Quick fix for incorrect conversion.

We want sRGB to linear, not linear to sRGB.
This commit is contained in:
Geenz 2016-04-26 18:49:03 -04:00
parent ef7098b39a
commit 83d6f7f1e3

View file

@ -49,7 +49,7 @@ public:
const rgbColor& getColor() const { return _color; } const rgbColor& getColor() const { return _color; }
xColor getXColor() const { xColor color = { _color[RED_INDEX], _color[GREEN_INDEX], _color[BLUE_INDEX] }; return color; } xColor getXColor() const { xColor color = { _color[RED_INDEX], _color[GREEN_INDEX], _color[BLUE_INDEX] }; return color; }
glm::vec3 getColorRGB() const { return ColorUtils::tosRGBVec3(toGlm(getXColor())); } glm::vec3 getColorRGB() const { return ColorUtils::sRGBToLinearVec3(toGlm(getXColor())); }
static const xColor DEFAULT_COLOR; static const xColor DEFAULT_COLOR;
void setColor(const rgbColor& value) { memcpy(_color, value, sizeof(_color)); } void setColor(const rgbColor& value) { memcpy(_color, value, sizeof(_color)); }
@ -62,17 +62,17 @@ public:
bool _isColorStartInitialized = false; bool _isColorStartInitialized = false;
void setColorStart(const xColor& colorStart) { _colorStart = colorStart; _isColorStartInitialized = true; } void setColorStart(const xColor& colorStart) { _colorStart = colorStart; _isColorStartInitialized = true; }
xColor getColorStart() const { return _isColorStartInitialized ? _colorStart : getXColor(); } xColor getColorStart() const { return _isColorStartInitialized ? _colorStart : getXColor(); }
glm::vec3 getColorStartRGB() const { return _isColorStartInitialized ? ColorUtils::tosRGBVec3(toGlm(_colorStart)) : getColorRGB(); } glm::vec3 getColorStartRGB() const { return _isColorStartInitialized ? ColorUtils::sRGBToLinearVec3(toGlm(_colorStart)) : getColorRGB(); }
bool _isColorFinishInitialized = false; bool _isColorFinishInitialized = false;
void setColorFinish(const xColor& colorFinish) { _colorFinish = colorFinish; _isColorFinishInitialized = true; } void setColorFinish(const xColor& colorFinish) { _colorFinish = colorFinish; _isColorFinishInitialized = true; }
xColor getColorFinish() const { return _isColorFinishInitialized ? _colorFinish : getXColor(); } xColor getColorFinish() const { return _isColorFinishInitialized ? _colorFinish : getXColor(); }
glm::vec3 getColorFinishRGB() const { return _isColorStartInitialized ? ColorUtils::tosRGBVec3(toGlm(_colorFinish)) : getColorRGB(); } glm::vec3 getColorFinishRGB() const { return _isColorStartInitialized ? ColorUtils::sRGBToLinearVec3(toGlm(_colorFinish)) : getColorRGB(); }
static const xColor DEFAULT_COLOR_SPREAD; static const xColor DEFAULT_COLOR_SPREAD;
void setColorSpread(const xColor& colorSpread) { _colorSpread = colorSpread; } void setColorSpread(const xColor& colorSpread) { _colorSpread = colorSpread; }
xColor getColorSpread() const { return _colorSpread; } xColor getColorSpread() const { return _colorSpread; }
glm::vec3 getColorSpreadRGB() const { return ColorUtils::tosRGBVec3(toGlm(_colorSpread)); } glm::vec3 getColorSpreadRGB() const { return ColorUtils::sRGBToLinearVec3(toGlm(_colorSpread)); }
static const float MAXIMUM_ALPHA; static const float MAXIMUM_ALPHA;
static const float MINIMUM_ALPHA; static const float MINIMUM_ALPHA;