Merge branch 'master' of https://github.com/highfidelity/hifi into dev444

This commit is contained in:
Roxanne Skelly 2019-09-11 17:10:41 -07:00
commit 805b13c21b
3 changed files with 36 additions and 33 deletions

View file

@ -725,45 +725,51 @@ Menu::Menu() {
DependencyManager::get<PickManager>().data(), SLOT(setForceCoarsePicking(bool)));
// Developer > Crash >>>
MenuWrapper* crashMenu = developerMenu->addMenu("Crash");
bool result = false;
const QString HIFI_SHOW_DEVELOPER_CRASH_MENU("HIFI_SHOW_DEVELOPER_CRASH_MENU");
result = QProcessEnvironment::systemEnvironment().contains(HIFI_SHOW_DEVELOPER_CRASH_MENU);
if (result) {
MenuWrapper* crashMenu = developerMenu->addMenu("Crash");
// Developer > Crash > Display Crash Options
addCheckableActionToQMenuAndActionHash(crashMenu, MenuOption::DisplayCrashOptions, 0, true);
// Developer > Crash > Display Crash Options
addCheckableActionToQMenuAndActionHash(crashMenu, MenuOption::DisplayCrashOptions, 0, true);
addActionToQMenuAndActionHash(crashMenu, MenuOption::DeadlockInterface, 0, qApp, SLOT(deadlockApplication()));
addActionToQMenuAndActionHash(crashMenu, MenuOption::UnresponsiveInterface, 0, qApp, SLOT(unresponsiveApplication()));
addActionToQMenuAndActionHash(crashMenu, MenuOption::DeadlockInterface, 0, qApp, SLOT(deadlockApplication()));
addActionToQMenuAndActionHash(crashMenu, MenuOption::UnresponsiveInterface, 0, qApp, SLOT(unresponsiveApplication()));
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashPureVirtualFunction);
connect(action, &QAction::triggered, qApp, []() { crash::pureVirtualCall(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashPureVirtualFunctionThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::pureVirtualCall).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashPureVirtualFunction);
connect(action, &QAction::triggered, qApp, []() { crash::pureVirtualCall(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashPureVirtualFunctionThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::pureVirtualCall).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashDoubleFree);
connect(action, &QAction::triggered, qApp, []() { crash::doubleFree(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashDoubleFreeThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::doubleFree).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashDoubleFree);
connect(action, &QAction::triggered, qApp, []() { crash::doubleFree(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashDoubleFreeThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::doubleFree).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashAbort);
connect(action, &QAction::triggered, qApp, []() { crash::doAbort(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashAbortThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::doAbort).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashAbort);
connect(action, &QAction::triggered, qApp, []() { crash::doAbort(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashAbortThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::doAbort).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNullDereference);
connect(action, &QAction::triggered, qApp, []() { crash::nullDeref(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNullDereferenceThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::nullDeref).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNullDereference);
connect(action, &QAction::triggered, qApp, []() { crash::nullDeref(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNullDereferenceThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::nullDeref).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashOutOfBoundsVectorAccess);
connect(action, &QAction::triggered, qApp, []() { crash::outOfBoundsVectorCrash(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashOutOfBoundsVectorAccessThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::outOfBoundsVectorCrash).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashOutOfBoundsVectorAccess);
connect(action, &QAction::triggered, qApp, []() { crash::outOfBoundsVectorCrash(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashOutOfBoundsVectorAccessThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::outOfBoundsVectorCrash).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNewFault);
connect(action, &QAction::triggered, qApp, []() { crash::newFault(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNewFaultThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::newFault).join(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNewFault);
connect(action, &QAction::triggered, qApp, []() { crash::newFault(); });
action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNewFaultThreaded);
connect(action, &QAction::triggered, qApp, []() { std::thread(crash::newFault).join(); });
addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashOnShutdown, 0, qApp, SLOT(crashOnShutdown()));
addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashOnShutdown, 0, qApp, SLOT(crashOnShutdown()));
}
// Developer > Show Statistics
addCheckableActionToQMenuAndActionHash(developerMenu, MenuOption::Stats, 0, true);

View file

@ -48,7 +48,6 @@ var UTF_CODE = 0;
// Only plays a sound if it is downloaded.
// Only plays one sound at a time.
var emojiCreateSound = SoundCache.getSound(Script.resolvePath('resources/sounds/emojiPopSound1.wav'));
var emojiDestroySound = SoundCache.getSound(Script.resolvePath('resources/sounds/emojiPopSound2.wav'));
var injector;
var DEFAULT_VOLUME = 0.01;
var local = false;
@ -326,9 +325,7 @@ function playPopAnimation() {
if (popType === "in") {
currentPopScale = MIN_POP_SCALE;
} else {
// Start with the pop sound on the out
currentPopScale = finalInPopScale ? finalInPopScale : MAX_POP_SCALE;
playSound(emojiDestroySound, DEFAULT_VOLUME, MyAvatar.position, true);
}
}