngles(Camera.getOrientation());
var cameraEuler = Quat.safeEulerAngles(Camera.orientation);
var towardsMe = Quat.angleAxis(cameraEuler.y + 180, { x: 0, y: 1, z: 0});
var orbPosition = Vec3.sum(Camera.getPosition(), Vec3.multiplyQbyV(towardsMe, ORB_SHIFT));
var orbPosition = Vec3.sum(Camera.position, Vec3.multiplyQbyV(towardsMe, ORB_SHIFT));
var panelWallProps = {
url: HIFI_PUBLIC_BUCKET + "models/sets/Lobby/LobbyPrototype/Lobby5_PanelsWithFrames.fbx",