max pps for an octree-query is a per-query thing, not an application-wide thing. move the settings-related max-octree-pps stuff into the entity tree

This commit is contained in:
Seth Alves 2015-05-11 11:37:53 -07:00
parent 5160eb5b94
commit 83748096ef
9 changed files with 41 additions and 26 deletions

View file

@ -290,7 +290,7 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
}
// calculate max number of packets that can be sent during this interval
int clientMaxPacketsPerInterval = std::max(1, (nodeData->getMaxOctreePacketsPerSecond() / INTERVALS_PER_SECOND));
int clientMaxPacketsPerInterval = std::max(1, (nodeData->getMaxQueryPacketsPerSecond() / INTERVALS_PER_SECOND));
int maxPacketsPerInterval = std::min(clientMaxPacketsPerInterval, _myServer->getPacketsPerClientPerInterval());
int truePacketsSent = 0;

View file

@ -2683,7 +2683,7 @@ void Application::queryOctree(NodeType_t serverType, PacketType packetType, Node
int perServerPPS = 0;
const int SMALL_BUDGET = 10;
int perUnknownServer = SMALL_BUDGET;
int totalPPS = _octreeQuery.getMaxOctreePacketsPerSecond();
int totalPPS = getEntityTree()->getMaxOctreePacketsPerSecond();
// determine PPS based on number of servers
if (inViewServers >= 1) {
@ -2746,7 +2746,7 @@ void Application::queryOctree(NodeType_t serverType, PacketType packetType, Node
}
if (inView) {
_octreeQuery.setMaxOctreePacketsPerSecond(perServerPPS);
_octreeQuery.setMaxQueryPacketsPerSecond(perServerPPS);
} else if (unknownView) {
if (wantExtraDebugging) {
qCDebug(interfaceapp) << "no known jurisdiction for node " << *node << ", give it budget of "
@ -2770,9 +2770,9 @@ void Application::queryOctree(NodeType_t serverType, PacketType packetType, Node
qCDebug(interfaceapp) << "Using regular camera position for node" << *node;
}
}
_octreeQuery.setMaxOctreePacketsPerSecond(perUnknownServer);
_octreeQuery.setMaxQueryPacketsPerSecond(perUnknownServer);
} else {
_octreeQuery.setMaxOctreePacketsPerSecond(0);
_octreeQuery.setMaxQueryPacketsPerSecond(0);
}
// set up the packet for sending...
unsigned char* endOfQueryPacket = queryPacket;

View file

@ -208,6 +208,7 @@ public:
ViewFrustum* getShadowViewFrustum() { return &_shadowViewFrustum; }
const OctreePacketProcessor& getOctreePacketProcessor() const { return _octreeProcessor; }
EntityTreeRenderer* getEntities() { return &_entities; }
EntityTree* getEntityTree() { return _entities.getTree(); }
Environment* getEnvironment() { return &_environment; }
QUndoStack* getUndoStack() { return &_undoStack; }
MainWindow* getWindow() { return _window; }

View file

@ -168,7 +168,7 @@ void PreferencesDialog::loadPreferences() {
ui.avatarScaleSpin->setValue(myAvatar->getScale());
ui.maxOctreePPSSpin->setValue(qApp->getOctreeQuery().getMaxOctreePacketsPerSecond());
ui.maxOctreePPSSpin->setValue(qApp->getEntityTree()->getMaxOctreePacketsPerSecond());
ui.oculusUIAngularSizeSpin->setValue(qApp->getApplicationOverlay().getHmdUIAngularSize());
@ -228,7 +228,7 @@ void PreferencesDialog::savePreferences() {
faceshift->setHostname(ui.faceshiftHostnameEdit->text());
qApp->getOctreeQuery().setMaxOctreePacketsPerSecond(ui.maxOctreePPSSpin->value());
qApp->getEntityTree()->setMaxOctreePacketsPerSecond(ui.maxOctreePPSSpin->value());
qApp->getApplicationOverlay().setHmdUIAngularSize(ui.oculusUIAngularSizeSpin->value());

View file

@ -40,6 +40,7 @@
#include <SharedUtil.h>
#include <Shape.h>
#include <PathUtils.h>
#include <SettingHandle.h>
#include "CoverageMap.h"
#include "OctreeConstants.h"
@ -50,6 +51,7 @@
QVector<QString> PERSIST_EXTENSIONS = {"svo", "json"};
Setting::Handle<int> maxOctreePacketsPerSecond("maxOctreePPS", DEFAULT_MAX_OCTREE_PPS);
float boundaryDistanceForRenderLevel(unsigned int renderLevel, float voxelSizeScale) {
return voxelSizeScale / powf(2, renderLevel);
@ -62,7 +64,8 @@ Octree::Octree(bool shouldReaverage) :
_stopImport(false),
_lock(QReadWriteLock::Recursive),
_isViewing(false),
_isServer(false)
_isServer(false),
_maxOctreePPS(maxOctreePacketsPerSecond.get())
{
}
@ -2201,3 +2204,14 @@ void Octree::cancelImport() {
_stopImport = true;
}
void Octree::setMaxOctreePacketsPerSecond(int maxOctreePPS) {
if (maxOctreePPS != _maxOctreePPS) {
_maxOctreePPS = maxOctreePPS;
maxOctreePacketsPerSecond.set(_maxOctreePPS);
}
}
int Octree::getMaxOctreePacketsPerSecond() {
return _maxOctreePPS;
}

View file

@ -370,6 +370,9 @@ public:
virtual void dumpTree() { };
virtual void pruneTree() { };
void setMaxOctreePacketsPerSecond(int maxOctreePPS);
int getMaxOctreePacketsPerSecond();
signals:
void importSize(float x, float y, float z);
void importProgress(int progress);
@ -403,6 +406,8 @@ protected:
bool _isViewing;
bool _isServer;
int _maxOctreePPS = DEFAULT_MAX_OCTREE_PPS;
};
float boundaryDistanceForRenderLevel(unsigned int renderLevel, float voxelSizeScale);

View file

@ -186,7 +186,7 @@ void OctreeHeadlessViewer::queryOctree() {
}
if (inView) {
_octreeQuery.setMaxOctreePacketsPerSecond(perServerPPS);
_octreeQuery.setMaxQueryPacketsPerSecond(perServerPPS);
if (wantExtraDebugging) {
qCDebug(octree) << "inView for node " << *node << ", give it budget of " << perServerPPS;
}
@ -213,9 +213,9 @@ void OctreeHeadlessViewer::queryOctree() {
qCDebug(octree) << "Using regular camera position for node" << *node;
}
}
_octreeQuery.setMaxOctreePacketsPerSecond(perUnknownServer);
_octreeQuery.setMaxQueryPacketsPerSecond(perUnknownServer);
} else {
_octreeQuery.setMaxOctreePacketsPerSecond(0);
_octreeQuery.setMaxQueryPacketsPerSecond(0);
}
// set up the packet for sending...
unsigned char* endOfQueryPacket = queryPacket;

View file

@ -11,22 +11,17 @@
#include <GLMHelpers.h>
#include <PacketHeaders.h>
#include <SettingHandle.h>
#include "OctreeConstants.h"
#include "OctreeQuery.h"
Setting::Handle<int> maxOctreePacketsPerSecond("maxOctreePPS", DEFAULT_MAX_OCTREE_PPS);
OctreeQuery::OctreeQuery() {
_maxOctreePPS = maxOctreePacketsPerSecond.get();
_maxQueryPPS = DEFAULT_MAX_OCTREE_PPS;
}
void OctreeQuery::setMaxOctreePacketsPerSecond(int maxOctreePPS) {
if (maxOctreePPS != _maxOctreePPS) {
_maxOctreePPS = maxOctreePPS;
maxOctreePacketsPerSecond.set(_maxOctreePPS);
}
void OctreeQuery::setMaxQueryPacketsPerSecond(int maxQueryPPS) {
_maxQueryPPS = maxQueryPPS;
}
@ -59,8 +54,8 @@ int OctreeQuery::getBroadcastData(unsigned char* destinationBuffer) {
*destinationBuffer++ = bitItems;
// desired Max Octree PPS
memcpy(destinationBuffer, &_maxOctreePPS, sizeof(_maxOctreePPS));
destinationBuffer += sizeof(_maxOctreePPS);
memcpy(destinationBuffer, &_maxQueryPPS, sizeof(_maxQueryPPS));
destinationBuffer += sizeof(_maxQueryPPS);
// desired voxelSizeScale
memcpy(destinationBuffer, &_octreeElementSizeScale, sizeof(_octreeElementSizeScale));
@ -103,8 +98,8 @@ int OctreeQuery::parseData(const QByteArray& packet) {
_wantCompression = oneAtBit(bitItems, WANT_COMPRESSION);
// desired Max Octree PPS
memcpy(&_maxOctreePPS, sourceBuffer, sizeof(_maxOctreePPS));
sourceBuffer += sizeof(_maxOctreePPS);
memcpy(&_maxQueryPPS, sourceBuffer, sizeof(_maxQueryPPS));
sourceBuffer += sizeof(_maxQueryPPS);
// desired _octreeElementSizeScale
memcpy(&_octreeElementSizeScale, sourceBuffer, sizeof(_octreeElementSizeScale));

View file

@ -76,7 +76,7 @@ public:
bool getWantLowResMoving() const { return _wantLowResMoving; }
bool getWantOcclusionCulling() const { return _wantOcclusionCulling; }
bool getWantCompression() const { return _wantCompression; }
int getMaxOctreePacketsPerSecond() const { return _maxOctreePPS; }
int getMaxQueryPacketsPerSecond() const { return _maxQueryPPS; }
float getOctreeSizeScale() const { return _octreeElementSizeScale; }
int getBoundaryLevelAdjust() const { return _boundaryLevelAdjust; }
@ -86,7 +86,7 @@ public slots:
void setWantDelta(bool wantDelta) { _wantDelta = wantDelta; }
void setWantOcclusionCulling(bool wantOcclusionCulling) { _wantOcclusionCulling = wantOcclusionCulling; }
void setWantCompression(bool wantCompression) { _wantCompression = wantCompression; }
void setMaxOctreePacketsPerSecond(int maxOctreePPS);
void setMaxQueryPacketsPerSecond(int maxQueryPPS);
void setOctreeSizeScale(float octreeSizeScale) { _octreeElementSizeScale = octreeSizeScale; }
void setBoundaryLevelAdjust(int boundaryLevelAdjust) { _boundaryLevelAdjust = boundaryLevelAdjust; }
@ -106,7 +106,7 @@ protected:
bool _wantLowResMoving = true;
bool _wantOcclusionCulling = false;
bool _wantCompression = false;
int _maxOctreePPS = DEFAULT_MAX_OCTREE_PPS;
int _maxQueryPPS = DEFAULT_MAX_OCTREE_PPS;
float _octreeElementSizeScale = DEFAULT_OCTREE_SIZE_SCALE; /// used for LOD calculations
int _boundaryLevelAdjust = 0; /// used for LOD calculations