Merge pull request #14386 from ctrlaltdavid/M19820

Fix entities not loading when Interface doesn't have focus
This commit is contained in:
Jamil Akram 2018-11-13 13:45:42 -08:00 committed by GitHub
commit 822e4bfe48
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@ -6105,9 +6105,7 @@ void Application::update(float deltaTime) {
{
PROFILE_RANGE_EX(app, "Overlays", 0xffff0000, (uint64_t)getActiveDisplayPlugin()->presentCount());
PerformanceTimer perfTimer("overlays");
if (qApp->shouldPaint()) {
_overlays.update(deltaTime);
}
_overlays.update(deltaTime);
}
// Update _viewFrustum with latest camera and view frustum data...
@ -6192,10 +6190,8 @@ void Application::update(float deltaTime) {
PROFILE_RANGE_EX(app, "PostUpdateLambdas", 0xffff0000, (uint64_t)0);
PerformanceTimer perfTimer("postUpdateLambdas");
std::unique_lock<std::mutex> guard(_postUpdateLambdasLock);
if (qApp->shouldPaint()) {
for (auto& iter : _postUpdateLambdas) {
iter.second();
}
for (auto& iter : _postUpdateLambdas) {
iter.second();
}
_postUpdateLambdas.clear();
}