remove RenderableZoneEntityItem class since zones don't render like other entities

This commit is contained in:
ZappoMan 2015-04-21 15:03:04 -07:00
parent 4ce451f984
commit 8366dd02a0
3 changed files with 25 additions and 108 deletions

View file

@ -34,7 +34,6 @@
#include "RenderableParticleEffectEntityItem.h"
#include "RenderableSphereEntityItem.h"
#include "RenderableTextEntityItem.h"
#include "RenderableZoneEntityItem.h"
#include "EntitiesRendererLogging.h"
#include "ZoneEntityItem.h"
@ -58,7 +57,6 @@ EntityTreeRenderer::EntityTreeRenderer(bool wantScripts, AbstractViewStateInterf
REGISTER_ENTITY_TYPE_WITH_FACTORY(Light, RenderableLightEntityItem::factory)
REGISTER_ENTITY_TYPE_WITH_FACTORY(Text, RenderableTextEntityItem::factory)
REGISTER_ENTITY_TYPE_WITH_FACTORY(ParticleEffect, RenderableParticleEffectEntityItem::factory)
REGISTER_ENTITY_TYPE_WITH_FACTORY(Zone, RenderableZoneEntityItem::factory)
_currentHoverOverEntityID = EntityItemID::createInvalidEntityID(); // makes it the unknown ID
_currentClickingOnEntityID = EntityItemID::createInvalidEntityID(); // makes it the unknown ID
@ -696,14 +694,13 @@ void EntityTreeRenderer::renderElement(OctreeElement* element, RenderArgs* args)
if (entityItem->isVisible()) {
// Zone Entities are a special case we handle here...
// NOTE: Zone Entities are a special case we handle here... Zones don't render
// like other entity types. So we will skip the normal rendering tests
if (entityItem->getType() == EntityTypes::Zone) {
if (entityItem->contains(args->_viewFrustum->getPosition())) {
_currentZones << entityItem->getEntityItemID();
}
}
// NOTE: we might not want to render zones here...
} else {
// render entityItem
AABox entityBox = entityItem->getAABox();
@ -735,6 +732,7 @@ void EntityTreeRenderer::renderElement(OctreeElement* element, RenderArgs* args)
}
}
}
}
}
float EntityTreeRenderer::getSizeScale() const {

View file

@ -1,52 +0,0 @@
//
// RenderableZoneEntityItem.cpp
// interface/src
//
// Created by Brad Hefta-Gaub on 8/6/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <glm/gtx/quaternion.hpp>
#include <gpu/GPUConfig.h>
#include <DeferredLightingEffect.h>
#include <PerfStat.h>
#include "RenderableZoneEntityItem.h"
EntityItem* RenderableZoneEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
return new RenderableZoneEntityItem(entityID, properties);
}
void RenderableZoneEntityItem::render(RenderArgs* args) {
PerformanceTimer perfTimer("RenderableZoneEntityItem::render");
assert(getType() == EntityTypes::Zone);
glm::vec3 position = getPosition();
glm::vec3 center = getCenter();
glm::vec3 dimensions = getDimensions();
glm::quat rotation = getRotation();
const float MAX_COLOR = 255.0f;
glm::vec4 cubeColor(_keyLightColor[RED_INDEX] / MAX_COLOR, _keyLightColor[GREEN_INDEX] / MAX_COLOR,
_keyLightColor[BLUE_INDEX] / MAX_COLOR, getLocalRenderAlpha());
glPushMatrix();
glTranslatef(position.x, position.y, position.z);
glm::vec3 axis = glm::axis(rotation);
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
glPushMatrix();
glm::vec3 positionToCenter = center - position;
glTranslatef(positionToCenter.x, positionToCenter.y, positionToCenter.z);
glScalef(dimensions.x, dimensions.y, dimensions.z);
DependencyManager::get<DeferredLightingEffect>()->renderWireCube(1.0f, cubeColor);
glPopMatrix();
glPopMatrix();
//debugDump();
};

View file

@ -1,29 +0,0 @@
//
// RenderableZoneEntityItem.h
// interface/src/entities
//
// Created by Brad Hefta-Gaub on 8/6/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_RenderableZoneEntityItem_h
#define hifi_RenderableZoneEntityItem_h
#include <ZoneEntityItem.h>
class RenderableZoneEntityItem : public ZoneEntityItem {
public:
static EntityItem* factory(const EntityItemID& entityID, const EntityItemProperties& properties);
RenderableZoneEntityItem(const EntityItemID& entityItemID, const EntityItemProperties& properties) :
ZoneEntityItem(entityItemID, properties)
{ }
virtual void render(RenderArgs* args);
};
#endif // hifi_RenderableZoneEntityItem_h