From 81d003bdb8e34ca5709bb7e326f7169de55c1e8a Mon Sep 17 00:00:00 2001 From: Ryan Huffman <ryanhuffman@gmail.com> Date: Fri, 12 Jun 2015 13:05:10 -0700 Subject: [PATCH] Add post-scale to view matrix when in mirror mode --- libraries/render-utils/src/RenderDeferredTask.cpp | 6 ++++++ libraries/render/src/render/DrawTask.cpp | 12 ++++++++++++ 2 files changed, 18 insertions(+) diff --git a/libraries/render-utils/src/RenderDeferredTask.cpp b/libraries/render-utils/src/RenderDeferredTask.cpp index 96a197335a..d9dda279e0 100755 --- a/libraries/render-utils/src/RenderDeferredTask.cpp +++ b/libraries/render-utils/src/RenderDeferredTask.cpp @@ -136,6 +136,9 @@ template <> void render::jobRun(const DrawOpaqueDeferred& job, const SceneContex Transform viewMat; args->_viewFrustum->evalProjectionMatrix(projMat); args->_viewFrustum->evalViewTransform(viewMat); + if (args->_renderMode == RenderArgs::MIRROR_RENDER_MODE) { + viewMat.postScale(glm::vec3(-1.0f, 1.0f, 1.0f)); + } batch.setProjectionTransform(projMat); batch.setViewTransform(viewMat); @@ -203,6 +206,9 @@ template <> void render::jobRun(const DrawTransparentDeferred& job, const SceneC Transform viewMat; args->_viewFrustum->evalProjectionMatrix(projMat); args->_viewFrustum->evalViewTransform(viewMat); + if (args->_renderMode == RenderArgs::MIRROR_RENDER_MODE) { + viewMat.postScale(glm::vec3(-1.0f, 1.0f, 1.0f)); + } batch.setProjectionTransform(projMat); batch.setViewTransform(viewMat); diff --git a/libraries/render/src/render/DrawTask.cpp b/libraries/render/src/render/DrawTask.cpp index 96be8d63b0..bb4ba00cee 100755 --- a/libraries/render/src/render/DrawTask.cpp +++ b/libraries/render/src/render/DrawTask.cpp @@ -279,6 +279,9 @@ template <> void render::jobRun(const DrawOpaque& job, const SceneContextPointer Transform viewMat; args->_viewFrustum->evalProjectionMatrix(projMat); args->_viewFrustum->evalViewTransform(viewMat); + if (args->_renderMode == RenderArgs::MIRROR_RENDER_MODE) { + viewMat.postScale(glm::vec3(-1.0f, 1.0f, 1.0f)); + } batch.setProjectionTransform(projMat); batch.setViewTransform(viewMat); @@ -345,6 +348,9 @@ template <> void render::jobRun(const DrawTransparent& job, const SceneContextPo Transform viewMat; args->_viewFrustum->evalProjectionMatrix(projMat); args->_viewFrustum->evalViewTransform(viewMat); + if (args->_renderMode == RenderArgs::MIRROR_RENDER_MODE) { + viewMat.postScale(glm::vec3(-1.0f, 1.0f, 1.0f)); + } batch.setProjectionTransform(projMat); batch.setViewTransform(viewMat); @@ -430,6 +436,9 @@ template <> void render::jobRun(const DrawBackground& job, const SceneContextPoi Transform viewMat; args->_viewFrustum->evalProjectionMatrix(projMat); args->_viewFrustum->evalViewTransform(viewMat); + if (args->_renderMode == RenderArgs::MIRROR_RENDER_MODE) { + viewMat.postScale(glm::vec3(-1.0f, 1.0f, 1.0f)); + } batch.setProjectionTransform(projMat); batch.setViewTransform(viewMat); @@ -471,6 +480,9 @@ template <> void render::jobRun(const DrawPostLayered& job, const SceneContextPo Transform viewMat; args->_viewFrustum->evalProjectionMatrix(projMat); args->_viewFrustum->evalViewTransform(viewMat); + if (args->_renderMode == RenderArgs::MIRROR_RENDER_MODE) { + viewMat.postScale(glm::vec3(-1.0f, 1.0f, 1.0f)); + } batch.setProjectionTransform(projMat); batch.setViewTransform(viewMat);