From 83546de9dad112a52e7a66a7b879625de02f4dbe Mon Sep 17 00:00:00 2001 From: milad <milad@miladnazeri.com> Date: Tue, 2 Jul 2019 16:40:23 -0700 Subject: [PATCH] removed distance check for redraw to prevent nametag in user's body --- .../resources/modules/nameTagListManager.js | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/scripts/simplifiedUI/ui/simplifiedNametag/resources/modules/nameTagListManager.js b/scripts/simplifiedUI/ui/simplifiedNametag/resources/modules/nameTagListManager.js index de783f8661..fdfb6a7b08 100644 --- a/scripts/simplifiedUI/ui/simplifiedNametag/resources/modules/nameTagListManager.js +++ b/scripts/simplifiedUI/ui/simplifiedNametag/resources/modules/nameTagListManager.js @@ -344,24 +344,20 @@ function makeNameTag(uuid) { }, REDRAW_TIMEOUT_AMOUNT_MS); } - +console.log("\n\nV2\n\n"); // Check to see if the display named changed or if the distance is big enough to need a redraw. var MAX_RADIUS_IGNORE_METERS = 22; var MAX_ON_MODE_DISTANCE = 35; -var CHECK_AVATAR = true; -var MIN_DISTANCE_FOR_REDRAW_METERS = 0.1; function maybeRedraw(uuid) { var avatar = _this.avatars[uuid]; getAvatarData(uuid); getDistance(uuid); - var distanceDelta = Math.abs(avatar.currentDistance - avatar.previousDistance); - var name = getCorrectName(uuid); if (avatar.previousName !== name) { updateName(uuid, name); - } else if (distanceDelta > MIN_DISTANCE_FOR_REDRAW_METERS) { + } else { redraw(uuid); } }