removed unused procedural movement code

This commit is contained in:
Philip Rosedale 2014-03-31 18:24:58 -07:00
parent 6877491f34
commit 81d1eb7ed2
5 changed files with 9 additions and 27 deletions

View file

@ -4,22 +4,22 @@
<context>
<name>Application</name>
<message>
<location filename="src/Application.cpp" line="1381"/>
<location filename="src/Application.cpp" line="1382"/>
<source>Export Voxels</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="src/Application.cpp" line="1382"/>
<location filename="src/Application.cpp" line="1383"/>
<source>Sparse Voxel Octree Files (*.svo)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="src/Application.cpp" line="3623"/>
<location filename="src/Application.cpp" line="3703"/>
<source>Open Script</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="src/Application.cpp" line="3624"/>
<location filename="src/Application.cpp" line="3704"/>
<source>JavaScript Files (*.js)</source>
<translation type="unfinished"></translation>
</message>
@ -113,18 +113,18 @@
<context>
<name>Menu</name>
<message>
<location filename="src/Menu.cpp" line="456"/>
<location filename="src/Menu.cpp" line="462"/>
<source>Open .ini config file</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="src/Menu.cpp" line="458"/>
<location filename="src/Menu.cpp" line="470"/>
<location filename="src/Menu.cpp" line="464"/>
<location filename="src/Menu.cpp" line="476"/>
<source>Text files (*.ini)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="src/Menu.cpp" line="468"/>
<location filename="src/Menu.cpp" line="474"/>
<source>Save .ini config file</source>
<translation type="unfinished"></translation>
</message>

View file

@ -1846,15 +1846,6 @@ void Application::updateDialogs(float deltaTime) {
}
}
void Application::updateAudio(float deltaTime) {
bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
PerformanceWarning warn(showWarnings, "Application::updateAudio()");
// Update audio stats for procedural sounds
_audio.setLastAcceleration(_myAvatar->getThrust());
_audio.setLastVelocity(_myAvatar->getVelocity());
}
void Application::updateCursor(float deltaTime) {
bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
PerformanceWarning warn(showWarnings, "Application::updateCursor()");
@ -1903,7 +1894,6 @@ void Application::update(float deltaTime) {
updateMetavoxels(deltaTime); // update metavoxels
updateCamera(deltaTime); // handle various camera tweaks like off axis projection
updateDialogs(deltaTime); // update various stats dialogs if present
updateAudio(deltaTime); // Update audio stats for procedural sounds
updateCursor(deltaTime); // Handle cursor updates
_particles.update(); // update the particles...

View file

@ -312,7 +312,6 @@ private:
void updateMetavoxels(float deltaTime);
void updateCamera(float deltaTime);
void updateDialogs(float deltaTime);
void updateAudio(float deltaTime);
void updateCursor(float deltaTime);
Avatar* findLookatTargetAvatar(glm::vec3& eyePosition, QUuid &nodeUUID);

View file

@ -67,8 +67,6 @@ Audio::Audio(Oscilloscope* scope, int16_t initialJitterBufferSamples, QObject* p
_noiseGateOpen(false),
_noiseGateEnabled(true),
_noiseGateFramesToClose(0),
_lastVelocity(0),
_lastAcceleration(0),
_totalPacketsReceived(0),
_collisionSoundMagnitude(0.0f),
_collisionSoundFrequency(0.0f),

View file

@ -51,10 +51,7 @@ public:
float getAudioAverageInputLoudness() const { return _lastInputLoudness; }
void setNoiseGateEnabled(bool noiseGateEnabled) { _noiseGateEnabled = noiseGateEnabled; }
void setLastAcceleration(const glm::vec3 lastAcceleration) { _lastAcceleration = lastAcceleration; }
void setLastVelocity(const glm::vec3 lastVelocity) { _lastVelocity = lastVelocity; }
void setJitterBufferSamples(int samples) { _jitterBufferSamples = samples; }
int getJitterBufferSamples() { return _jitterBufferSamples; }
@ -139,8 +136,6 @@ private:
bool _noiseGateOpen;
bool _noiseGateEnabled;
int _noiseGateFramesToClose;
glm::vec3 _lastVelocity;
glm::vec3 _lastAcceleration;
int _totalPacketsReceived;
float _collisionSoundMagnitude;