Coding standard fixes

Coding standard fixes

Indentation and space missing
This commit is contained in:
Triplelexx 2015-02-11 03:17:28 +00:00
parent 7a3ad615a4
commit 837f8d71a4

View file

@ -856,7 +856,7 @@ void ApplicationOverlay::renderAudioMeter() {
quadColor = glm::vec4(1, 1, 1, 1);
}
// Draw Red Quad
DependencyManager::get<GeometryCache>()->renderQuad(AUDIO_METER_X +AUDIO_RED_START,
DependencyManager::get<GeometryCache>()->renderQuad(AUDIO_METER_X + AUDIO_RED_START,
audioMeterY,
audioLevel - AUDIO_RED_START,
AUDIO_METER_HEIGHT, quadColor,
@ -883,18 +883,18 @@ void ApplicationOverlay::renderAudioMeter() {
}
// Draw Blue Quad
if (audioLevel >= 0) {
glm::vec4 quadColor;
if (!isClipping) {
quadColor = AUDIO_METER_BLUE;
}
else {
quadColor = glm::vec4(1, 1, 1, 1);
}
// Draw Blue (low level) quad
DependencyManager::get<GeometryCache>()->renderQuad(AUDIO_METER_X,
audioMeterY,
audioLevel, AUDIO_METER_HEIGHT, quadColor,
_audioBlueQuad);
glm::vec4 quadColor;
if (!isClipping) {
quadColor = AUDIO_METER_BLUE;
}
else {
quadColor = glm::vec4(1, 1, 1, 1);
}
// Draw Blue (low level) quad
DependencyManager::get<GeometryCache>()->renderQuad(AUDIO_METER_X,
audioMeterY,
audioLevel, AUDIO_METER_HEIGHT, quadColor,
_audioBlueQuad);
}
}